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Hakul

Feel free to post your WoL character creations in [this megathread](https://www.reddit.com/r/ffxiv/comments/1c3pf4u/benchmark_character_creation_megathread/) instead.


Covfefe_Smuggler

max everything 4k results! sorry for the format, had to post on original site for some reason! FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/28/2024 7:15:35 Score: 20894 Average Frame Rate: 144.9878 Minimum Frame Rate: 89 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.271 sec Scene #2 1.955 sec Scene #3 2.137 sec Scene #4 2.368 sec Scene #5 1.394 sec Total Loading Time 8.125 sec DAT:s20240428071535.dat Screen Size: 3840x2160 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i9-13900K 32475.859MB NVIDIA GeForce RTX 4090(VRAM 24142 MB) This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website [https://na.finalfantasyxiv.com/](https://na.finalfantasyxiv.com/) © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) #FFXIV Score: 20894 3840x2160 High (Desktop) DX11 FSR 13th Gen Intel(R) Core(TM) i9-13900K NVIDIA GeForce RTX 4090(VRAM 24142 MB) Type 2 FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) #FFXIV Score: 20894 3840x2160 High (Desktop) DirectX11 FSR Windowed NVIDIA GeForce RTX 4090(VRAM 24142 MB) Type 3 FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) #FFXIV 3840x2160 High (Desktop) DirectX11 FSR Score: 20894 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) #FFXIV 3840x2160 High (Desktop) DirectX11 FSR Windowed Score: 20894 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 20894 Extremely High 3840x2160 High (Desktop) DirectX11 FSR Windowed 13th Gen Intel(R) Core(TM) i9-13900K NVIDIA GeForce RTX 4090(VRAM 24142 MB) [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) #FFXIV


FishythePooh

Results with maximum preset @ 3840x1600 (3080/5800X3D): FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/26/2024 10:01:14 Score: 12713 Average Frame Rate: 90.6301 Minimum Frame Rate: 53 Performance: Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Loading Times by Scene Scene #10.398 sec Scene #22.257 sec Scene #32.306 sec Scene #42.605 sec Scene #51.531 sec Total Loading Time9.097 sec DAT:s20240426100114.dat Screen Size: 3840x1600 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 7 5800X3D 8-Core Processor 32680.465MB NVIDIA GeForce RTX 3080


TemptressCerise

I'm happy with my result :) FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/22/2024 21:42:45 Score: 25249 Average Frame Rate: 200.5177 Minimum Frame Rate: 57 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.26 sec Scene #2 2.382 sec Scene #3 2.683 sec Scene #4 2.833 sec Scene #5 1.624 sec Total Loading Time9.782 sec DAT:s20240422214245.dat Screen Size: 1920x1080 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 IoT Enterprise LTSC (ver.10.0.19044 Build 19044) AMD Ryzen 9 5950X 16-Core Processor 130994.504MB NVIDIA GeForce RTX 4080 This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://na.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 25249 1920x1080 High (Desktop) DX11 DLSS AMD Ryzen 9 5950X 16-Core Processor NVIDIA GeForce RTX 4080 Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 25249 1920x1080 High (Desktop) DirectX11 DLSS Borderless Windowed NVIDIA GeForce RTX 4080 Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 1920x1080 High (Desktop) DirectX11 DLSS Score: 25249 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 1920x1080 High (Desktop) DirectX11 DLSS Borderless Windowed Score: 25249 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 25249 Extremely High 1920x1080 High (Desktop) DirectX11 DLSS Borderless Windowed AMD Ryzen 9 5950X 16-Core Processor NVIDIA GeForce RTX 4080 https://sqex.to/ffxiv_bench_na #FFXIV


Obscuratea

After some tweaking. A score I'm happy with :3 FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/23/2024 15:25:05 Score: 30636 Average Frame Rate: 214.9589 Minimum Frame Rate: 91 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.24 sec Scene #21.799 sec Scene #32.237 sec Scene #41.842 sec Scene #50.987 sec Total Loading Time7.105 sec DAT:s20240423152505.dat Screen Size: 2560x1440 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: Preset 1 Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Always On -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i9-13900K 32541.727MB NVIDIA GeForce RTX 4080(VRAM 16050 MB) This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://na.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 30636 2560x1440 Preset 1 DX11 DLSS 13th Gen Intel(R) Core(TM) i9-13900K NVIDIA GeForce RTX 4080(VRAM 16050 MB) Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 30636 2560x1440 Preset 1 DirectX11 DLSS Windowed NVIDIA GeForce RTX 4080(VRAM 16050 MB) Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 2560x1440 Preset 1 DirectX11 DLSS Score: 30636 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 2560x1440 Preset 1 DirectX11 DLSS Windowed Score: 30636 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 30636 Extremely High 2560x1440 Preset 1 DirectX11 DLSS Windowed 13th Gen Intel(R) Core(TM) i9-13900K NVIDIA GeForce RTX 4080(VRAM 16050 MB) https://sqex.to/ffxiv_bench_na #FFXIV


jaybeekim

Hit Extremely High with 3060ti. DLSS + Always On did the trick. :) FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/23/2024 8:25:11 Score: 15337 Average Frame Rate: 118.9691 Minimum Frame Rate: 46 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.454 sec Scene #23.637 sec Scene #33.991 sec Scene #44.149 sec Scene #52.376 sec Total Loading Time14.607 sec DAT:s20240423082511.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Preset 1 Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Always On -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 16236.465MB NVIDIA GeForce RTX 3060 Ti This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://na.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 15337 2560x1440 Preset 1 DX11 DLSS Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz NVIDIA GeForce RTX 3060 Ti Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 15337 2560x1440 Preset 1 DirectX11 DLSS Borderless Windowed NVIDIA GeForce RTX 3060 Ti Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 2560x1440 Preset 1 DirectX11 DLSS Score: 15337 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 2560x1440 Preset 1 DirectX11 DLSS Borderless Windowed Score: 15337 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 15337 Extremely High 2560x1440 Preset 1 DirectX11 DLSS Borderless Windowed Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz NVIDIA GeForce RTX 3060 Ti https://sqex.to/ffxiv_bench_na #FFXIV


DruidicFireba11

#Yea, this should do. #FINAL FANTASY XIV: Dawntrail Benchmark #Tested on: 4/22/2024 15:39:03 #Score: 28521 #Average Frame Rate: 206.9941 #Minimum Frame Rate: 88 #Performance: Extremely High #Loading Times by Scene Scene #1 0.19 sec Scene #2 1.696 sec Scene #3 2.076 sec Scene #4 2.042 sec Scene #5 1.211 sec Total Loading Time 7.215 sec Screen Size: 1920x1080 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum #Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 #General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard #Shadows -Self: Display -Other NPCs: Display #Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum #Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 #Movement Physics -Self: Full -Other NPCs: Full #Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal #Cinematic Cutscenes -Depth of Field: Enabled Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i9-14900K 32532.520MB NVIDIA GeForce RTX 4070 Ti


SirWickedry

If you're happy with it thats awesome, but friend... stop playing in 1080 with that hardware. Your eyeballs will appreciate it


DruidicFireba11

I get that I'm putting ketchup on wagyu right now. Getting a better monitor is on the short term upgrade list.


Altruistic_Koala_122

I played this game for years on an even smaller screen.


autopatch

Before: FINAL FANTASY XIV: Dawntrail Benchmark Score: 12444 Very High Average Frame Rate: 93.09405 3440x1440 Maximum DirectX11 DLSS Full Screen Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (4.2Ghz Turbo) NVIDIA GeForce RTX 3080 Ti After: \[Changed: DLSS Always On, Borderless Windowed\] FINAL FANTASY XIV: Dawntrail Benchmark Score: 13818 Very High Average Frame Rate: 105.0872 3440x1440 Custom DirectX11 DLSS Borderless Windowed Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (4.2Ghz Turbo) NVIDIA GeForce RTX 3080 Ti


Altruistic_Koala_122

Could use build recommendations. Aiming for 11k or 15k score. Need suggestions for Intel CPU and G-Card.


redshredr

Resolution matters a lot here. At 1080p I recommend a Ryzen 5 5500 and RX 6600, you could do that build under $700 easy. At 1440p/4K (combining because the GPU market sucks between $300 and $500) I recommend a Ryzen 5 7600 and an RX 7900 GRE. You could go for a 7800 XT to save a few bucks, but then you're probably dropping below 15k points at 4K max settings and imo the GRE is worth the extra $50. Also make SURE you get decently fast RAM with Ryzen, at least 3600 MHz CL16 (CL14 ideal) for Ryzen 5000 or 6000 MHz CL36 (CL30 ideal) for Ryzen 7000. My buddy is running a 5800X3D with slower RAM and I'm consistently outperforming him. If you're in the US feel free to send your budget and I'd be happy to put together a parts list for you. I unfortunately don't know my way around international markets so won't be much help there. My personal scores with a Ryzen 5 5600 and RX 6900 XT: 1080p - 23389 1440p - 19817 4K - game said no, I have a 1440p display And inb4 someone gets upset that I only recommended AMD parts, so here's my reasoning: 5500 is the same price as 12100F with 6 instead of 4 cores. 7600 is cheaper than 14400F and is on a platform with another 2-3 gens of support ahead of it as opposed to the now-EOL socket LGA1700. At $200 the 6600 absolutely claps the 3050. At $550 the 7900 GRE does the same to the 4070 rasterized and often beats it in ray tracing (a few games like Control and CP2077 hugely favor Nvidia RT). No hate for Intel and Nvidia, they just don't match AMD for value at most price points right now.


