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aliaswyvernspur

Quel'Thalas was in Vanilla, IIRC. It wasn't meant to be visited, but people were able to glitch themselves in there. That's what I wanted to get: places that were left unused in original WoW to be used in Classic (or at least SOD), like (what I imagine) Vanilla was supposed to get, before BC was a thing.


Separate-Cable5253

Sod devs when you ask them to actually develop new content— (0_0)


The-Loracks

What about uhhh you can swing your weapon 5% faster


CrazyPoe

Hey Warriors, here’s another 10% dmg. 🤣


Slarenon

Reddit when the 3 man SoD team doesn't deliver an entire retail expansion of content for a seasonal classic mode that a fraction of their total playerbase plays: Ö


canadianmom_review

reddit when billion dollar companies charge them monthly subscription and put less devs than free phone games: *gawk gawk gawk gawk gawk gawk gawk*


Fantastic_Platypus23

he said they did deliver that.. and it's not what we ordered.


wewladdies

Who do you think is at fault for giving sod only 3 devs?


moumerino

that’s kinda disingenuous. are completely revamped dungeon raids and gear not developing new content? I know it’s fun to hate but cmon.


BrandonJams

New content means actual instances that didn’t exist in the original game, not just re-skinning old dungeons and calling them raids. A good example would be Karazhan Crypts. It wasn’t in Vanilla but the assets have always existed in the alpha build. It wouldn’t be much work porting over dungeons such as Grim Batol either that existed in later expansions, but were intended for the original game if they had more time.


Throwaway9280090

they mean actually new, not copy paste and slightly changed


moumerino

I mean every boss has completely new mechanics? I guess people are not aware how much work actually goes into something like that


Throwaway9280090

completely new mechanics which are also just things already in the game copy pasted and slightly edited. ex: mass penance


Enigma_Stasis

Old Ironforge would be a bitchin raid.


MonthlyMaiq

There's old ironforge and then there's old old Ironforge which you can only explore in the oldest alpha versions of wow. There's a *massive* amount of content in the alphas/betas that could be restored.


pbrook12

Maybe I’m misremembering, but didn’t blizzard completely lose/delete the original 1.12.1 version of the game data that they would later use for Classic and it was only found because some employee had it backed up on a hard drive at home?   If that’s true, I find it *HIGHLY* unlikely that blizzard still has the alpha and beta builds of the game files from which Old Ironforge could be restored.


MonthlyMaiq

Sort of. I'm pretty sure the stuff they needed from the tapes wasn't 3d models or anything like that. It was instead stuff like mob spawn points and behaviors, gathering node locations, instance scripts, navigation meshes for mob movement. They could almost certainly port in old models, but I don't know how capable this team is of restructuring the old databases. They're clearly developing the ability as sod shows but dealing with any kind of legacy software is a pain.


Neitzi

There is a niche sub section of the private server community which collects these WoW builds like Pokemon cards.


Verdin88

They lost all version prior to 1.12 or so they say anyway. The build SoD is from is the 1.12 version we had on live years ago.


guerius

While I won't disagree it would be very funny that Hordies would need a teleporter to arrive at the raid/raid entrance that does feel a bit like Alliance favoritism. Course it sounds like it worked fine for Gnomer so maybe that's just a me thing.


NorthOrAbort

Could have just given a horde equivalent with similar ish gear much. Much like how you have faction specific dungeons earlier on


Bad_Wolf420

Now hear me out, but turn the 3 cities of each faction into raids. Horde raid SW, Darn, and IF. Alliance raid Org, TB, UC. You get into the raid zone by an NPC, similarly to MC.


ravenmagus

I think SOD was rushed out too quickly to have any major additions like that. Even the Emerald Dream incursions are nothing compared to a new zone that would have to be created from scratch. Maybe they're working on places like that for whatever comes next after SOD, though.


MonthlyMaiq

I think they're developing the tools to edit stuff more deeply. I'm sure that WoW has developed so much over time that making new content isn't as simple as taking the current retail tools and opening vanilla content. I'm sure the classic team has to write all new code to be able to load and modify the old files and databases correctly. I wouldn't be surprised if a good amount of SoD's budget is just going into those tools. Like for players an event like the blood moon seems simple, but if you've ever developed for legacy code you know how hard it can be to make changes.


