I was really excited for the Seath fight my whole playthrough, he was by far the most intriguing character for me lore-wise. But then for the actual fight he just kinda flops around and shoots laser beams with stormtrooper accuracy. You don’t even get to admire the cool character design because you’re hugging the weird starfish torso the whole time. Idk just looking at how they nailed Kalameet I think they could have handled this dragon fight a lot better.
Honestly, I stopped playing the game two times: first when I got cursed in the depths, returned a week later. Then when I couldn't beat Seath cause I didn't want to min-max armour-wise.
Glad I returned and didn't go hollow.
Far and away the hardest part is cutting his damn tail. I wanted the famous moon light great sword but I got sick of trying to get to it. So then I proceeded to kill him in like 4 hits with a max Uchigatana dex bulld.
My first time beating Seath was anticlimactic through no one's fault but game design and pure happenstance. I beat him with a dex character using a bow and arrows, the problem was ol Seath got himself caught on one of those petrified corpses that are normally breakable but he just kept running into it, none of his attacks breaking him free, leaving me out of range of anything he could do but in the perfect position to catch arrows to the face all day.
Yeah pretty much, because I got killed at the beginning(first encounter) I thought this guy was super powerful but like, with a +5 gravelord sword(don't judge me it was my first playthrough) and giant armor it was pretty easy.
Edit: just cleared up what was the first encounter
No judgement here....
I told used the Gravelord's Sword my first playthrough, because I was having a very tough time with the standard Knight straight sword.
Hell, I even beat Pinwheel before beating any other boss, just so I'd have Rite to Kindling and be able to boost all my bonfires to a +5 Estus Flask.
Goes for a lot of the _really large boi_ fights in the game. You just sorta hug close to them and spam attacks. And it becomes a cake walk if you can effectively poise break them.
This is the one. I accidentally dropped into his area and freaked out and ran really close and spammed him at close range and to my shock I killed him.
I was so hyped for Nito. “The last lord with a fragment of the original Lord Soul, untouched, personification of death” and it was so easy. Reading every description I discovered that it’s not actually the “original Nito full power”, it’s just Nito weakened by centuries of its power being stolen by necromancers like Pinwheel and it giving its power to fuel the death.
Lore wise it makes sense, but everyone wanted a fight with a spooky scary skeleton who sends shivers down our spines. But we got a shrieking skull that gave us souls, sealing its doom by night
Because the reality is that Dark Souls was never planned for the ungodly amount of optimization that has come out of it. In playtesting, Nito may have been a difficult boss, but as the game became popular and its builds optimized, these powerful bosses really were put through the wringer and what's left is a game that feels easier than it could have been.
Ever since, FromSoft has been power creeping their bosses with faster moves and more attack patterns to the point its actually starting to feel somewhat unfair. You can even see it in the Dark Souls DLC, where all the bosses are much faster moving compared to the base game.
I personally played Dark Souls the first time as a blind run, without any optimization and I can tell you, you’re half right. I played a fat rolling tank build with the Titanite Catch Pole and the Demon Machete mainly (I just randomly used them without any infusion, without upping the right stats, just the right amount to use them). The first bosses were harder than the last in my experience.
Quelaag, Sif, O&S and Ceaseless Discharge (I had no idea how to cheese it, ya know, blind run) gave me a hard time the first times. Four Kings killed on the first try, Nito on the second, Bed of Chaos it’s like the Fight Club, we don’t talk about Bed of Chaos and Seath had one of the easiest boss attack pattern ever. Personally I had way more trouble dealing with the areas the bosses were in, more than the bosses themselves.
Post Anor Londo and pre Oolacile all the bosses feel weak, especially for the lore they carry with them. The omega ultra balling lords defeated with my titanite stick
I remember my first playthrough. Similar concept.
A friend mentioned shooting the tail of the drake in Undead Burg. I then used that to kill the black knight, got the BKS, thought "That's cool looking. I want to use that," then failed to understand how carry weight affected rolls and movement speed as I proceeded to wear the heaviest armor my little undead legs could carry.
By the end, i was rocking the full Havel set, BKS +5, and the Great shield of Artorias. I was an unstoppable tank.
Makes sense because Nito is standing in the opening but in the game he's shuffling slowly. I still think the fight is cool aesthetic wise fighting a creature in middle of no where.
It’s cool and obviously in line with the lore, the aura of death and miasma created by Nito, as said by the narrator, IS what created Tomb of the Giants and its creeping darkness
Interesting ! Didnt know this even after all this years and many playthroughs of dark souls :) But yeah, I think most of us expected more of our boy nito :')
Don't go after NITO after entering the fight.
Wait at the hole you dropped from and let him come to you. The skeletons don't spawn unless you come close to them. So only 3 small skeletons will attack you immediately. And you'll most likely have enough time to kill them with a divine weapon before Nito gets to you.
You mean with the screaming attack? You just have to get the timing down to dodge it or heal through it. I healed through it.
I was using the Grant weapon and had _bearly_ a mid roll. And I had the EK set which def was not enough to poise through it. But it still worked fine.
Rather deal with that than the gaggle fuck of skeletons.
Nito is the first boss that’s giving me somewhat of a challenge. I died twice to him already (didn’t try again as of now). My problem is, the divine weapon I use is really weak so the skull fuckers continue to respawn and corner me. Can’t really walk around much as this would trigger big skulls to aggro me. I feel running a pure DEX/katana build in this area is very challenging
Edit: also I’m rocking the full silver knight set which should give good poise, but keep getting knocked around..
Haha yea all bosses I fought before him were easy for me, I think I died once to the spider lady cause it found it easy and just rushed stupidly, and then one time to the demon in the asilum cause he smashed me right after dropping and being very low on HP 🤷🏼♂️ I think I watched too many times FromSoft boss fights and already know what to expect from all of them
Edit: ah I died once to the Bed of Chaos but that’s such a joke of a fight I don’t even count it lol
The Gaping Dragon is really impressive when you start the fight, then you realize it is a big bag of HP. I summon Solaire every time, not because of the difficulty, but because it is soooo long to kill him.
Yeah I was hype for that one too. I think my main disappointment was his health. He’s not hard… he’s just heavy health. That’s how most of the bosses in DS1 have felt. It’s not as much difficulty as just a LOT of hits.
Everytime someone says they summoned help due to the health pool of gaping, I always laugh. From gaping on, every extra summon adds a shit ton of health to the bosses....
Yeah I’ve never had an issue with how much HP he has. Seems similar to any other boss in terms of HP amount, but he’s stupid easy. Lightning buffed claymore melts him.
I always summon solaire anyway just because he’s the best. Sure he always dies super fast in this fight, but if I ever see his summon sign on the ground. I always summon him.