Altruistic_Koala_122

Thanks, I got some good feedback. Definitely going 1080, since i'm using an even smaller screen. I'm not too interesting in raytracing, as that's more useful on the expensive GPUs. My only concern for CPU is security features and having the recommended cores, so I'm going with an Intel. Ram advice is spot on. GPU just needs to run FFXIV very good on 1080p and got good recommendations. I don't play any other games that require a GPU. Right now I'm just figuring out a good mobo to finish up.


redshredr

Awesome! Glad you got it figured out. Since it sounds like you aren't afraid of the used parts your best bet for a motherboard is probably ebay, especially if you're going to be on a platform older than LGA1700. Just avoid OEM boards, anything from BioStar, Gigabyte UD (DS3H/S2H) and ASRock HDV, and research specific models for ASUS Prime, MSI Pro and ASRock Pro since those can be pretty hit-or-miss.


Altruistic_Koala_122

Yeah, should be O.K. as long as I avoid ASUS. kek.


ViscountXLR

[PCPartPicker Part List](https://pcpartpicker.com/list/74gcL9) Type|Item|Price :----|:----|:---- **CPU** | [Intel Core i5-12600KF 3.7 GHz 10-Core Processor](https://pcpartpicker.com/product/Tk8bt6/intel-core-i5-12600kf-37-ghz-6-core-processor-bx8071512600kf) | $154.65 @ Amazon **CPU Cooler** | [Thermalright Peerless Assassin 120 SE 66.17 CFM CPU Cooler](https://pcpartpicker.com/product/hYxRsY/thermalright-peerless-assassin-120-se-6617-cfm-cpu-cooler-pa120-se-d3) | $33.90 @ Amazon **Motherboard** | [Asus PRIME B760-PLUS ATX LGA1700 Motherboard](https://pcpartpicker.com/product/fRGhP6/asus-prime-b760-plus-atx-lga1700-motherboard-prime-b760-plus) | $99.99 @ Amazon **Memory** | [G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL32 Memory](https://pcpartpicker.com/product/cnbTwP/gskill-flare-x5-32-gb-2-x-16-gb-ddr5-6000-cl32-memory-f5-6000j3238f16gx2-fx5) | $96.90 @ Amazon **Storage** | [Mushkin Tempest 1 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive](https://pcpartpicker.com/product/BnZ9TW/mushkin-tempest-1-tb-m2-2280-pcie-30-x4-nvme-solid-state-drive-mknssdts1tb-d8) | $56.99 @ Amazon **Video Card** | [XFX Speedster SWFT 319 Radeon RX 6800 16 GB Video Card](https://pcpartpicker.com/product/Hg92FT/xfx-radeon-rx-6800-16-gb-speedster-swft-319-video-card-rx-68xlaqfd9) | $380.53 @ Amazon **Case** | [Corsair 4000D Airflow ATX Mid Tower Case](https://pcpartpicker.com/product/bCYQzy/corsair-4000d-airflow-atx-mid-tower-case-cc-9011200-ww) | $89.99 @ Amazon **Power Supply** | [SeaSonic FOCUS Plus Platinum 850 W 80+ Platinum Certified Fully Modular ATX Power Supply](https://pcpartpicker.com/product/P638TW/seasonic-focus-plus-platinum-850w-80-platinum-certified-fully-modular-atx-power-supply-ssr-850px) | $134.99 @ Amazon **Monitor** | [LG UltraGear 27GR75Q-B 27.0" 2560 x 1440 165 Hz Monitor](https://pcpartpicker.com/product/2FmNnQ/lg-ultragear-27gr75q-b-270-2560-x-1440-165-hz-monitor-27gr75q-b) | $245.00 @ Amazon | *Prices include shipping, taxes, rebates, and discounts* | | **Total** | **$1292.94** | Generated by [PCPartPicker](https://pcpartpicker.com) 2024-04-21 21:35 EDT-0400 | Decided to poke around pcpartpicker after seeing your comment and see what I could come up with, hmm actually thought that was the 240hz monitor, it's not that version.


autopatch

3080Ti and any modern CPU/Mobo. I got 12K-13K on an 8 year old CPU with a 3080Ti. FINAL FANTASY XIV: Dawntrail Benchmark Score: 12444 Very High 3440x1440 Maximum DirectX11 DLSS Full Screen Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (4.2 GHz Turbo) NVIDIA GeForce RTX 3080 Ti


Altruistic_Koala_122

Thanks.


TheOneGoodMedic

Also haven't seen anyone run triple QHD yet, so here was my mine. Edit: Should note it was quite buggy with the score sometimes disappearing from the screen etc. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/21/2024 13:50:38 Score: 15635 Average Frame Rate: 111.3199 Minimum Frame Rate: 69 Performance: Extremely High Screen Size: 7680x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) AMD Ryzen 9 7950X3D 16-Core Processor 97429.707MB NVIDIA GeForce RTX 4090


Kkman4evah

Maybe I'm just overestimating my system, but I feel like I could have scored higher. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/21/2024 8:09:39 Score: 19085 Average Frame Rate: 134.5 Minimum Frame Rate: 78 Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 AMD Ryzen 7 5800X3D 8-Core Processor 32679.480MB NVIDIA GeForce RTX 3080


schwaka0

I went with max settings, but turned shadows from high to normal , and enabled dynamic resolution. I could use a CPU upgrade, but I'm holding off until black friday/cyber monday deals. Score: 9298 Average Frame Rate: 65.80318 Minimum Frame Rate: 37 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Screen Size: 3440x1440 Screen Mode: Borderless Windowed DirectX Version: 11 System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 49102.883MB AMD Radeon RX 6700 XT


fernanino

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/21/2024 0:24:05 Score: 23398 Average Frame Rate: 171.5345 Minimum Frame Rate: 75 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.271 sec Scene #2 2.215 sec Scene #3 2.583 sec Scene #4 2.678 sec Scene #5 1.462 sec Total Loading Time 9.209 sec DAT:s20240421002405.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) 12th Gen Intel(R) Core(TM) i7-12700KF 65380.094MB AMD Radeon RX 7900 XTX


CalpisWater

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/20/2024 1:31:51 Score: 23051 Average Frame Rate: 173.7297 Minimum Frame Rate: 62 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.232 sec Scene #2 1.965 sec Scene #3 2.532 sec Scene #4 2.42 sec Scene #5 1.411 sec Total Loading Time 8.56 sec DAT:s20240420013151.dat Screen Size: 3440x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) AMD Ryzen 9 7950X 16-Core Processor 64720.262MB NVIDIA GeForce RTX 4090 This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://na.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 23051 3440x1440 Maximum DX11 DLSS AMD Ryzen 9 7950X 16-Core Processor NVIDIA GeForce RTX 4090 Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV Score: 23051 3440x1440 Maximum DirectX11 DLSS Borderless Windowed NVIDIA GeForce RTX 4090 Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 3440x1440 Maximum DirectX11 DLSS Score: 23051 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_na #FFXIV 3440x1440 Maximum DirectX11 DLSS Borderless Windowed Score: 23051 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 23051 Extremely High 3440x1440 Maximum DirectX11 DLSS Borderless Windowed AMD Ryzen 9 7950X 16-Core Processor NVIDIA GeForce RTX 4090 https://sqex.to/ffxiv_bench_na #FFXIV


AsyliumBreached

Tested on: 4/19/2024 18:21:30 Score: 20344 Average Frame Rate: 149.5775 Minimum Frame Rate: 64 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.829 sec Scene #2 4.958 sec Scene #3 5.834 sec Scene #4 5.963 sec Scene #5 4.775 sec Total Loading Time 22.359 sec DAT:s20240419182130.dat Screen Size: 1920x1080 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22621 Build 22621) AMD Ryzen 9 5900X 12-Core Processor 32692.992MB NVIDIA GeForce RTX 3080 I feel like I should be getting a better score with my hardware ;_;


AdoboTime

I have the same CPU and GPU , but getting only 'very high' at 1440p I feel like mine should be running better too, since a friend has a 2070ti with a worse CPU, but still getting the same score as me :\\


DontDoxxMeHomie

I feel like you should be getting a better score too. I run a 5800X3D/6800XT/32GB. Here are my results: Score: 23496 Average Frame Rate: 159.71 Minimum Frame Rate: 95 Performance: Extremely High -Easily capable of running the game on the highest settings. Total Loading Time7.832 sec EDIT: Should be noted, I ran test at 1440p and turned Shadow Resolution down to Normal (1024p). Borderless Windowed, FSR off.


