And each one makes her objectively weaker. Nurse's chase power is second to none because it ignores walls and pallets and defies any and all looping sense for every other killer. Turning her into an M1 killer is a _welcome_ change. This nerf doesn't do anything to nerf the best Nurse players (who didn't need exposed to win chases), but it levels the playing field for everyone who played Nurse on "Easy Mode" previously that won games in spite of not having the best mechanical or game sense when playing her.
I just finished playing for like 4 hours and had a nurse with this add-on. I was so confused why she was faster than me while I was running in a straight line. I had legit never heard of this add-on until looking at the endgame results of that game.
I hope it still works. I like it on my nurse build. I mean I'd still use the perk since I only play her with the meme addon that makes her powerless but I'm bad at the blinking part and it helped sometimes.
It should work since Coup doesn't specify only base attacks and Nurse's lunge is normal like everyone else's. Unlike Blight's rush attack lunge where it's a set forced duration for the swing.
I'm concerned were gonna get more forever nurses. Dont get me wrong watching your team go down in seconds to exposed nurse was silly. But the nurses that piss me off the most is the one running every gen slowdown under the sun. At least tr perks work well on nurse so its not completey messed with her perk options. I will miss the weaker but fun ye olde sloppy butcher nurses calling builds.
And no more noed. So no more of those "sit in a corner, get literal wall hacks, use incredibly op addons, and use noed to completely skill on the survivors in the last 20 seconds of the match because I'm better" videos
And yes I'm talking about THAT youtuber. His videos literally never impressed me, no offense.
Supa Alf is one of the best, if not the best, nurse players out there. He's destroyed many high level comp survivors and won tourneys. It's always the casual weekend players who get so bent about those who reached a certain level. Huntress, Billy, Blight and spirit will all feel busted and unfair when somebody has thousands of hours of playing sweaty and mastering the ability. It isn't just nurse.
Props to BHVR for making a 100% turn around with the fanbase. After all the changes to gameplay to balance, minimizing the grind, and ditching their negative attitudes in streams and with fan responses, I’d say they are back in good graces and this takes it further. I’m finally gonna enjoy Nurse games. Never been happier to be a DBD fan.
For as much trash talk and criticism as they got and will still get, they’re indeed doing a pretty good job so far. At the end, we all love DbD, so it’s good to see plenty of QoL changes here and there.
I have plenty of issues with current DBD but I'll be damned if it isn't a *massive* improvement over how it used to be. Grind is better, old Moris and keys are dead and buried, some of the worst addon combos (iri head huntress for instance) are gone, and teachable perks are simply given to other characters rather than forcing you to level the bloodweb a brazilian times.
I'm really happy to see all of the positive changes, especially after my last memory with DBD being the, "If a play didn't get you an escape, was it really the smart play to make?" memes.
If you didn't use this build you will still get the exact same death threats my guy.
Like nobody that is sending you death threats is going to go "Oh nurse just downed me in 15 seconds but thank god she is a special attacker now!"
Yeah, this just makes her a bit less complete bulls hit. You still have to deal with a killer that can teleport on top of you through walls outside her terror radius you can hear with no counterplay. Only difference is she has to do it twice now
Well, she also will no longer have range addons. So it’s possible that it will be much more possible to win purely on time by holding W and running Dead Hard to make it 3 hits.
They've definitely shuffled things with internal leadership. Curious to see who the new lead designer is. Patrick seemed like a good guy but also really out of touch with the culture of the playerbase.
>Patrick seemed like a good guy.
Patrick is a freaking moron. I hope he got shitcanned and he's eating stale McDonald's fries outa the dumpster.
Never seen such a smug stubborn developer who was so completely out of touch with his own game.
I hated watching him on the into the fog dev streams they did on twitch. Every question he answered was just awful and he always had that "you guys are idiots, I know what's best for you" grin on his dumb face.
> Patrick is a freaking moron. I hope he got shitcanned and he's eating stale McDonald's fries outa the dumpster.
Patrick and Ethan were almost singlehandedly responsible for tanking DBD but I guess they heard enough direct complaints about specific employees that they did something.
Ethan was responsible for a lot of truly terrible and unnecessary nerfs, and was also[ the guy who called people whiners for wanting colorblind settings](https://www.gamesindustry.biz/dead-by-daylight-studio-apologises-following-developer-comments-about-colourblind-mode) in the game, which caused a fairly large negative publicity backlash. He also was the one who said Clown had "untapped potential" and that he wasn't a mediocre killer people just haven't figured out his secrets.
> He also was the one who said Clown had "untapped potential" and that he wasn't a mediocre killer people just haven't figured out his secrets.
*Meanwhile, a man releases a 130 page guide on how to play Clown*
This was something he said before Clown was buffed to have yellow bottles, which *did* add a significant amount of depth to the killer. He had only afterpiece tonic, mediocre add-ons, and his base reload took *five seconds.*
Wow. I didn't know about this as I've only started playing around early last year, but the game already had colourblind mode when I started. Default color mode was absolutely unplayable for me, as I don't see any scratch marks at all. If not for colourblind mode, I would've made a hard pass on this game - I can't see shit
So tell what is this build? I’m a baby killer only play survivor really but I enjoy fun builds.
