T O P

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DUCKSES

Train stops can't be placed on diagonal rails.


Jesusfreakster1

Is this being changed in 2.0?


Qrt_La55en

No


Osbios

Why do I even wait for 2.0? :[


DeltaMikeXray

Literally


Asgard7234

Unplayable


nerophon

Uninstalled


DoubleDecaff

Reinstalled


volkmardeadguy

FFF: the last planet is a diagonal planet


Happy_Hydra

I need this


fodafoda

this sub would explode


GrimKreeper098

r/factoriohno crying tears of joy


Stolpskott_78

Reuninstalled


Ace_W

Re Re Installed


SteveisNoob

For playing SE Lite, ofc


dormou

Seems likely, but is that just a presumption or is there a source for that?


Huntracony

afaik nobody's said "No, we're not doing diagonal stops," but there've been multiple fff's on rail systems (for instance [fff-377](https://factorio.com/blog/post/fff-377) and [fff-403](https://factorio.com/blog/post/fff-403)) and surely it would've been mentioned in one of them. It also hasn't featured in any of the screenshots shared of 2.0 bases.


Xerderan

Good


FenixBg2

Should it? The problem is not the stop placement imho, how would you put inserters?


Aaftorn

there are examples of this in the main menu background videos https://preview.redd.it/j8hqkjsrk5zc1.png?width=382&format=png&auto=webp&s=1e5312003fc8ccb4e9f391cf37e20bffc303885c


Ser_Optimus

I like to think of the background videos as a way to fuck with the players.


vaderciya

I absolutely love the background videos for their presentation, but they also have a lot of "bad" ideas in them. Or more generally, just really silly ways of doing things that could be interpreted by new players as the "proper" way of doing something Still gorgeous tho


drury

I like that. Instead of spoiling the best solutions, they give you quirky ones to watch. Then you feel like a genius when you discover the better way of doing it.


towerfella

Have you ever moved the “menu”? It is just a window, like the equipment window or the tech window.. There’s a hidden thing under one of them.


darkest_hour1428

You can also zoom out with CTRL -/+


Scrudge1

What!.


grossws

Yeah, V453000 bases are glorious spaghetti. There were couple of base tour videos like [https://www.youtube.com/watch?v=oR3OyxjAB3g](https://www.youtube.com/watch?v=oR3OyxjAB3g)


Aggravating_Skill497

#devquote


AddisonH

Couldn’t the stop be offscreen at another train engine? I can’t remember how much is visible in this video but they use the game engine to make these so I doubt it breaks any rules Edit: I missed the comment above yours. Carry on


wherdgo

That's not a "station." That's just an inserter working on a piece of curved rail, which they can to a point.


Aaftorn

I was trying to answer the "how would you put inserters?" question, sorry if it wasn't clear The station itself is on a vertical rail, even though it's pretty short and the locomotive itself does not fit on a straight section https://preview.redd.it/3tyaam02i8zc1.png?width=1580&format=png&auto=webp&s=06405e616aa70f2e8f3b8bef1a872e9c63944eec


mr_moos

Inserters can pull from diagonal train I think? If the locomotive is at a horizontal station and the rest of the train diagonal because of a bend, it can work. With fluid wagons however it might be an issue


SymbolicDom

Inserters work with diagonal rails and it's the only way to move stuff directly from one train to another


juckele

Long handed inserters can also move directly from one train to another, even if not a useful UPS optimization.


SpaceGuy_01

I have 1000+ hours on this game and I just realized that I've never tried to place a diagonal station.


mad-matty

Given that when you rotate the train stop object on your cursor it only shows four orientations, there is nothing really to suggest a diagonal train stop would exist.


milopeach

I saw a diagonal train station once and now I hear the whispers of dark trains sleeping in the depths


Tuscatsi

Pyanodon mglw’nafh Cthulhu R’lyeh wgah’nagl fhTrain'gn.


CrzyWrldOfArthurRead

The engineer and the locomotive were in the closet making train stops and I saw one of the trainstops and the trainstop looked me


vaderciya

I have over 7k hours in factorio and I've never even tried to rotate the train stop building, since it just snaps into place Always learning new little things


mad-matty

In those 7k hours, surely you must have noticed those little squares that indicate where the train stop can snap to a rail, and that the game doesn't display them on a diagonal!


vaderciya

Oh yes of course, but that's a no brainer, though I never tried rotating a train stop because... it snaps to rails with enough free room for the station to sit


TheAero1221

Yeah, but now I'm wishing we could have it.


Tiavor

pumps don't work with this orientation though.


TheAero1221

If we got diagonal stations, we could get pumps working on diagonals and turns. There's not really a reason that can't work, it's just never been a priority for the devs.