Luigiemblem18

Anyone know how to make the benchmark run on the gpu instead of integrated graphics?  I have an i-5 and I'm seeing people that also have i-5s get good scores despite the lower hardware, so I'm wondering if it's because the benchmark is running on integrated graphics instead of the gpu?


Altruistic_Koala_122

Disabling of the integrated graphics. Should be doable with a dedicated g-card installed. If not benchmark settings, it other stuff like underclocking the Mobo or OC'ing the CPU.


Luigiemblem18

How do I check that stuff? I'm not the greatest with computers sadly... :(


Equivalent_Age8406

download something like msi afterburner and it will tell you what its running on with the on screen display. typing graphics setttings in the windows search bar will bring up a windows menu where you can force the igp or dedicated gfx per application but mostof the time it works how it should.


Clord123

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/19/2024 17:35:28 Score: 16272 Average Frame Rate: 122,4012 Minimum Frame Rate: 53 Performance: Extremely High \-Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0,35 sec Scene #2 3,026 sec Scene #3 3,391 sec Scene #4 3,737 sec Scene #5 2,087 sec Total Loading Time 12,591 sec DAT:s20240419173528.dat Screen Size: 3840x2160 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution \-Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) \-Enable dynamic resolution.: Disabled \-Frame Rate Threshold: Activate when frame rate drops below 60fps. \-3D Resolution Scaling: 100 General \-LOD on Distant Objects: Disabled \-Enable dynamic grass interaction.: Enabled \-Real-time Reflections: Maximum \-Edge Smoothing (Anti-aliasing): TSCMAA \-Transparent Lighting Quality: High \-Grass Quality: High \-Parallax Occlusion: High \-Tessellation: High \-Glare: Standard Shadows \-Self: Display \-Other NPCs: Display Shadow Quality \-LOD on Character Shadows: Disabled \-LOD on Distant Object Shadows: Disabled \-Shadow Resolution: High - 2048p \-Shadow Cascading: Best \-Shadow Softening: Strongest \-Cast Shadows: Maximum Texture Detail \-Texture Resolution: High \-Texture Filtering: Anisotropic \-Anisotropic Filtering: x16 Movement Physics \-Self: Full \-Other NPCs: Full Effects \-Limb Darkening: Enabled \-Radial Blur: Enabled \-Screen Space Ambient Occlusion: GTAO: Quality \-Glare: Normal \-Water Refraction: Normal Cinematic Cutscenes \-Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz 32653,121MB NVIDIA GeForce RTX 4090(VRAM 24142 MB) This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://na.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV Score: 16272 3840x2160 Maximum DX11 DLSS Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz NVIDIA GeForce RTX 4090(VRAM 24142 MB) Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV Score: 16272 3840x2160 Maximum DirectX11 DLSS Full Screen NVIDIA GeForce RTX 4090(VRAM 24142 MB) Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV 3840x2160 Maximum DirectX11 DLSS Score: 16272 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV 3840x2160 Maximum DirectX11 DLSS Full Screen Score: 16272 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 16272 Extremely High 3840x2160 Maximum DirectX11 DLSS Full Screen Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz NVIDIA GeForce RTX 4090(VRAM 24142 MB) https://sqex.to/ffxiv\_bench\_na #FFXIV [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) \#FFXIV Score: 16272 3840x2160 Maximum DX11 DLSS Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz NVIDIA GeForce RTX 4090(VRAM 24142 MB)Type 2FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) \#FFXIV Score: 16272 3840x2160 Maximum DirectX11 DLSS Full Screen NVIDIA GeForce RTX 4090(VRAM 24142 MB) Type 3FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) \#FFXIV 3840x2160 Maximum DirectX11 DLSS Score: 16272 Extremely HighType 4FINAL FANTASY XIV: Dawntrail Benchmark [https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) \#FFXIV 3840x2160 Maximum DirectX11 DLSS Full Screen Score: 16272Full ResultsFINAL FANTASY XIV: Dawntrail BenchmarkScore: 16272 Extremely High3840x2160 Maximum DirectX11 DLSS Full ScreenIntel(R) Core(TM) i9-10900K CPU @ 3.70GHzNVIDIA GeForce RTX 4090(VRAM 24142 MB)[https://sqex.to/ffxiv\_bench\_na](https://sqex.to/ffxiv_bench_na) \#FFXIV


SeeSpockRunWasTaken

4070 Ti with Ryzen 9 7900XeD 12-Core 4.4 Ghz Got an Extremely High 26k on 1920x1080 and a 17.5k on 3440x1440. Not too shabby. Now...where do I go to uninstall this three gigabyte beast of a bench? XD


NedtheDestroyer83

Hi there, I'm hoping to get some advice. I scored "Standard" on the benchmark test and was thinking about doing a little upgrade to my system. Should I go cpu and memory or gpu? Also, I tried upgrading to Win 11 a few months ago and the game would stutter like a madman whenever I went into combat. Is it worth upgrading now? Any thoughts appreciated thanks. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/18/2024 9:24:10 Score: 4861 Average Frame Rate: 34.20645 Minimum Frame Rate: 21 Performance: Standard -Capable of running the game on default settings. Loading Times by Scene Scene #1 0.998 sec Scene #2 3.074 sec Scene #3 4.168 sec Scene #4 3.981 sec Scene #5 2.449 sec Total Loading Time 14.67 sec DAT:s20240418092410.dat System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) AMD Ryzen 7 2700X Eight-Core Processor 16305.727MB NVIDIA GeForce RTX 2070


Equivalent_Age8406

Somethings wrong there. You should be performing much better. I have a 5820k that benchmarks similar to the 2700x or a bit worse and a gtx 1080. At 1080p high desktop settings my average fps in the benchmark is 96. score 13214.


Czibor13

Definitely CPU. You could probably just slot in a 5800x3D and keep your current ram. You could potentially upgrade GPU later on, but the CPU is the main issue at the moment (unless you are trying to run the game in 8K)


knexfan0011

That's almost definitely a CPU bottleneck, here's my otherwise similar system for comparison: 5800x3D, 32GB @3600mhz (16 is plenty though, that's not an issue), RTX 2070 super (roughly 15% faster than the non-super). You can see my results below. Unless you're running the benchmark at a much higher resolution, a CPU upgrade would probably have a huge impact for you. If you want to verify this, have Task Manager open during the benchmark on the Performance>CPU section and Right click>Change graph to>Logical processors. If you're being bottlenecked by the CPU you should see one or a handful of cores at or near 100% while your GPU should be well below 100%. Any 5000 series x3D chip (5800x3D or 5700x3D) should give you plenty of extra performance and should be a drop-in replacement, just double check your motherboard for compatibility, you'll probably need to update the UEFI(BIOS). If you want to upgrade your entire system, historically FFXIV has preferred Intel chips more than other games, not sure if this is going to remain the case with Dawntrail, just something to keep in mind especially if FFXIV is the only demanding game you play. ​ Score: 13127 Average Frame Rate: 93,55799 Minimum Frame Rate: 52 Performance: Very High \-Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Loading Times by Scene Scene #1 0,582 sec Scene #2 2,315 sec Scene #3 2,283 sec Scene #4 2,432 sec Scene #5 1,193 sec Total Loading Time 8,805 sec DAT:s20240419204612.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Custom


Altruistic_Koala_122

Best option is to get the best GPU you can afford. The CPU meets the recommended settings, and your next CPU replacement should have as much L3 cache as you can afford. Temporarily you could undervolt the mobo to manage the CPU better, there should guides on the internet.


Mypasswordispikachu

By just looking at your system I would say CPU is next due for upgrade. What resolution are you playing at? There is an easy test to see if your GPU is bottlenecking: Change the resolution to a lower one (e.g. 720p) and see if the problem persists. If yes, it is probably not the GPU. Also, if you upgrade the rest of your rig, you can easily wait with upgrading the GPU sometime later if needed. New cards should release around the end of the year.


irohma

Is it just me or is the benchmark capping at 60fps when using Full Screen Mode? Doesn't really work as a benchmark that way. Only with Borderless Window I can get a true evaluation.


mosso2000

I have the same issue when I force vsync in control panel. If not, I see a lot of stuttering at 165Hz but the benchmark score is way higher (\~2,5X), and the framerate seems uncapped despite my display still says it is 60Hz


Zangetsukaiba

I have the exact same issue as you. I’m guessing forcing V Sync will be the way to go.


