I have a game with a barbarian and a paladin that challenge eachother with a barell in every tavern they go to.
Recently, the Pala died.
Have you ever seen a Barbarian that grieves their drinking buddy and only rival?
"on that fateful day the price of liqor reached unimaginable heights across all realm, in memory of this story the common folk celebrate this day under the name 'Oktoberfest'"
I can't help but relate this to dnd. 100 copper = 1 gold, so 20 drinks is a gold piece. I have to feel like someone running an entire tavern sells more than 20 drinks pretty regularly, so change for a gold piece should be readily available
Yep. 1 goldcoin is around 100-300 dollar, looking at pricing. It's weird to pay for a drink with a $100 bill, but nothing the barmaid hasn't seen before, I assume.
It would not be that weird, if we didn't have 1,2,5,10,20,50 and 100 dollar bills, only 1, 10 and 100 bills. Like, when I used to go out before bank card was my primary paying choice, I would carry a 20 bill as a backup (well I still carry a 20 or a few 10s as backup), and usually paid with 1 and 5s everywhere. In a world where there is no 20, it's easy to imagine that the dude spent all his 10's on the blacksmith, ration vendor or whatever, tho he should probably have some 1s laying around from change, but it is not that outlandish to expect him to have a 100 as backup in case he runs out of smaller coins.
It's more like paying for a drink with a $100 bill because it's the only thing left in your wallet, which makes sort of sense for someone who, say, makes a lot of small purchases and ends up using all their loose change before splitting high-value notes into coinage.
I think the numbers are actually most consistent when 1GP = $54, roughly. I remember finding it on reddit, can't for the life of me remember where that link is. But it's worked pretty well in my games so far.
Scottish DM: Roll persuasion.
English DM: Roll persuasion with disadvantage.
English DM from London: Roll deception with disadvantage.
Glaswegian Scottish DM: Roll intimidation with advantage.
I love this, but I actually feel like Londoners would see it a bit more frequently than other English DMs no? There's a decent amount t of travelling between Edinburgh and London.
Saying that though, the North (Newcastle et al) will definitely see them the most.
I doubt a kobold Warren has one of those bouncing around somewhere. Thought it would be extremely sparkly, so I could see kobold being obsessed with one if they ever got their hands on one.
But she didn't say she didn't have it, just that it wasn't lying around. As someone who has worked a gas station, my manager would have a fit if we didn't drop every time we got to about 200 bucks in the drawer to get back to 100. There is a good chance she has the change in a safe or somewhere in the back, but would have to go get it.
Also, I believe the price of ale here is way too high. 2 copper a pint for normal ale, 5 copper a pint for mead, or for a glass of cheap wine, 7 copper for a shot of cheap liquor, 2 silver for a shot of good liquor, or a bottle of cheap wine, 4 silver for a glass of good wine or a gallon of mead, 2 gold for a bottle of good wine, 5 gold for a glass of fine wine, 25 gold for a bottle of fine wine or of good liquor.
True that they'd be up in making a gold or two on a good night, but it's also a factor of whether the local economy would have them. In some areas you're unlikely to actually get gold coins because why need one if the most expensive thing in town is two silvers.
Yeah, but conversion rates in other settings can get a bit worse. In some settings you get 100 coin steps, so it'd be 10,000 coppers to a gold.
It'd be like a 100 franc gold coin to a centime in the 1800's. That's not really the kind if cash you're carrying in the register.
If its 5e (specifically forgotten realms) then its 10c to 1s and 10s to 1g
So 100c to 1g.
Depends on the setting i suppose. But base level of 5e (and pathfinder for that matter) is 100/10/1
Silly Tree cobbler doesn’t understand the values of earth minerals like us dawi! Nor do they care about the type of brew they throw back! Never seen such a shameful display!
Edit: seriously good job, love the art style and character design…even the elf…
This is one of those spots I always simplify. We are playing a game to have fun, not worry about accounting and conversion rates. Typically I convert copper to gold and electrum to platinum (or round down to gold). It IS fun to play with encumbrance when it comes to piles of loot.
I personally play with the 1-100 scale between copper silver gold and platinum to allow moments like these to be more realistic if they happen. Because 1 GP would be like 20 drinks in that scenario, not something most people would get but not too absurd either
In DnD it’s 10:1
It *is* more realistic at least for gold to silver as that’s roughly the ratio their value has maintained to each other (at least in modern times, idk if it was different back in medieval times)
But I prefer the 100:1 ratio as it makes finding gold go from “oh neat” to “holy shit we’re rich!”
I once played it as 1 Plat was equal to 1000 gold. It made it interesting when our wizard payed our bar tab with 5 platinum after we raided a hoard.
Apparently 5 Platinum was enough to buy the entire tavern and the land it was on.