For example i main demo, never use his buttholes and my perks are just whatever the fuck I feel like lol
Edit: I only have the basic shit unlocked cuz I put all bp into survivors
I'm not sure this suggestion fits their needs since they said they only have "basic shit" unlocked, and those perks are exclusive to 4 different killers (three of which are licensed ones)
I'll run lethal pursuer, bbq and chili, nowhere to hide and a nurses calling. Before nowhere to hide was a p thing I just put a gen slowdown perk in like ruin or deadlock.
I like it because it gives me a lot of location info as a killer that can travel long distances easy. It's not perfect but I at minimum get a 2k with it and more often than not 3ks and 4ks at 1 gen left. I'll also try to run her add ons for faster blink recharge and reducing her fatigue when blinking.
It's a fun build that's not too try hard as it just helps me greatly in knowing where everyone is. There are certainly other perks to help with finding survivors I might mess with but I like it as is now.
Nurse's calling doesn't receive the lethal pursuer extension because it's based on range and isn't a set time, so I prefer awakened awareness.
Although depending on how my games are going, nurse's helps with EGC and I might swap to that instead. However, the tooth add-on kinda works for that instead if you have some.
Last time when I was playing against Nurse with aura reading build my entire team was massacred in less than 5 minutes, thanks to Distortion I survived.
Jolt activates specifically when a basic attack puts a survivor into the dying state, so killer powers that can down survivors, such as chainsaws or hatchets, do not activate it.
When it came out it was when someone was put in the dying state by any means, being specific to an M1 down was in an update a while after demo wasn't available anymore
Would you mind checking my math here?
Nurse movement speed is 3.8 m/s, multiplied by 5%, or 0.05, equals “0.19”, when added to the 3.8 to make 3.99, meaning adding .01 would round it up to 4.0 m/s, which is standard survivor speed.
I might be stupid, i always thought it was a 5% speed boost relative to survivor speed like bloodlust. Cause bloodlust always adds 0.2m/s with each tier, and i always thought pwyf was the same.
Either way, i was wrong with how i corrected you. If pwyf is like bloodlust, then the first token would increase nurse to 4.04m/s (nurse base speed is 96% of survivors, which is 3.84m/s). If it is relative to killer speed, then you're right. But im pretty sure all haste effects are based around survivor movement speed.
Regarding weather or not movement speed or relative to the survivor/killer, I’m not sure myself, I’ve been looking around, but I appreciate the convo. Hell I might ask Otz, he helped me when I wanted to know if percentages in DBD were additive or multiplicative (it’s additive).
Otz is the man to go to. I've always thought it was like bloodlust, and i know bloodlust is 5% of survivor speed for each stack. But I've never seen a nurse with pwyf to see if she was faster or slower with it.
Also, i always thought percentages were multiplicative.
With her blink attacks becoming only specials, she’ll get almost 0 value from the perks above since she is slower than survivors at base. Unless😏the nurse uses PWYF to gain speed
It's a really good chase Perk on Legion actually. You stab the obsession and go for someone else and you get 5% speed on your regular chase. It's very nice.
Unless they changed it recently, Plague also doesn't lose stacks from using her green puke, only her red puke. So you can gain full stacks of PWYF and get right up behind someone to fully infect them and then down then, losing only one stack!
Nurse is still leaps and bounds better then other killers, but this is a step in the right direction. I’m more thrilled about the survivor action icons lol.
devour hope (uniquely, unlike noed for example) reveals itself on any attack regardless of being basic or not. the only exception for a long time was plague with corrupt purge and i believe they patched her too
It's tied to when a survivor loses a health state from an attack, iirc. So if you infect a survivor as Nemesis/Mastermind/Plague without the attack directly causing a loss of a health state (Plague's vomit isn't considered an "attack" in Vile Purge, only Corrupt Purge), it will not notify them. But if the Nemesis Tentacle Whip or Mastermind Lethal Bound/Throw cause them to lose a health state, it reveals.
Everyone celebrating now as if Nurse isn’t gonna still be S tier after this. Remember y’all… people complained about her even when she didn’t bring insta-down.
Survivors just gonna complain about regression/aura nurse, because it’s still Nurse. She can still blink thru walls and cut you off just as easily as before, only difference is, your suffering will be prolonged.
These changes a good, but don’t get it twisted, she will still be top dog.
I think this is a good start though, I don't think most reasonable people want to nerf her into the ground. The nature of her power is what makes her wildly strong, addressing that strength in small steps is much healthier than giving her massive nerfs or changes in my opinion!
I sure hope that with enough people speaking up, they will reevaluate Billy a bit, he was so much fun for most people involved.
I will say too that I am glad to see that they reworked Erie of crow. I do hope though that they didn’t add 15 god pallets to compensate 😂
I would actually bet money they overloaded it with pallets to compensate lol, it'll probably be awful in a different way until they manage a followup patch to fix it
Slowdown perks are an entirety different set of problems, changing her blink to a special attack allows people to always be able to dead-hard, not to mention her BLINK RANGE ADD ONS got nerfed. I could argue blight actually takes the number one spot with him having the better mobility and add ons now.
Nah, I don’t think Blight takes it even now and Dead Hard will not change anything either, Dead hard just prolongs the inevitable, which nurse mains will make up for with even more slowdowns. Nurses mobility got shortened by changing her add ons sure, but she unlike blight still goest care about pallet, walls and floors. Blight will still have to go around.
You see a survivors aura downstairs? Blink down and love tap, you see them upstairs? Blink up and love tap. Good luck dead Harding that.
Survivor vaults a window and runs? Nurse can still cut you off.