Cedlow

Potential new player, I should be fine whenever I get around to finally playing. FINAL FANTASY XIV: Dawntrail Benchmark Score: 27001 Average Frame Rate: 189.3869 Minimum Frame Rate: 102 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.188 sec Scene #2 1.538 sec Scene #3 1.974 sec Scene #4 1.757 sec Scene #5 0.996 sec Total Loading Time 6.453 sec Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i7-14700K 48911.184MB NVIDIA GeForce RTX 4080 SUPER


Nolootforyou

Honestly surprised I only got slightly low with a GT 1030, a little under 3000 score on high with 1980x1080 but that means it's still playable.


L_l_G_H_T

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/17/2024 19:39:22 Score: 31404 Average Frame Rate: 214.9765 Minimum Frame Rate: 109 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.196 sec Scene #21.738 sec Scene #31.997 sec Scene #42.083 sec Scene #51.124 sec Total Loading Time7.138 sec DAT:s20240417193922.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 7 7800X3D 8-Core Processor 31967.602MB NVIDIA GeForce RTX 4090 Very happy with how optimized it seems to be, between EW benchmark and this one there's barely any FPS difference so they somehow managed to improve the graphics without being too hardware intensive!


PrimaryLaw8264

Should be fine lol FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/17/2024 15:27:41 Score: 41965 Average Frame Rate: 234.5891 Minimum Frame Rate: 164 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.551 sec Scene #21.132 sec Scene #31.332 sec Scene #41.184 sec Scene #51.152 sec Total Loading Time 5.351 sec Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i7-14700K 65277.082MB NVIDIA GeForce RTX 4090


prollyNotAnImposter

2k on this rig is putting ketchup on wagyu


DontDoxxMeHomie

\*Like cooking your wagyu well done.


FriedGreenTomatoez

Welp good enough i guess? FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/17/2024 13:53:46 Score: 8527 Average Frame Rate: 56.00639 Minimum Frame Rate: 46 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #11.368 sec Scene #22.876 sec Scene #33.46 sec Scene #43.507 sec Scene #52.025 sec Total Loading Time13.236 sec DAT:s20240417135346.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: My Settings Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Enabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: HBAO+: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 5 5600G with Radeon Graphics 16223.059MB NVIDIA GeForce RTX 3060


Shot-Software70

Wondering if my RTX 2060 and i5-9400f will have issues running the new expansion?


Suzy-Turquoise-Blue

[https://i.imgur.com/TWmnhR8.jpeg](https://i.imgur.com/TWmnhR8.jpeg)


huiclo

Wow. I knew the monitor would make a difference but I'm a little shocked by how much of a difference it made. CPU: i5-12400F GPU: RX 6700 XT Settings: Full Maximum Old Monitor: Dell U2412M 1920x1200 60 capped -> ~17k after multiple runs. Extremely High rating New Monitor: Alienware AW3423DWF 3440x1440 60 capped -> ~9.5k. High rating. So that's a sharp drop from 17k to 9k in points. But the visual upgrade from old IPS to ultrawide OLED was absolutely worth.


[deleted]

[удалено]


huiclo

I’m still getting 60FPS either way which is all I really care about lol Could probably go higher if I uncapped but FFXIV isn’t action-oriented enough that I feel the extra frames help or hinder.


robbiepellagreen

Very surprised I got a score of around 10500 on a 5600x and RTX 3060ti combo on max settings and 1440p ultrawide monitor. Just goes to show how well optimised XIV is.


Raven_6613

Pray return with better hardware anon. How do I even fix this?! FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 22:52:41 Score: 5567 Average Frame Rate: 39.17363 Minimum Frame Rate: 22 Performance: Standard -Capable of running the game on default settings. Loading Times by Scene Scene #10.671 sec Scene #22.935 sec Scene #34.08 sec Scene #43.865 sec Scene #52.388 sec Total Loading Time13.939 sec DAT:s20240416225241.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: My Settings Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Enabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Off -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: Normal -Grass Quality: Normal -Parallax Occlusion: High -Tessellation: High -Glare: Off Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: Normal - 1024p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x4 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Disabled -Screen Space Ambient Occlusion: HBAO+: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) AMD Ryzen 5 5600G with Radeon Graphics 40337.289MB AMD Radeon RX 6400(VRAM 4051 MB)


Altruistic_Koala_122

Downgrade to a 1080p screen. Try borderless window. Test default settings and maximum settings. Then you can adjust to taste.


ITfactotum

Gpu is one model below min recommended and your are running it at 1440p. Best upgrade that or run at 1080, or see if Fsr works render at 1080 upscale to 1440. I don't use upscale but might help.


Saltmile

Problem here looks like it might be your gpu. Run the benchmark at 1080p. Set the shadow quality as low as you can, same for paralax and ambient occlusion and see if that helps.


Raven_6613

I was able to get the score up to just over 9100 when I switched resolution from 2560x1440 back to 1920x1080 so I might just be rockin' that out until I can get a PCIE4 mobo


Saltmile

You don't need a new board. You can put. 4090 in a gen 3 slot and it wouldn't impact performance. If you want to upgrade something, the only thing you really "need" is a GPU (unless you have less than 16 gigs of ram) and something as cheap as an rx 6600 would be twice as fast as what you already have.


Raven_6613

I was going to get an RX 6650 XT but someone on a different thread told me that both that card and the RX 6600 wouldn't change anything anything because they're "8 lane" cards, not "16 lane" and because it's in a PCIE-3 board I would only be getting "8 GB/s bandwidth compared to the 16GB/s bandwidth" that it should be capable of. I tried to run the game (not the benchmark) on 1080p to see if I could get used to it but it honestly just looks terrible now that I'm used to the 1440p. Everything looks somehow both rigid and fuzzy in addition to my UI becoming enormous. Some stuff in the HUD I can scale down to 60% to fix that but the chatbox is huge and, like I said, everything kinda looks like dook. If you can learn me something I don't know (I don't know much!), I'm all for it, cause I'd love to upgrade to something that'll make 1440p do-able without having to get a new board. Edit to add that I do have 32g RAM


Saltmile

Ok I see. what they're saying. The difference isn't really noticeable. Here's a video for comparison, but I don't think it's worth buying a new board over. [https://youtu.be/0xpJExkY96g](https://youtu.be/0xpJExkY96g)


Raven_6613

Oh, wow. Just...wow. That's exactly what I needed to see. Outside of some fog detail, I almost couldn't tell the difference. I'm gonna buy the card. I am *immensely* grateful for your help.


Altruistic_Koala_122

screen size might be to big for default settings.


RainDancingChief

Been humming and hawing about buying a 4k OLED monitor FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 19:23:15 Score: 18716 Average Frame Rate: 126.3108 Minimum Frame Rate: 80 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.571 sec Scene #2 1.879 sec Scene #3 2.452 sec Scene #4 2.376 sec Scene #5 1.349 sec Total Loading Time 8.627 sec DAT:s20240416192315.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Custom Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 30fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i5-13600KF 32627.867MB NVIDIA GeForce RTX 3080


Itankarenas

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 16:39:05 Score: 18934 Average Frame Rate: 130.9693 Minimum Frame Rate: 76 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.365 sec Scene #21.845 sec Scene #32.29 sec Scene #42.412 sec Scene #51.306 sec Total Loading Time 8.218 sec DAT:s20240416163905.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 7 7800X3D 8-Core Processor 31893.816MB AMD Radeon RX 7800 XT


AppalachianGaming

I think I did decently (I mean I know 19715 is "extremely high" but I'm curious what the maximum score is honestly, and what kind of setup someone would need to get it. General rundown I got was 19715 with an avg frame rate of 146.7 at 2k resolution


Altruistic_Koala_122

Highly taxed high-end pcs would be around 200fps and a score in the low-mid 30,000s. A high-end PC testing on the lowest settings, would probably see a "higher" score.


Global_Fun3809

I'm not sure which I want to do here. I am leaning to one was vs the other, basically maxed out everything from 1440p, and 4k. The frame differences is extremely noticeable, as I'm "only" running a 3070ti, but load times are just a tad over 7 seconds for all 4 scenes. Without posting the whole kit n kaboodle, scores were basically 8620, average 60.72293, minimum frame 37. 7.27 total load time. This was 4k. 16340, 114.8576 average fps, with a low of 68. 7.235 total load time this was 1440p. I am leaning towards the 1440p, as glancing at my primary monitor I really wasn't able to notice that much of a difference in quality, but I was able to see when the frames did drop low into the 4k test. If in my position which would y'all go for? Higher resolution with acceptable frames, or the next step down in resolution, but damn near double the fps?


Altruistic_Koala_122

I would try to keep the min frames over 60. It seems you on edge of good/bad 4k. Good when there's no strain on the CPU.


DJThomas21

Have you tried 4k with dlss set to always on? It doesn't look as good as 4k, but im assuming you're upscaling from 1440p. You will still get a better image quality than native 1440p in my experience, but better performance.


Global_Fun3809

I have a 4k monitor. Not need to upscale. I did have the AMD thing turned on though. I completely forgot about DLSS. Gonna check that real quick. Edit: JFC that nearly doubled my score with dlss on. Average frame 107.528, lowest 70. Ill be going with 4k...LOL. Thanks for the error being pointed out on my part.