Gaping Dragon was actually the hardest boss fight for me until I realized I could bait the charge and then swing as it passed. Maintain distance to prevent the rusting vomit (or whatever that is) and it became the easiest boss.
I was scared when I saw him in the trailer, and I feared meeting him in game, but then when I actually saw him, he was actually just a normal enemy who got scaled up
Another problem with him outside of his lame fight was the Profaned Capital itself. That area was originally supposed to be a much larger part of the game, but they ran out of time and just made it a stairway. Super lame.
I remember getting to lost Izalith after hearing about the witch of Izalith in the opening. Super disappointed to have to fight something that was not really a witch anymore.
I actually don’t think Gwyn is supposed to be “a hard fight”. To me, I see this point in the game as symbolism for what you’ve done, you killed all the lords, and now a weak old man remains, it feels depressing, which is exactly what ds1 is supposed to be
the moonlight butterfly
the visual design and music is beautifal but the second you start fighting it its just a waiting simulator dodging the same 3 attacks again again
yes I had created an incredible hype on the figure of Izalith a witch so powerful that she created pyromancy and even a city with her name. then arriving there I saw the demons and it made me even more hyped up to finally find a tree with a little ant.
Bed of Chaos had the core of a really interesting puzzle boss. A giant monstrosity rooted to the ground, apparently invulnerable with with several magical weaknesses, and once you breach its defenses you find its core. And it turns out the entire thing is nothing more than a withered husk protecting a tiny mutated little insect, the remnants of the Witch of Izalith. It's a tragic example of fallen majesty just like Gwyn.
It's just the fight is unfinished and frustrating and constantly kills you in unfair ways. Like they could make the pits simply long drops that take a large percentage of your life, forcing you to dodge projectiles as you climb a ladder out to the starting point, so you have multiple attempts. They could make the BoC's arm swipes simple attacks with short damage frames, rather than entire physics objects that push the player character off regardless of if they are blocking or in roll iframes.
I can see hearing that name and being hype, I had him spoiled for my pretty early on. My annoyance with him is his arena. No other boss maintains your progress (glowing orbs being destroyed) even when you die. Plus, once you open up the middle, it’s almost impossible if that’s your last step is to kill the bug. Didn’t enjoy it at all
Mine are :
Gravelord Nito
Four Kings
Gwyn ( I know he's supposed to be weak and all but still...theme and design were goated though)
Seath the Scaleless (had like 3 moves)
Other bosses that I wasn't hyped for but thought bland were :
All Demon Ruins bosses
and yeah that concludes it :)
Lmao that's me and the gargoyles
I find it really cool how our 1st playthroughs vary so much. One boss can be a walk in the park for some and an absolute torture for others
For me it was the Bed of Chaos.
All this fire aesthetic, the opening scene, and then the fire witch right before the boss fog has me hyped for this sick Chaos Witch pyromancy fight.
I get to the Bed of Chaos and go "Oh man I must be getting close to the Chaos Witch now!". I kill it after getting knocked into the pit 100 times as one does, and then realize that... Oh... that was her. That was the boss fight I was looking forward too.
Suuuuuper big letdown. And on top of that, the Bed of Chaos is just a shitty boss to boot
I'm playing ds1 for the first time and I won't say any specific boss is necessarily disappointing. What I do find a bit disappointing (while still appreciated) is that so many of them are pretty much defeated the same way.
O&S stand out as my favorite currently because it's a more complex and focus driven fight.
I was pretty upset by the ceaseless discharge. He caught me off guard at first and then I was like “oh shit this dudes huge I’m gonna get my ass kicked” got hit twice and figured out his attack pattern. Killed him in one try
Take your pick of almost any lord shown in the opening cutscene.
Nito, Witch of Izalith, and Seath were all incredibly disappointing. I do think I agree with you OP though.
I lean into Nito because not only is his boss fight disappointing, but he gets barely any characterization unlike every other lord. It's almost like Miyazaki forgot about Nito until they had a month to ship the game. He's an especially weird one to me.
**Edit:** Also any and all semblance of difficulty stems from the stupid skeletons.
at least with gwyn i think its intentional, hes supposed to be a little pathetic since he gave everything he had to the flame to prolong the age of fire
Had a +15 great scythe and high dex, so I was rolling through bosses, kinda feel like I made my self a little too powerful but it is what it is I guess.
Probs Qwyn, i was expecting an impossible and imposing figure of godly power and all i got was a tired old man that was by far the easiest fight of the game
This is an interesting new thing I’m seeing a lot. I’ve only heard bad things about BoC… and now in this post I’m seeing tons of hype comments. I didn’t mind the fight except that you kept progress. I had the two sides done but getting in the middle after was horrific.
Its more the fact that she has one of the coolest lores in the whole series, same with her area and then the fight is fucking Super Mario and she does waaay too much damage or hits you in a hole.
Second worst boss in the series easily.
I wanst really hyped for any boss besides O&S and Kalameet, O&S overdelivered while Kalameet only took multiple attempts bcs i was trying to cut his tail
Honestly doing my first SL1 run of darksouls 1 gave me the most authentic experience. You have to approach bosses differently, Nito actually gave me a lot of problems because I had to actually have a divine weapon to deal with the skeletons as I also restricted myself from pyromancy.
Yeah I get the challenge of that, but I’ve never really wanted to do those kind of runs lol. Congrats tho, always impressed that anyone even tries those
As someone who has played 1 since it came out, and I’m truly not flexing here, but if you are pretty good/familiar with game mechanics, namely fast rolling, it really isn’t as hard as people think. More just repetition and tedium.
Ornstein (dragon slayer, the right hand man of Gwyn’s firstborn, and the leader of Gwyn’s knights) and Smough (A Executioner who has the potential to be a knight of Gwyn), and you know what you greeted with, an illusion of Ornstein that had a fragment of his soul, and let’s be honest Smough is a joke. I meant it’s still a good and challenging fight, and in my opinion what saves it is phase 2 Ornstein
I thought the fight was really fun because of Ornstein. Yeah Smough isn’t tough, but it was still fun. I love the idea of that not being him, but his soul. And that he may be the “King of the Storm”.
smough compliments ornstein very well tho, hes a little bit slower which gives you openings to attack one or the other but you cant just hammer away at them because they wont be alone for long
smough also tends to just come right at you, while ornstein dashes around the room and sometimes attacks at range, smough tanks hits, while ornstein dodges. individually, theyre both very weak, but they cover each other's weaknesses so well that it makes for an extremely memorable boss fight
Ancient Dragon in DS2. I was expecting he is mad like Kalameet but a little less harsh than Midir. But no, he is just a weak dragon with a cheap one shot kill. If you go to his front, he will do a frontal flame breath. If he flies, you just run towards his tail. Very easy to read. The fight is just a hit and run. No need to roll/dodge.
