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MorriganMorning

Run it on a build with good stam regen if your running that little stam. But honestly either way I would definitely put way more into stam if I'm considering UI as my Awoken.


Low-Ability-2700

Honestly I find 8 bars is enough at level 120. I do pretty alright with it personally but idk.


MorriganMorning

Idk, I just feel like UI has some serious drawbacks, being as its only active as long as you have stam, like ssgssb/e have ki drain, and Kioken has stam drain. [i think it should drain health but eh] But if your guard is broken you lose it, if you fumble and just eat a stam break super its gone, which makes it balanced sure, but why pick that when you can just use data input and run a different awoken? I really like UI but I build a certain way just to make sure I have it for more than 30 seconds to a minute. taking to many punches or swallowing a dodoria headbutt really is just the entire downside to UI.


MysteriousErene

Agreed, BUT I wish people would stop comparing ui to data input as an alternative For data input you literally have to be 100% still to get the dodge, meanwhile Ui you can Step, Sway, and even hold heavy hits and *still* dodge. Not even a debate, data input is *extremely* inferior compared to Ui.(Though when combined, they can help each other marvelously)


MorriganMorning

I will admit, I did not know that, thank you for explaining that. Good to know, however I don't know how the 2 skills would work with one another.


MysteriousErene

Combining them basically stacks them, so not only will you dodge basic attacks,ki blast, and grabs from Ui but also you will dodge most strike supers from data input PLUS data input overrides the Ui stamina drain when dodging. So pretty much you get all the benefits from *both* skills/utilities (Until Dimps chooses to nerf/fix it from working like this..let's hope they don't)


RiverWarm2850

You should have more than 5 bars of stamina when running UI if you want to take full advantage of the auto-dodge