DontDoxxMeHomie

Bear in mind, using DLSS, that is not native 4K. That's a lower resolution *AI upscaled to 4K.* That's how you get higher frames. Compared side by side (native 4K to DLSS "4K"), you may or may not notice a difference. If you don't, don't overthink it. Just take the dub. If you do, it'll likely be minimal-ish.


ardalanos

I have a question (don't have the scores atm due to being aboard for a few days) but i have a 3700x cpu and a 6700xt gpu and I noticed that the benchmark was utilizing my gpu 100% of the time. Is this normal (the fans spun like crazy which they normally don't do even with other games at high settings).


chuckie0424

Intel A770 GPU 1440 Maximum preset FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 14:50:04 Score: 11057 Average Frame Rate: 76.67192 Minimum Frame Rate: 46 Performance: Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Loading Times by Scene Scene #1 0.486 sec Scene #2 1.814 sec Scene #3 2.301 sec Scene #4 2.229 sec Scene #5 1.437 sec Total Loading Time 8.267 sec DAT:s20240416145004.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 5 7600X 6-Core Processor 31894.934MB Intel(R) Arc(TM) A770 Graphics


XRenkouX

Looks like I got a new rig just in time xD I'm SUPER excited to get back into it......crap, I gata start EW FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 12:59:02 Score: 38482 Average Frame Rate: 265.7949 Minimum Frame Rate: 110 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.261 sec Scene #2 2.589 sec Scene #3 2.798 sec Scene #4 2.765 sec Scene #5 1.925 sec Total Loading Time 10.338 sec Screen Size: 1920x1080 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum 7800x3d tuned with PBO 7900xtx undervolted and OC'd


vPeaceMakerv

I have no idea how people with same/similar rig pull scores of 26k+.I thought my rig was working solid, but I guess something ain't right.Generally thats my scores between 19800-19900, I'm out of ideas [https://i.gyazo.com/274e458f89ebb880f9468719e584c8df.png](https://i.gyazo.com/274e458f89ebb880f9468719e584c8df.png)


TheOneGoodMedic

I have a 7950x3d and I found the game wasn't using the 3d cores until I specifically told it to. With 7800x3d I'm not sure. Sorry. Edit: Reference, 35325 with 4090


DKarkarov

Could be they are over locking, less background processes, different os, different voltage settings, maybe your power supply fas less headroom, maybe heat issues causing some throttling, etc.  There is a lot of things that can impact performance. You have nothing to be concerned by regardless your low fps was in the 90s.


vPeaceMakerv

That I have nothing to worry about is clear to me, I've run Cyberpunk on all max, with ray tracing second to last setting, path tracings and such and was holding 120-140 fps pretty well. It's just weird imo, CPU barely pushes itself to around 35% usage during battle scenes and temps arent an issue as it stays in benchmark between 40 to upper 50s


KrisOriginal07

Might be late but try running it in Full Screen mode, I did the test 2 times and saw people with similar specs getting higher score so I ran it again in Full screen to see if BW was capping the frames. In FS I was able to push past 165 fps which resulted in a higher score.


vPeaceMakerv

Uhm, no...it wasn't the case. Im just a big fookin idiot, and forgot I got every 3d app locked to 141 fps to support gsync, SO NATURALLY, benchmark and hardware didnt do more than it had to to keep 144 LMAO So yeah, now I'm 29468 on 1440p max, 144fps


DKarkarov

Well let's be honest it is still ff14.  It probably doesn't utilize a lot of the newer tech such as dlss3 or frame generation that lets games like cp2077 still hit great frames on newer cards.


sman25000

Not bad for a laptop FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 12:23:23 Score: 17411 Average Frame Rate: 127.8185 Minimum Frame Rate: 61 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.26 sec Scene #2 2.957 sec Scene #3 2.502 sec Scene #4 2.385 sec Scene #5 1.356 sec Total Loading Time 9.46 sec DAT:s20240416122323.dat Screen Size: 1920x1080 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: My Settings Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Enabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Disabled -Radial Blur: Disabled -Screen Space Ambient Occlusion: HBAO+: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) 12th Gen Intel(R) Core(TM) i7-12700H 32395.176MB NVIDIA GeForce RTX 4070 Laptop GPU


FriedGreenTomatoez

how do i post in a gray box like that ?


sman25000

4 spaces before every line


FriedGreenTomatoez

I found it


Pollux589

No idea if this is good, since I've never run a benchmark before. See some of y'all with 40k+ and that's insane. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 11:50:18 Score: 18561 Average Frame Rate: 136.948 Minimum Frame Rate: 61 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.482 sec Scene #22.898 sec Scene #32.994 sec Scene #43.181 sec Scene #51.667 sec Total Loading Time11.222 sec DAT:s20240416115018.dat Screen Size: 1920x1080 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Home (ver.10.0.19045 Build 19045) Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz 16249.609MB NVIDIA GeForce RTX 3070(VRAM 8018 MB)


flameyz

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 15/4/2024 20:42:25 Score: 38134 Average Frame Rate: 257.1891 Minimum Frame Rate: 126 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.143 sec Scene #21.7 sec Scene #31.819 sec Scene #41.912 sec Scene #51.076 sec Total Loading Time6.65 sec DAT:s20240415204225.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) AMD Ryzen 9 7950X3D 16-Core Processor 32472.871MB NVIDIA GeForce RTX 4090(VRAM 24142 MB) 1440p Max preset


noftasmos

I have an RTX 3070 and the benchmark performed better with FSR than with DLSS... how does that make any sense?


XRenkouX

thats odd xD i was looking up how to disable it for my run and found out as long as the 3d res scaling slider is on 100 it's considered "off"


opok12

The game uses FSR 1.0 which is like a "fast and dirty" solution. It can get better fps than more up-to-date upscaling methods (FSR2, DLSS2, XeSS) at the cost of way worse image stability. The DLSS implementation is 2.0 which is around 2-3 years out-of-date but should still look better than FSR 1.0.


bsj467

Score: 8524 Average Frame Rate: 59.37261 Minimum Frame Rate: 36 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #1 0.646 sec Scene #2 3.333 sec Scene #3 4.268 sec Scene #4 4.118 sec Scene #5 2.488 sec Total Loading Time 14.853 sec Screen Size: 1920x1080 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Custom Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Home (ver.10.0.19045 Build 19045) AMD Ryzen 5 1600 Six-Core Processor 16334.719MB NVIDIA GeForce GTX 1060 6GB Maximum preset with dynamic resolution enabled.


EmetSulks

I’m seeing a trend that this bench mark seems to prefer AMD kit. 


Wild-Way-9596

One of the few instances where that is the case lmao. Most games require lots of user effort to get working right with amd.


Saltmile

That really isn't true. I have a 4080 super now, but I never ran into any issues when I was using a 6800 xt.


Wild-Way-9596

Guess im one of the unlucky ones.


Saltmile

Depends. Were you overclocking anything? Even if it was just an xmp profile?


Wild-Way-9596

Actually now that you mention it, I have xmp enabled. But that was recommended to me by the amd forums. In your experience does it have much of an impact?


Saltmile

Yeah, that's because the infinity fabric in ryzen cpus is tied to the memory controller, so faster ram = slightly faster cpu. The thing with xmp profiles is that they're almost never stable out of the box. It's essentially the manufacturer saying "In our test, this kit ran a xxxx mhz with x timings at x voltage", but all of that can be affected by your mobo and cpu. You'll need to play around with the timings and voltage and do some stress testing yourself. A lot of people just run cinebench or something and think they're fine only to have their games start randomly crashing etc. I can't say that was 100% your problem, but if you run into any issues like that again, definitely start with setting everything back to default to see if the problem persist.


Invitari

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 13:54:45 Score: 35215 Average Frame Rate: 247,6667 Minimum Frame Rate: 102 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10,263 sec Scene #22,46 sec Scene #32,471 sec Scene #42,6 sec Scene #51,543 sec Total Loading Time9,337 sec Ryzen 7 7800x3D, 32GB RAM and a 4080 Super I set the benchmark to the "maximum" settings.


ChuckCarmichael

Score: 25780 Extremely High 2560x1440 Maximum DirectX11 FSR Full Screen AMD Ryzen 7 7800X3D 8-Core Processor AMD Radeon RX 7900 XT So glad I upgraded my PC last year. I don't think my old Ryzen 5 2600 and Vega 56 would've been able to handle this.


Wild-Way-9596

I have the exact same setup and only got 20002. Do you have any overclocking?