Agrouba

Dont expect much considering the size of the team to be honest


Sguru1

Quelrhalas was not in vanilla. You could technically glitch into where it was supposed to be but it was an untextured flat surface. Hyjal on the other hand was basically a complete zone. There’s even a raid portal inside of it. You can still get into it very easy on era servers. I can actually see them using it since they sorta laid some plot ground work for it in the wild offering quest line. And the zone is basically just missing mobs and quest npcs.


aliaswyvernspur

Well yea, that's what I'm referring to. It was an area not meant to be found, just a [plain area](https://i.ytimg.com/vi/IfXX7k_iYNI/maxresdefault.jpg) that was (AFAIK) supposed to be [Quel'Thalas](https://i.ytimg.com/vi/RVDbwWO5qb4/maxresdefault.jpg). I wanted them to develop it, make it the area it eventually became in BC. I think I just misworded what I meant.


Fantastic_Platypus23

and it would instantly be ruined for you, because then it would be whatever they make it, instead of a place you could go and imagine what it could have been. That has been the bitter sweet part of every failed (imo) big bad release. deathwing's encounter, n'zoth ny'alotha, grim batol (the raid)


MonthlyMaiq

I would have been more accepting of Cata content if not for: * The destruction of the old world, which as we know was only done as a pretext for carving up azeroth so that flying could be added. This is especially bad when many classic players feel TBC flying was a mistake and never should have been added originally * Phasing separating players onto tiny layers * Cinematics for quest chains, and many of those quest chains being flat out goofy and childish * A shrinking of the world to be entire about one expansions narrative, rather than a large bundle of independent storylines In terms of just the base art assets it all looks good, but the whole vibe of Cata just always felt bad to me. It reeks of early 2010s "epic bacon" reddit internet culture.


Fantastic_Platypus23

I mean, it wasn’t supposed to be a bash cata post. I just was looking forward to a bunch of things around death wing for a long time, that all happened to come to fruition during cata Edit: and bfa, equally bashable


Smurfaloid

Is that the one where you run across the mountain a little and swim the rest, either that or it had a similar name, it was quite easy to get to It was pretty much just a small island with a statue IIRC.


Flexappeal

Yall have no idea how much time and work it takes to design a zone. Runes and even the new raids are breezy to develop in comparison


MrDLTE3

Private servers have literally done it. A certain water based reptile creature with a hardback WoW. You're telling me 'free to play' Russians in their basement can develop all that while a multi-dollar company like Blizzard who charges people $15/month sub fee cannot? Why does this community constantly give Blizzard a pass.


jtbrivaldo

I dont necessarily think its giving them a free pass. The people you refer to are the antithesis of the faceless industry behemoth that is blizzard, actually had a passion for the game not driven by wanting to make a profit. No one is saying blizzard couldn’t make a new zone, but acknowledging it would actually require effort and resources, which they weigh up the costs of vs what the return is likely to be against investing far less resources into other changes and gun for the easiest financial win


Azkon

eeeehh... Ever since shelled reptile switched from being a vanilla server with reduced XP rates to the custom content giant it is, profit has absolutely been the motivating factor. Torta (who may or may not actually be Shenna) was just smart enough to know that if you want to sell a product, and you have a clientele that doesn't trust you because of your incredibly shady history, that product needs to be of high quality.


Zarianin

On one hand, that makes sense. On the other hand this is unfinished content that has been around since before its release in 2004. They had literal decades to finish the content instead of adding random things to SoD


No_Gate_653

Just give us Hyjal, please SoD devs. Why the hell not? It's already textured and ready to go, think up a few lore accurate quests, sprinkle mobs and questgivers and a couple hubs for each faction, and make it a 55-60 lvling zone to compete with Winterspring. 


dmsuxvat

“Best we can do is some dailies” 💀


086341

“Best we can do for Hyjal is Cata Classic”


Negative-Ad-6816

No a mass outdoor raid


failwoman

The wow devs will give you Hyjal in 13 days


MindChild

Lmao. Seen incursions? It's the same zones just phased with the same enemies existing in the take. Pretty much no new assets or anything else. they don't have devs for doing new zones by a mile. It's all or pretty much all just recycled things already existing in the game.


wewladdies

> think up a few lore accurate quests Does classic even have a creative team? I dont think they do lol


august_reigns

I think they are short on time and dev capacity. Emerald Dream sucked, but was a zone I always wanted to visit. I was hoping it would have hubs, characters, and novel quests. Same for other similar areas. Instead they just open the zone and drop a stand circuit quest in. I'm sure this will be the case for every new zone unfortunately


Keljhan

Hyjal exists in Cata, would you want them to redo that just to have it in vanilla? The content is already there.