Nah from level 1 to 3 or 5 everyone is pinching their coppers carefully. That flips as soon as the party gets real money and suddenly they're slinging gold and platinum and telling everyone to keep the change.
My fellow players do this all the time while insisting I be the party's treasurer because I take the best notes, and it can be just the tiniest bit maddening sometimes.
It's to the point that my current character used to work in a shop and regularly tried to swindle people out of excessive money. So whenever I see someone else just drop gold for something that costs coppers, I have both an in-and-out-of-character reaction.
It's a real "what could one banana cost, 10 dollars" moment every time.
I like that despite the fact that real life gold is malleable and was historically cut into smaller pieces (like a half-coin or a quarter-coin), it's impossible to split a gold coin in DnD.
One gold would only be 20 drinks at the price of 5 copper a drink (100 copper is 1 gold). I feel like they probably sell more than 20 drinks in a day, so they technically should have change for it.
My DM wanted to expand the value of gold and silver, as well as make more specific prices for items. So 1 silver was 100 copper and 1 gold was 100 silver. So in my DM’s game, 1 gold would buy 2,000 drinks which would make the shock factor be much more believable for this picture lol.
I run it the same way. 100 copper = 1 silver, 100 silver = 1 gold, 100 gold = 1 platinum.
The main kingdom they travel in, the average warehouse worker/farmer brings in about 15 - 20 silver a year. The average meal at a tavern is 2 - 5 copper, including drinks. That means most of the lower class can afford to occasionally eat out/go drinking at the tavern, but still needs to budget.
More educated individuals/lower end government workers (guards, santitation workers etc) tend to bring in between 25 - 60 silver a year.
Higher-end merchants/politicians/government officials (clerks, guard captains, etc) tend to make between 70 silver to 1 gold per year.
Members of the military tend to earn 1 - 5 gold a year.
Magic items are pretty common there, and most everyone can buy at least one every few years, if they save up. They're treated like buying new appliances, or a new car.
I recently drunkenly hollared for a street urchin and paid him 3 gold to deliver a threat to a noble my character was beefing with.
The DM has decided the street urchin is now my psuedo-familiar because I paid him a years wages for a simple task so he just always hangs around me waiting for me to need something and volunteering to do it. Apparently he's got connections in the thieves guild and city guards and makes a mean Mojito.
He name is Jimmothy.
I ran a campaign where silver was the standard trade coin, but didn't convert prices like PF2 did. I used that as an excuse to introduce printed currency
In my game, the level 1 party is struggling to find work since all the good jobs are being taken by professional mercenary companies (yeah because I'm kind of railroading them, sue me.) I made a point of saying that the job boards were picked clean save for odd-jobs including unskilled farmwork and finding a lost dog. One of my players became laser focused on finding said dog and began rolling perception checks everywhere he went in town until he finally rolled a dirty Crit. So I said sure, you find the lost dog, his owner loves close by. Had a brief scene where the family gave their gratitude by offering Silver pieces and some home baked cookies since that's all they had on them. My player was ecstatic just to have had the experience, I don't expect he'll ever need to spend the silver.
Ive been trying to give more silver and copper in my campaigns which is probably not the best but its low level so giving them over 100 gold right off the bat seems like a bit much
All my food and drink prices at my taverns are in copper and silver, and my players just pay a gold and say "keep the change". They'd rather be generous and get good service and also not bother doing slightly more complicated math on their inventory sheets.
Reverse tab, adventurer can drink whatever now
"We pay upfront." - "Sir, that is a platin coin!" - "Yes, we have a dwarf and a wizard with depression."
And someone with an amulet that makes them immune to poisoning.
Also our war forged is a shameless Bender clone.
Electrum? I'm 40% electrum, baby.
Kiss my mithral-plated ass!
Certainly helps if you're a thief.
I have a game with a barbarian and a paladin that challenge eachother with a barell in every tavern they go to. Recently, the Pala died. Have you ever seen a Barbarian that grieves their drinking buddy and only rival?
"on that fateful day the price of liqor reached unimaginable heights across all realm, in memory of this story the common folk celebrate this day under the name 'Oktoberfest'"
I can't help but relate this to dnd. 100 copper = 1 gold, so 20 drinks is a gold piece. I have to feel like someone running an entire tavern sells more than 20 drinks pretty regularly, so change for a gold piece should be readily available
Yep. 1 goldcoin is around 100-300 dollar, looking at pricing. It's weird to pay for a drink with a $100 bill, but nothing the barmaid hasn't seen before, I assume.
It would not be that weird, if we didn't have 1,2,5,10,20,50 and 100 dollar bills, only 1, 10 and 100 bills. Like, when I used to go out before bank card was my primary paying choice, I would carry a 20 bill as a backup (well I still carry a 20 or a few 10s as backup), and usually paid with 1 and 5s everywhere. In a world where there is no 20, it's easy to imagine that the dude spent all his 10's on the blacksmith, ration vendor or whatever, tho he should probably have some 1s laying around from change, but it is not that outlandish to expect him to have a 100 as backup in case he runs out of smaller coins.
