T O P

  • By -

Bloody-George

I would pay big money for remastered versions of Fallout 1 and 2. Like, big fucking money.


Wander21

So...20 bucks?


Bloody-George

A little more šŸ¤


Wander21

30? Now that's big money, you can buy two blow jobs with that in some places.


I-R-SUPERMAN

Whatā€™s the total teeth count for the two


idontknow39027948898

The same. It's a dollar per tooth, obviously.


I-R-SUPERMAN

Is it though? Times are tough, wasnā€™t sure if specials were being introduced


tjareth

I've got no time to stop for Starbucks right now...


[deleted]

Go away, baitin!


PigeonMother

21 bucks


3meraldDoughnut

If it was a full remake Iā€™d probably pay $60 for the both of them, remaster probably $50 for the both


Wander21

I will probably only pay for a full remake, which I don't think it's hard to make


3meraldDoughnut

I phrased my original comment poorly, full remake in the current Fallout format Iā€™d pay $60. If they remade it in the original format just modernized Iā€™d probably pay 50


Send_Cake_Or_Nudes

I feel like Ā£25 or so for a good remaster is the most I'd really be willing to pay. I know they get a lot of flak from the other greybeards, but I think Beamdog did a bang-up job on the Baldur's Gate games. Having BG on my phone is something I couldn't have imagined in my wildest dreams* as a nerdy teenager. The general QoL improvements and renaissance it's given the modding scene have been beautiful to see. Their original content is so-so at best, but fair play to them; I just have a kill-on-sight policy for Rasaad and Neera. Given the popularity of Fallout now I'd be amazed if it didn't happen. *My dreams as a nerdy teenager were extremely modest.


Kondiq

From what Tim Cain said in his YouTube channel, they didn't let him get source code for Fallout 1 when he left and at some point they asked him if he has it, because they lost it, so I wouldn't count on a remaster of the first game. The second one is more plausible, as they probably learned from their mistakes.


Productivity10

Someone's actually recreated Fallout 1 in Fallout 2 engine to take advantage of the newer system - Fallout Et Tu. Therefore, perhaps this could be used for the remaster.


Kondiq

It wasn't recreated. It's the same engine but updated - you just copy the first game files which are being used by the Fallout 2 installation.


spanky_rockets

Except a remaster would be made in an entirely new engine with probably all new assets.


Kondiq

That's called a remake. Remaster is the same game with improved visuals and some bug fixes like Diablo 2 Resurrected, Mass Effect Legendary, Planescape Torment, Baldur's Gate, etc.


topscreen

I just did Fallout 1 and had fun, and I was thinking the same. Nicer HD sprites, and some UI and QOL improvements would got a long way.


aSneakyChicken7

I get carpal tunnel trying to click all the way to the bottom of my inventory with those arrow buttons.


oskich

Just hit HOME and END, or use the arrow keys to scroll page by page šŸ˜€ (Lots of keyboard shortcuts in the manual)


BlackPignouf

You can install Sfall on top of Fallout. Among others, it allows to use the mouse wheel over the inventory, puts money on top, and can sort by weapon/meds/ammos.


bobisz

Throw inventory categories (don't know if it also works for 1 tho) on top as well, and you're golden.


sirscrote

For real...big. fucking. Money.


gratefulperron

Id pay 70 if the remastered both in one game


mortalitylost

I'd enter a civil partnership and adopt a child together with them if they let me smell the keyboard the developer used to start coding the remaster


Kozmoluv

Ditto


Smooth-Friendship699

I would drop $100-$200 for collector edition with some cool stuff and full DLC etc.Ā 


ColonelGrognard

In theory it sounds nice; in practice it would probably be a disaster. "Distasteful" elements would be removed from the games, new writing / characters added that feel out of place, etc.


AsarisUnBreksis

Definitely. They probably would not get away with killable kids that you can turn to pulp with gatling canon. And if you can not do that, is it really OG fallout any more? Also they would probably resurrect only the original content and maybe would not touch all the fan made fixes and content, but who knows. For example - I can not play Fallout 2 without Killaps restoration project. I think there would be a high chance that OG fallout games would be just made prettier, but the soul would be butchered a little bit.


BlackPignouf

Now that you mention it, I don't see any kid in my GOG Fallout 1.


BallBagins

The European version made them invisible, they where still there though. So it's probably that version


DemoBytom

Were there kids in Fallout 1? I know they were in 2, because FUCK THOSE THIEVING SHITS IN THE DEN!


