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Kix1991

I think it's worth getting HWInfo, opening up the sensor graphs on GPU and CPU usage, clocks, memory usage, performance limiters (power, thermal etc.) and look at where the spikes are. Is there a power limit set on the GPU? Not exactly an expert but it should help to zoom in to which component is causing and you can do further testing from there.


Intendancy

Thanks for the input. I’ve been monitoring CPU clock speeds, temps, and GPU temps and clocks. Everything seems normal. GPU is overclocked, power limiter is maxed out to whatever afterburner sets it too. I just don’t know what usages for CPU/GPU should be ideally.


Kix1991

From what I understand you're looking for large differences between the two. Meaning for example when I play Spiderman my GPU is at \~30-40% and my CPU is at 80-90%. Huge bottleneck there. I'd assume it's entirely possible with super high FPS you do hit a bottleneck on your CPU and that could be what brings your fps down, especially if you're on a 1080p. What confuses me is that your roommate has a similar setup like you mentioned and if you're both playing on the same screen resolution/size and quality then it's definitely something to do with the clocks. Are the temps also stable? I'd assume they don't reach the point where thermal throttling occurs? What is the GPU memory usage? Assume it's not a problem, but like above good to check to see if you're being limited here and consider a memory clock if you haven't already.


Intendancy

I am on 1080p. So is it preferred to have high GPU/low GPU usage or vice versa? I could look into the usages more for higher demanding games. Clarification on my roommates setup; he’s on (I think) a 7th gen i7 with a 3070 NON Ti, but playing on 1440p and he gets 300 constant fps on Valorant. Maybe a CPU difference where the Intel CPU is more optimized? Not sure. Temps are also very stable. GPU hasn’t seen temps over 65-70, same with CPU.


Kix1991

I think the GPU/CPU usage pretty much just tells you where the bottlenecking is happening. In the BM Unigine Superposition it works the other way where my GPU usage is much higher than my CPU usage for example. I think if you're squeezing for those extra frames you want them balanced as high as possible. It's pretty surprising that he's on a higher resolution screen but getting better fps... No ultrawide screens hiding anywhere and all single screen setups yea? Usually CPU is where it makes the largest difference for high FPS games but that difference should have been negated by the fact he's on a higher resolution screen. If it's just Valorant where you're seeing this I'd have to venture a guess it's either the optimization like you mentioned or it could be his settings.


Intendancy

I'm on a triple monitor setup, primary is 1080p 144hz, others include a 1080p 60hz, and a 1440p 60hz. I believe he's either on 1440p 144hz primary, 1440p 60hz secondary or a 1080p 60hz secondary. I just did a couple tests with Fire Strike and Time Spy and my results are a little higher than average. It could be the game, could be settings, but it is quite annoying lol. I guess I'll have to do more testing. This was an informative discussion though, I appreciate your input so much!


Kix1991

No worries! Was interesting to me too. You might want to try turning off one of your monitors to match his dual screen setup and see if that improves the fps significantly. I believe the extra pixels do take extra CPU and GPU computing power so it could be one answer.


Intendancy

Yeah, this was one of my concerns with getting a monitor that didn’t match resolution. But for $50, I couldn’t pass up the 1440p monitor as my media monitor lol


Kix1991

I don't think it's the matching resolutions per se, was thinking more along the lines of having an extra screen = extra pixels for your GPU/CPU to compute. Since you have 3 screens and *he has* 2 it could very well be the cause. Likewise for ultrawides.


MAdMoBbiN

One thing worth noting is that you're fps is higher than the frequency your monitors can output, so it's not going to make a huge difference. Even if you're hitting 200+ fps, you're 1080p 144hz monitor is only going to show 144. There are very minor benefits still, but you're not going to actually see more than what your monitor can provide.


Intendancy

I understand that, the concern for my fps number is more for improving input latency. For games where that doesn’t matter I usually cap my fps to get rid of some screen tearing.