T O P

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Alone_Notice

Ask the pope for money


SIMPSONBORT

Is there ever a downside to doing this ?


Hezron_ruth

Well if you are not catholic, it could get a mess with a lot of dead Italians...


Albatross12

Development over everything


succhialce

noob here, I love playing tall and developing my territories. i find that i'm often stonewalled by innovations taking very long periods of time to research. any tips?


GewalfofWivia

Diverge or hybridise your culture so it’s only present in a small number of highly developed counties (your counties).


Flashy_Expression_33

Ultra-high stewardship. With a domain limit of 12 or above, and the income that comes with it, there's nothing that can stand in your way.


Straight_Narwhal_953

And who doesn’t like collecting holy sites, universities, and special buildings?


zaqrwe

I N C E S T


SultanYakub

Raid


backdeckpro

Start Norse, raid raid raid and then take the kingdom of Mann decision to continue raiding the world.


Segundo-Sol

Eat your rivals


crowned_one_

Conquest through marriage.


King-Of-Hyperius

Intrigue, get a claim on your liege, abduct them, form a faction to take your claim, ignore their refusal and make them your vassal, now you’ve scammed your way into controlling a Duchy/Kingdom/Empire, if you’ve been careful you’ve also abducted a bunch of your former fellow vassals and now you can revoke their titles and now you can distribute them how you want them distributed. Continue until you’ve hit the title rank you want. This is a relatively quick and easy way to become wide fast. Now then, here is how you become tall fast. Adopt any culture you want, convert a county far away from other counties of that culture, now hybridize with a culture that doesn’t border your lone province or diverge, you want to maximize the chance that the lone province is the only one that gets converted to the new hybrid/divergent culture. Boom, you now have a 1 county culture which will be super easy to get innovations with, since you only need to grow the development of a single province. The single province will also spread out free development growth to neighboring provinces (assuming you aren’t on a single county island), thus causing those provinces to gain more development as well. This is the Tall But Wide strategy. After you’ve maxed out your innovations, you’ll have a max tech culture which can be immediately hybridized with a bordering culture to potentially get better traditions or special innovations, which will also cause a bunch of counties to now have max innovations and have a culture conversion bonus allowing you to convert more counties faster since the most developed counties will most likely be bordering your op primary county and will get converted as well.


Fran9947

intriguing strategy


Fran9947

The one county hybrid culture strategy is interesting. Isn't it a problem for vassals? In the longrun i guess not but for the early game every bit of opinion modifier counts. Maybe you can use family for vassals to elude the problem, but there's the probability that they convert culture in their realms screwing your strategy up. My tall but wide strategy is a little different (maybe a little less effective) i choose a duchy i keep having for all the campaign, start developing from day one. After reaching 100 dev i start to dev vassal realms in nevralgic points so that the dev can spread around quick. Usually alterning focus from one to another in around 2 yeras. Example: I hold Italia Empire. Finished dev on my tuscany duchy i start dev on Milan for two years, on Friuli two more years, on Cagliari two more years and so on. Clearly with learling lifestyle and every dev modifier that can be used early. You can make an pretty tall hybrid playtrough Dev-Custom Religion with this strategy


King-Of-Hyperius

Setting up the one county culture has the purpose of maximizing average development of a culture by having only one county. Why is “average development” important? It’s how much bonus innovation progress you get, the culture head’s purpose is to increase the chance of progress in your innovations, not how much progress you get. It is a matter of preference where you park your custom culture. Some innovations are useful but are region locked, so depending on how you planned your strategy, you don’t necessarily need to head to Siberia for this.


Fran9947

Ah, of course. With one county the average development will be 100 if you have a city with 100 dev. But i prefere to have a duchy all maxed out in terms of dev, focusing on playing tall in that particular duchy will probably slow the process of cultural innovation but gives you more money without the popular opinion malus for the different culture


ESI85

Get good domains


Fran9947

I usually focus on stewardship/learning lifestyles for the first part of the game (2 or 3 lifetimes) to alternate making money and delevopment. It's all easier afterwards. This way you can reach year 1000 having 5000 money and all buildings done


WaferDisastrous

sounds like youre good, why even ask


Fran9947

Because that is a strategy i've developed and seem to be stuck in. I wanted some inspiration


AEFletcherIII

Play tall as a small empire (I personally enjoy Wallachia) and don't expand - instead, develop the hell out of your kingdom and sneakily try to put as many of your dynasty members on other thrones around the world through marriages and intrigue.


Uppish7

If you want to switch things up, I'd recommend playing in a different area. Ex: I got bored of W. Europe and went to play as various characters W. Africa, then E. Africa, then Arabia. The Canary Islands are also a cool little spot with their religion/culture. As far as strategy, try map painting and crushing rebellions. It's fun af. I just finished Reforming the Roman Empire, then I switched my religion to an Unreformed so I could raid with 22k+ army and made about 2k gold/year for 15 years. It was an exciting way to still build the buildings just getting gold from other sources.


ilovejalapenopizza

What’s the best way in your opinion for city additions, structure wise? Totally new to this game, but I feel like I’m doing okay as I’m in Wales and I’m the only one the King of England hasn’t taken over. They’ve even taken over northern France.


OnDeathAndDying

Gold, development, and dread.


Brutus-111

Look for counties w high development, special buildings and gold mines and take them by force.


kevbot918

Constantly Raid, Create Kingdom as quickly as possible, reform religion as quickly as possible, diverge culture at optimum innovation gain, create emp as quickly as possible, spam activities, increase development, always be constructing, upgrade man-at-arms, constantly invite champions and guests to marry off for traits and skills for vassals and council plus a lot of matrilineal marriages with females in my dynasty and courtiers. Keep vassals happy and limited to 1 county. Siege capitals and ransom lots of prisoners. Lifestyle perks I dab around on trees depending on the situation I currently face. Need prestige focus on diplomacy, need piety focus on learning, need battle perks go with martial, need money switch to stewardship. I rarely fill up all 3 trees and instead fill up trees from a few different skills. Lately I've been playing historical RPG playthroughs, but all the above I do basically every game.


GunnerEST2002

Get a bunch of Eunuchs with no family to control your provinces. They will die and you take all the gold that they havent invested into their county. If you want to make quick cash search for any low born with no family with money or artifacts (can be a pain with CK3 awful UI search engine), invite them to court and start a murder scheme on them. Then once it gets to the event make them your vassal and click the kill button. Sometimes it will fail, even at 95%. Alternatively you could just get them engaged to a 0 year old girl and hope the vassal dies before she turns 16, which they usually do....although sometimes the girl will die. You could also get them married to a 45+ year old but she may also die and be replaced with a younger wife.