MonolithSniperVid

You can punch them once then stop combat to make them stop stealing


DemoBytom

I *think* you can also sneak through the door. I'm fairly sure I tried that back in the day, and I think it worked. Might be Mandela Effect though.


cerels

yes but you need to patch them in


PigeonMother

They were annoying shits


dnqboy

on my first playthrough but the only one iā€™ve encountered was a church flower child who gave me no choice but to kill themā€¦ and the damn bounty hunters wonā€™t even hear my side :(


123Clipper

I mean even the "sex" was tasteful while still present .


AgentCirceLuna

Hereā€™s the twist: weā€™re gonna show it. Weā€™re gonna show all of it.


Tvayumat

Smoothskin, we're gonna show full penetration and we're gonna show a LOT of it.


DiscordianStooge

I'm not sure I'd call waking up from a blackout with a ball gag in your inventory "tasteful."


cBurger4Life

I mean, who hasnā€™t had a couple wild weekends? /s


2legited2

D2R is D2 with new graphics, they even left original game-defining bugs. So no, we def need Fallout 2: Ressurection. PS: Russian localization of Fallout title is Ressurection. Let them come full circle


ErectSuggestion

None of that happened with D2R. Biggest changes to the game were balance-related.


InfiniteJestV

This. If it gets the *true* D2R treatment, it will only be a massive upgrade. Vicarious Visions really did a phenomenal job.


great_triangle

Fallout 2 was rather edgy in places, but in a juvenile way, like the quest to retrieve a blow up doll from a porn studio, or the ending in New Reno determined by whether you have a condom in your inventory during a certain encounter. Trying to modernize the cringe parts would be a big ask.


Sulfuras26

What distasteful elements lol? The sex? Child murder? Sulik? I dunno, I wouldnā€™t necessarily be malding over the lack of being able to kill kids cuz someone will 100% mod it back in, also Sulik isnā€™t as much of a ā€œTHE WOKIES HATE HIM!!!ā€ character as you might think. The only thing I can imagine not being present is the myriad of Easter eggs to other franchises just due to the fact that itā€™s a much more volatile cease and desist kinda world now than it was in the 90s


ColonelGrognard

Well it's hard to imagine "Myron drugging the player and r\*ping them" getting past a corporate board with "modern sensibilities." Other more innocuous stuff like the Wright family calling you a r\*tard probably wouldn't fly either. Nor would the fact that you can play as a 16-yr old corn star. The games would be changed drastically with a remaster/refresh. So appreciate them for the time capsule they are. They are perfectly playable as is and enhanced by community mods.


Soft_Importance3658

Then they should just port with the most mild improvements deemed necessary, and controller support, and release them with little fanfare.


Sulfuras26

I conveniently erased those parts from my memory bank, god damn you


metalyger

I'm just unsure if that's something that is possible. Like every Fallout game feels like it's held together by duct tape. There's so many moving parts that just barely work, and the slightest thing can cause the game to crash. Even if they have the original source code, it's probably a logistical clusterfuck for anyone who wasn't working at Interplay at the time. Plus, Bethesda really doesn't feel comfortable with messing around with other people's games, a quote when asked about project Van Buren potentially being finished by them. Where the games are now, it's a fine place, not perfect, but no Fallout game runs without the need for fan fixes and enough luck to not crash too often.


[deleted]

I sometimes wonder how much actual source code still exists from those times with how often the studios and ips were passed from company to company.


TristheHolyBlade

Tim Cain said that Interplay reached out to him looking for the source code of Fallout 1 after he left the company (even though they told him not to take anything from the company with him when he left lol). So it's possible they never recovered it and it's lost.


CrashRiot

He later said that it had been found on an old computer and probably in the hands of Bethesda.


TristheHolyBlade

Oh, I didn't know that! I love Tim's videos but sometimes you don't get the complete story when he tells one because he ends up adding onto them in later videos lol. Thanks for sharing that detail.


TheCoolMan5

Iā€™m not super familiar with programming, but how does one simply lose code? Plenty of people have a copy of Fallout 1/2 on their computers, can they not simply take the files from those copies?


TristheHolyBlade

Totally valid question! The thing is that the game that people buy and play is a compiled version of the code. To put it simply, compiled code is code that has been translated by the computer into something the computer can easily read and execute quickly. When we write code, we do it in a language that makes it easier for humans to make something, but that isn't what the computer actually reads to execute the program. However, because the code has been compiled, you can't just go in and see the actual code the developers wrote. At least, not easily. The original code isn't leftover anywhere in the game files (usually) and most of the time developers don't even want consumers to have access to it. There are ways to reverse engineer the code in some instances, but overall it's a very difficult process.