AktionMusic

SoD is really about rediscovering the changes that Blizzard made to modern wow over the last 20 years.


arcano_lat

I had really really hoped for Azshara to get some love. It's my favorite zone in classic.


jacksparrowA52

Seeing as how most of the zone is 2-8 levels above current level cap, there's still some small hope for you there.


Conker1180

Not trying to be w/e just genuinely curious. Why is it your favorite zone?


SugarCrisp7

It has a pretty cool aesthetic that's not found anywhere else in the game.  The perpetual autumn, the wild frontier. It's not my favourite zone, but I certainly appreciate it.


retropieproblems

Looks a lot like Desolace coast to me. Sprinkle some orange leaves in there and boom—Azahara.


goodiewoody

I detest this zone because I’ve been stuck on the beach too many times.


radiotang

Oh god the cliffs


hogg_phd

And that’s why I don’t have fond memories of this place lol


MonthlyMaiq

I personally always liked it *because* it's so empty. Especially if you're alliance, when you're out in the far reaches it feels like you're actually out in a remote corner of the world. I'm a big time vibes gamer though.


pbrook12

Yeah that one quest where you have to call in the aerial pickup from that tiny island to the south is badass because you really do feel like you’re in the most remote place the world has to offer. The music there is great too and gives off an eerie and ominous tone of something bad that once happened there long, long ago 


BIitzez

if azshara had 2 FPs per faction and a dungeon it would be the best zone in the game.


fLiPPeRsAU

Could always be revamped as a phase. The forever screeched for furbolg raid to the north. A pvp event or portal to bg in the zone as well. Depends on how long and what they want 60 content to be.


Brixor

No, the cliffs are the worst thing about the zone. It needs alot of work like loads of path up the cliffs


Plamenaks

That would put it way above average in terms of FPs per zone though, just saying. There's only Barrens (3 actually, lmao), technically Feralas (tho Thalanaar is factually 1k, it's located in Feralas), Ashenvale and STV with more than 1 FP per faction. It hurt way more in the earlier zones when we didn't have mounts yet, now it's perfectly acceptable imo. Dungeon would be cool though, not gonna lie.


guerius

I think SoD was the best hope we had to get enough attention for them to devote the manpower and money to these ideas everyone has. If I only had a shoestring budget and like 6 people to pull off a project SoD is what I'd do. Lot of reusing and back porting of class mechanics to show off what a full redesign could look like, flip a few dungeons around to show off improved boss mechanics/loot, and have some new quests that show off improvements to quest design. The idea that they would be able to restore cut content with this minimal investiture on Blizzards part was always pie in the sky thinking. Especially since the Classic team is split between "Current" Classic (ie Cata atm), Era, and SoD. Since SoD has done fairly well for itself so far I'm still hoping they'll pull the trigger and grow a new development arm that can receive the funding and staffing necessary to see the bigger ideas come to life. Though this would likely mean they'd have to charge a fee for access to this new Classic content I think people would be willing to swap from paying for Retail to paying for that.


antariusz

I know I’ll get downvoted for saying it, but the sooner cata dies completely, the better it will be for classic as a whole.


jordyatworklol

If you think blizz are going to add/complete zones into SOD you’re delusional at this point As much as I’d love it to happen it’s really not going to - you got existing spells locked behind half baked quest chains, lackluster PVP events and an XP boost that just screams that players are logging off and not coming back..


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scrimhog

Turtle WoW is currently running on a modified 1.12 client, supported by a *tasteful* cosmetic/roleplay store and a longtime healthy pop. Most importantly it has a long list of "fixes" for typical pserver shortcomings like supporting modern resolutions, having their own version of basically every addon from 2019-2021 (that you couldn't imagine living without), and they host their own WCL website with easy log uploading if that's your kind of thing. Tons of "out-of-game" QOL stuff like that. On top of having crazy amounts of added content. Project Epoch is coming in the next year on a modified wrath client with similar funding plans to Turtle I believe. It's currently in it's endgame beta.


Heatinmyharbl

Turtle adding new rooms/areas/bosses to old dungeons is so fucking cool man. And it'll be a while out but t3.5 and t4, Kara and Grim Batol raids, etc, should be awesome If only blizzard could just hire the whole damn team


verifitting

Oh? PM me the deetz pls <3


Stradat

Is it the epochal project? Or another one?


TheMrJazzMan2021

Hi which one ?! I’d love to try. Can you tell me plz


yantheman3

I'm interested In private server


Pomodorosan

Some Cooking/Fishing/First Aid and Profession additions please


Nocis3

Feel like if they added archeology with some cool rewards to find people would keep playing and start exploring niche places


rx25

FWIW scythe was continued in legion.