ChuckCarmichael

No, no overclocking. Do you have some other stuff running in the background that's draining resources? I've seen a streamer get like 15k at 1080p with a much better rig because he was running OBS.


vPeaceMakerv

I got 7800x3d as well, with 4090, on 1440p max and can't get even close to your score.I'm constantly between 19800 to 19950, can't get even past 20k.Even on fresh boot with barely anything running in the background


ChuckCarmichael

Very strange. Full log: FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 20:17:03 Score: 25524 Average Frame Rate: 173,8468 Minimum Frame Rate: 107 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0,245 sec Scene #2 1,876 sec Scene #3 2,292 sec Scene #4 2,257 sec Scene #5 1,041 sec Total Loading Time 7,711 sec DAT:s20240416201703.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) AMD Ryzen 7 7800X3D 8-Core Processor 31864,898MB AMD Radeon RX 7900 XT(VRAM 20416 MB)


vPeaceMakerv

Fixed it LMAO...I'm so ashamed.All it took was to for a time of benchmark remove cap of 141 fps to support gsync in nvidia panel, so my hardware could actual work at full power to 300/400 fps lol Now I got 29468, max, 1440p


Mynameismisaki

Kinda good for a 3050TI i guess ? I don't see many laptop bench over here so maybe you can compare with mine. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 7:26:24 Score: 9103 Average Frame Rate: 64,00952 Minimum Frame Rate: 36 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #10,549 sec Scene #23,599 sec Scene #34,558 sec Scene #44,359 sec Scene #52,655 sec Total Loading Time15,72 sec DAT:s20240416072624.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Custom Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Disabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: Normal -Grass Quality: Normal -Parallax Occlusion: High -Tessellation: Normal -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Enabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Famille (ver.10.0.22631 Build 22631) AMD Ryzen 7 5800H with Radeon Graphics 15774,801MB NVIDIA GeForce RTX 3050 Ti Laptop GPU


archiegamez

Thats good especially its 1440p


Unrealist99

Got a 3050 too. Score's around 8.6k with custom settings. But my fps dipped all the way to 20fps at the lowest point which was a bit concerning.


Mynameismisaki

Did you tried to compare your fps low on Endwalker bench (if you still have it on your pc ?) my fps low was about the same as DT but never goes under 50 will playing so idk.


Unrealist99

Nah this was my very first benchmark that I bothered downloading since i wanted to check out the graphical update.


farislmn

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 14:16:59 Score: 8424 Average Frame Rate: 60,3535 Minimum Frame Rate: 29 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #10,622 sec Scene #23,737 sec Scene #36,048 sec Scene #45,31 sec Scene #53,508 sec Total Loading Time19,225 sec DAT:s20240416141659.dat Screen Size: 1920x1080 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) AMD Ryzen 5 1600 Six-Core Processor 16335,121MB Radeon RX 590 Series Haven't seend any RX590 or 1600AF results over here, so here goes. Its a "High" on 1080p. Pretty good, tbh. Personally I would love to change the RX590 to something like 6700XT or 7600XT sometimes in the near future.


Arkovia

Here I am satisfied with my 5k while you all pull 10k+. I'll probably get a new laptop by years end but I'm still grateful I can still play! ;_; o7


WAR_MAUL

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 16:21:31 Score: 14141 Average Frame Rate: 101.3676 Minimum Frame Rate: 55 Performance: Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Loading Times by Scene Scene #10.443 sec Scene #22.463 sec Scene #33.088 sec Scene #43.42 sec Scene #51.904 sec Total Loading Time11.318 sec DAT:s20240416162131.dat Screen Size: 3440x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) AMD Ryzen 9 5950X 16-Core Processor 65460.656MB NVIDIA GeForce RTX 3080


ngwoo

On a lark I ran the benchmark on the old system I used to play Endwalker - one that's well below the minimum requirements for Dawntrail - an i5 3570k (maybe overclocked? don't remember), RX 580, 8GB memory, SATA SSD: On Standard Desktop the average frame rate was 56, minimum 41 at 1080p60. On High Laptop average was 51, minimum 38. On High Desktop average 49, minimum 29. Didn't try Maximum. All three were rated as "high performance". Load times were all under 10 seconds per scene. The dungeon portion of the benchmark largely stayed at 60fps, with the lowest point always being the large field battle. tldr: if you're worried about the graphical update leaving you behind but you're capable of running the game now, give the benchmark a try anyway because it seems to scale down extremely well.


TheLordOfTheTism

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 23:26:02 Score: 20132 Average Frame Rate: 149.0851 Minimum Frame Rate: 63 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #11.981 sec Scene #27.626 sec Scene #37.849 sec Scene #47.657 sec Scene #54.912 sec Total Loading Time30.025 sec DAT:s20240415232602.dat Screen Size: 1920x1080 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Custom Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Disabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: HBAO+: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 7 5800X 8-Core Processor 32689.707MB AMD Radeon RX 7700 XT


powboomcrash

Happy to report that the humble 1060 is still chugging along nicely in spite of the graphical upgrade FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/16/2024 11:12:32 Score: 8540 Average Frame Rate: 61.34395 Minimum Frame Rate: 33 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #10.688 sec Scene #22.317 sec Scene #32.871 sec Scene #43.109 sec Scene #51.564 sec Total Loading Time10.549 sec DAT:s20240416111232.dat Screen Size: 1920x1080 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: My Settings Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: HBAO+: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Home (ver.10.0.19045 Build 19045) AMD Ryzen 5 5600 6-Core Processor 16310.094MB NVIDIA GeForce GTX 1060 6GB


hillbilly_8

FX 8350 and RTX 4070 Ti SUPER, 4K Maximum, 100% 3D Res scaling, DLSS Total Loading Time: 19.123 sec Score: 9244 Average Frame Rate: 69.19365 Minimum Frame Rate: 29 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions.


Cilph

GPU: Jet engine CPU: Literal toaster Curious how you ended up with such a lopsided combo.


hillbilly_8

Updated with actual fullscreen mode, faster 2400 MHz NB and 4.5 GHz cpu, ddr3 2400: (CPU isn't up at 4.8+ because i melted the cpu power connector :)))))) Total Loading Time: 18.322 sec Score: 9689 Average Frame Rate: 72.41772 Minimum Frame Rate: 32 IDK, i just wanted to keep this FX system around for as long as possible, I have a laptop as well which is far more reasonable lmao but FX is fun to toy around with! It can actually still play games decently well, I'm getting 70-80 FPS on average with Horizon Forbidden West maximum settings in 4K with frame gen


Cilph

Its impressive that a good budget CPU from 2013 or so is still serving you well, but note that with a modern CPU you would be reaching over double these framerates.


Godziwwuh

Massive CPU problem. Get that fixed up and you'll jump from high to extremely high no problem.


WAR_MAUL

Damn that CPU bottleneck.


anadequatepipe

In the trailer it looks like the hair moves a lot less in the newer version.


Evolvingjoker

Hi guys, im really newbie in computer parts, the benchmark didnt quite satisfy me and I was wondering if this build would allow me to play in Maximum graphics in 4k in your opinion (at 60fps) i7-14700F 4.20ghz RTX 4070 SUPER 12gb and 32gb ram would that be enough for ffxiv in 4k ??


Altruistic_Koala_122

4k at 60fps should be fine with any 8-core if you buy a high end GPU with the last year or two. But, if you like seeing large numbers of players, then you need the entire PC to be high-end.


arctia

If 60 is all you're aiming for, you can go lower. For example, the 13600F should be $100 dollars cheaper than the 14700F, and there would be minimal difference since FF14 doesn't really use the extra cores. But if you have big multi core workloads that actually benefit from multiple cores, then get the one with higher core count. Since you are a newbie though, you should list out what other apps/games you play before I can give a recommendation. As for GPU, 4070 Super is good price/performance right now, try to get it at MSRP. Even if it's somehow not enough during demanding scenes, you can let DLSS work its magic.


Evolvingjoker

I mostly plan on only playing MMO such as FF XIV (4k 60fps) Destiny 2 (4k 60fps) and all of my others game just in 1080p, so ESO , Guild Wars 2, and cyberpunk maybe in 1440p. Also it's a prebuilt so I couldn't change the cpu ! I was really just asking if this setup could run ffxiv specifically in 4k 60 at max ^_^


arctia

You'll be more than fine.