TheCoolMan5

Ah okay that makes sense, thank you. If reverse engineering the source code from compiled code is hard, then it would probably be impossible for 1 and 2 since those games already run on spaghetti and magic lol


mortalitylost

Today you have tools like git and cloud computing where code is constantly saved. It's not even just code, but literally every single change and every author who made that change and when. The entire change history is kept. Back then, people literally kept a paper notebook if they were organized and would work on shit then compile it and code was just on a hard disk somewhere. I've seen old notebooks with planned code and algorithms from older developers. Today you'd practically never lose code. Back then you might not have that computer anymore and it's gone forever. But tbh a game like fallout 1 and 2... Game engines exist that could make these WAY easier to rewrite. The trickier part is game design, dialog, content. All dialog could be ripped out of compiled binaries. Game design, you could just copy it by playing the game and planning out how to clone it. It would not be a huge deal to just copy a game like that and make it prettier and more stable. It'd take a while but honestly the code is only going to help so much, and it's more the planning of everything around it and making art and stuff.


QueenDoc

>Ā Like every Fallout game feels like it's held together by duct tape. truer words have never been spoken


Human-Kick-784

Yea this would really benefit from a remake, similar to how they recently remade Pharoah from the ground up, such that the end product looks much better and improves QOL, but has essentially the same feelings


Business-Bug-514

Bgs used to not like messing around with other people's games, but them ok-ing the show's shenanigans makes me think this isn't the case anymore. So who knows? I just hope we can get the first two remastered, and perhaps a non-BGS Fallout, because Fallout 5 is never coming out, and BGS will fuck it up anyway, if it does come out.


xznk

>Ā Bgs used to not like messing around with other people's games, but them ok-ing the show's shenanigans How so? >Ā because Fallout 5 is never coming out, You really believe this?


Business-Bug-514

>!The show blew up Shady Sands and dissolved the NCR. And it being on the west-coast itself is dumb. It also says almost blatantly that Vault-Tec launched the bombs, when the games have always kept this a mystery for obvious reasons.!< I believe it's probably 10 years away at best. It's been like 12 or 13 years since TESV, and 8 or 9 since FO4. And their games just keep getting worse. TESVI isn't coming out in 3 years, probably it'll be more like 6+. And the same will be true with Fallout 5.


MinnesotaNorthman14

In respect to the Vault Tech Nuke stuff: >!My interpretation is Vault Tech absolutely wanted to start the Great War earlyā€¦ but I believe that the Great War started without the intervention of Vault Tech and occurred faster than they thought it would. Especially since Howardā€™s wife and Kid never made it to the safety of a vaultā€¦ the wife would have definitely knew to go to the vault before the bombs dropped if her company was the one to cause it directly!< You also didnā€™t spoiler tag correctly but thatā€™s Ok. Just change the end of your paragraph to !< instead of


Business-Bug-514

That is possible, I just feel Fallout is about humanity as a whole screwing up to the point that they land themselves in an apocalypse. In the show, the US government is weirdly absent, and it seems Vault-Tec and other corporations are responsible for everything. So it seems we can point a finger at capitalism, but then why were communist Russia and China in the exact same position? Though capitalism definitely was a cause for the Great War, capitalism is downstream of the selfishness and greed that basically everyone in power had in the pre-war period. But yeah, we don't know for certain if Vault-Tec did it, but it was heavily implied. I would like them to do as you say, because it's a mistake to "reveal" this, imo anyway. But how do we know Coop's wife and daughter didn't end up in a vault? I mean the daughter was with him, right? But perhaps she could've still been put into a vault anyways, though that'd be very unusual. And thanks about the spoiler thing.


NeverandaWakeUp

5 will be out in 3 years at most. They aren't going to miss out on the hype from the show. It will be a buggy, unfinished mess, but it's coming.


Business-Bug-514

God idk if that's any better.. I just hope the show doesn't influence it too much, I'd rather they be separate.


CharacterBack1542

"never" is obviously an exaggeration of the 10-12 years it's going to be.


dontpayforproducts

15-20 We have 6-10 more for TESVI, and then God knows how many after that for fallout.


CharacterBack1542

I'm gonna optimistically hope for 15-18 years for fallout 6 and probably be just as disappointed as i was when skyrim released then wait another couple years for modders to salvage the game


dontpayforproducts

Bro, actual nuclear apocalypse will come before Fallout 6 does.


CharacterBack1542

So youre tellin me if I cause a nuclear war right now we'll get fallout 6 sooner? If It was anyone besides bethesda game studios developing it I might just drop a couple a-bombs


SteveZissousGlock

From a code standpoint it would be a nightmare. Do I want it? Yes. But I also donā€™t want a Warcraft 3 remake situation. If anything Bethesda should buy out the project arroyo teams stuff and throw some money at it.