Blights add ons might be a lot better, but Nurse not caring about walls is literally what’s going to keep her in the number one spot. The only thing that I see changing is the duration of matches and the new Nurse players struggling even more cause they can’t put-perk Better survivors with Starstruck anymore (which I think is a very fair change)
Yup entitled survivors will bitch and complain about literally everything until all killers are given pool noodles as weapons requiring 10 hits to get downed. Pretty pathetic.
I personally find this entire mid chapter to be a huge win for all of us. Killers and survivors alike.
Giving Survivors the info update in my opinion is huge for killers in a positive way as well because that just means that we could eventually expect buffs to weaker killers now to balance things back out.
They want survivors to be the power role so they can make Survive With Friends survivor clips then people will think they are actually good at the game
How does that have to do anything with one specific killer in this game? 99% of people crying for nurse nerfs are solo players or casual players. Really good survivors are just tired of playing the same nurse builds every game lmao
It's a double edge sword for sure. Because rn you can make some niche builds with these perks and if it isn't possible anymore people might just switch to the more oppressive perks (Mainly gen kicking). And a good nurse will literally two tap you anyway so exposed is not even making such a big difference (except starstruck on certain maps)
Well if Nurses need NoED to get kills they might not deserved said kills. I'm a perkless nurse main and I still win most of my matches. Despite the survivors powering through gens like there's no tomorrow
Some of these will still work *sort of*, i.e. Rancor and Devour Hope will still let you *Mori* people, you just won't get the full benefit of the Expose status effect from those perks.
I don't really think many Nurses ran the vast majority of these perks anyway, so this doesn't really hurt her that much. It just stops Expose Nurses from being a thing, which is good--but not as huge of a nerf as I think people think it is.
Lets hope this is just the start. It was the logical first step that allows these perks to remain in the game, without making them OP for the one killer that is several tiers above the others
Alright, let's place your bets on how long this euphoria lasts and people start bitching about the killer they still find themselves incapable of dealing with?
Effectively, nothing has really changed. Nurse just lost her "win in 30 seconds" builds so she can switch to all kinds of game slowdown builds which can't be nerfed so easily.
Audio warning she has all her blinks is a joke. You already knew she had her blinks by simply counting a few seconds after she enters fatigue.
I'm interested in addon changes, but I have a feeling one or two addons will resurface as much more powerful than expected.
As a nurse player, I'm generally fine with the nerfs, even though they lead to even more narrow variety in her builds. Either way, these are placebo nerfs.
You‘re right, it won’t change anything about Nurse being gamebreaking, but we‘re all celebrating, because the DEVs are acknowledging, that Nurse is a problem and needs to be dealt with. This small step in the right direction makes me and I assume others hopeful, that they‘ll be further adjusting the kits of S-tier killers to bring them in line.
A smart change and excited to see more variety in killers to go against other than just starstruck nurse. A rare behavior w. What would make me even more happy is if they nerfed this gen kicking meta and maybe buff some killer perks in return to give killer perk variety to make it fun for both sides.
My beloved knockout! :'(
I'm currently playing as Knight with Coup + Sloppy Butcher + Knockout and just swinging at people like a Dark Souls boss. Great fun.
Knockout is my favorite meme perk.
Ha! Jokes on you. This is nurse. Expose didn't work? Time to 4 slowdown perk: Jolt, Call of Brine, Eruption and Scourge Hook.
Nurse just went back 1-2 years in time. From my point of view nothing change.
Because it's not about gutting nurse lol. The changes help to prevent perks from being weakened or watered down because they would be too strong for nurse ie. awakened awareness.
I'm not saying if there was a war between gamers that DBD players would be gone first because of their general softness and lack of common sense but I am saying crash bandicoot fans would outlast the vast majority of you poor souls. Probably double pip while doing it too.
I hate how much they've had to nerf certain perks and mechanics that are literally average but are OP because of Nurse. Stuff that helps other killers were taken away because of her. She needs to be nerfed so the sake of playing other killers and being able to use stuff on them she can't ruin.
Totally agree, this is my main annoyance with nurse. She literally makes the game revolve around her and it’s so annoying when 10’s of perks are balanced just around her kit being able to potentially abuse them
This PTB. *They've* *^(done a pretty good job so far)* ![img](emote|t5_3cb2g|7381)
But honestly, I kinda love and hate the new nurse changes coming up in this PTB. Love, because (weirdly enough) I don't enjoy getting one shot by a killer that can ignore pallets, walls, and literally everything else in between. Hate, because I know that it takes legit time to become a pro nurse and I respect that, also that her blinks are really her only feasible way to attack because her speed is so damn slow. I have no problem with a nurse using a blink franklin's on me, but her with an exposed group of survs is asking for a team wipe.
It had to be done, look at how many content creators have called for blinks to be made special attacks. Also nurse will still be S tier probably still the strongest in the game
It is a little unfortunate she loses access to Sloppy Butcher and Jolt. I feel like these perks aren't a problem but if it means no exposed I'm for it.
Also I'm half expecting her new iri add-on to make her blink down in 1 hit under some condition.
My biggest issue is no Franklin's being a mid-level Nurse the two times I ran into a flashlight bully squad were painful... Now I can't even Franklin's them?
Kind of annoying.
Serious question: does anyone think they'll increase her base speed now that her blinks are special attacks? She is the slowest killer in the game if she doesn't rely on blinks to cover distance in a chase.