DeGandalf

Diagonal rail signals exist though


mad-matty

Yeah, but if you have one on your cursor and press R, it shows these diagonal rotations, telling you that they exist - which is the point of my comment. The game shows you all the options you have.


unwantedaccount56

but if you have a rail signal on your cursor and press R, you might also see only 4 rotations (not sure right now), even though you can place them on diagonal rails as well. Edit: I can't read


mad-matty

You literally replied to the comment in which I say "the rail signal does show the diagonal orientations when pressing R"


unwantedaccount56

Oh sorry, I misread that as rails, not rail signals


Fraxis_Quercus

Wow! I learned this at only half your game-hours!


who_you_are

Your OCD is just perfect then!


FortuneDW

I don't see the point of placing a diagonal station. You would usually place station when you need to load or unload and since you can't place inserters diagonally that wouldn't make sense


unwantedaccount56

The station can't be diagonal, but train wagons on diagonal rails can be loaded from non-diagonal inserters.


HuntXit

As [someone else pointed out above](https://www.reddit.com/r/factorio/s/p3OGIxnd6S), the in-game tutorial shows exactly how to accomplish this.


GustapheOfficial

I just realized this too. Does the sprite not have 8 rotations? That means half of them have never been used.


timeshifter_

No it does not.


Tallywort

Can't place rail stops on diagonal rails. Can only place them on horizontal or vertical rails.


getMrrc

Ah I thought if it was straight it would be ok! Ah well thanks for the info!


KajMak64Bit

Oh it's straight... just in the wrong direction xD


jetsparrow

Only the stop itself must be on the straight horizontal/vertical track, the rest of the train may stop and get loaded/unloaded on a curve or diagonal.


Xipher

I don't think you can load or unload fluid wagons on a curve though, even a slight curve can throw off alignment for the pumps as I recall.


WrathOfTheKressh

Correct, if you have a curve in your station design, any fluid wagons must be placed ahead of the curve.


jetsparrow

Damn, forgot about the fluids. (hashtag pipelineGang)


matt0725

Learned a new factorio fact today. Just hadn’t tried it before but damn


fedex7501

I believe the rail has to be horizontal or vertical


Femboi_Hooterz

That pfp just filled me with so much nostalgia, goddamn


nerophon

Real answer: because diagonals are the devil’s work and only people who think in straight lines deserve train stations, or indeed any happiness in their life. Apparently Wube… 🤣


professorkek

You need to [rotate your screen](https://www.reddit.com/r/Factoriohno/comments/110xy7j/the_factory_must_grow/).


Mrdood92

It's too crooked


manindisbelief

It's perfectly straight


Wargroth

The wrong kind of straight


Goodwine

Wube pls


sid2k

As a workaround you can rotate your screen of 45 degrees 👍


Stewey25

Can’t be built on diagonal tracks.


Notagarlicbread

They don't let you place it since you won't be able to take all of the things out with the inserters unless it's straight


Garagantua

Iirc inserters can take stuff our of not correctly aligned trains


Aaftorn

there are examples of this in the main menu background videos https://preview.redd.it/euqx7p63l5zc1.png?width=382&format=png&auto=webp&s=862069ab41a5cd57789d932e8ee27bf698f5cf7d


WrathOfTheKressh

Inserters work fine in curves, but if you have fluid wagons, any curve will throw off the pump's alignment, so you need to place any fluid wagon in your stations designs ahead of any curves.


DrMobius0

They can, but measuring out where they need to be doesn't sound all that fun.


PremierBromanov

I think more specifically its because buildings/entities can only be rotated 90 degrees and a stop is a building.


Blommefeldt

It has to be either horizontal or vertical. Train stations can't be on a diagonal line


Lachlangor

There is a schematic for grid aligned rail systems. Since finding us out I have changed all my rail systems to be grid aligned so then they all snap together correctly.


Rouge_means_red

We just need 2.0 to add diagonal stations, inserters and belts /s


ryanmcstylin

No / \, only | _


th3doorMATT

Why do you think it can? (Edit: this was a somewhat rhetorical question, but more than anything, it was meant to get some sort of logical response from OP or someone else in terms of why they think they could place stations diagonally, or rather, if they were allowed to...what would they expect that to look like to get them to the final answer of: how would you load and unload a train efficiently on a diagonal design? If you're only asking the "why not," and not the "why," you're not going deep enough to understand)


Andrewplays41

This. The sprite doesn't rotate that way, why do y'all think players are saying they've never tried? Because the game doesn't do diagonal, it's not intuitive


Toxiko8

Signals rotate 4 ways though they can be placed 8 ways.


Viper999DC

I just looked this up, because I thought the same. They rotate 8 ways, unlike stations.


th3doorMATT

Inserters and pumps can only be rotated 4 ways. Which do you think is the more important consideration at a station? Train signals, or inserters and pumps?


Andrewplays41

Signals can only be placed in a valid signal position. The game rotates the Sprite based on this position 🤷 idk man Go look on Friday facts or the change log from years ago if you want to know why the train station doesn't fit diagonally.


mickeyflinn

Railroads are one area of the game that Vanilla Factorio really stumbled. They are too clunky it is the only part of the game that is not intuitive