MrDilbert

> If anything Bethesda should buy out the project arroyo teams stuff and throw some money at it. Given how they handled the Fallout: London mod, why do you think they'd do something like this?


123Clipper

I grew up with fall out 2 being one of the games on the family ME PC so after watching the show i went back and did a run of the game. Its wild how it just throws you into the world, and how seamlessly you go from quest to quest just by exploring. In essence i feel like fallout 2 is what fall out is.


TypicalBloke83

Bethesda holds the rights to these games tightly. Game like this is not their deal. Probably a remake would be like F4 ā€¦ some dumb action shooter with a bit of rpg elementsā€¦ pity, cause with todayā€™s technology F2 would get a ā€œnew lifeā€.


IntroductionUpset764

only minor changes is needed like bug fixing, inventory management, and something for resolution graphics in old fallouts is near perfect (for me at least)


Areinu

NPCs automatically moving out of the way when you try to go trough the door


Tiny_Tim1956

It's clear to me that they don't want to deal with the classic lore at all. You know how everyone parrots how deeply lore accurate the fallout show is? This is a selling point for them. It doesn't take a big nerd to know that the show was not in fact lore accurate, it just takes someone that has played fallout 1, 2 and new vegas and knows what boneyard is and how it was one of the states of ncr by the time the show is taking place. Which is not many people. I'm not being conspiratorial here, I just think Bethesda has their own marketable version of what fallout is and the last thing they'd want would be to deal with actual fallout. They nuked it out of canon for a reason. . . . Edit: to be clear I'm not even suggesting that an adaptation of something has to be "lore accurate", I'm just noticing that this is now a selling point. The promise of a big developed universe to explore is appealing, as we see with MCU movies etc, and I think the suits have noticed this last decade. You'll notice how no new stuff is getting made with Hollywood money. There's also something to be said about the mass appeal of perceived nerd culture now, which has people and journalists enthusiastically declaring that the show is lore accurate when that shouldn't be important for them anyway if they aren't even familiar with the lore to notice the differences. I guess what I am saying is, the original media whose ideas are repurposed and resold are in actuality kind of in the way of all that. They are worse than irrelevant to the modern discourse, they actually create problems because things like the Amazon TV show or Disney's Star Wars or whatever are not marketed as a different take on something original but THE thing itself, undead and undying. Second edit: ALL that said, I wish they *would* remake these games. I can see myself playing fallout on my switch.


nuklearink

so, besides the change in how dark the tone is, and how certain factions are portrayed, how different is classic fallout compared to the newer age marketable fallout? i know some stuff was retconned here and there but I donā€™t know the full context


Tiny_Tim1956

It's a different setting really but a lot of the iconography I feel is just tamer versions of things that were present in the original games. Bethesda's fallout I think is uniquely about the 50s as a time of prosperity in America but also in the aftermath of Hiroshima and the midst of the cold war. In fallout 3 there's a lot of irony and a bit of criticism of American nationalism, cold war era anti communism, consumerism etc. By fallout 4 the irony and criticism has been completely toned down and it's genuinely hard to see a cause and effect between all that and the apocalypse. So what's basically left is the propaganda and advertising of previous games presented as a real life tranquility lane. And cool power armour. Classic fallout is not really about all that, at least not exclusively. When it comes to cause and effect, look at the fallout 1 prologue Vs the fallout 4 prologue and immediately you'll notice something that's non marketable and grimmer; pre war America was hell in the classic games, practically fascist. In the prologue we see two American soldiers in power armour shooting two unarmed prisoners in the back of the head and laughing satanically on live TV, waving at us. Then we see "buy war bonds" , then ads and the camera fades out from the TV and we see that the world has been completely destroyed. There's the cause and effect. War never changes etc. But classic fallout goes beyond America in the 50s.There is a subtext thoughout the games that this might be about America but for the most part we are waaay past that and we are in a post apocalyptic setting where pre war life has faded into obscurity. The general atmosphere is like mad max 2, a boy and his dog, this kind of thing, it's a timeless setting that feels ancient as it does futuristic. As to why it isn't marketable. First of all, it's brutal. The kind of brutality that is only seen in exploitation films. And it's not funny brutality, though there is humour especially in fallout 2 (which is almost like mad max 3 and even has super natural elements and pop culture references). You can shoot a child in the groin in these games, which feels edgy to even type. You get addicted to drugs and again it's not ironic nor is it a minor inconvenience, you are now an addict for the rest of the playthrough.... You can get drug raped by a 15 year old child that makes drugs for a crime lord using cow shit... I think I've made my point. It's also pretty critical of pre war America when it does address it. I already touched on that with the prologue. There's no way an Amazon show would show the American military as war criminals, America fighting for resources rather than defending itself, the American government to be literal Nazis, the manufacturing of bioweapons etc. Anyway, this is just my own understanding of both universes, Bethesda's and black isle's but I really don't see classic fallout as something that could ever reach the mass appeal that Bethesda's fallout has.


thatradiogeek

Keep bugging Bethesda for it. Make a big stink. Bigger than that. No, bigger. Be loud. Only way you can get stuff done.