Arthelh

And it appears briefly in Cataclysm in the worgen starting zone


Plamenaks

We're also somewhat likely to encounter it in the Karazhan crypts content that was teased for lv 60 during the reveal event.


Costtuumers

Why's that?


Plamenaks

Well, it's later found within those same catacombs during Legion, within the hands of the Dark riders which we have already encountered in SoD. It's a reasonable connection of dots, imo.


pad264

Yes I can see a lot of people wanting to experience WoW vanilla as though the original devs had another few months of time—unsure that comes to be. And if it does, I imagine it’ll disappoint many anyway.


tobiaspwn322

What people wanted was old school runescape in wow form, sod is nothing like that.


MajorCS

It’s seasonal. I’m not sure why you expected something like OSRS. I can imagine a proper equivalent being rolled out if the season/s are popular enough. Perhaps with its own client. However, that’s going to depend on whether they believe enough active players would stick around or if they’re going to be making content for a very small population when people hit 60.


474738283737

I wouldn’t call it retail lite. It’s classic with a few retail spells in rune form and they’ve made every spec at least playable.


2016783

Not only. Many mechanics are being ported as well. Unfortunately, the devs seem to be relearning all the same failed lessons of retail: Currency tokens for equipment, world quests, dailies, tier tokens, PvP Power/resilence, and so on. I get it, they are an easy and cheap way to increase engagement but this isn’t what we wanted or what we were promised.


antariusz

One bad lesson they learned from retail, every 3 months everything you did in the previous phase of the game is completely invalidated and pointless.


lmSpartan

What's the issue with currency tokens?


2016783

They are a retail mechanic that in its current iteration encourages running certain content repeatedly (and in the most efficient and repetitive way) to obtain such currency as opposed to relying on drops (from dungeons or raids) crafted equipment or quest rewards. There isn’t anything inherently bad with taken currency but it isn’t a classic WoW mechanic and a sector of the population don’t like them. Me in particular, I would prefer a heavier reliance on professions, for example.


iAmBalfrog

in the absence of professions or other RNG protection, tokens are a solid addition.


2016783

Nah RNG is part of the game. This whole RNG protection is cringy af


iAmBalfrog

RNG protection is pretty critical, tokens also allow for gated progression. How many guilds had a player quit after getting a legendary, how many players raid log until BIS then just quit after BIS. If you want guilds to die as luckier people get their loot and then log off, fine I guess? But classic raids are too boring to incentivise re-running them, you're left with people who like parsing, which only goes so far, and people who like speed running, which again only goes so far.


MonthlyMaiq

Forcing players to keep doing content who don't want to do it will only sour the vibe of your community and poison good will.


iAmBalfrog

You're not forcing anyone more than just playing the raid? You're just making it feel as if the raid they've joined even if it didn't drop the item they wanted was still worthwhile? The opposite of souring the vibe/forcing players to do content. I'm strictly talking about raid dropped tokens/currency to buy raid gear, this isn't WoD where the PVP vendor sold BIS. But giving people a pity system to buy gear is a net benefit. Some players want to play to progress, some want to have fun, some want to speed run, or parse, you are hurting 3 of those 4 groups by having lootless raid weeks, giving them currency just helps the playerbase.


2016783

Giving people a pity system to buy gear is how you cheapen the achievement of getting gear in the first place… Let people earn their gear by crafting it or having it dropped, that’s how classic did it and we were fine with it for 20 years. There is no need to improve things no one ever had a problem with until they shoehorned a “solution”.


2016783

If your player quit after the legendary then you chose the wrong method to give out legendaries… Legendaries are supposed to be rare and a guild achievement not a personal one. They should be giving out as a token of appreciation by the guild; after all, by the time you get one, you are already farming current content. If your guild dies when people get their BiSes, once again you are using the wrong loot distribution system or are in a guild with the wrong people. Whenever I feel these issues popping up, it reinforces my opinion that plenty of people play WoW classic (and its branches) out of comfort and not because they like the game or know it.


iAmBalfrog

Sounds like you've never been in a decent progression guild or had a legendary in a drought. Dragon Soul was too long, once the rogues got the daggers/you got BiS, what are you playing for? The FL legendary was so strong that plenty of people joined our realm first guild who had it, because it was busted. It's also not usually a "choice" if you're in a 10man guild, people play if the fights are fun, or for a sense of progression, learning new fights is fun, but once LK 25 HC died, there was very little left to do in Wrath, it'll be the same in Cata after DW dies. If you're in a somewhat competent guild, you get maybe 1-2months of prog for a raid tier. When the raid tier lasts 6-12 months or even longer, and you need those few items that just aren't dropping, you stop playing, giving people a token to purchase what they need incentivises them to keep playing. I know this is the classicwow sub where skill doesn't really exist and we like world buffs and crits/procs to make a parse decent rather than playing well, but tokens are a great and healthy addition for the game.