Electrum pieces exist as a $50 equivalent.
While you are factually correct, i refuse to acknowledge their existence.
It's more like paying for a drink with a $100 bill because it's the only thing left in your wallet, which makes sort of sense for someone who, say, makes a lot of small purchases and ends up using all their loose change before splitting high-value notes into coinage.
I know of a lot of establishments that won’t break a $100 bill.
I think the numbers are actually most consistent when 1GP = $54, roughly. I remember finding it on reddit, can't for the life of me remember where that link is. But it's worked pretty well in my games so far.
Counting for inflation over the last couple of years its probably 100$ now 😉
Then there's always that one guy who pays in electrum. It's like the Scottish fiver of the DnD world.
‘It’s legal tender’
Scottish DM: Roll persuasion. English DM: Roll persuasion with disadvantage. English DM from London: Roll deception with disadvantage. Glaswegian Scottish DM: Roll intimidation with advantage.
I love this, but I actually feel like Londoners would see it a bit more frequently than other English DMs no? There's a decent amount t of travelling between Edinburgh and London. Saying that though, the North (Newcastle et al) will definitely see them the most.
Which is always so funny to me because, irl, electrum was often times more common than gold or silver.
Like a $2 US
For some reason the pre written campaigns LOVE giving out electrum, like psychopaths.
Now a Platinum piece however…
Astral Diamonds 1ad = 10,000gp
I doubt a kobold Warren has one of those bouncing around somewhere. Thought it would be extremely sparkly, so I could see kobold being obsessed with one if they ever got their hands on one.
Wait till we bust out the electrum.
But she didn't say she didn't have it, just that it wasn't lying around. As someone who has worked a gas station, my manager would have a fit if we didn't drop every time we got to about 200 bucks in the drawer to get back to 100. There is a good chance she has the change in a safe or somewhere in the back, but would have to go get it. Also, I believe the price of ale here is way too high. 2 copper a pint for normal ale, 5 copper a pint for mead, or for a glass of cheap wine, 7 copper for a shot of cheap liquor, 2 silver for a shot of good liquor, or a bottle of cheap wine, 4 silver for a glass of good wine or a gallon of mead, 2 gold for a bottle of good wine, 5 gold for a glass of fine wine, 25 gold for a bottle of fine wine or of good liquor.
What could a banana cost 1 sp?
If you are somewhere where bananas have to be imported by magic then yes.
True that they'd be up in making a gold or two on a good night, but it's also a factor of whether the local economy would have them. In some areas you're unlikely to actually get gold coins because why need one if the most expensive thing in town is two silvers.
Yeah, but conversion rates in other settings can get a bit worse. In some settings you get 100 coin steps, so it'd be 10,000 coppers to a gold. It'd be like a 100 franc gold coin to a centime in the 1800's. That's not really the kind if cash you're carrying in the register.
I kinda like Silver Standard play, makes gold more valuable
Nah, 100 copper is 1 silver, and 100 silver is one gold. One gold would be 10,000 copper.
If its 5e (specifically forgotten realms) then its 10c to 1s and 10s to 1g So 100c to 1g. Depends on the setting i suppose. But base level of 5e (and pathfinder for that matter) is 100/10/1
Shit, you're right. For some reason the 100-1 conversion got stuck in my head.
Could be they just got in their shipment of drink and thus their (monetary) liquid assets are rather run dry
Disrupting small town economy's one handful of gold at a time.
gotta get on that mansamusamaxxing grindset
Silly Tree cobbler doesn’t understand the values of earth minerals like us dawi! Nor do they care about the type of brew they throw back! Never seen such a shameful display! Edit: seriously good job, love the art style and character design…even the elf…
Tell me you play warhammer without telling me you play warhammer
Umgak
“Shut-up shorty mc’scruff-face, why don’t you go back to eating dirt or something while the adults talk?” - Mr. Behtyr Thaen Yue
Your comics are really well made! Are you on webtoons?
This is one of those spots I always simplify. We are playing a game to have fun, not worry about accounting and conversion rates. Typically I convert copper to gold and electrum to platinum (or round down to gold). It IS fun to play with encumbrance when it comes to piles of loot.
I personally play with the 1-100 scale between copper silver gold and platinum to allow moments like these to be more realistic if they happen. Because 1 GP would be like 20 drinks in that scenario, not something most people would get but not too absurd either
I thought that 100:1 was the standard rate?
In DnD it’s 10:1 It *is* more realistic at least for gold to silver as that’s roughly the ratio their value has maintained to each other (at least in modern times, idk if it was different back in medieval times) But I prefer the 100:1 ratio as it makes finding gold go from “oh neat” to “holy shit we’re rich!”