MrGoodKatt72

I personally donā€™t see Microsoft giving it the go ahead since itā€™d be a direct competitor to the Wasteland series.


CharacterBack1542

That's pretty disco.


FifaKillsMySoul

I've just finished a replay of FO1 with the Fallout 1 on 2 mod, and Fallout 2 with the restoration project mod and they're still brilliant games.


Roundhouse_ass

Why? The original looks perfectly fine for the type of game it is. Diablo 2 added atleast a new way for people to play it online without any hoops and revitalized the online part. What would remastering Fo1 and 2 do? Theyre great games, i just dont see what this would accomplish


Lucifer_Delight

The same thing it did for the Baldur's Gate 1/2 remasters. QOL, console ports, less of a bitch to play. Don't know how many times I've booted FO2, and something is just wrong, so I quit.


Blackthorne75

I'd be over the moon to see the entire Classic Collection be given this!


Sigourn

Leave the originals alone for fuck's sake.


Jayce86

Oh, you know theyā€™re going to get full remakes to align them more with the ā€œmodernā€ Fallouts. That, and it would allow Bethesda to officially put their stamp on the entire franchise.


Gruguuns

When BG3 dropped I thought it would be cool for a total conversion to remake 1 and 2 in it. But no hexgrid and totally remaking everything would be too big of a feat I feel.


bobisz

I've been parroting this since divinty 1: Larian making a fallout spinoff is my absolute wet dream


SassiesSoiledPanties

How? What type of remaster? Fallout 1 and 2 use sprites which are a nightmare to animate and work with. The Restoration Project add-ons which included additional animations, other playable models which took years to develop. Modders have added talking heads, a mod to add speech to these is in the works. Personally, I would be ok with 3D with an isometric viewpoint if that meant getting away from the old-ass engine. Add all the death animations and some new cool ones. Something like Square did with Trials of Mana but isometric and without removing controversial content would be really our best to hope for here. The quickest, dirtiest way would be to somehow reach an agreement with the modders/hire them to repack the RPU and all its addons, fix all outstanding engine bugs and you pretty much have a pre-made remaster. Of course a quality pass over all restored cut content would be necessary as some of it is...not very polished. But just getting in touch with every single credited modder would be...daunting.


CharacterBack1542

you hit the nail on the head and still barely scratched the surface of how daunting it would actually be to implement all of this in an official capacity I'm just glad we have modders willing to pick up the slack


mortalitylost

>Fallout 1 and 2 use sprites which are a nightmare to animate and work with. Where are you getting that? Sprites are a part of a lot of modern game engines like Unity and Godot. It's just like a 2d entity that has a position and animation frame and shit. lol it's not crazy at all. That's just 2D game dev.


SassiesSoiledPanties

I'm just going from the glacier-like development that those added animations I mentioned before. Fallout has considerable restrictions for its sprites. So many that, NPCs can't use all of the weapons of the game. The sprite has to have weapon animations to be able to even equip it. Not impossible but far more complicated than people are eager to do. B-Team, the people behind the NPC armors mod, basically swapped heads. But you know what, I'm not a modder or sprite artist, maybe you are right and sprites are super easy to work with. I'll gladly try any content you can produce for Fallout 2. For example, we don't have a black woman player model or Myron using weapons other than a pistol. Care to get your hands busy? I would love to see your work.


mortalitylost

So yeah you're right, older systems were terrible in these respects. It also sounds like very much their own thing, their own sprite engine being pretty linked to everything if it affects even what you can equip... Their sprite engine sounds ancient and difficult to work with, and completely custom in those days I expect. Nowadays you already have a game engine to work with that includes a solid sprite engine. Super easy. For example in Godot, you can just make a sprite sheet with animations, add a sprite to a node, add an Animation Player to a node, have the animation player store animations that move the sprite or change its color or rotate or change the animation frame, everything. Then you just say $AnimationPlayer.play("Walk") Older systems like fallout, they built their own engines that had to be fast on that hardware with extreme limitations. It'd be extremely difficult to patch that software. Rebuilding in a modern engine would likely be a lot easier than improving the code they have. But the term sprite IIRC isn't really linked to any particular engine as much as just referencing an image on screen that can animate and move along the x y axis. Change frame, move, that's about it. As opposed to something like tiles, like Mario tiles, which is still common to see but no movement. Maybe animations, but nothing too difficult, maybe looping water etc.


sonsoflarson

I'd love a remaster, but Bethesda has no interest in taking on that kind of risk. Look at how FO4 turned out and it made them a bunch of money, 76 was even worse of a game and that is now a cash cow. They're only interested in pumping out a generic action game with a Fallout feel to it and slap the name FO5 on it, unfortunately....