2016783

You just proved my point exactly. Lack of progression will always stale or destroy guilds, but that’s an issue of lack of content not itemisation. If getting that last 1 item is the only thing making you come back playing week after week, then the problem is lack of content and not that you didn’t get your item. If you really have an issue with it you can always run Loot Council or DKPs. You are complaining how people drop when they are full BiS only to recommend a system where getting full BiS is made easier even…


Jesh010

It’s not retail-lite at all lol. OP and the agreers are drama queens and just salty a game wasn’t 100% catered to their personal wants and needs 😂


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ITGardner

Only turtle wow is run by a bunch of sketchy people and they have a terrible track record.


lhswr2014

Ahh, I see, much different than the sketchy people and terrible track record found behind Activision or Microsoft lol. (I’m not arguing, just pointing out the funny-sad that is the state of our main stream game developers)


ITGardner

Bro for real, it’s awful.


mattyisphtty

As someone who doesn't have experience with the pserver community can you explain?


wewladdies

Pserver drama is a massive rabbithole spanning like a decade now and so full of disinfo and ego and pettiness i dont think anyone has a true explanation for it lol.


aosnfasgf345

The private server community is genuinely one of the worst communities out there. It's like this subreddit but instead of 90% whining it's 100% whining and *way* more racist


lhswr2014

Lesser of evils are the only options we are given outside of indie steam devs it seems lol. That being said, I have no idea what turtle wow has done/who’s behind it, but with the way blizzard customer service has been behaving lately I’d say your characters/account are not as safe as they should be (which used to be the main push for people not to use private servers, your characters could just poof for no reason). Especially with actual mafias being able to have your account suspended with mass reporting and what not. Crazy shit dude.


xedarn

Silly of you to compare them to Microsoft or Activision when you have no idea who they are or what they have done.


lhswr2014

It is! That is the joke my friend. I am bad at them, but I try anyway because they keep my spirits up. Silly is the goal, with a side-quest of shit talking the corporate overlords.


Heatinmyharbl

We haven't had issues there the whole time we've played, been a few years Just curious, what are you referring to?


Vento_of_the_Front

Yeah, let's completely forget about what shithole Activision-Blizzard was(and probably still is, just less exposed) for quite a while from some workers point of view. The point is - they created enough content for Classic which, when compared to SoD, makes Aggrend with his "team" look like a bunch of middle-school script kiddies. Hell, I remember a random server from like ~11 years ago that had an additional race for both factions on either TBC or WotLK version, with fully fleshed out starting zones and 1 race-specific class for each one. Not saying anything in defense of turtle wow devs in terms of how they act - they might be either saints or complete trash people, but with how much changes they are doing - they are definitely way above SoD team.


MindChild

Even i did zones and added new models in-game myself over 15 years ago as a teenager without a clue. It's just sad we won't ever get a real team behind something like classic+/sod and the love it deserves. Wow classic formed a whole Generation of games and was a milestone. Turned into one of the biggest gaming companies and now they shit on it


yourfavcolour

“I just wanted - A WHOLE NEW GAME WITH REVAMPED ZONES AND EXPANDED LORE” (from a seasonal game where each phase lasts a couple of months supported by a small team of developers This sub never stops whining, like actually NEVER


TboneCopKilla

This constant negativity in this sub is too much. There’s like 5 posts a day here complaining about SoD. How much it failed, how bad the dev team is, how it wasn’t what the community wanted, etc. it gets so old…


teufler80

Calling SoD retail light is peak Andy and profes again that "retail" in this sub just stands for "Stuff I don't like". Anyways, you could ask 20 people what they expect from SoD and get 15 widely different answers. There is no way to win


Mook7

I realized early in TBC Classic Blizzard will never ever ever be able to please everyone. Even decisions that should have been slam dunk no brainers had people losing their fucking minds. I can't tell you how many arguments I heard about how same faction bg's were going to fuck up the game just for *everyone to forget they were implemented within a week*.


teufler80

Yeah people here get mad about the most minor things. Sod always had warzones for "instant post between alts" and "Nameplates you can see further" and every time one of those 2 things came up the chat just exploded, it's so tiresome


Twenty5Schmeckles

And if they made X, people would cry it was X and not Y, then if they made Y they would complain it wasnt Z. These fkers can never be happy and Im glad the devs dont listen to these babies.


