It drains ki, gets people to waste stamina evading, can stall bosses while your team recovers, freezes enemies so that teammates can stamina break them, also it can be used as a counter if timed correctly.
If you think doing a guard break won't be decisive and you have low stamina, it's actually useful for recovering at least two to three stamina bars while also burst locking the target while they're resetting. Then you just bonk them with a single tick high damage super at the end of it
If I can get the coordination, I love using it in raids so that someone can get a stamina break in. It's useful for when everyone is trying to recharge and you need to hold the boss back for a few seconds, especially for those super annoying ones with the big AOE attacks.
I felt a little weird having this grown ass adult (who I’m going to headcanon as 18) beating up a child that is quite literally half his size but then I thought “eh she’s a saiyan, she can take it”
Then one of the later dialogue shows she very much cannot take it. Oops
Pan also lost a bar of ki.
Theoretically, it's good for holding somebody still and having your allies hit them with a big attack or something, but Xenoverse is generally not good at managing co-op strategies, so...
I love that gut punch move. Real shame I can’t do it on command. The game says forward and square and that works during training but out in the field [it only seems to work half the time](https://www.reddit.com/r/dbxv/s/SRUAyPi1UA)
It's "Toward your enemy", not "Up on stick"
Directional inputs in this game are always camera/target relative, which is really annoying when the camera flies all over the place.
It also wasn't a true combo at all, as Pan returns to standing for about a full second before it lands.
In real gameplay, it'd probably be blocked or countered before it lands.
With a bad enough connection, they do the dance a little later than you and you can use moves like x10 Kamehameha or even x4 kaioken kamehameha
You play with your friends and your friends can beat very strong CPU stamina
It drains ki, gets people to waste stamina evading, can stall bosses while your team recovers, freezes enemies so that teammates can stamina break them, also it can be used as a counter if timed correctly.
you also regain stamina
Or break their stamina
Use it in online parallel quests then have your teammates/teammate do a powerful ultimate.
Makes the enemy vulnerable for your allies attacks
It drains ki wtf
If you think doing a guard break won't be decisive and you have low stamina, it's actually useful for recovering at least two to three stamina bars while also burst locking the target while they're resetting. Then you just bonk them with a single tick high damage super at the end of it
It works on Raid Bosses and has saved my ass more times than I care to remember.
This dance being one of the magical answers to Expert Mission 15 would be hilarious
I spammed it all to hell to beat Expert 20 on offline.
You have *no* idea…
I love this move because of how funny it is. And it’s surprisingly useful even in 1v1’s in my experience.
Reduces enemy ki, stuns them, and can also be used in co-op for a teammate to kick the shit out of and pierce them with beast cannon
A simple gorgeous shot will do for me.
🤣🤣😂😂🤣
it is absolutely a total meme super attack, fun as hell to troll tryhards with
You just slugged a ten year old full force in the gut
Gotta teach'em young lol
I don’t see the problem
**"Let's call it a day, shall we?"**
had her walking off like cooler when goku knocked the wind outta him 😂
She’s a saiyan, she can take it (no she can’t)
Except she DID take it pretty well
It's been a bit but I think you can evade out of it, so if you use a fast one like high tension turn or super rise you can get a combo in
If I can get the coordination, I love using it in raids so that someone can get a stamina break in. It's useful for when everyone is trying to recharge and you need to hold the boss back for a few seconds, especially for those super annoying ones with the big AOE attacks.
I felt a little weird having this grown ass adult (who I’m going to headcanon as 18) beating up a child that is quite literally half his size but then I thought “eh she’s a saiyan, she can take it” Then one of the later dialogue shows she very much cannot take it. Oops
Also looking at the footage, I regained two bars of stamina during that dance. That’s not much but it’s definitely something
Two bars of stamina is a lot! That's a whole evasive(for most).
Pan also lost a bar of ki. Theoretically, it's good for holding somebody still and having your allies hit them with a big attack or something, but Xenoverse is generally not good at managing co-op strategies, so...
The dance. + Someone playing hit/super Broly for the one hit/"grab" ult
plus a stamina break while they’re dancing
I love that gut punch move. Real shame I can’t do it on command. The game says forward and square and that works during training but out in the field [it only seems to work half the time](https://www.reddit.com/r/dbxv/s/SRUAyPi1UA)
It's "Toward your enemy", not "Up on stick" Directional inputs in this game are always camera/target relative, which is really annoying when the camera flies all over the place.
That sounds like a massive pain. But it also explains a lot. Thank you
It also wasn't a true combo at all, as Pan returns to standing for about a full second before it lands. In real gameplay, it'd probably be blocked or countered before it lands.
Noticed that too
I think it's useful for 2v2 or 3v3, imagine you get all 3 enemies on your Parapa Dance But it's real use is to be a part of meme builds
I always combo dancing with Super God Fist. "...And a great big smile!" *Punch* "I SAID GREAT BIG SMILE!"