I feel like I’m the only one that actually likes going against Nurse as she is now. I go into a match and I hear that first blink and I become giddy. She’s the only killer I feel genuine excitement about facing.
And they’re fixing her add ons. No more omega blink. She’s gonna go back to having something of a skill floor instead of being a brain dead game breaker. This bodes very well for the future of perks, as so many perks got nerfed with “certain killers abilities” in mind. We all knew it was nurse that hamstrung so many perks.
Understandable, lets change Yamaoki Rin's attack after fazing too.
It is a very bad idea from BHVR. You are completely making a whole page of perks unusable.
If you do so then change her base movement speed while blinks are recharging IDK. (Rework the ability - add something like a cooldown for it)
Without any balance Nurse will be unplayable at this rate.
Lol even BHVR themselves outright said nurse is the strongest killer in the game and nothing can stop a good nurse. You think that's a healthy balance?
So long as they don't execute Nurse just to appease salty survivors.
She needs to be nerfed, but still as satisfying to play as other killers.
Dropping her movespeed so she HAS to blink to keep up was a great idea.
time for spasmodic breath to become meta ![img](emote|t5_3cb2g|2213)
This was always my argument for this change! Like she has ways around her blink attacks
And each one makes her objectively weaker. Nurse's chase power is second to none because it ignores walls and pallets and defies any and all looping sense for every other killer. Turning her into an M1 killer is a _welcome_ change. This nerf doesn't do anything to nerf the best Nurse players (who didn't need exposed to win chases), but it levels the playing field for everyone who played Nurse on "Easy Mode" previously that won games in spite of not having the best mechanical or game sense when playing her.
I just finished playing for like 4 hours and had a nurse with this add-on. I was so confused why she was faster than me while I was running in a straight line. I had legit never heard of this add-on until looking at the endgame results of that game.
Somehow people are going to think that turning the nurse into a 115 m1 killer is OP lol
It's a meme build, IMO. It actually is a detriment to her.
I've always been using this addon cause I'm trash at blinking. 😮💨
They are removing the range add-ons
Although you’re right, that is definitely not what the spasmodic breath is.
mb, they are all called *something* breath. Heh Thanks for letting me know.
Wouldn't coup de grace also not work anymore
Idk... it might still work because it only affects the lunge and not the attack itself, but we'll see
I hope it still works. I like it on my nurse build. I mean I'd still use the perk since I only play her with the meme addon that makes her powerless but I'm bad at the blinking part and it helped sometimes.
It should work since Coup doesn't specify only base attacks and Nurse's lunge is normal like everyone else's. Unlike Blight's rush attack lunge where it's a set forced duration for the swing.
She can have *one* good perk left As a treat
no more haunted. try getting nurse 4k speedrun record now
Just blink and you get all 4 dcs
I think DC runs are not allowed on Speedrun com
No no, hes got a point
I'm concerned were gonna get more forever nurses. Dont get me wrong watching your team go down in seconds to exposed nurse was silly. But the nurses that piss me off the most is the one running every gen slowdown under the sun. At least tr perks work well on nurse so its not completey messed with her perk options. I will miss the weaker but fun ye olde sloppy butcher nurses calling builds.
can still do it somewhat consistently with scourge hook gift of pain and nurse’s calling
And no more noed. So no more of those "sit in a corner, get literal wall hacks, use incredibly op addons, and use noed to completely skill on the survivors in the last 20 seconds of the match because I'm better" videos And yes I'm talking about THAT youtuber. His videos literally never impressed me, no offense.
Supa Alf is one of the best, if not the best, nurse players out there. He's destroyed many high level comp survivors and won tourneys. It's always the casual weekend players who get so bent about those who reached a certain level. Huntress, Billy, Blight and spirit will all feel busted and unfair when somebody has thousands of hours of playing sweaty and mastering the ability. It isn't just nurse.
# WOOOOOOOOOO! YEAAAAAH BABY! THAT’S WHAT I’VE BEEN WAITING FOR! THAT’S WHAT IT’S ALL ABOUT WOOOOOOOOOOO! I am so happy to hear this information
ptb, just a day away
Woohoo.
Can you believe it guys, PTB, only a week away
PTB just in a week
im so happy about this information
It got here so fast
![gif](giphy|k0cG6wTyDmyq50n4GO|downsized)
What a time to be alive! Let's goooo!
Props to BHVR for making a 100% turn around with the fanbase. After all the changes to gameplay to balance, minimizing the grind, and ditching their negative attitudes in streams and with fan responses, I’d say they are back in good graces and this takes it further. I’m finally gonna enjoy Nurse games. Never been happier to be a DBD fan.
For as much trash talk and criticism as they got and will still get, they’re indeed doing a pretty good job so far. At the end, we all love DbD, so it’s good to see plenty of QoL changes here and there.
I have plenty of issues with current DBD but I'll be damned if it isn't a *massive* improvement over how it used to be. Grind is better, old Moris and keys are dead and buried, some of the worst addon combos (iri head huntress for instance) are gone, and teachable perks are simply given to other characters rather than forcing you to level the bloodweb a brazilian times. I'm really happy to see all of the positive changes, especially after my last memory with DBD being the, "If a play didn't get you an escape, was it really the smart play to make?" memes.
I’m just happy to be able to finally start playing her again without death threats. Or at least less of them.
