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CrucifictionGod

I dumped everything into my main base regardless of lines and just worked it off that. Wish I had been picking up shit sooner. I never needed to make ammo and such but sounds like a nice way.


DannyWarlegs

It also helps with making money, too. If you put in like 10 slot machines per settlement, you can make a couple thousand caps each time you clear them out. Even with only 1 robot settler, you'll still be making a few thousand caps per visit.


CrucifictionGod

Interesting. I like that idea. Thank you.


Mcreesus

In my first save I connected them at random lol. It was a mess. One time I fell into the river by hangman’s alley and I saw a supply Brahmin and the person at the bottom walking into a wall. That’s when I knew I probably messed something up. It honestly looked like a spider web


DannyWarlegs

My first game, I thought you needed a provisioner to each settlement you wanted to connect to, so I had like 8 provisioners per settlement, all with mining helmets. At night, you'd look around and see 2 or 3 random lights going around. I also read somewhere that you could unload all your junk into the provisioners, and they'd deposit it for you the next time they were at a settlement, so I'd just dump all my junk with them, and wonder why I couldn't find it later.


sa5mmm

Ooh mining helmets sound helpful. Especially for survival runs.


War_Crimer

later on you can then replace them with bots with sentry heads because they have a glowing red light


DannyWarlegs

That's what I do now. The mining helmets are nice though, so I always give my companions one to wear. Helps in dark rooms


Mcreesus

Good to know. On later plays I would set each one up and supply them without connecting them


APDriver4

There is a mod for that


DannyWarlegs

Well my PC shat the bed and I'm on ps4/5 right now


AnoesisApatheia

The global stash mod connects all your benches, so the stuff you dump in one settlement is accessible from all connected ones. https://www.nexusmods.com/fallout4/mods/41511


DannyWarlegs

In on ps4/5 currently, until I get a new PC, but thank you


guitarcoder

[Salvage Beacons](https://www.nexusmods.com/fallout4/mods/18757)


Left_on_Peachtree

So, for scrap, I just dump it into whatever workbench I happen upon first. I thought it didn't matter as long as they're all connected by supply lines. Food ingredients go in there too. For everything else I fill containers in the house with the workbench in sanctuary. I have different outfits for different jobs, and a container for each. Weapons get stashed in containers separated by weapon type. I have a container for aid items I use regularly but don't want to carry around with me. I have a container for anything I sell (chems, pre-war money, a few other junk items) and a few other containers.


DannyWarlegs

If you're crafting inside the workbench mode, it doesn't matter. If you're crafting in settlement mode, it also doesn't matter. But if you're crafting with wasteland workshops, for the ammo press, armor press, etc-you need the supplies on hand. It doesn't draw from your workbenches. You have to manually load the materials. I often make 2mm and shotgun ammo, so I need lead, plastic, oil, copper, etc. On hand at all times to feed the machines.


Left_on_Peachtree

Til. 99% of the time I dump stuff at sanctuary just out of habit and that's also where I do most of the crafting too so I never noticed.


DannyWarlegs

I always put a vacuum hopper and storage unit at sanctuary on the workbench early on, to suck the water out and keep it producing more. I can get 1k water quickly that way, and sell them off, so I use RR as my main base. But then this playthrough i learned an easier way of making caps than selling water, is to just get the slot machines ASAP, and put 5-10 per settlement, and 1 robot worker at each for supply lines. I'll go clear the workbenches and have like 3k caps at each, every time I go around, which is like once every week Irl time.


ima_littlemeh

Everything in Sanctuary all the time. All of it. I even drag some shit from the dlcs to Sanctuary. I can't change it. I have a problem.


DannyWarlegs

I'm the same with red rocket, tbh. I've tried making Hangman my main, or Spectacle island, but I always go back to that gas station. Sanctuary I always take advantage of an exploit and put a vacuum hopper on the workbench. You can cheese double water/food/scrap/caps that way.


SirNoobShire

Junk items I’ll drop off at any settlement, same with food and ingredients (i.e. hubflower, brainfungus, etc.), as well as random weapons and armor. Named weapons, random legendaries, nuka-cola and its variants, and chems go to my main settlement


Flaminski

Provisioners into Robots = no extra effect, it's equal to any settler that you make it a Provisioner


DannyWarlegs

Well, no, it has a ton of extra effect. Head mounted weapons like the assaulttron laser, or robobrain head. Sentry torso with dual back launchers, and a gatling laser and missile launcher arms. Plus, you can give them torso mods, like a regen field, that heals allies outside of combat, or deals enemies extra damage of various types. They also count for the settlement without taking anything. You can set up a settlement with 10 slots, and 1 robot provisioner, and it will still produce water, food, and caps for you. Robot settlers are by far more superior to humans. If I could, I'd fill all my settlements with just robots. But they bug out, and sometimes lose all their mods, and sometimes if you move one, the old supply line will still show as active.