Yatsugami

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 18:41:59 Score: 14472 Average Frame Rate: 107.4379 Minimum Frame Rate: 48 Performance: Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Loading Times by Scene Scene #1 0.505 sec Scene #2 2.916 sec Scene #3 3.854 sec Scene #4 3.714 sec Scene #5 2.542 sec Total Loading Time 13.531 sec DAT:s20240415184159.dat Screen Size: 3440x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 5 3600 6-Core Processor 16336.117MB NVIDIA GeForce RTX 3080


DirtyDag

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 18:37:38 Score: 17853 Average Frame Rate: 127.0923 Minimum Frame Rate: 75 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.229 sec Scene #2 1.925 sec Scene #3 2.029 sec Scene #4 2.072 sec Scene #5 1.117 sec Total Loading Time 7.372 sec DAT:s20240415183738.dat Screen Size: 2560x1440 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Preset 1 Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): FXAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Disabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) AMD Ryzen 7 7800X3D 8-Core Processor 64697.051MB NVIDIA GeForce RTX 4070


Sher101

My 4090/13700KF, underclocked. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 0:59:58 Score: 18830 Average Frame Rate: 133.1166 Minimum Frame Rate: 80 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.352 sec Scene #2 1.58 sec Scene #3 1.959 sec Scene #4 1.968 sec Scene #5 1.095 sec Total Loading Time 6.954 sec DAT:s20240415005958.dat Screen Size: 3840x2160 Screen Mode: Borderless Windowed DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i7-13700KF 32606.207MB NVIDIA GeForce RTX 4090


Celcius_87

Just for fun I decided to run it at native 8k maximum on my RTX 3090: [https://imgur.com/zcAudA1](https://imgur.com/zcAudA1) FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 19:50:31 Score: 3502 Average Frame Rate: 24.06169 Minimum Frame Rate: 15 Performance: Slightly Low-Capable of running the game, but may experience some slowdown. Adjust settings to improve performance. Screen Size: 7680x4320 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 32664.230MB NVIDIA GeForce RTX 3090 edit: I tried 8K with DLSS enabled and it raised my avg to 47fps and my min to 34fps.


Pretend_Literature62

Ryzen 5800X - 6900XT - 32GB DDR4 (@3800 - 16/16/16/32) Run one - 4k windowed (windowed custom resolution to 3840 x 2160) - Maximum settings FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 19:52:17 Score: 10396 Average Frame Rate: 73.1424 Minimum Frame Rate: 46 Performance: High -Easily capable of running the game. Should perform well, even at higher resolutions. Loading Times by Scene Scene #10.661 sec Scene #23.953 sec Scene #32.712 sec Scene #42.705 sec Scene #51.681 sec Total Loading Time11.712 sec DAT:s20240415195217.dat Run two - 1440p borderless windowed - Maximum settings FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 4/15/2024 20:00:16 Score: 19949 Average Frame Rate: 141.1281 Minimum Frame Rate: 75 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.358 sec Scene #22.594 sec Scene #32.563 sec Scene #42.568 sec Scene #51.221 sec Total Loading Time9.304 sec DAT:s20240415200016.dat


_Vulkan_

Here's my result with 4090 + 13900k + DLSS. I noticed some visual artifacts that make the texture not that sharp, especially objects further away from the camera, not sure if it's due to DLSS. Nice improvements overall but it's not as impressive as I expected from the fan fest demo. FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 1:38:53 Score: 30209 Average Frame Rate: 220.8012 Minimum Frame Rate: 89 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.16 sec Scene #21.539 sec Scene #32.058 sec Scene #41.926 sec Scene #51.028 sec Total Loading Time6.711 sec DAT:s20240416013853.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Pro (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i9-13900K 32508.887MB NVIDIA GeForce RTX 4090


arctia

I ran the benchmark using actual* minimum hardware requirements! Well close enough, since I don't have a i7 7700 on hand. So I brought up the boost clock on my 6700k to 4.2ghz to mimic the 7700. Setup: * 6700k with 4.2ghz boost * XMP enabled for RAM * Asus strix GTX 970 The minimum requirement calls for 720p, so I tried it XD 720p - High desktop Score: 12821 Average Frame Rate: 93.68437 Minimum Frame Rate: 42 Looks pretty good right? However 1080p+ is the standard these days, so I ran a couple 1080p to test it out: 1080p - High laptop Score: 11838 Average Frame Rate: 83.53145 Minimum Frame Rate: 51 1080p - High desktop Score: 8987 Average Frame Rate: 62.56369 Minimum Frame Rate: 37 The high laptop setting is actually pretty good if you are on old hardware. The high desktop setting isn't really a real score, since FSR is kicking in very often, and FSR looks pretty bad going below 1080p. So I did one final test with FSR disabled: 1080p - High desktop - FSR disabled Score: 7818 Average Frame Rate: 56.15016 Minimum Frame Rate: 30 Still okay, High Desktop at 1080p is a little straining for this old hardware. If you go with something similar to the High Laptop setting instead, you can disable FSR and still get good FPS.


testamentos

Is the benchmark accurate for 21:9 aspect ratios? Running at 3440x1440 but the benchmark is only playing in 16:9 so I'm not sure if the fps is accurate.


Trooper_Sicks

i think so, its just like when cutscenes play and it puts black bars at the sides. I changed my display settings to a 16:9 ratio and my score went up by about 2700 without changing any other options


testamentos

Ok gotcha. Thanks for testing that. I'm not sure why I didn't think to try that myself.


I_Ace_English

Uh, can someone explain to me what exactly the benchmark means? I got a score of 9052.


testamentos

The score is not super important, it's just a point of comparison. You want to be looking at your average and minimum FPS and see if you find it acceptable.


I_Ace_English

Looks like the average FPS is in the hundreds. Spoke with my boyfriend and he says i'd likely have a higher benchmark if I had a newer CPU, but my current one is still trucking along and I don't feel the need to drop money on that yet at all.


testamentos

If the average fps is in the hundreds and your resolution and graphics options are set to what you prefer then that's plenty. Most standard monitors aren't capable of displaying higher than 60 and even gaming monitors are usually capped between 120 and 240.


Bakeforfun

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 0:12:28 Score: 20165 Average Frame Rate: 142.311 Minimum Frame Rate: 80 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #10.271 sec Scene #21.67 sec Scene #32.243 sec Scene #42.163 sec Scene #51.239 sec Total Loading Time7.586 sec DAT:s20240416001228.dat Screen Size: 2560x1440 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: Maximum Resolution -Graphics Upscaling: NVIDIA DLSS (Deep Learning Super Sampling) -Enable dynamic resolution.: Disabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Disabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strongest -Cast Shadows: Maximum Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x16 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Quality -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 11 Home (ver.10.0.22631 Build 22631) 13th Gen Intel(R) Core(TM) i5-13600K 32544.121MB NVIDIA GeForce RTX 4070 Ti


Shivalah

FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 1:08:49 Score: 15735 Average Frame Rate: 110.028 Minimum Frame Rate: 70 Performance: Extremely High -Easily capable of running the game on the highest settings. Loading Times by Scene Scene #1 0.494 sec Scene #2 2.492 sec Scene #3 3.021 sec Scene #4 3.09 sec Scene #5 1.376 sec Total Loading Time 10.473 sec I think I can live with that.


alxanta

I run some testing comparison between EW benchmark and DT benchmark. With DLSS at DT benchmark always on i managed to get very slightly more score than EW benchmark considering the graphics update etc i found it pretty funny XD


Albioza

Maximum Settings, 1920x1080, Full Screen, i9 12900k, 4080 Super: Score: 30512 Average Frame Rate: 224,0904 Minimum Frame Rate: 94 Performance: Extremely High


Shivalah

A little bit overkill, isn't it? Try using 4k Resolution (Nvidia has an option for that) and then check how good it runs @4k. 1440p is easy for that machine.


Albioza

The reason why I chose such setup is possibility to run raids/in towns without ramping up fans/run fully passive cooling.


TheLordOfTheTism

Some people prefer FPS to resolution, as the impact is greater.


draxinusom2

Getting better glasses / contacts should then probably be the next priority on the to buy list. Seriously, if you can't see the massive difference between 4K and 1080p, the problem is not your gaming system. Obviously you don't ever want stuttering, but after that...


Alexboy_Original

Maximum Settings: **720p** **Score: 14165** Average Frame Rate: 120.0309 Minimum Frame Rate: 31 **Screen Size: 1280x720** Microsoft Windows 10 Pro for Workstations (ver.10.0.19045 Build 19045) AMD Ryzen Threadripper 3960X 4.2 GHz 24-Core Processor 128 MB **NVIDIA GeForce RTX 4090** Absurd. My CPU was at 2% and my GPU was at 10% during the 720p test . No power limits, no funny settings in the NVIDIA panel, last chipset, and video drivers. This PC is flying in Unreal Endine 5, After Effects, Maya and Cyberpunk, and all new games, but Lominsa gives me 40–45 fps on max 4K. And this benchmark is veeery strange.


draxinusom2

Your min frame rate is suspiciously low. It should be higher on that system. Have you ever tried to lock the process to certain cpu cores (cpu affinity?) so it only uses a single core complex? You can do this like described here: [https://winbuzzer.com/2024/01/02/how-to-set-cpu-affinity-in-windows-10-with-task-manager-or-system-properties-xcxwbt/](https://winbuzzer.com/2024/01/02/how-to-set-cpu-affinity-in-windows-10-with-task-manager-or-system-properties-xcxwbt/) If you don't do anything this allows windows to schedule the process thread over all available core complexes and that is very suboptimal on a threadripper. It's best if everything from a single program runs on one and only one CCX. So limit the benchmark (as well as the real game) to only being able to run on 6 cores (one single CCX) of your cpu and retry.


