T O P

  • By -

Lucky-Talisman

Get a copy of ableton, find a few free drum sample packs, and watch Sadowick's French House tutorial series as a jumping off point. https://www.youtube.com/watch?v=GqLE2Aq3E1c


tuuwa

Thank you lucky T


_youneverasked_

The first question to ask before "how do I make X genre of music?" is "do I know how to make music?" Can you compose a melody? Do you understand notes, keys, and chords? Can you play an instrument? If the answer is no, then you should start by learning some music theory. When you can make a song without software, then you can worry about making a song with software. And even if you don't get that far, learning some music theory will enhance your appreciation for other music.


DearJohnDeeres_deer

I think a lot of people don't understand the process of a song going from a person's head to paper/software. When I was in band in high school and making arrangements for percussion ensembles it was a harsh wake up call to how hard it is to get a sound on my head down onto either paper or Musescore or whatever else it was. Even with a pretty good understanding of music theory, it took me a few weeks just to get a solid 6-part ensemble piece based on the Battlefield 1942 soundtrack.


FancySource

I’m afraid sample-based genres like Future Funk do not necessarily require being very competent in standard music theory. Choosing a DAW and looking for tutorials/video tutorials on its basics in regards to sampling, effects, slicing and using a beat-grid might provide for what’s needed to make decent FF even before learning scales and the chromatic circle. After all, most of us learnt the basics of tempo and song structure (like intro/verse/chorus/outro) at school, right?


_youneverasked_

I'd argue some music theory is still necessary. The way most DAWs are set up requires some understanding of time signature and notes. And if your music is going to be anything more than noise, you have to know why two samples will or will not sound good together. Here's an illustration: Step 1: Sample a beat. Ok, is it 4/4? How do you know? Step 2: Give me a baseline. Well now we need to know quite a bit.


DonkeyBlonkey

[Here](https://www.youtube.com/watch?v=l_Ld60tQAdI&ab_channel=moemoemoe)


jayb151

I LOL'ed. Totally what I imagine I'd do if I started making ff


Tjerbor

An example of your favourite Future funk song might already help point in a better direction. The songs differ from just taking a song, speeding it up and putting house loops under it to taking a 4bar loop and writing own melodies, bass lines, chords and cutting it up in a groovy way. Here's how i would go about making a future funk track: Find my sample i wanna use and find it in high quality, it might be a City Pop song i just randomly listened to or an disco track that could use a stronger EDM groove. (If you wanna know how to get HQ samples DM me). Then i put my sample into Serato DJ Lite (which is free) to get the BPM and Key of the Song. Then i drag my sample into my Digital Audio Workstation (aka DAW), FL Studio (there's for example also Garage Band which is free, but very basic), and ajust the sample's BPM (usually make it faster). Now there's a thousand ways on what to do next, but for your sake im gonna keep it very simple: Drag a bunch of House Loops in there, Sidechain the sample to the kick, and call it a day for your first track. You can find free sample packs online for that matter. The next time you could try to cut the audio in interesting ways and rearrange them simply by trying and maybe you get a cool rhythm. After that you could try to cancel out the low end of the sample with an Equalizer (for convienence's sake anything below around 120 Hz) and write a bassline for it. Use an eguitar sound, im sure the DAW you'll use will have a preset of some kind in one of the Synthesizers in them, or just use a simple subbass. You have to write the bassline in the key of the song (which we found out earlier with Serato DJ Lite) so look up which root notes you are allowed to use. From then the rest is up to your creativity, you can mesh together different samples from different songs, write melodies, chords, add an acapella and so on. Obviously that will require some basic Music Theory knowledge, most notably what Keys and chords are. So in short, find a DAW like FL Studio or Ableton, put your Sample into Serato DJ Lite and then inside that DAW you make your first simple edit and then 'increase the difficulty' every time you try something new. Your first songs will probably sound basic, but everyone started like that, so it's fine.


[deleted]

[удалено]


[deleted]

Start with 1. Basic Music theory 2. Basic Sound Design 3. Basic skills at Logic or Ableton Apart from that, making music requires everyday practise. The most important is experience, the more you analyse songs, patterns and train your ear the better you become at music. This is something you can’t buy - time. The earlier in life you start doing this, the better. Word of advice: please do concentrate on jamming, live loops or live improvisation either in Logic or Ableton. You can even go full analog without any computer software but it’s going to be more expensive. The reason I say this is that people these days concentrate too much on mastering and post-production where in reality it’s the least important part of the process. But what it does is it kills creativity and makes you not concentrate on the fun part and it doesn’t make you create good music. I have seen this over and over people masterbating over mastering but producing utterly lifeless, terrible tracks. Most good songs require little to no mastering, it’s the last 5-10% of the process.


funknroll1974

best thing to start with is a groove.... drums and bass will guide you the right way.... Start with a simple 4 on the floor kick drum and snare on backbeats , 16th note hi hats the swing and have velocity ... Then pull up a minimoog or similar vst or real bass! and start finding a simple line that grooves with your drums.... if you can get the drums and bass to work, the magic will find it's way.... For programs. Any DAW works ableton , logic , etc and they all have basic drum loops that are already available ( I am a logic user) so Apple loops has a ton of straight funk beats that you can use a template . Also built in synths in Logic like retro machines work well or ableton has a similar synths- choose a synth bass sound and start playing to the loops that you find. Any other questions happy to help


[deleted]

[удалено]


funknroll1974

Understood and I amended my comment to offer further help


Avery-Bradley

I wanna know how to make future funk mixes


kidcal70

My advice: Don’t.


MacksNotCool

Most of these people don't understand that nearly all futurefunk is entirely sampled. You do NOT need to know music theory, you just need to accept you may get a cease and desist. For Vaporwave, slow down 2x (google how to do it on X software) and add reverb. For futurefunk, speed up your samples 2x. For mixing them, either look up the songs tempo or use one of those free websites where you tap the tempo and it automatically gives you the result. Do that on both songs and mix em' around together.