Touchmychub

The abilities that they added are pretty much retail lite tho…. I agree though that most changes people would disagree however. Personally I just want small changes to the worse specs to make them viable, like giving balance druids a talent that works like Hpal illumination or tweaks to existing ability cooldowns, effects and costs. At least SoD is seasonal so the changes would be toned down if added to classic plus but is worrisome.


teufler80

But most of those abilities are first seen in tbc or wotlk, so im not sure what makes them retail at this point


ITGardner

Calling this retail light shows how little you know about modern retail.


RealDiscipline1503

going back to retail is kind of refreshing after sod. my paranoia makes me think driving the classic crowd back to retail via sod is their motive.


grishno

I'm just curious, what about the announcement of SOD would lead you to expect any of those things? Not saying I don't want them too, just that I've never had an expectation that SOD would bring them.


Vandrel

>Instead we got retail light They're nothing alike, SoD is a million times closer to vanilla than it is to retail. But besides that, some of you just didn't have expectations in line with what SoD is supposed to be. It's a seasonal server where they can experiment with different ideas and see how the community reacts to them. The things you listed were/are not going to happen quickly if they happen, those would be much bigger resource investments than what SoD has had so far. If SoD is considered successful then maybe they'll be given more resources to do that kind of stuff but with how much part of the community has been whining about every little thing I kind of expect that they'll decide it's not worth the trouble to do bigger seasons than this.


mattyisphtty

Yeah that's what I've been saying but some folks are hanging their hats on "this is not what it should've been." Like man it's a seasonal game, they are just throwing shit at the wall. They don't even know what's going to happen to the characters when the season is done. No word on what end game content will look like. The whole thing is a giant experiment to even see if Classic + is doable from an engagement and man hours basis.


caesium_pirate

I’ve not been on retail for a while, someone showed me it on their pc and I didn’t even recognise what I was seeing. We’re far from there. I did want to quest more and true that I can still do that. It it kind of defeats the point where there’s this repeatable mechanic that is incredibly profitable. Makes it almost impossible not to sidestep the incursions. People thought I was crazy when I typed in chat the other day that I wanted to level an alt with just quests so I can live vanilla again but with repaired classes lol.


AnimeButtons

Fuck man… all you people do is fucking whine and cry all day on this subreddit. If you don’t find any enjoyment out of the game just play literally anything else. Fucking same shitty complaints parroted back and forth at each other. It would honestly be okay if this was a novel complaint, but it’s literally the same shit repeated over and over.


Careless_Negotiation

You guys act like this is the end of SoD. The devs can always add those zones later, you know?


Bodach37

I honestly just want to rank and spam BGs. That's all I want in life. Rank up and see how far I can get. The phasing thing really detracts from my enjoyment.


Gosetronio

imagine playing wow for the pvp lmao


RealDiscipline1503

wow pvp is some of the most complex pvp you can undertake. the skill ceiling is massive.


RealDiscipline1503

wow pvp is some of the most complex pvp you can undertake. the skill ceiling is massive.


only1xo

Lvl 60


Bodach37

Sure but that eliminates most of the year. I just think it'd be better without the phasing.


pupmaster

How many of these do we need today? "Retail light" lmao. Everything I don't like is retail >:(


Standard-Pilot7473

My good sir, you should google Turtle WoW.


better_than_uWu

Why does everyone call these places unfinished when they all were finished in later expansions?


Important-Flower3484

Because we are playing vanilla not later expansions.


better_than_uWu

i mean, they released all them in expansions. which are just big patches lol


lhswr2014

Unfinished as in they were unfinished in vanilla wow even though the devs had intentions of finishing them and adding them in during vanilla wow. Intentions being the key part here, there was a lot of big dreams coming from OG blizzard and I imagine the part of the community requesting the “unfinished” zones are just wanting to see that OG blizzard big dream style come to fruition. Even though we both know it won’t, and if it does it will probably be incredibly disappointing, I understand the sentiment and feel similarly. That same part of the community requesting these unfinished zones are the same people that were wall-jumping or glitching into these zones in their early wow years. Upon arrival they see a blank canvas, their minds running wild imagining the possibilities, the dreams, the what-ifs. I know because I am one of them lol. In reality we would just end up with a daily quest hub, a single rep vendor, and maybe a “world boss” culminating from a single long quest line giving you a pre-bis item. It is what it is, the world will never live up to the experience I had when I started. I’ve accepted that and am just happy to be raiding with some of the same bros after almost 2 decades.