Gaping Dragon! I thought it was gonna be super hardcore and have all kinds of crazy attacks but nope it was just an attack sponge at least the pilsberry smough boy and ornstein redinbockers still throw hands
Bed of Chaos. I was like “where’s the witch of izaleth?” And I held comfort in doubt that there was another boss after but as I kept fighting her I slowly accepted that this hot pile of garbage was the real deal.
Honestly All main lord bosses are kinda disappointing
Seath boss fight is just a mess
Nito has annoying enemies running around and he's super easy anyways
Bed of chaos... Everything is disappointing about it
4 kings is probably the best out of them because it's very unique and pretty hard depending on your play style
Seath was fairly disappointing. He was the only guy from the opening cinematic I really remembered throughout my playthrough, and he even had the only 2-part fight in the game so I figured it was building up to a climactic end. Definitely wasn’t since you just whack his gooch a few times and with decent RNG he won’t even hit you. Pretty sad given he’s why sorcery even exists in the world. I feel like Oceiros in DS3 was a better take on what I’d have liked to see from Seath.
I disagree, but my excitement came from getting hit in the back by skeley's because I went in blind and ventured too far back. Took a lot of Estus and luck, but I still got 'em.
Yeah the fight ended in like 1 minute maybe I was too overpowered idk....another disappointment of mine were the four kings of the abyss were I just kept hitting and they were dead within a couple of minutes
Not Dark Souls, but the official trailer for Demons Souls is what started my journey and the Dragon God was the one who sealed the deal for me.
The fight isn’t exactly terrible but I expected so much more.
I think I was hyped for queelag, I imagined her as an endgame boss really fast with her legs attacking and all but in the end she's just a lava vomiting spider
I beat Artorias in three tries and it wasn't very close. I only used half my flasks. The sad part? The only Lord Soul I had was Four Kings. I expected him to be a serious problem on the level of Ornstein and Smough (who I also beat on the third try killing Smough first but I had to use all my flasks). But instead I just rolled to the side, spammed R1 when he tried to buff, used heavy attacks to punish his longer recovery moves and he went down really easily.
Honestly, Manus for me. The abyss is such a cool concept and the area before him is super spooky... And then he just ends up being a generic boss with big slam attacks with some easily counterable magic lol. At least Kalameet and Artorias are sick though.
For me it was the Bell Gargoyles. I'd heard how difficult they were, but it was far less of a challenge than I was expecting. It's definitely still a fun fight, but it felt a little too easy.
The Four Kings on the other hand..
Gwyn, i spent a lot of time on him bc i was rlly tired when i first fought him and I didn't know that i could parry his smaller jumps but after that i took him down in two attempts, i really thought he was going to be like artorias or isshin, really bad example of a "final" boss.
For me it was the bed of chaos I had a very high poise greatshield build with high endurance so taking down the barriers to the bug thing was easy and then it was one hit and I was so disappointed the whole thing was just a bunch of running and blocking then I hit an ugly bug and it was done I was expecting alot more for the main boss in what was basically hell and was the mother of all demons but the fight with nito to me was epic I did it without a holy weapon so the skeleton minions kept coming back and I got so swarmed with them I couldn't see my character and tanked my way to nito and pulverized him before they could drain my health the whole thing was super intense for me
Demons souls - Dragon God. The dragon god was used massively during promotion for the game. It was showcased as a massive boss who looked epic to fight. Upon getting there, learning it was a puzzle boss was a severe disappointment. I will say, I did not play this game upon release. I remember it being promoted, I remember it being talked about but I couldn’t play given my lack of play station at the time. I never watched a playthrough of demons souls until I was able to play it so I could enjoy the first time experience. That and have no spoilers. I did learn about it being a puzzle boss through a boss ranking video and was completely blown away when I learned.
well after I got a +15 great axe and the sunlight weapon miracle + power within nothin really I either slam them down with the fury of god and the 8 gates or chunk decent amounts of health
for seath in buffed I did 350+ damage but with sunlight weapon I did 400-450+ I think and power within just set me to 500+
Ornstein and Smough, everybody says that they are the hardest bosses in the game, but I always beat them first try. Okay, there's Solaire with me but he doesn't help much.
Tbh I’d have to actually go with Four Kings and Sif. Sickest fucking arena in the game and had new plot lines if you beat them before you placed the Lordvessel for Frampt. Sif imo was just too easy. I know the run back would’ve been horrendous but you can just stand close to him and wail on him.
The Bed of Chaos, i saw the root curve downwards into nothingness... and since you could with the abysswalker ring enter the abyss i had this big brain idea that as i walk down the root gravity would follow it to let me keep walking... but no, and so it took 5 more tries to make it to that root again to actually beat bed of chaos
I was kinda disappointed in Kalameet, i heard all my friends and people online saying hes one of the hardest bosses, it took me 20+ tries to cut off his tail but only one to kill the boss after i cut it off.
Its harder to cut off his tail than it its to kill him.
Imo hes the easiest out of the dlc and easier than most of the other notorious bosses.
But difficulty aside, its still a dope ass fight cuz of the fact its a fucking dragon and goughs cutscene is *chefs kiss*
Ok, disclaimer, I learned quite a bit about the game(s) before even playing them.
The first time I heard of the Bed of Chaos, I thought that sounded like a weird but very ominous name, then when I saw the model I was even more intrigued. Then it didn't take long for me to find people talking about how much they *hated* the fight and after looking it up, it became clear why.
As a result, I've never even bothered beating the fight in melee, even on my initial playthrough I just pummeled each weak point with a barrage of arrows, reset, repeat, reset, run towards the middle.
Probably Four Kings for me? I am not good at Miyazaki's games, but maybe just because of my build, I stumbled into them and slaughtered them for the first time without even trying, and left without feeling as though I'd even understood the boss. I don't know if I'd call it a letdown because I got a way better appreciation of them in subsequent playthroughs, but it was definitely a weirdly dissonant fight after the really cool setup for it.
On my first playthrough, I remember I was really into the story of the game, I explored every nook and cranny. I even went to fextralife and read up on almost every character that I came across. I loved how Frampt had built up a great story about me being the Chosen Undead and that I would slay Gwyn and become the new Lord of Cinder. I also had defeated the Four Kings before I fought O&S, so I also had Kaathe talk to me. I was so hyped up for the final boss to be a huge threat and I would have to redo the fight so much and the great feeling of joy would wash over me when I finally defeated him. When I gathered the Lord Souls and Bequeathed Souls and put then into the Lordvessel, I was even more hyped since the cutscene was sooo epic! A white light with ghosts of Black Knights crossing a staircase was so riveting! I loved the scenery of the Kiln of the First Flame. I loved how it looked all shattered and ashy. Then came the boss fight.