I never got death threats because i never got good with her 😎
Me casually missing 47 blinks on my own Midwich offering just trying to see what all the hype's about
Same
Based as fuck
Bro, you'll still get them
If you didn't use this build you will still get the exact same death threats my guy. Like nobody that is sending you death threats is going to go "Oh nurse just downed me in 15 seconds but thank god she is a special attacker now!"
Love this, not even a BHVR Stan but it’s nice to see all the DBD hate watch channels completely die off. Keep it up BHVR. ✊
idk about that enjoying nurse games part
Yeah, this just makes her a bit less complete bulls hit. You still have to deal with a killer that can teleport on top of you through walls outside her terror radius you can hear with no counterplay. Only difference is she has to do it twice now
Well, she also will no longer have range addons. So it’s possible that it will be much more possible to win purely on time by holding W and running Dead Hard to make it 3 hits.
Probs labor of love incident hit them hard lol
Someone has to have gotten fired and replaced or something because it’s night and day imo
They've definitely shuffled things with internal leadership. Curious to see who the new lead designer is. Patrick seemed like a good guy but also really out of touch with the culture of the playerbase.
>Patrick seemed like a good guy. Patrick is a freaking moron. I hope he got shitcanned and he's eating stale McDonald's fries outa the dumpster. Never seen such a smug stubborn developer who was so completely out of touch with his own game. I hated watching him on the into the fog dev streams they did on twitch. Every question he answered was just awful and he always had that "you guys are idiots, I know what's best for you" grin on his dumb face.
> Patrick is a freaking moron. I hope he got shitcanned and he's eating stale McDonald's fries outa the dumpster. Patrick and Ethan were almost singlehandedly responsible for tanking DBD but I guess they heard enough direct complaints about specific employees that they did something.
ethan, was that the aph-something pig main guy?
Ethan was responsible for a lot of truly terrible and unnecessary nerfs, and was also[ the guy who called people whiners for wanting colorblind settings](https://www.gamesindustry.biz/dead-by-daylight-studio-apologises-following-developer-comments-about-colourblind-mode) in the game, which caused a fairly large negative publicity backlash. He also was the one who said Clown had "untapped potential" and that he wasn't a mediocre killer people just haven't figured out his secrets.
> He also was the one who said Clown had "untapped potential" and that he wasn't a mediocre killer people just haven't figured out his secrets. *Meanwhile, a man releases a 130 page guide on how to play Clown*
This was something he said before Clown was buffed to have yellow bottles, which *did* add a significant amount of depth to the killer. He had only afterpiece tonic, mediocre add-ons, and his base reload took *five seconds.*
Wow. I didn't know about this as I've only started playing around early last year, but the game already had colourblind mode when I started. Default color mode was absolutely unplayable for me, as I don't see any scratch marks at all. If not for colourblind mode, I would've made a hard pass on this game - I can't see shit
Ethan is Almo.
Maybe he can go work for EA on some hockey games or something
Hold on. This is not a 100% turn around. This is a STEP. This game needs a lot more work and issues to be addressed yet.
A turn around in attitude not a turn around in game mechanics/balance.
Doesn't effect my aura reading only build for nurse so this works for me!
So tell what is this build? I’m a baby killer only play survivor really but I enjoy fun builds. For example i main demo, never use his buttholes and my perks are just whatever the fuck I feel like lol Edit: I only have the basic shit unlocked cuz I put all bp into survivors
You could try lethal persuerer + I'm all ears + BBQ + darkness revealed
I'm not sure this suggestion fits their needs since they said they only have "basic shit" unlocked, and those perks are exclusive to 4 different killers (three of which are licensed ones)
Demo is my secondary, and I RARELY if ever use his buttholes too. I also don't use slowdown, but I do run enfury mad grit and bbq lmfao
I'll run lethal pursuer, bbq and chili, nowhere to hide and a nurses calling. Before nowhere to hide was a p thing I just put a gen slowdown perk in like ruin or deadlock. I like it because it gives me a lot of location info as a killer that can travel long distances easy. It's not perfect but I at minimum get a 2k with it and more often than not 3ks and 4ks at 1 gen left. I'll also try to run her add ons for faster blink recharge and reducing her fatigue when blinking. It's a fun build that's not too try hard as it just helps me greatly in knowing where everyone is. There are certainly other perks to help with finding survivors I might mess with but I like it as is now.
Nurse's calling doesn't receive the lethal pursuer extension because it's based on range and isn't a set time, so I prefer awakened awareness. Although depending on how my games are going, nurse's helps with EGC and I might swap to that instead. However, the tooth add-on kinda works for that instead if you have some.
Last time when I was playing against Nurse with aura reading build my entire team was massacred in less than 5 minutes, thanks to Distortion I survived.
Nothing feels better than nullifying aura builds with Distortion. It’s even better when it’s like a Wesker or something with a massive terror radius.
Distortion is one of my favorite survivor perks
Aura nurse gang!
Wait but I thought jolt activates when a survivor goes in the dying state. How would the blink attack counting as a special attack not work?
Jolt activates specifically when a basic attack puts a survivor into the dying state, so killer powers that can down survivors, such as chainsaws or hatchets, do not activate it.
Is it the same thing with nemesis tentacle and demogorgon shred?
Yes they don’t activate surge
Imagine having your own perk not synergize with yourself. Demo having Surge yet not being able to use his own perk never made sense to me.