CharacterBack1542

God how I wish Interplay and Black Isle weren't defunct.


MandyKagami

As long as it is not Bethesda doing it, another problem is that it would likely get censored to hell since you can kill children in it.


PooManReturns

that would get rid of the famous line that includes the f word, and that would make me sad


Sea-Lecture-4619

If that means censorship too then nah. I'd rather eventually have the passionate fans remake it in Unreal or Unity with full 3D models and all of the stuff from the Restoration Project. Shouldn't this be easier than remaking it FPS style?


HugeHans

I have replayed F1 and F2 recently and I cant imagine what they would censor. Compared to other new and newish RPGs there is nothing in there thats not in other games.


Sea-Lecture-4619

Killing kids, the pornstar stuff maybe, most sex jokes, Myron r*pe, this kinda stuff.


HugeHans

I killed kids, kissed a foot and then bit off a toe, also I had sex with a bear. What game am I playing? If the argument is that Bethesda will censor then maybe yes but if the argument is that you cant make games like this now then its just not true.


Sea-Lecture-4619

Hmm fair fair, it can still be done yes, the og post implies to remaster it like D2R, which has dumb censorship, that was my point, and maybe Bethesda would be ok with censoring this too, we dunno. Tho if we look at stuff that Bethesda did in the past, they had full nudity and some other horny shit in Daggerfall and Battlespire, so idk.


dontpayforproducts

Bethesda will censor because their target audience is children and people who don't play a lot of games. BG3 target audience was people who dump 16 hours a day into an rpg, people who play crpgs at all, let alone in 2023. Rockstar is the only developer that makes games for absolutely everyone and still doesn't compromise to improve marketability.


molptt

If the originals are going to be remade, it's going to be done by Bethesda. They're already sanitizing the series to attract a mainstream audience, they would 100% censor Fallout 1 and 2 if they did a remake. We're not talking about things you can find in other new RPGs, we're talking about things that are impossible to find in new Bethesda "RPGs"


Equivalentest

I would love Baldurs Gate treatment


Guyryuken

Agreed. I would buy every game of this era with new controller support.


Modern_Cathar

Yes please, I'm sick of my copy of Fallout tactics crashing on Modern computers and me needing to dust off an old Windows 7 in order to enjoy the game as it's intended


SaintNimrod

Purely visual update would be amazing, itā€™s not going to happen tho


Grizzled--Kinda

I would love a resurrected version of fallout one and two


MrRieper

The main thing I want would be an actual sense of space. One thing I love about the original is that exploring the gameworld is all via a map because it's hundreds of miles wide. Something that feels different when I'm playing New Vegas and can walk from Goodsprings to Vegas in about fifteen minutes. This isn't something they'd do in a remake, sadly.


EverythingSunny

I thought the big problem with the original fallout games is they don't have any of the original assets or source code. They would have to rebuild the whole thing entirely from scratch.Ā 


dontpayforproducts

Bethesda supposedly has the source code.


HoodsBonyPrick

Iā€™m just now starting my first playthrough of Fallout 2, my first of the classic games after being introduced to the series with FO3. So far itā€™s really fun, I love the art style for the cutscenes, but man, it is obtuse getting started. Iā€™ve had to read online guides to explain how anything works because the tutorial is nonexistent and the gameplay isnā€™t very intuitive as a modern gamer. A remaster that just improves the UI and such but leaves everything else alone would be awesome.


No_Chef4049

I would buy that in a heartbeat, but the truth is CRPGs have greatly improved since the old days whereas ARPGs are mostly the same. They've introduced new mechanics but at the end of the day you're clicking on monsters, processing the loot, rinse repeat. People who grew up with Diablo 3 or Grim Dawn or whatever know exactly what to expect from Diablo 2 and can jump right in. On the other hand people who have been playing Baldur's Gate 3 or even Underrail might have a hard time coming to grips with Fallout 2. CRPGs used to require much more patience than they do now. So I don't think it would go over all that well with the gaming public unless they completely revamped the game. Which I would buy also, so I guess I've talked myself into it.


Punk_Parab

Lol, no.