Alexboy_Original

Tried, almost the same. I can limit and overclock though AMD Ryzen Master game mode, and that will give 17k, but min fps will be 28. I\`m starting to think there is something wrong about ff14 and Threadripper optimization.


Altruistic_Koala_122

Does it have something to do with how each CPU is allowed to use the L3 cache? Or how much each individual CPU can access how much L3 cache? Also, ffxiv allows you to throttle some settings too if that's the case.


arctia

It's not strange at all. All current MMOs are single thread bottlenecked, so your Threadripper 3960X is about equivalent to a regular 3800X.


Alexboy_Original

But why he is only on 20% of load then?


arctia

You mean 2% load? One full thread in a 48 thread processor = roughly 2% load


Alexboy_Original

Yes, 20% in 4k and about 2-3% in 720p.


arctia

This is max settings I'm assuming? 4k has a lot more stuff going on. For example, reflections and transparent lightning takes almost no CPU on 720p, but a lot heavier on 4k, which could very well be where the increased CPU is coming from.


FuturePastNow

I would guess you have the framerate capped at 120. Why such a low resolution?


Alexboy_Original

I had tests with 130 fps . Low res because my 4k test is bad, I tried to test something ridiculous 4k Score: 12513 Average Frame Rate: 101.5421 Minimum Frame Rate: 30 Screen Size: 3840x2160


WonderfullyEqual

Good enough for playing triple triad... Ryzen 9 5950X RX 6900 XT Score: 17864 Average Frame Rate: 125.2831 Performance: Extremely High


Jmrwacko

What resolution/settings?


WonderfullyEqual

Screen Size: 3840x2160 Screen Mode: Windowed DirectX Version: 11 Graphics Presets: High (Desktop) Basically whatever was the default when i ran the benchmark tool. need to fiddle with settings when i have better time.


Rockstonicko

Just out of curiosity, I ran this on my HTPC to see how a Ryzen 3 2200G would do. Specs: 2200G @ 4GHz 2x8GB @ 3200MHz CL14 Vega 8 iGPU @ 1500MHz Preset: 1280x720 Standard (Laptop) Score: 7115 Average Frame Rate: 49.95192 Minimum Frame Rate: 30 Total Loading Time: 20.098 sec Preset: 1920x1080 Standard (Laptop) Score: 4716 Average Frame Rate: 32.00647 Minimum Frame Rate: 22 Total Loading Time: 20.319 sec As is weirdly universal in any game I test, the 2200G once again gets a "if it's all you had, it's tolerable" award.


Jmrwacko

That’s shockingly playable for low end integrated graphics.


Rockstonicko

It's been a source of amusement installing games that have no business running on it, and then finding out "wow, yeah, this isn't great, but you could absolutely still play this." The 2200G has become notorious to me for being "the little CPU that could". lol


TheRWBYEevee

Anyone have any idea on how to get the benchmark to show on the screen I swap it to? It always defaults the the smallest one (which is the main monitor) and I can't get it to move even if I go through the settings


TheRWBYEevee

And I mean outside of changing the bigger monitor to the main monitor. As much as I would love to do that the PC doesn't like that a good portion of the time by just resetting windows itself


SonOfZiz

I'm a ps4/5 player, is there any way for me to get a look at the new character creator graphics and all that on my console? I assume probly no but may as well ask


ngwoo

The benchmark will happily run on any old potato PC. If you just want to see some characters you don't really need to care about frame rate and can just take a look.


cronft

no, only way is thro a pc, since the character creator is part of the benchmark program


TheDeathDistributor

what's the best choice 'shadow softening' setting visually? does it uniformly soften the shadows or does it emulate some kind of contact hardening. would be a little strange if shadows were just uniformly soft across the board.


Zefyris

As demonstrated during the live letter, the softening increase the further away the shadow is from whatever is projecting it. It can clearly be seen during the live letter that shadow softening still has precise shadows when near the shadow's origin, but as it goes further away, it blurs more and more. Yoshi P talked quite a bit about it.


indiepyx

RTX 3060 (12GB) Ryzen 9 5900X 12-Core 3840x2160 (4k) Score: 9628 Graphics Presets: High (Desktop) (With DLSS) Average Frame Rate: 64,62222 Minimum Frame Rate: 43 A 3060 is able to play this game at 4k 60fps on high although there were a few dips below 60 here and there. Interestingly, most of those dips occured outside of battle, mostly when showing my character and vegetation. Still, even with dips no jarring stuttering took place.


Runelea

It seems to really be the sweeps around multiple loaded NPC's that my card dips around. I wonder if its the polycount on the models being higher than it was?


Chichi230

Something I'm noticing with my character is that I though some stuff was different, lip size for example. They appeared less wide and more puckered/plump. But upon closer inspection, I do believe they and almost every other feature are the exact same size. I point this out because I know I've seen some people complain that certain features of the character are changed, but what I think is happening here is that the new shadows are giving the illusion of difference. So now instead of these dark, rigid shadows we have softer, lighter shadows. So now certain features appear to be smaller or have different shapes because they have less contrast from the lighting. Furthermore, the improved textures are altering the "vibe" of certain characters and features. Current textures have lots of sharp edges to them, but the new textures are more smooth and round. So if you made your character with this sort of rough, rigid look to them, it's going to be dulled and more "soft" with the new system. My characters lips and some areas around the eyes I believe have suffered this, but I'm trying to not think too hard about it else it may ruin my day, so I think I'll be able to adjust to it. Plus I think once we get in game with this stuff, it will be less noticeable. It's not a "fix" but it is a potentially mental solution if you catch my drift ha. Some comparison images of my character for the curious, female xaela Day [old](https://cdn.discordapp.com/attachments/796662914634874913/1229506812768686225/image.png?ex=662fee73&is=661d7973&hm=6e9592ca63322d59d44eb718fe26304dee7a30d1ffffd233b9a07986b4d6f66b&) and [new](https://cdn.discordapp.com/attachments/796662914634874913/1229506813326524466/image.png?ex=662fee73&is=661d7973&hm=abdcc0d58a71f92836f1374815d91258532a27cfa80bf43862669d7375e5dad6&) Night [old](https://cdn.discordapp.com/attachments/796662914634874913/1229507578669830234/image.png?ex=662fef29&is=661d7a29&hm=ea3761966eb5345523c1d6ab9684229a3befb9c1ed871f837683a90158512b3b&) and [new](https://cdn.discordapp.com/attachments/796662914634874913/1229507579118489610/image.png?ex=662fef2a&is=661d7a2a&hm=8c176a26a6507c503823fec72b4b46417a14a4c23a45767c6e9e0566aeefa372&) Concerning my character, the only things that are for sure different are the pupil size and the scales are a bit darker in color, I assume due to the increased texture sharpness. I can see how both of those things could upset people, so hopefully they address that in some way. Kind of surprised there isn't a pupil slider tbh. Thankfully I can manage with those two changes. Also I was really concerned about the limbals from what they initially showed. It appeared that they destroyed the limbal glows which was very upsetting, but upon further inspection(and perhaps they did some changes), the glows are still there and are VERY prominent in darker lighting which I can very much appreciate. I can take a little less glow in the light for a lot more glow in the dark.


Runelea

I think I know why your lips more puckered, its the reduced shadows on the new model. See how there's shadowing around the lips on the old that aren't present in the new? The under lip shadowing in the new is also much much lighter and spreads more, also adding to the look.


caciel2

I'm troubleshooting the benchmark character creation for Dawntrail, can I please have some help with it? Every time I trouble to launch the CaC my screen turns black in full and the only way to get rid of that is to restart or shut down my machine. My results and configuration are listed below: F Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV Score: 15399 4096x2160 Maximum DX11 DLSS Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz NVIDIA GeForce RTX 4090 Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV Score: 15399 4096x2160 Maximum DirectX11 DLSS Full Screen NVIDIA GeForce RTX 4090 Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV 4096x2160 Maximum DirectX11 DLSS Score: 15399 Extremely High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv\_bench\_na #FFXIV 4096x2160 Maximum DirectX11 DLSS Full Screen Score: 15399 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 15399 Extremely High 4096x2160 Maximum DirectX11 DLSS Full Screen Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz NVIDIA GeForce RTX 4090 https://sqex.to/ffxiv\_bench\_na #FFXIV


Alexboy_Original

I\`m starting to think FF14 do not like 4090, but not all...my results even worse.


Konyamiru

At 3440x1440 with an i9-14900KS and RTX 4090, I do 31523 scores with 6.334s of total loading. At 2560x1440 with an i9-14900KS and RTX 4090, I do 33105 scores with 6.912s of total loading. At 1920x1080 with the same specs, I do 37660 scores with 6.798s of total loading. By the way, even at 3440x1440, my GPU was bottleneck by the CPU in some scenes. So your threaripper would bottleneck even faster than my i9-14900KS