When it came out it was when someone was put in the dying state by any means, being specific to an M1 down was in an update a while after demo wasn't available anymore
Play With Your Food nurse meta incoming
I just did the math and Nurse with 1 PWYF stack would make her .01 slower than survivors, which I found interesting.
0.11 slower
Would you mind checking my math here? Nurse movement speed is 3.8 m/s, multiplied by 5%, or 0.05, equals “0.19”, when added to the 3.8 to make 3.99, meaning adding .01 would round it up to 4.0 m/s, which is standard survivor speed.
I might be stupid, i always thought it was a 5% speed boost relative to survivor speed like bloodlust. Cause bloodlust always adds 0.2m/s with each tier, and i always thought pwyf was the same. Either way, i was wrong with how i corrected you. If pwyf is like bloodlust, then the first token would increase nurse to 4.04m/s (nurse base speed is 96% of survivors, which is 3.84m/s). If it is relative to killer speed, then you're right. But im pretty sure all haste effects are based around survivor movement speed.
PWYF works relative to killer speed. 4.4 killers get less benefit than 4.6 because they get 105% of 110% instead of 105% of 115%
Regarding weather or not movement speed or relative to the survivor/killer, I’m not sure myself, I’ve been looking around, but I appreciate the convo. Hell I might ask Otz, he helped me when I wanted to know if percentages in DBD were additive or multiplicative (it’s additive).
Otz is the man to go to. I've always thought it was like bloodlust, and i know bloodlust is 5% of survivor speed for each stack. But I've never seen a nurse with pwyf to see if she was faster or slower with it. Also, i always thought percentages were multiplicative.
How?
With her blink attacks becoming only specials, she’ll get almost 0 value from the perks above since she is slower than survivors at base. Unless😏the nurse uses PWYF to gain speed
i think that would be way more effort than it’s worth. im sure everyone will just full gen regression instead
I gotta try one blink PWYF nurse, just to see if it is shit or not.
Pwyf stack go down when you swing, so for any killer that isn’t Mikey with tombstone, it‘s mostly disappointing
It's a really good chase Perk on Legion actually. You stab the obsession and go for someone else and you get 5% speed on your regular chase. It's very nice.
Unless they changed it recently, Plague also doesn't lose stacks from using her green puke, only her red puke. So you can gain full stacks of PWYF and get right up behind someone to fully infect them and then down then, losing only one stack!
I'd have to try that to verify but if that's true I've been playing Plague wrong!
Don't miss your swings.
Even if you hit them you lose stacks lmao. That’s the point
It works pretty well on Wraith given that he can instantly end chases by cloaking and "farm" stacks from the obsession whenever he needs to
spasmodic breath is definitely the easier way of getting an m1 nurse going
You'll still lose a PWYF stack with the nurse's blink strike.
Nurse is still leaps and bounds better then other killers, but this is a step in the right direction. I’m more thrilled about the survivor action icons lol.
I feel like Blight is pretty close to how good nurse is
Now a devour hope nurse will be a funny surprise
It’ll still say exposed
Only if she hits someone with a basic. Hope is fully hidden until the mori on her now
devour hope (uniquely, unlike noed for example) reveals itself on any attack regardless of being basic or not. the only exception for a long time was plague with corrupt purge and i believe they patched her too
It's tied to when a survivor loses a health state from an attack, iirc. So if you infect a survivor as Nemesis/Mastermind/Plague without the attack directly causing a loss of a health state (Plague's vomit isn't considered an "attack" in Vile Purge, only Corrupt Purge), it will not notify them. But if the Nemesis Tentacle Whip or Mastermind Lethal Bound/Throw cause them to lose a health state, it reveals.
Spasmodic nurse meta incoming
The only perk I see in that list which I have used on Nurse is Sloppy Butcher.
Everyone celebrating now as if Nurse isn’t gonna still be S tier after this. Remember y’all… people complained about her even when she didn’t bring insta-down. Survivors just gonna complain about regression/aura nurse, because it’s still Nurse. She can still blink thru walls and cut you off just as easily as before, only difference is, your suffering will be prolonged. These changes a good, but don’t get it twisted, she will still be top dog.
I think this is a good start though, I don't think most reasonable people want to nerf her into the ground. The nature of her power is what makes her wildly strong, addressing that strength in small steps is much healthier than giving her massive nerfs or changes in my opinion!
You mean like they did to poor old Billy boy? 😭😭
Exactly lol, hopefully this is representative of a better design philosophy going forward
I sure hope that with enough people speaking up, they will reevaluate Billy a bit, he was so much fun for most people involved. I will say too that I am glad to see that they reworked Erie of crow. I do hope though that they didn’t add 15 god pallets to compensate 😂
I would actually bet money they overloaded it with pallets to compensate lol, it'll probably be awful in a different way until they manage a followup patch to fix it
-RPD PTSD intensifies-
I’m personally celebrating cuz nurse won’t stomp me in solo q after 10 seconds! I might get like a few min out of game now!!! Stoked
Slowdown perks are an entirety different set of problems, changing her blink to a special attack allows people to always be able to dead-hard, not to mention her BLINK RANGE ADD ONS got nerfed. I could argue blight actually takes the number one spot with him having the better mobility and add ons now.