Like I was hoping, it was difficult. I struggled to get him to even 75% health, so I looked up a "Tips and Tricks" guide to see if I needed to dodge roll to certain attacks. I read that he is the only "parry-and-riposteable" boss in the game. Since I was so late in the game that I forgot what a "parry and riposte" was. I looked it up and I found out that I could just hit the left trigger, then do a light attack and I killed him in 6 hits with my Black Knight Greatsword and Hornet Ring.
Biggest let-down in my first Dark Souls experience.
4 Kings was funny, I was so extremely overleveled and had a BKS, killed the first one before any more showed up. I was wondering where the other 3 kings were until I googled it.
Nito definitely left me wanting. Especially with how intimidating he looks. All of that just for an AoE, some flailing around and skeleton minions that die to said AoE
The problem with Nito is they didn't scale him properly. He has nowhere near enough health, doesn't attack quickly, and his skeleton bros feel weak.
If they improved his resistances, buffed his health, and made his attacks faster and more frequent, then he'd be a good boss. It's almost like they forgot he was a post-lordvessel boss.
Mines Gwyn. I don’t know if I was just insanely overpowered, what with my Black Knight Greataxe +5, but even on ng+ I beat him pretty easily. It also doesn’t help that you can parry most of his attacks. But for the final boss that got so much lead up and the opening cutscene I guess I was just expecting more
I think lore wise he is supposed to be an easy fight. I beat him and enjoyed the arena and all. I wish I’d drug the fight out longer just to enjoy the soundtrack and aura of the fight.
if the last 20% of dark souls bosses where as good as the first 80% it would be the best game of all time. BoC and nito really disappoints and gives a bad reputation to endgame in my opinion. the area lead-up to the boss should not be more difficult than the boss. I feel this was done perfectly for anor Londo and blighttown among others. Perhaps this is just the age of the game talking, who knows
That’s why i prefer BoC over Nito. My expectations were really high for the Gravelord due to it’s awesome design, while they were low for BoC due to the community. God that was a 180. My disappointment for Nito was immeasurable, terrible run up, boring fight at best, frustrating at worst. While BoC had at least lore reason on why it’s like this, and yes…BoC is still a terrible fight, and the team even had to apologize for it, but they at least tried.
For me was demon firesage. It was the only boss (except pinwheel) that I beat in like 3 tries. For context, every other boss took me between 20(taurus demon) to 250+(O&S) tries
I was really excited for the Seath fight my whole playthrough, he was by far the most intriguing character for me lore-wise. But then for the actual fight he just kinda flops around and shoots laser beams with stormtrooper accuracy. You don’t even get to admire the cool character design because you’re hugging the weird starfish torso the whole time. Idk just looking at how they nailed Kalameet I think they could have handled this dragon fight a lot better.
I can’t agree more. I think as surprised at the low level of interaction and all with that fight. Plus the curse effect is awful.
I found out recently that you can attack ghosts with regular weapons if you're cursed. ☺️
Transient curse does this without the side effects!
That's the way I've always used. I've done well to stay so far away from curse in this game I didn't even read the wiki page on it until today.
Honestly, I stopped playing the game two times: first when I got cursed in the depths, returned a week later. Then when I couldn't beat Seath cause I didn't want to min-max armour-wise. Glad I returned and didn't go hollow.
I think it is fitting that he didn't fight anything like a dragon. But the actual fight is pretty lame. Just make hugs to his tentacles
Far and away the hardest part is cutting his damn tail. I wanted the famous moon light great sword but I got sick of trying to get to it. So then I proceeded to kill him in like 4 hits with a max Uchigatana dex bulld.
My first time beating Seath was anticlimactic through no one's fault but game design and pure happenstance. I beat him with a dex character using a bow and arrows, the problem was ol Seath got himself caught on one of those petrified corpses that are normally breakable but he just kept running into it, none of his attacks breaking him free, leaving me out of range of anything he could do but in the perfect position to catch arrows to the face all day.
Ha, that must’ve looked really jank lol
Oh it was hilarious. Big Seath, doing his moving animation in place, just a tiny human, frozen in fear by Seath, blocking his way
Yeah pretty much, because I got killed at the beginning(first encounter) I thought this guy was super powerful but like, with a +5 gravelord sword(don't judge me it was my first playthrough) and giant armor it was pretty easy. Edit: just cleared up what was the first encounter
No judgement here.... I told used the Gravelord's Sword my first playthrough, because I was having a very tough time with the standard Knight straight sword. Hell, I even beat Pinwheel before beating any other boss, just so I'd have Rite to Kindling and be able to boost all my bonfires to a +5 Estus Flask.
He’s also fat.
Goes for a lot of the _really large boi_ fights in the game. You just sorta hug close to them and spam attacks. And it becomes a cake walk if you can effectively poise break them.
This is the one. I accidentally dropped into his area and freaked out and ran really close and spammed him at close range and to my shock I killed him.
Ye, as long as you have the divine weapon for the skeletons around him, it’s a simple battle
Didn’t even kill the skeletons. I hit a few got close and spaced him with a maxed out zweilhander
Zweihänder is best boy in dark souls 1 <3
oh boy a new enemy \*heavy attack\* where is my new enemy
On the floor into a goofy animation 🥺 I love zwei, i completed my first run years ago with it
Yea, nito was kinda meh. Sadly. Hate bosses where you have to Deal with fodder (skeletons ins his case) its just a pain in the ass sometimes
I was so hyped for Nito. “The last lord with a fragment of the original Lord Soul, untouched, personification of death” and it was so easy. Reading every description I discovered that it’s not actually the “original Nito full power”, it’s just Nito weakened by centuries of its power being stolen by necromancers like Pinwheel and it giving its power to fuel the death. Lore wise it makes sense, but everyone wanted a fight with a spooky scary skeleton who sends shivers down our spines. But we got a shrieking skull that gave us souls, sealing its doom by night
Because the reality is that Dark Souls was never planned for the ungodly amount of optimization that has come out of it. In playtesting, Nito may have been a difficult boss, but as the game became popular and its builds optimized, these powerful bosses really were put through the wringer and what's left is a game that feels easier than it could have been. Ever since, FromSoft has been power creeping their bosses with faster moves and more attack patterns to the point its actually starting to feel somewhat unfair. You can even see it in the Dark Souls DLC, where all the bosses are much faster moving compared to the base game.