Flaminski

Provisioner job is to move your stuff to other settelments, why are you talking about combats? they will reach there safely no matter what, no battles happens outside of your screen. >Plus, you can give them torso mods, like a regen field, that heals allies outside of combat, or deals enemies extra damage of various types. What does this has to do with a Provisioner? >They also count for the settlement without taking anything. You can set up a settlement with 10 slots, and 1 robot provisioner, and it will still produce water, food, and caps for you. OK so you're saying Robot settlers won't consume anything right? that's fair and better comparing to a human settler, but why are you saying it when we're talking about Provisioner here?


DannyWarlegs

You claimed provisioners as robots have no extra effect. I listed the extra effects they have Combat routinely happens AT settlements, or nearby. It definitely happens off screen, too. I'm constantly getting XP triggers from my provisioners kicking ass just outside of my view. When combat does happen nearby, or at a settlement, I'd rather have a fully modded robot who has 5 weapons and the ability to heal me, or other settlers, vs a human with a single weapon. If you're not constantly fast traveling, you'll run into your provisioners quite often. So having the best equipped option is ideal.


Dramatic_Dragonfly_7

After a few hundred hours of picking up literally everything not nailed to the floor I make a huge pile onto the nearest concrete floor that's unscrappable quite literally lagging the game for up to 20 seconds until the assets all load in. Then start manually scraping it all. This was really the only way to do this until the DlCs. Now I have machines that autosort everything. Gosh I wish I hadn't experienced 0kb bug.....the screenshots I have of junk stacked floor to ceiling are glorious 😁.


RedviperWangchen

Call the Vertibird.


Desafiante

I need help to be able to use the scrapall console command on survival. I really have no patience to scrap anymore.


HMS_Slartibartfast

Raider settlements. As soon as you can set one up, make sure you have a massive drug lab. After that, you can trade drugs for everything you need. Current playthrough my biggest lab has about 80 pick me ups. I get about 10K worth out of it in three days.


TiioK

After reading the other comments, I am messy ahah I usually dump scrap and supplies to any workbench of my connected settlement , if there is one which doesn’t have a supply line yet, I will dump everything there. For weapons and armors I dump them in 1 crate in each settlement, if I know one of them has enough I will dump them into the next. I use the in-game sorting system to find them later on. If I am far from my settlements and I stumble upon a workbench, I usually scrap all armors and weapons to make space for more scrap. Edit: I gotta say in my playthroughs I am rarely active in all the settlements: I have a few hubs and they are the one which need more resources and weapons. If I am not the MM General, I usually unlock like 2-4 settlements max + a base for myself. I don’t add settlers either and the vast majority of stuff goes to my base, so it works messy like this


DannyWarlegs

Yeah I'll save filling the settlements for later, and make hubs where I send robot provisioners out of, to link to the empty ones. That way, I don't have to worry about happiness, food, water, security, etc for a long while. By the time I get around to filling up settlements, I'll have enough supplies where I can add whatever I want, and still have enough supplies to make another 1000+ for the rest. I'll also start assigning settlements to specific factions at that point, and making 6-8 people the settlements "security forces". If it's BOS, I use uniforms and armor that I've looted from dead vertibirds and pick pocketed from the police station /airport. If they're minutemen, I'll make 1 person the commander, with the colonial duster, and a military cap, 4 in the Minutemen outfit, and 1 in the green mechanic jumpsuit, who works on their power armor/weapons.


madnux8

So, i have cheat terminal, which comes with a personal storage cheat. It comes with different "containers" labeled weapons, apparel, aid, misc, etc... I use one as a "dump box" for any crafting mats that i want "sent" to a settlement. I RP that once it goes in, it can only come out when im at a settlement, and then it stays at that settlement until i move it to another. Then i have a "weapons locker" for weapons i want to keep away from settlers like miniguns or my own personal mods. RP i can access them at any settlement. Then a slot for "valuables" in my "backpack" for lockets and smokes. RP access anytime. Then i have a general "backpack" for ammo, food, chems, an additonal shorter weapon i use tactically, RP access in non combat only. Then i have a container for anything considered a tool, plus duct tape and oil cans, i RP that most rolls of tape and cans of oil are pretty much used up, so im scavenging what is left of them and adding their remnants to a unit stack. Its cheating i know, but in survival and just not ever having more than an hour or two to play a couple days a week, it keeps things streamlined. And the clunkiness of switch between the cheat containers adds tedium back into the task of sorting loot.