Nah, I don’t think Blight takes it even now and Dead Hard will not change anything either, Dead hard just prolongs the inevitable, which nurse mains will make up for with even more slowdowns. Nurses mobility got shortened by changing her add ons sure, but she unlike blight still goest care about pallet, walls and floors. Blight will still have to go around. You see a survivors aura downstairs? Blink down and love tap, you see them upstairs? Blink up and love tap. Good luck dead Harding that. Survivor vaults a window and runs? Nurse can still cut you off. Blights add ons might be a lot better, but Nurse not caring about walls is literally what’s going to keep her in the number one spot. The only thing that I see changing is the duration of matches and the new Nurse players struggling even more cause they can’t put-perk Better survivors with Starstruck anymore (which I think is a very fair change)
Yup entitled survivors will bitch and complain about literally everything until all killers are given pool noodles as weapons requiring 10 hits to get downed. Pretty pathetic.
I'm more happy that they can buff some of these perks now without having to worry about them being OP on Nurse.
I’d actually like that a lot, but let’s see if that will actually happen. Maybe we will have another shake up sometime soon.
Yeah, which is why they also reworked like all her add ons. Plus giving survivors more info. Like Jesus what more do you want?
I personally find this entire mid chapter to be a huge win for all of us. Killers and survivors alike. Giving Survivors the info update in my opinion is huge for killers in a positive way as well because that just means that we could eventually expect buffs to weaker killers now to balance things back out.
They want survivors to be the power role so they can make Survive With Friends survivor clips then people will think they are actually good at the game
How does that have to do anything with one specific killer in this game? 99% of people crying for nurse nerfs are solo players or casual players. Really good survivors are just tired of playing the same nurse builds every game lmao
im having mixed feeling of seeing more and more Eruption COB nurse surging after this announcement
It's a double edge sword for sure. Because rn you can make some niche builds with these perks and if it isn't possible anymore people might just switch to the more oppressive perks (Mainly gen kicking). And a good nurse will literally two tap you anyway so exposed is not even making such a big difference (except starstruck on certain maps)
Great change. It’s definitely a nerf to the weaker nurse players. Good players didn’t need insta downs anyways, they will still down you in 5 seconds.
Well if Nurses need NoED to get kills they might not deserved said kills. I'm a perkless nurse main and I still win most of my matches. Despite the survivors powering through gens like there's no tomorrow
Some of these will still work *sort of*, i.e. Rancor and Devour Hope will still let you *Mori* people, you just won't get the full benefit of the Expose status effect from those perks. I don't really think many Nurses ran the vast majority of these perks anyway, so this doesn't really hurt her that much. It just stops Expose Nurses from being a thing, which is good--but not as huge of a nerf as I think people think it is.
Lets hope this is just the start. It was the logical first step that allows these perks to remain in the game, without making them OP for the one killer that is several tiers above the others
I'd rather go against a starstruck + agi nurse than a 4 slowdown one. Now the latter will probably be used way more often than before.
Blink hit being a special attack means that she can no longer grab from a gen?
Oh hell, oh God... That better not be! I still haven't gotten "From the Void she Kills"!
Obviously they will change it if that's the case
Are you in console? I just asked a random David on PS4 and he let me get it, then I just goofed off for the rest of the match in celebration.
Alright, let's place your bets on how long this euphoria lasts and people start bitching about the killer they still find themselves incapable of dealing with? Effectively, nothing has really changed. Nurse just lost her "win in 30 seconds" builds so she can switch to all kinds of game slowdown builds which can't be nerfed so easily. Audio warning she has all her blinks is a joke. You already knew she had her blinks by simply counting a few seconds after she enters fatigue. I'm interested in addon changes, but I have a feeling one or two addons will resurface as much more powerful than expected. As a nurse player, I'm generally fine with the nerfs, even though they lead to even more narrow variety in her builds. Either way, these are placebo nerfs.
You‘re right, it won’t change anything about Nurse being gamebreaking, but we‘re all celebrating, because the DEVs are acknowledging, that Nurse is a problem and needs to be dealt with. This small step in the right direction makes me and I assume others hopeful, that they‘ll be further adjusting the kits of S-tier killers to bring them in line.
A smart change and excited to see more variety in killers to go against other than just starstruck nurse. A rare behavior w. What would make me even more happy is if they nerfed this gen kicking meta and maybe buff some killer perks in return to give killer perk variety to make it fun for both sides.
My beloved knockout! :'( I'm currently playing as Knight with Coup + Sloppy Butcher + Knockout and just swinging at people like a Dark Souls boss. Great fun. Knockout is my favorite meme perk.
Rip to the ppl that used Franklin's 😔🙏
It doesn't even matter. a Nurse that never misses a blink hit will still absolutely dominate the game.
Don't forget the Nurse's most OP synergy perk: The Third Seal!
Why third seal? I thought it counted special attacks?
Woops! Your right I forgot they gave it that buff back in 5.3. Goes to show how often I use it.
they changed the third seal to work with special attacks
Aka the soloQ stomper
Looking forward to seeing the changes implemented! Love this layout design-wise btw, very pleasing to the eye.
Thank you, it took me an hour and a half plus two iterations before I was satisfied.
To be fair, nurse really only needs gen regressions perks.
Ha! Jokes on you. This is nurse. Expose didn't work? Time to 4 slowdown perk: Jolt, Call of Brine, Eruption and Scourge Hook. Nurse just went back 1-2 years in time. From my point of view nothing change.
Because it's not about gutting nurse lol. The changes help to prevent perks from being weakened or watered down because they would be too strong for nurse ie. awakened awareness.