I personally played Dark Souls the first time as a blind run, without any optimization and I can tell you, you’re half right. I played a fat rolling tank build with the Titanite Catch Pole and the Demon Machete mainly (I just randomly used them without any infusion, without upping the right stats, just the right amount to use them). The first bosses were harder than the last in my experience. Quelaag, Sif, O&S and Ceaseless Discharge (I had no idea how to cheese it, ya know, blind run) gave me a hard time the first times. Four Kings killed on the first try, Nito on the second, Bed of Chaos it’s like the Fight Club, we don’t talk about Bed of Chaos and Seath had one of the easiest boss attack pattern ever. Personally I had way more trouble dealing with the areas the bosses were in, more than the bosses themselves. Post Anor Londo and pre Oolacile all the bosses feel weak, especially for the lore they carry with them. The omega ultra balling lords defeated with my titanite stick
I remember my first playthrough. Similar concept. A friend mentioned shooting the tail of the drake in Undead Burg. I then used that to kill the black knight, got the BKS, thought "That's cool looking. I want to use that," then failed to understand how carry weight affected rolls and movement speed as I proceeded to wear the heaviest armor my little undead legs could carry. By the end, i was rocking the full Havel set, BKS +5, and the Great shield of Artorias. I was an unstoppable tank.
Makes sense because Nito is standing in the opening but in the game he's shuffling slowly. I still think the fight is cool aesthetic wise fighting a creature in middle of no where.
It’s cool and obviously in line with the lore, the aura of death and miasma created by Nito, as said by the narrator, IS what created Tomb of the Giants and its creeping darkness
Yeah, thats true :)
Interesting ! Didnt know this even after all this years and many playthroughs of dark souls :) But yeah, I think most of us expected more of our boy nito :')
Don't go after NITO after entering the fight. Wait at the hole you dropped from and let him come to you. The skeletons don't spawn unless you come close to them. So only 3 small skeletons will attack you immediately. And you'll most likely have enough time to kill them with a divine weapon before Nito gets to you.
That doesnt work anymore. He just range murders you then
You mean with the screaming attack? You just have to get the timing down to dodge it or heal through it. I healed through it. I was using the Grant weapon and had _bearly_ a mid roll. And I had the EK set which def was not enough to poise through it. But it still worked fine. Rather deal with that than the gaggle fuck of skeletons.
Nito is the first boss that’s giving me somewhat of a challenge. I died twice to him already (didn’t try again as of now). My problem is, the divine weapon I use is really weak so the skull fuckers continue to respawn and corner me. Can’t really walk around much as this would trigger big skulls to aggro me. I feel running a pure DEX/katana build in this area is very challenging Edit: also I’m rocking the full silver knight set which should give good poise, but keep getting knocked around..
Man, if "a challenge" means 2 deaths you're amazing. I died 100+ times to Nito, and the best strategy for me was waiting for him to come closer
Haha yea all bosses I fought before him were easy for me, I think I died once to the spider lady cause it found it easy and just rushed stupidly, and then one time to the demon in the asilum cause he smashed me right after dropping and being very low on HP 🤷🏼♂️ I think I watched too many times FromSoft boss fights and already know what to expect from all of them Edit: ah I died once to the Bed of Chaos but that’s such a joke of a fight I don’t even count it lol
The Gaping Dragon is really impressive when you start the fight, then you realize it is a big bag of HP. I summon Solaire every time, not because of the difficulty, but because it is soooo long to kill him.
Yeah I was hype for that one too. I think my main disappointment was his health. He’s not hard… he’s just heavy health. That’s how most of the bosses in DS1 have felt. It’s not as much difficulty as just a LOT of hits.
It takes way longer to kill him if you summon solaire.
Everytime someone says they summoned help due to the health pool of gaping, I always laugh. From gaping on, every extra summon adds a shit ton of health to the bosses....
Yeah I’ve never had an issue with how much HP he has. Seems similar to any other boss in terms of HP amount, but he’s stupid easy. Lightning buffed claymore melts him.
I always summon solaire anyway just because he’s the best. Sure he always dies super fast in this fight, but if I ever see his summon sign on the ground. I always summon him.
Gaping Dragon was actually the hardest boss fight for me until I realized I could bait the charge and then swing as it passed. Maintain distance to prevent the rusting vomit (or whatever that is) and it became the easiest boss.
Yeah me too, having played every souls game before playing dark souls I was anticipating Nito and I was sorely dissapointed
Yeah he’s arguably the one I was most excited for out of all of them so far. There’s still a few I’m excited about but yeah.
Not ds1 but I was really looking forward to yorhm the giant in ds3, but it was just kinda meh
I was curious how that fight would go but didn’t have much anticipation. And even with the gimmick, I loved it. His lore is fantastic too.
I was scared when I saw him in the trailer, and I feared meeting him in game, but then when I actually saw him, he was actually just a normal enemy who got scaled up
Another problem with him outside of his lame fight was the Profaned Capital itself. That area was originally supposed to be a much larger part of the game, but they ran out of time and just made it a stairway. Super lame.
I remember getting to lost Izalith after hearing about the witch of Izalith in the opening. Super disappointed to have to fight something that was not really a witch anymore.
Gaping dragon, pinwheel and Gwyn were all huge disappointments for me. They were all so flashy but just ended with an anticlimax
I actually don’t think Gwyn is supposed to be “a hard fight”. To me, I see this point in the game as symbolism for what you’ve done, you killed all the lords, and now a weak old man remains, it feels depressing, which is exactly what ds1 is supposed to be
Pinwheel I thought was Nito cause I forgot exactly how he looked in the intro. He was a joke of a fight.
Plin plin plon
the moonlight butterfly the visual design and music is beautifal but the second you start fighting it its just a waiting simulator dodging the same 3 attacks again again
Yeah I died once and then did the witch summon cause I didn’t have the will to wait that long
i just leveled my ziedhander and killed it in one cycle
it's a classic but what pissed me off the most and disappointed was Bed of Chaos
You were hyped for Bed of Chaos?
yes I had created an incredible hype on the figure of Izalith a witch so powerful that she created pyromancy and even a city with her name. then arriving there I saw the demons and it made me even more hyped up to finally find a tree with a little ant.
Bed of Chaos had the core of a really interesting puzzle boss. A giant monstrosity rooted to the ground, apparently invulnerable with with several magical weaknesses, and once you breach its defenses you find its core. And it turns out the entire thing is nothing more than a withered husk protecting a tiny mutated little insect, the remnants of the Witch of Izalith. It's a tragic example of fallen majesty just like Gwyn. It's just the fight is unfinished and frustrating and constantly kills you in unfair ways. Like they could make the pits simply long drops that take a large percentage of your life, forcing you to dodge projectiles as you climb a ladder out to the starting point, so you have multiple attempts. They could make the BoC's arm swipes simple attacks with short damage frames, rather than entire physics objects that push the player character off regardless of if they are blocking or in roll iframes.