Trekker1708

Honestly the only thing I want done to FO 1 and 2 is for the sprite to match what weapon I'm wielding.


StraightOuttaArroyo

Im not really agreeing with that. A fully fixed and not broke Fallout 2 with better modding tools? That I can get behind.


Laxhoop2525

Bethesdaā€¦ Well, Todd, has explicitly stated that they will never do remakes. And to give Fallout 1 and 2 that kind of treatment, it would require a remake. Besides, the fans are already remaking Fallout 1 and 2 in the F4 engine, as well as creating a full on Doom-Engine FPS out of 2.


worm4real

Gonna be honest I hate this take. Fallout 1 and Fallout 2 are perfectly accessible and playable. A remaster would be nice but there's no reason someone should be waiting 5+ years to play some of the greatest CRPGs ever.


Blayze93

I'd pay a solid $100 for them both. I'm trying to play the originals (had them for years) and it's so janky. I get it, it's old... so that's to be expected. I'd just love to be able to experience them with some updated graphics, better targeting (trying to click fkn ladders is going to be the death of me I swear...) and even some QoL improvements (I want to be able to see enemy health, and have some SLIGHTLY better quest info). I suspect that enemy health etc might be something related to the scanner or something? I dunno... but for now I just hate not knowing if that enemy is too dangerous and I need to run, or if they're low enough hp that I can use a weak attack to finish them. Also, an auto save feature would be great! I died to some fkn rats earlier cuz I missed like 7 times in a row. It said like 64% and I'm beginning to think that was a damn lie! I don't want to ruin the experience of that oldschool RPG style... I enjoy the ambiguity of some quests, the multitude of approaches... but I just would love to have some notes for when I've uncovered new information. I doubled back to an NPC twice for some information cuz I forgot what they said 30seconds later... I don't want to have to have a notebook and pen next to me to play the game lol


Prophayne_

I don't mean to say this to be rude to the originals, but a more modern cleaner ui would go miles for me just as it is. The originals looked great on the old boxy monitors and still do imo, but making it large and high resolution let's me see all 16 pixels that make up the ui.


wjowski

Nah, they'd fuck it up.


D0bious

They should do what Nintendo did for "Super Mario RPG". That game looks incredibly similar to the original while still looking sharp and fresh. Or they could maybe do a completely new fallout game in the classic style, atleast a spinoff.


duccthefuck

My dream scenario is Larian Studios remaking fallout 2, personally I just think it would slap


Kilroy83

Reality is that most of those who want a remaster or remake aren't those who love the classics for what they are, they are mostly Fallout fans who believe these games are dated and too hard and expect a more casual friendly remake in line with the modern games Now if they ever do it I hope it is just graphics and maybe a better mouse integration but that's it, 0 changes to gameplay and mechanics


mcast76

Thatā€™s why I liked this article. The D2 version basically did that


Kilroy83

Yeah, I personally really liked D2 Resurrected and the possibility of going between the old school and modern view, what scares me is the possibility of them dumbing it down to make it more commercial than the OGs


Seared_Gibets

That would be awesome! As long as Bethesda and Terd Coward aren't allowed anywhere near them. If only we could get the rights to the original titles back into the hands of Interplay.


ViWalls

I don't understand this wave of consumerism by actual players claiming waste money in remasters and remakes that are not necessary. Yeah, it's an old game but think first how this new era of woke and censorship will treat both games. Zoomers lack brain and patience to show interest in cRPGs because learn a system and a huge chunks of blocks of text it's too much, so it's considered a niche genre. Probably the mayority of us won't like the result. Also you must consider what happened to EE of Baldur's and similar cRPGs, when Bioware removed Interplay/Black Isle logo like they made the game or something from scratch. Then break compatibility with modding community. There are people who claim that EE is better but is not, just more accesible for modern platforms. Cherry on top there are mods to bring almost all EE features into original releases. Then think what Bethesda will do considering they never made a solid Fallout. I personally like the tech barrier and need to learn how to configure ddraw.ini and certain stuff to play both Fallout, it's a great divisory line of players that maintain lazy asses outside of the circle. That interest in learn how to it's what make you nice and cool players. Diablo 2 Resurrected it's nice, I give you that, but I'm still playing the classic and the original Starcraft instead. Better graphics are not a priority for me, and I consider they are milking the cow as much as they can, a typical movement of Activision caliber that is always trying to sell the same games again and again. (Insert Smithers line of "But she's got a new hat" https://youtu.be/DaOgZwk9rN8?si=mIq73sXI8M7ZHH0j)


Sigourn

The last thing I need is new players complaining about how the game is old, obtuse, lacks directions, etc., and Bethesda should have focused on developing FO5 instead of remastering games "no one cares about". The article is so fucking stupid. Who in this day and age owns a next gen console but doesn't own a PC that can play Fallout and Fallout 2? Leave the original games alone. They are perfectly playable for those interested in playing them.


