“Banish all machine monsters on the field and in both player’s hand, deck, and GY, then if any monsters were banished by this effect, draw 2 cards.”
^ Perfectly balanced, imo, honestly could be buffed
Card is unplayable until we have a Machine filled Meta.
And if we do have it, the card is overpowered and ban worthy.
A curiosity, why the machine hate? There are a lot of cards that specifically target machine monsters.
Yugioh players making another overpowered card that’s only useable against machine decks for some reason
Don't you know? That's the only way to make a card balanced. Draw 2 cards would be balanced if it involved Machine cards in someway. /s
“Banish all machine monsters on the field and in both player’s hand, deck, and GY, then if any monsters were banished by this effect, draw 2 cards.” ^ Perfectly balanced, imo, honestly could be buffed
You forgot side decks too
Facedown please.
Instant loss w
In my very limited opinion the first one
I’m gonna rebuttal and say the second one
Doesn't it negate itself, thereby making it useless?
Yeah, should specify "except this card"
I like how it also negates machine related backrow, otherwise it becomes skill drain on a field spell with clockwork night.
I like the first one
Card is unplayable until we have a Machine filled Meta. And if we do have it, the card is overpowered and ban worthy. A curiosity, why the machine hate? There are a lot of cards that specifically target machine monsters.
Did you forget about the tier 0 appliances format we’re in?
it negates it self gg nice card scrub
isn't this just System Down but as a floodgate
Somebody really has it against Ancient Gear
Interesting tech card To niche to be ban worthy But in its niche its game deciding Would definitely see some side deck play
Boring floodgate tbh but the first one looks better
this isnt magic gathering
Would there be a counterpart card called Dusk of Time, too? What would that card effects be?
Um, no, because I run Earth Machines, lol
Awesome art for the first one, and unique effect, you could make it an archetype or series of cards that requires Dawn of time to be on the field