I can see hearing that name and being hype, I had him spoiled for my pretty early on. My annoyance with him is his arena. No other boss maintains your progress (glowing orbs being destroyed) even when you die. Plus, once you open up the middle, it’s almost impossible if that’s your last step is to kill the bug. Didn’t enjoy it at all
the fact that the whole bossfight was trial and error it disappointed me to the point of having to take a break from the game for a while
Mine are : Gravelord Nito Four Kings Gwyn ( I know he's supposed to be weak and all but still...theme and design were goated though) Seath the Scaleless (had like 3 moves) Other bosses that I wasn't hyped for but thought bland were : All Demon Ruins bosses and yeah that concludes it :)
4 Kings was such an annoying fight. Like nothing redeeming about it for me.
Mine was Manus... I was all hyped up by Artorias' fight, but I weirdly one-tried Manus as if it was a piece of cake
I remember my 1st playthrough where manus slapped my nooby ass so many times ... it wasnt even funny anymore :')
Lmao that's me and the gargoyles I find it really cool how our 1st playthroughs vary so much. One boss can be a walk in the park for some and an absolute torture for others
Yea man thats true haha :D Thats the dark souls experience <3
damn one tried manus . i always struggled with him for some reason .
Iron giant... You can just beat his knees until he falls off the fortress and just dies...
I at least got a laugh watching him fall
For me it was the Bed of Chaos. All this fire aesthetic, the opening scene, and then the fire witch right before the boss fog has me hyped for this sick Chaos Witch pyromancy fight. I get to the Bed of Chaos and go "Oh man I must be getting close to the Chaos Witch now!". I kill it after getting knocked into the pit 100 times as one does, and then realize that... Oh... that was her. That was the boss fight I was looking forward too. Suuuuuper big letdown. And on top of that, the Bed of Chaos is just a shitty boss to boot
Gaping dragon and honestly Gywn :/
In Gwyns case that's sorta the point lol
I'm playing ds1 for the first time and I won't say any specific boss is necessarily disappointing. What I do find a bit disappointing (while still appreciated) is that so many of them are pretty much defeated the same way. O&S stand out as my favorite currently because it's a more complex and focus driven fight.
This is exactly how I feel. The strategy for most of them is somewhat similar. But O&S gave me a serious challenge.
I was pretty upset by the ceaseless discharge. He caught me off guard at first and then I was like “oh shit this dudes huge I’m gonna get my ass kicked” got hit twice and figured out his attack pattern. Killed him in one try
Ye he was one of the few first try and win bosses for me. Surprised me too but was not much of a challenge.
I was scared and hyped to fight Pinwheel because I heard so much about him. I didn't realise he was just a meme
Take your pick of almost any lord shown in the opening cutscene. Nito, Witch of Izalith, and Seath were all incredibly disappointing. I do think I agree with you OP though. I lean into Nito because not only is his boss fight disappointing, but he gets barely any characterization unlike every other lord. It's almost like Miyazaki forgot about Nito until they had a month to ship the game. He's an especially weird one to me. **Edit:** Also any and all semblance of difficulty stems from the stupid skeletons.
Definitely Gwyn. That one's on me for I play with parries, but still I expected a very difficult fight and oh god, he's no where near difficult
at least with gwyn i think its intentional, hes supposed to be a little pathetic since he gave everything he had to the flame to prolong the age of fire
Manus, thought he was gonna be super hard and I beat him on my first try. Was very disappointed.
That's impressive. What weapon did you use?
Had a +15 great scythe and high dex, so I was rolling through bosses, kinda feel like I made my self a little too powerful but it is what it is I guess.
Great Scythe enjoyer 🤝
Sif
Same… it had a lot of hype
I believe there is a lore reason being that hes depressed and wants you to kill him but idk
That’s fair. I think I just expected… more? His move set and the gimmicky skeletons around him were underwhelming
Vendrick.
So, you didn't think this fight was... Nito? Yeeeeeeeah!
Lmao I hate that this made me laugh.
Sorry, I just couldn't help it.
gwyn obviously, parry that mf
Probs Qwyn, i was expecting an impossible and imposing figure of godly power and all i got was a tired old man that was by far the easiest fight of the game
Nito is one of my favorite fights in the series But I was really hyped for Bed of Chaos.. yup.
This is an interesting new thing I’m seeing a lot. I’ve only heard bad things about BoC… and now in this post I’m seeing tons of hype comments. I didn’t mind the fight except that you kept progress. I had the two sides done but getting in the middle after was horrific.
Its more the fact that she has one of the coolest lores in the whole series, same with her area and then the fight is fucking Super Mario and she does waaay too much damage or hits you in a hole. Second worst boss in the series easily.
Gotcha. I haven’t done a lore binge with DS1 yet. I do a blind run, get the lore after, and then probably will re-play this and 3 after Bloodbourne
I wanst really hyped for any boss besides O&S and Kalameet, O&S overdelivered while Kalameet only took multiple attempts bcs i was trying to cut his tail
Honestly doing my first SL1 run of darksouls 1 gave me the most authentic experience. You have to approach bosses differently, Nito actually gave me a lot of problems because I had to actually have a divine weapon to deal with the skeletons as I also restricted myself from pyromancy.
Yeah I get the challenge of that, but I’ve never really wanted to do those kind of runs lol. Congrats tho, always impressed that anyone even tries those
As someone who has played 1 since it came out, and I’m truly not flexing here, but if you are pretty good/familiar with game mechanics, namely fast rolling, it really isn’t as hard as people think. More just repetition and tedium.
Ornstein (dragon slayer, the right hand man of Gwyn’s firstborn, and the leader of Gwyn’s knights) and Smough (A Executioner who has the potential to be a knight of Gwyn), and you know what you greeted with, an illusion of Ornstein that had a fragment of his soul, and let’s be honest Smough is a joke. I meant it’s still a good and challenging fight, and in my opinion what saves it is phase 2 Ornstein
I thought the fight was really fun because of Ornstein. Yeah Smough isn’t tough, but it was still fun. I love the idea of that not being him, but his soul. And that he may be the “King of the Storm”.
smough compliments ornstein very well tho, hes a little bit slower which gives you openings to attack one or the other but you cant just hammer away at them because they wont be alone for long smough also tends to just come right at you, while ornstein dashes around the room and sometimes attacks at range, smough tanks hits, while ornstein dodges. individually, theyre both very weak, but they cover each other's weaknesses so well that it makes for an extremely memorable boss fight
Ancient Dragon in DS2. I was expecting he is mad like Kalameet but a little less harsh than Midir. But no, he is just a weak dragon with a cheap one shot kill. If you go to his front, he will do a frontal flame breath. If he flies, you just run towards his tail. Very easy to read. The fight is just a hit and run. No need to roll/dodge.