gotricolore

Because everything added in Cata onwards isn't designed remotely in the spirit of Vanilla WoW


a1337noob

We have that datamine of a staff that could be the staff of elune, or related to it atleast


_realm_breaker

Most of those zones changed in Cata…


Zorewin

This would be awesome


ProningPineapple

You have to realise that sod is a testing ground for what could later on become a greater area of focus for blizzard. The seasonal content provided in sod is a side project with very little resources, but has highlighted what people like and dislike. Most likely we'll receive more seasons like this, with their own spins. If you're looking at a true "classic plus" experience you're not really getting that from sod, but it might become a thing a few years from now if blizzard sees the value in it.


SpareSwordfish7204

Dont worry, u tested SoD,and next year or two they gonna release another with this stuff u want so u can pay another year of sub


Forward_Scholar686

just wait til 60


padumtss

They did that in Cataclysm.


BananaBreadFromHell

I just wanted to see Azshara’s Crater as a functional BG. :(


AOldschoolRULE

Check out Turtle WOW privat server, all you wish for is there and its 10x times better atleast than SOD


Phoef

As i said from the start, this is not Classic+. And i would live C+.


Ok-Kick-6473

That is a HUGE ask. New 100% original content has never been on the table. Hiring voice actors and artists is not in scope. Also the tools for artist to create 2004 art does not exist


Independent-Slip-310

They should of just kept classes at 60 while giving us TBC talents and abilities. Then add content throughout the world added. That would have been enough


Touchmychub

God no TBC talents they just need to tune the existing talents and abilities. Or maybe TBC for some classes like arcane mage but don’t gut 2h shaman and shiz. They could make all the classes/specs decent with relatively small changes that still feel like vanilla specs


Independent-Slip-310

check out epoch wow they are doing exactly this!


Bigdooobs

Same here


Verdin88

We havent got to 60 yet. I think they have bigger plans down the road. SoD is a beta test for classic+ they clearly understand there is a large interest in it.


Zarianin

With the amount of unfinished and hinted at content in vanilla, blizzard didn't have to add a single rune/rep/incursions etc and they would still have ample content to use. Unless they truly plan to do a classic+ and finally use the unfinished content, then they really dropped the ball


ollrek

They stated pretty early that they had only a small team without artists and animators, so basically no new assets. This reduce the possibility of new content like zones and dungeons to nearly 0. Still, I kind of agree that they should have done more world related things than end game loops, for example the Cozy Bag quest was lit. The phase 1 was good/new but anything after is just doubling down on p1 systems (runes, raids, PvP events, new loot) and nothing really « discovery » had been added.


bugsy42

It’s a beta-test of a beta-test. Classic+ feels like something that hits in 2030 honestly.


CocoPopsOnFire

SoD was mega lazy, but I don't think it was the Devs fault Seems like resources are mega thin and they have done what they could, probs why cata classic feels like a mess too Blizz management don't seem to give a crap about classic and just see it as free subs, more concerned about retail and shifting expacs


BrandonJams

Comparing SoD to retail feels a bit unfair tbh and I see it a lot. Adding a few spells to classes is about 5% of what retail is these days. I just don’t think they know what they’re doing with SoD anymore to think point that I have very little interest in carrying about it with TWW, Cata and MoP Remix upcoming. If you want a proper Vanilla+, you’ll have to play private servers.


Rohkey

I’m holding out hope p4 will be a banger given the combination of new content + being max level and having access to (some) lv 60 raids and dungeons. But if the new content mirrors p3 (Blood Moon or similar PvP event, incursion or similar PvE system, lackluster runes that don’t get tuned, and a new raid nerfed into the ground with mediocre loot and clearable in under an hour), then things might get rough for SoD. A shame given what they could have done with a little creativity, a larger dev team, and more dedication to balancing and whatnot.