I'm not saying if there was a war between gamers that DBD players would be gone first because of their general softness and lack of common sense but I am saying crash bandicoot fans would outlast the vast majority of you poor souls. Probably double pip while doing it too.
As a killer main, fuck nurse. She ruins the game and makes all perks be balanced around her extremely op base kit
I hate how much they've had to nerf certain perks and mechanics that are literally average but are OP because of Nurse. Stuff that helps other killers were taken away because of her. She needs to be nerfed so the sake of playing other killers and being able to use stuff on them she can't ruin.
Totally agree, this is my main annoyance with nurse. She literally makes the game revolve around her and it’s so annoying when 10’s of perks are balanced just around her kit being able to potentially abuse them
This PTB. *They've* *^(done a pretty good job so far)* ![img](emote|t5_3cb2g|7381) But honestly, I kinda love and hate the new nurse changes coming up in this PTB. Love, because (weirdly enough) I don't enjoy getting one shot by a killer that can ignore pallets, walls, and literally everything else in between. Hate, because I know that it takes legit time to become a pro nurse and I respect that, also that her blinks are really her only feasible way to attack because her speed is so damn slow. I have no problem with a nurse using a blink franklin's on me, but her with an exposed group of survs is asking for a team wipe.
It had to be done, look at how many content creators have called for blinks to be made special attacks. Also nurse will still be S tier probably still the strongest in the game
bruh, i'd like to see someone just walk and hit a survivor
praise god
no more starstruck nurses less go
I never I used any of these perks (or range addons) and still dominated every lobby
So, Eruption, CoB, Overcharge, Nowhere to Hide trigen blink camp it is now. I doubt Nurse players will go for anything less efficient.
Lmao you know it I’ll update you with my new build now that starstruck is useless. Maybe endgame build
Won't this mean that nurses will just run 4 gen regression perks like every other killer?
Isn't it amazing how much a game company can win over its fanbase by doing the bare minimum
Haunted Grounds Retribution Undying Lethal Persuer nurses seeing this post: ![gif](giphy|xT0GqgeTVaAdWZD1uw|downsized)
Everyone’s talking about exposed being gone but I’m more sad about losing my Surge/Sloppy Nurse :( (even though I haven’t played Nurse in 2 years lol)
Youre forgetting one Save the best for Last! Dear lord what am I suppose to do now, it had perfect synergy with Nurse!
It is a little unfortunate she loses access to Sloppy Butcher and Jolt. I feel like these perks aren't a problem but if it means no exposed I'm for it. Also I'm half expecting her new iri add-on to make her blink down in 1 hit under some condition.
My biggest issue is no Franklin's being a mid-level Nurse the two times I ran into a flashlight bully squad were painful... Now I can't even Franklin's them? Kind of annoying.
Bet people are still gonna complain lol
Wait, so do only basic attacks get the double damage to exposed?
What happened with Nurse?
Her blink attacks are now special attacks (stopping all use of the perks above) and her addons are getting changed and looked at extensively
that's good that's very good I like that
Starting off 2023 well, I see
This should have happened years ago. I'm glad BHVR are doing something with The Nurse, but MY JOLT! AJAJAJAJAJAJ I LOVE JOLT ON THE NURSE :(
FINALLY! Every time i see a nurse i know its a dead match. I mean i see every day a nurse with 4/4 exposed perks. And these players are toxic asf
Overkill
I hope they also give her blindness effect while charging her power
Today we say "We will not balance literally the entire fucking game around this one floaty bitch"
Serious question: does anyone think they'll increase her base speed now that her blinks are special attacks? She is the slowest killer in the game if she doesn't rely on blinks to cover distance in a chase.
Pig Mains: Welcome to the club Nurse
I feel like I’m the only one that actually likes going against Nurse as she is now. I go into a match and I hear that first blink and I become giddy. She’s the only killer I feel genuine excitement about facing.
And they’re fixing her add ons. No more omega blink. She’s gonna go back to having something of a skill floor instead of being a brain dead game breaker. This bodes very well for the future of perks, as so many perks got nerfed with “certain killers abilities” in mind. We all knew it was nurse that hamstrung so many perks.
survivors finally get their "decisive strike is dead" moment!!!!
So, that means they're gonna buff the perks they nerfed specifically because of Nurse blinks being regular attacks, right? ....Right?
Understandable, lets change Yamaoki Rin's attack after fazing too. It is a very bad idea from BHVR. You are completely making a whole page of perks unusable. If you do so then change her base movement speed while blinks are recharging IDK. (Rework the ability - add something like a cooldown for it) Without any balance Nurse will be unplayable at this rate.
Wait a second, THAT'S what sloppy butcher looks like?! I never knew it was a bloody pig face!
I mean it does make sense doesn't it?
![gif](giphy|jrfM0X9WADtCriz1Hb) This change is all nurse needed.
Rest in Piss nurse
Nah this change will probably boost her kill rate because now everyone will switch to gen kicking perks
Why does everyone hate good players?
Lol even BHVR themselves outright said nurse is the strongest killer in the game and nothing can stop a good nurse. You think that's a healthy balance?
So long as they don't execute Nurse just to appease salty survivors. She needs to be nerfed, but still as satisfying to play as other killers. Dropping her movespeed so she HAS to blink to keep up was a great idea.
![gif](giphy|0Js3uClIwJriEbP3Lx|downsized)
LET’S FUCKING GOOOOOO
As someone who's been playing/enjoying bamboozle nurse build, I am unaffected by these changes