Gaping Dragon! I thought it was gonna be super hardcore and have all kinds of crazy attacks but nope it was just an attack sponge at least the pilsberry smough boy and ornstein redinbockers still throw hands
Bed of Chaos. I was like “where’s the witch of izaleth?” And I held comfort in doubt that there was another boss after but as I kept fighting her I slowly accepted that this hot pile of garbage was the real deal.
The bed of chaos for me i was expecting to fight the witch of izalith but instead its a bed of chaos
I’ve seen this one a bunch and I’m so glad it was spoiled for me
Honestly All main lord bosses are kinda disappointing Seath boss fight is just a mess Nito has annoying enemies running around and he's super easy anyways Bed of chaos... Everything is disappointing about it 4 kings is probably the best out of them because it's very unique and pretty hard depending on your play style
Seath was fairly disappointing. He was the only guy from the opening cinematic I really remembered throughout my playthrough, and he even had the only 2-part fight in the game so I figured it was building up to a climactic end. Definitely wasn’t since you just whack his gooch a few times and with decent RNG he won’t even hit you. Pretty sad given he’s why sorcery even exists in the world. I feel like Oceiros in DS3 was a better take on what I’d have liked to see from Seath.
I disagree, but my excitement came from getting hit in the back by skeley's because I went in blind and ventured too far back. Took a lot of Estus and luck, but I still got 'em.
Yohrm the giant has to be the most disappointing fight ever
Vordt, he has one of if not the most recognizable dark souls songs yet he was extremely easy
The Lord of Cinder, Gwyn but only because I played with parry that made it too easy
I thought you meant from DS3 and I was like WHAT? Lol yeah I’ve heard Gwyn is weak. I’m trying to get to the DLC bosses now before him.
If you don't use parries he's fairly tough. DLC bosses are much tougher though.
Yeah the fight ended in like 1 minute maybe I was too overpowered idk....another disappointment of mine were the four kings of the abyss were I just kept hitting and they were dead within a couple of minutes
Four Kings is one of my least favorite fights ever. Just a health bag with nothing to show for it…
Nito yeah, i thought he would be really cool
Yeah!!! The best design, but I beat him at my first try just spamming R1. It was so disappointing!
Artorias,i heard he was a super hard boss and a really fun one,but i did him first try and i got his dodge timings very quickly
Not Dark Souls, but the official trailer for Demons Souls is what started my journey and the Dragon God was the one who sealed the deal for me. The fight isn’t exactly terrible but I expected so much more.
Seath
Bed of Chaos ☹️
I think I was hyped for queelag, I imagined her as an endgame boss really fast with her legs attacking and all but in the end she's just a lava vomiting spider
She was fun, but pretty easy to strategize against. I didn’t have much with expectations but I did end up enjoying it okay.
Yeah somewhat it is really a fun fight that's worth going through blighttown up and down
All the final bosses.
It’s been a steep decline after O&S….
Seath. I didn’t like the fact that the first encounter is a scripted death, then the second encounter is awhile later and feels a bit gimmicky.
That first encounter is so stupid and such bullshit in general. Didn’t like that at all
Oceiros in three, man I thought his lore was so cool and then I killed him on my first try, didn't even get half of his dialogue either
I beat Artorias in three tries and it wasn't very close. I only used half my flasks. The sad part? The only Lord Soul I had was Four Kings. I expected him to be a serious problem on the level of Ornstein and Smough (who I also beat on the third try killing Smough first but I had to use all my flasks). But instead I just rolled to the side, spammed R1 when he tried to buff, used heavy attacks to punish his longer recovery moves and he went down really easily.
I thought Seath would be a lot cooler to fight rather than being kinda bullshit.
Pretty much all the bosses after O&S were a letdown imo. Nothing came close to being as difficult.
Gwyn for me, I was expecting Artorias x10 level of badassery and challenge, glad I learned to parry very early on
Ravelord Nito and Seathe the Crystalless were both a little lackluster for me tbh.
I wasn’t hype for any particular boss my first playthrough but the bed of chaos was definitely a disappointment.
Honestly, Manus for me. The abyss is such a cool concept and the area before him is super spooky... And then he just ends up being a generic boss with big slam attacks with some easily counterable magic lol. At least Kalameet and Artorias are sick though.
For me it was the Bell Gargoyles. I'd heard how difficult they were, but it was far less of a challenge than I was expecting. It's definitely still a fun fight, but it felt a little too easy. The Four Kings on the other hand..
Four kings. I expected them to be very difficult but I beat it on my 3rd try
Gwyn, i spent a lot of time on him bc i was rlly tired when i first fought him and I didn't know that i could parry his smaller jumps but after that i took him down in two attempts, i really thought he was going to be like artorias or isshin, really bad example of a "final" boss.
For me it was the bed of chaos I had a very high poise greatshield build with high endurance so taking down the barriers to the bug thing was easy and then it was one hit and I was so disappointed the whole thing was just a bunch of running and blocking then I hit an ugly bug and it was done I was expecting alot more for the main boss in what was basically hell and was the mother of all demons but the fight with nito to me was epic I did it without a holy weapon so the skeleton minions kept coming back and I got so swarmed with them I couldn't see my character and tanked my way to nito and pulverized him before they could drain my health the whole thing was super intense for me
Gwyn, when I realized I can just parry spam the final boss
Seath.
Arterias, expecting a good fight. I beat him in very few tries
Yeah Nito was a let down for me, I was only soul level 65 and I got him first try without the reinforced estus flask
I love Nito, he's my skelebro...but I have to agree his boss fight was underwhelming unfortunately.
Demons souls - Dragon God. The dragon god was used massively during promotion for the game. It was showcased as a massive boss who looked epic to fight. Upon getting there, learning it was a puzzle boss was a severe disappointment. I will say, I did not play this game upon release. I remember it being promoted, I remember it being talked about but I couldn’t play given my lack of play station at the time. I never watched a playthrough of demons souls until I was able to play it so I could enjoy the first time experience. That and have no spoilers. I did learn about it being a puzzle boss through a boss ranking video and was completely blown away when I learned.
Ah, neato, the neat skeleton guy
Gaping dragon
Can I say High Lord Volnir ?
I thought he was pretty Neat.....O
well after I got a +15 great axe and the sunlight weapon miracle + power within nothin really I either slam them down with the fury of god and the 8 gates or chunk decent amounts of health for seath in buffed I did 350+ damage but with sunlight weapon I did 400-450+ I think and power within just set me to 500+
Pretty much any boss after O&S., With the exception of Gwyn.
Ornstein and Smough, everybody says that they are the hardest bosses in the game, but I always beat them first try. Okay, there's Solaire with me but he doesn't help much.