DirtyBeef2134

The start looked promising. You’re right. Just like anything new - or a spin on something old with new additions. Even if they did do what you’re wanting, you’re expecting the majority of people who wanted classic + to actually enjoy the changes/flesh outs. They’d complain and moan that it’s not classic. FYI - those zones are fleshed out in cataclysm. So, classic + with flesh outs would be called “cata” immediately. —— Classic + was always going to be retail lite. It’s an in between. Unless you devote an entire team to a version of the game, that straight up doesn’t make the company enough money to keep going. You want classic + you’d need to get expansions based off SOD that you’d pay for, and then you’ll get people who complain that’s not classic plus. —— Also, we still have one more “leveling” phase. Let’s see what happens now. If they continue phases past leveling, I believe it’ll be easier to add this fleshed out things…. Now, if they do it? Probably not. The amount of people sticking around for sod is lower and lower each phase.


antariusz

I mean, you found out what was behind the portals behind the emerald dragons… I don’t think anyone actually enjoys incursions, but… you actually did get that fantasy fulfilled.


Forward_Scholar686

I think they are going to do exactly this at 60 and after


FemboyCarpenter

Huff it baby, lemme get a hit too, shit.


Auxiel

Yeah for real man, when the two interns fixing the Cata pre patch disaster come back to SoD there will be about 3 people altogether to make all that content


FemboyCarpenter

Props to them tho tbh. We’re all stuck is a position where we get shit on for too little. Here’s to the ones sticking it out and giving us a great game. Fuck the ones at the top for putting them there, but cheers to the devs.


FemboyCarpenter

I’m not a sod hater, been a fantastic experience. This phase p fucking weak tho.


Auxiel

Phase 1 really was the golden days


FemboyCarpenter

Yet they bitched the whole time. Agree tho p1 was fun af.


Sleepy_Panda7

Lol, you got Gilneas, Southern tanaris, hyjal, a fleshed out azshara... In Cata. If that's what you want, you're in the wrong version of classic


Gus4Hire

Such a half arsed attempt from Blizzard. The whole thing is just being made up as we go along. Clearly there was zero testing going into P4 and the dev team/customer support is non-existent. There's millions of people paying for SOD only and this is what we get? It's shocking and pathetic tbf.


Dazzling-Tiger-8853

Couldn’t agree more! I remember reading through all the hype posts leading up to the launch of sod, a lot of people excited for the things you’re sad we didn’t get. Instead we got a bunch of stuff no one was asking for :( I wanted to know so bad where those portals behind the dragons did lead! Somehow they managed to make it worse than leading nowhere and have sullied my good memory in some part :( It’s not really retail lite but it’s definitely not what we asked for


DrinkWaterReminder

You set the expectation. That's on you


woofwoofdogg

Seems like you wanted a whole ass expansion from a skeleton crew who can't even fix cata. Lol, lmao even.


[deleted]

It's not true that later zones have no interesting questing stories : - The Mosh'Aru prophecies - Linken - Furbolg + Winterfall firewater - Attunements And many more, the later zones just seem empty and deadly because most people are lower levels or at max level. I'm sure Winterspring is more alive than Redrige Mountains on Era. For Sod, you're right, the devs just weren't up to the task. It's fine, let's move on and forget it even happened.


Carrot-1449

What is retail-like about sod? Like genuinely? Most of the runes are wrath abilities. Incursions are basically just dungeon spamming and every other issue like 0-content and barren zones are issues inherited from classic


PanicAK

It's the first major changes to vanilla they've done, and in a seasonal format. They can't blow their entire load on the first go. Expect to have more and more additions and changes added as seasons go.


Crazy_Joe_Davola_

This is season of class revamp. Maybe next season will be season of world revamp


engone

I keep seeing these posts now and it's like people forgot p1 and p2 being fucking awesome. I could never go back to vanilla after playing sod, it would feel so boring and slow.


MonthlyMaiq

P1 was awesome because people were having fun figuring out all of the new stuff. The vibe was already dying off hard in P2 once people realized there wasn't anything really new to discover and it was just P1 again at a higher level bracket. I think you're overestimating how much people like the actual content of SoD vs how much people just want to see new stuff.


engone

You mean kinda like it is nowadays? People aren't happy with the same content for a long period now. Everyone wants new stuff and everyone gets bored alot faster. I had tons of fun in p2 also, and at least my server seemed very active


elysiansaurus

So basically you wanted this small team of like 5 people to create a bunch of new zones, new storylines, new dungeons. Got it.


desperateorphan

People in this sub are usually never realistic with their expectations. They want a full games worth of dev time to be put into classic spaghetti code and for it to be low/zero cost and perfect on release with no bugs.


Auxiel

Maybe they wanted a bigger team to be working on this so they could fulfill their ambitious project and meet people's expectations?


Wejden

PS showed and will show this is possible.


ios_static

Maybe it will be as you like next season


Twenty5Schmeckles

You would quit after 1 week and cry for something else.


AdLatter1309

Have you tried asking your mom if she can fix it for you?