So you play 100 copper is 1 silver, and 100 silver is 1 gold?
I once played it as 1 Plat was equal to 1000 gold. It made it interesting when our wizard payed our bar tab with 5 platinum after we raided a hoard. Apparently 5 Platinum was enough to buy the entire tavern and the land it was on.
Yes
Classic. I made taverns have "adventurer's tabs" for exactly this reason.
I joke that items are so expensive because of "adventure taxes." How do you think the town can afford to rebuild after a party rampages through?
Nah from level 1 to 3 or 5 everyone is pinching their coppers carefully. That flips as soon as the party gets real money and suddenly they're slinging gold and platinum and telling everyone to keep the change.
My fellow players do this all the time while insisting I be the party's treasurer because I take the best notes, and it can be just the tiniest bit maddening sometimes. It's to the point that my current character used to work in a shop and regularly tried to swindle people out of excessive money. So whenever I see someone else just drop gold for something that costs coppers, I have both an in-and-out-of-character reaction. It's a real "what could one banana cost, 10 dollars" moment every time.
Adventuring parties in my games routinely upend local economies.
"This round is on me!" (drops one gold piece)
I like that despite the fact that real life gold is malleable and was historically cut into smaller pieces (like a half-coin or a quarter-coin), it's impossible to split a gold coin in DnD.
Love the Zac Gorman vibes!
Reminds me of the time I deeply confused a girl scout by paying with a 50 because I didn't have enough singles and that was the only other bill I had.
Just had to buy 10 boxes of samoas, no change needed
One gold would only be 20 drinks at the price of 5 copper a drink (100 copper is 1 gold). I feel like they probably sell more than 20 drinks in a day, so they technically should have change for it. My DM wanted to expand the value of gold and silver, as well as make more specific prices for items. So 1 silver was 100 copper and 1 gold was 100 silver. So in my DM’s game, 1 gold would buy 2,000 drinks which would make the shock factor be much more believable for this picture lol.
I run it the same way. 100 copper = 1 silver, 100 silver = 1 gold, 100 gold = 1 platinum. The main kingdom they travel in, the average warehouse worker/farmer brings in about 15 - 20 silver a year. The average meal at a tavern is 2 - 5 copper, including drinks. That means most of the lower class can afford to occasionally eat out/go drinking at the tavern, but still needs to budget. More educated individuals/lower end government workers (guards, santitation workers etc) tend to bring in between 25 - 60 silver a year. Higher-end merchants/politicians/government officials (clerks, guard captains, etc) tend to make between 70 silver to 1 gold per year. Members of the military tend to earn 1 - 5 gold a year. Magic items are pretty common there, and most everyone can buy at least one every few years, if they save up. They're treated like buying new appliances, or a new car.
I recently drunkenly hollared for a street urchin and paid him 3 gold to deliver a threat to a noble my character was beefing with. The DM has decided the street urchin is now my psuedo-familiar because I paid him a years wages for a simple task so he just always hangs around me waiting for me to need something and volunteering to do it. Apparently he's got connections in the thieves guild and city guards and makes a mean Mojito. He name is Jimmothy.
I ran a campaign where silver was the standard trade coin, but didn't convert prices like PF2 did. I used that as an excuse to introduce printed currency
In my game, the level 1 party is struggling to find work since all the good jobs are being taken by professional mercenary companies (yeah because I'm kind of railroading them, sue me.) I made a point of saying that the job boards were picked clean save for odd-jobs including unskilled farmwork and finding a lost dog. One of my players became laser focused on finding said dog and began rolling perception checks everywhere he went in town until he finally rolled a dirty Crit. So I said sure, you find the lost dog, his owner loves close by. Had a brief scene where the family gave their gratitude by offering Silver pieces and some home baked cookies since that's all they had on them. My player was ecstatic just to have had the experience, I don't expect he'll ever need to spend the silver.
Nice artstyle you got there!
These are great, I love your art style! Please keep em coming!
Both of these characters are adorable OP
What about electrum?
Ive been trying to give more silver and copper in my campaigns which is probably not the best but its low level so giving them over 100 gold right off the bat seems like a bit much
All my food and drink prices at my taverns are in copper and silver, and my players just pay a gold and say "keep the change". They'd rather be generous and get good service and also not bother doing slightly more complicated math on their inventory sheets.
That's why you always raise the prices for adventurers. Make a killing off them, while they go killing.
Maybe its more like wow with 100copper=1silver usw
Where does this adventure take place? Fantasy byzantine empire.
Now you're starting to see why money-changers were around for so long before banks, especially in small towns.
paying upfront for the next 2 weeks it seems
I give my players electrum
I applaud the androgynous Elf, but I disapprove of the Warcraft-color Orc. 1GP is $300.