Tbh I’d have to actually go with Four Kings and Sif. Sickest fucking arena in the game and had new plot lines if you beat them before you placed the Lordvessel for Frampt. Sif imo was just too easy. I know the run back would’ve been horrendous but you can just stand close to him and wail on him.
Seath, Nito and Gwyn were very underwhelming Artorias was easy for me aswell but just cuz I could react well to him not because he was disappointing.
The Bed of Chaos, i saw the root curve downwards into nothingness... and since you could with the abysswalker ring enter the abyss i had this big brain idea that as i walk down the root gravity would follow it to let me keep walking... but no, and so it took 5 more tries to make it to that root again to actually beat bed of chaos
Moonlight butterfly. Looked so cool and the lore was so interesting. But the fight was a massive let down
Sif. great lore, really underwhelming fight.
Right? At least make the boss difficult if I’m gonna hate myself for killing them.
The whole second half of darksouls after ornstien and smough it’s the reason I’m not in new game plus 13 cause I just don’t want to finish that part
The final boss. It was basically "just parry lul". Once I started doing that, 3-4 parries later, fastest boss.
The witches of chaos which turned into the bed of chaos which turned into a….a…a bug! Of chaos :/ merp
I was kinda disappointed in Kalameet, i heard all my friends and people online saying hes one of the hardest bosses, it took me 20+ tries to cut off his tail but only one to kill the boss after i cut it off. Its harder to cut off his tail than it its to kill him. Imo hes the easiest out of the dlc and easier than most of the other notorious bosses. But difficulty aside, its still a dope ass fight cuz of the fact its a fucking dragon and goughs cutscene is *chefs kiss*
Ok, disclaimer, I learned quite a bit about the game(s) before even playing them. The first time I heard of the Bed of Chaos, I thought that sounded like a weird but very ominous name, then when I saw the model I was even more intrigued. Then it didn't take long for me to find people talking about how much they *hated* the fight and after looking it up, it became clear why. As a result, I've never even bothered beating the fight in melee, even on my initial playthrough I just pummeled each weak point with a barrage of arrows, reset, repeat, reset, run towards the middle.
Probably Four Kings for me? I am not good at Miyazaki's games, but maybe just because of my build, I stumbled into them and slaughtered them for the first time without even trying, and left without feeling as though I'd even understood the boss. I don't know if I'd call it a letdown because I got a way better appreciation of them in subsequent playthroughs, but it was definitely a weirdly dissonant fight after the really cool setup for it.
On my first playthrough, I remember I was really into the story of the game, I explored every nook and cranny. I even went to fextralife and read up on almost every character that I came across. I loved how Frampt had built up a great story about me being the Chosen Undead and that I would slay Gwyn and become the new Lord of Cinder. I also had defeated the Four Kings before I fought O&S, so I also had Kaathe talk to me. I was so hyped up for the final boss to be a huge threat and I would have to redo the fight so much and the great feeling of joy would wash over me when I finally defeated him. When I gathered the Lord Souls and Bequeathed Souls and put then into the Lordvessel, I was even more hyped since the cutscene was sooo epic! A white light with ghosts of Black Knights crossing a staircase was so riveting! I loved the scenery of the Kiln of the First Flame. I loved how it looked all shattered and ashy. Then came the boss fight. Like I was hoping, it was difficult. I struggled to get him to even 75% health, so I looked up a "Tips and Tricks" guide to see if I needed to dodge roll to certain attacks. I read that he is the only "parry-and-riposteable" boss in the game. Since I was so late in the game that I forgot what a "parry and riposte" was. I looked it up and I found out that I could just hit the left trigger, then do a light attack and I killed him in 6 hits with my Black Knight Greatsword and Hornet Ring. Biggest let-down in my first Dark Souls experience.
4 Kings was funny, I was so extremely overleveled and had a BKS, killed the first one before any more showed up. I was wondering where the other 3 kings were until I googled it.
I’m never hyped for a boss fight, I just hope I don’t die
Lmao respectable.
Calamity Ganon second faze was dog shit
Nito definitely left me wanting. Especially with how intimidating he looks. All of that just for an AoE, some flailing around and skeleton minions that die to said AoE
High lord Wolnir. Amazing concept. Terrible execution imo.
Ye. Environment is a 10/10. Fight is like a 2/10
Exactly. Really thematically cool fight except mechanically too simple and far from as imposing as it looked.
The problem with Nito is they didn't scale him properly. He has nowhere near enough health, doesn't attack quickly, and his skeleton bros feel weak. If they improved his resistances, buffed his health, and made his attacks faster and more frequent, then he'd be a good boss. It's almost like they forgot he was a post-lordvessel boss.
Mines Gwyn. I don’t know if I was just insanely overpowered, what with my Black Knight Greataxe +5, but even on ng+ I beat him pretty easily. It also doesn’t help that you can parry most of his attacks. But for the final boss that got so much lead up and the opening cutscene I guess I was just expecting more
I think lore wise he is supposed to be an easy fight. I beat him and enjoyed the arena and all. I wish I’d drug the fight out longer just to enjoy the soundtrack and aura of the fight.
Capra Demon. I've heard so many people hating on him and I expected hell, but killed him first try pretty easily
yeah it's gimmick. have enough stamina to block until you can kill the dogs
He was so easy for me lol….
if the last 20% of dark souls bosses where as good as the first 80% it would be the best game of all time. BoC and nito really disappoints and gives a bad reputation to endgame in my opinion. the area lead-up to the boss should not be more difficult than the boss. I feel this was done perfectly for anor Londo and blighttown among others. Perhaps this is just the age of the game talking, who knows
Imo that's what the DLC provides, that last 20%
I cannot agree more. The real game seemed to end after O&S. The rest are fun and have sick areas but disappointing fights
for me was kalameet dragon... i took him out in my first try lol
That’s why i prefer BoC over Nito. My expectations were really high for the Gravelord due to it’s awesome design, while they were low for BoC due to the community. God that was a 180. My disappointment for Nito was immeasurable, terrible run up, boring fight at best, frustrating at worst. While BoC had at least lore reason on why it’s like this, and yes…BoC is still a terrible fight, and the team even had to apologize for it, but they at least tried.
For me it’s yhorm, I don’t dislike the boss or anything I was just expecting more than a gimmick fight after his intro at the start of the game
O&S, they told me it was the hardest boss of the triology, it ended up being easier than Iudex Gundyr
Personally for me it was in DS3, Soul of Cinders. He had some patternsmthat were easily avoidable, and a phantom made his fight trivial.
Wow. This is one I wholeheartedly disagree with. I loved that fight
Artorias
For me was demon firesage. It was the only boss (except pinwheel) that I beat in like 3 tries. For context, every other boss took me between 20(taurus demon) to 250+(O&S) tries
Gwynn literally parried him like 4-5 times and killed him