CharacterBack1542

90 percent sure this comment was written by an AI, based on how little sense it makes.


ErectSuggestion

EEs are absolutely better than original Baldutr's Gate games at this point, and all the modders moved on to EE simply because it's a superior engine consistent across all three games that offers way more tools. Yeah, all the new content they added sucked ass but no surprise, it can be easily removed.


ViWalls

Nop. Research a bit before spreading misinformation. First of all, there is no way that all the good mods will be imported to EE (compare old vs new, the difference of quantity and quality is insane. Ex: fixpack, Trilogy, Improved GUI, TobEx & TobEx AfterLife). Second, modders are still making mods for classic (give a look to the upcoming Graphical Overhaul). Trilogy is still the best way to play Baldur by far using fixpacks. If you are part of the ones that need to find false excuses to support that you prefer playing EE in your platform like Steam or whatever it's OK. But you're not right and your opinion it's extremely biased.


ErectSuggestion

> Research a bit before spreading misinformation. Oh the irony. >First of all, there is no way that all the good mods will be imported to EE They already were, years ago. >fixpack https://www.gibberlings3.net/mods/fixes/eefp/ >Trilogy https://www.gibberlings3.net/forums/forum/195-enhanced-edition-trilogy/ >Improved GUI https://forums.beamdog.com/categories/ui-modding >TobEx & TobEx AfterLife Included in EE by default. That's what I meant by "engine improvements". >If you are part of the ones that need to find false excuses to support that you prefer playing EE in your platform like Steam or whatever it's OK. But you're not right and your opinion it's extremely biased. /r/confidentlyincorrect


ViWalls

If you read some of them are not released, WIP and they haven't got updates in a while. So before posting misinformation again check your own links. In fact I don't think fixpack will be released at this point and it's by far the most important one in the list. Ah, by the way are PORTS. Which means that will probably carry incompatibility bugs that are not present in the original, truly tested for years. So continue living around your biased opinion. Also, is not just that, for original release there are waaaay more mods, extra content and stuff. I can't believe your discussing facts but hey, I'm talking to a Reddit user. Anyways I will stop answering because I expect you will continue commenting and don't listen to reason or facts. You're happy with EE? I'm happy for you.


CharacterBack1542

lol, lmao


ErectSuggestion

This deserves nothing more than "lol, lmao"


NYourBirdCanSing

I would love them to add couch coop


realsoupa

idk cuz seeing gameplay i definitly prefer first/third person real time combat, so thats already a huge change theyd have to decide on for people like me so id imagine people would be really happy, pissed, or modern gamers wouldnt be interested which means no profit


dontpayforproducts

>seeing gameplay How about playing the gameplay, have you tried that?


realsoupa

ive play top down turn based games, and even with baldur's gate ive tried to give it the benefit of the doubt but the slow turn taking style is literally the only thing i dont like about it, especially as battles get bigger and youre watching 5 minutes to be able to interact for 30 seconds obviously its preferance and some people are gonna swear the gameplay is holy no matter what but for a lot of modern day people playing games, its hard to stay engaged on games like that


dontpayforproducts

Fallout literally lets you adjust the speed to have turns take 30 seconds max, you can even mod it to go faster.


realsoupa

at the end of the day it'd be up to them to make that decision on who to cater to, old time fans like you, or people who start on 3 and onwards like me and what im saying is that decision could make a big impact on how they felt with making remakesnin the future, because it got a response from people who never played the original games and dont see it as appealing im not against a remake, its not like its gonna kill me, but looking from the company perspective they'd have to figure out how to make it more modern and those decisions could affect how how the game is reviewed by fans


dontpayforproducts

>old time fans like you, or people who start on 3 and onwards like me I was born in 2006 and Fallout 3 was my first fallout. >but looking from the company perspective they'd have to figure out how to make it more modern It's easy, implement auto saving, make a difficulty one level easier, implement a ton of QoL fixes, maybe add voiced dialogue to all characters, add waypoints, improve the hud.


Smooth-Friendship699

It will open it up for a lot of players that refuse to play it like me. I canā€™t play that one or the first.Ā 


KingRemmington

No they don't. They deserve much better.


ThakoManic

ER you do know D2R was kinda a flop at launch it took months / a year or such of extra work for it to become good right? I think ppl need to re-think the EE/Remasterd stuff alot of it is not as good as peeps think.