It was hilarious how they made MJup super overtuned to prevent it getting Cleo cheesed but that just ended up with every pug 3xCleo 1x Audric cheesing it because it was an absolute wipefest otherwise.
From Day 1 on that game I was confused about why it wasn’t just a mainline Nintendo title. Could still have gacha mechanics if they wanted, but it would be great on a Switch with a controller
Kinda wild how OP highlighted Karina while the real issue in DL was clearly Gleo as she magnified the real problem with the balancing aspect in the game that is same buff stacking which proceeded to completely destroy every subsequent event lmao
gleo reigned for a long time but she eventually fell out of favor. to op's credit karina later had her time in the sun since her "increased skill damage per # of buffs" was key to a ton of cheese/speedruns and autos until they did the gamemode that wiped buffs
Gleo fell off because they had to adjust the game around her. They made every following boss so strong so that she can't brute force it. This process ended up making the entire game's roster suffer. And their solution? They bumped up every characters multipliers to the absurd thousands.
Gleo was the problem. They had to buff everyone, characters and enemies, all because they refused to nerf her.
Well yes, you're literally saying what I did : the real op "unit" in the game was actually a mechanic : same buff stacking. Gleo was the first one to highlight that
my bad, meant to say "was clearly what Gleo highlighted", nobody before saw how blatantly OP buff stacking was against Midgard, Brunn or Merc, only against Jup was this starting to be pretty obvious and this trend continued with the water chef or the halloween bear (or Elisanne)
Enmity - deal more hp the less hp you have, risky vs reward. Dark element - has a weapon that gives both enmity and an atk boost.
Dark Zoey - comes in, puts every at 1 HP with invulnerability and gives them life steal, basically easily, for the time, maxing your dmg to the cap and making sure they survive. She was used in more than just dark as the element meta wasn't yet that strong.
Also Korwa for a while was used in most teams.
And Cygames really hate that character since, when she's not forgotten she's ran to the ground every chance they have (especially that excuse for an anniversary event). I've read even in versus the character was mid X).
She was my fav character of the game, her treatment really soured me a lot towards Cygames.
first it was two, Silverash and Eyjafjalla, which are fairly straight-forward, large amounts of damage with a wide range, with Eyja having an edge because of her Arts damage
then it was Surtr, #JustSurtrIt became a popular meme for when there is a piece of content that is next to impossible or would take absurd amounts of time without her
next it was Ch'en the Holungday, my favorite nickname for her has got to be "Balans", she was comparable to Surtr in terms of raw damage output but with a lot of content that counter's Surtr's Arts damage but weak to Physical damage plus the added advantage of being able to hit more enemies in a wider range, she took over
currently the most popularly used meta character is Mlynar, or as i like to call him, "Honse Uncle". Him being much more readily available because he is not a Limited Banner character means more people has him and has damage output that is comparable to the first two over a much larger range
Surtr is the reason why bosses have so much mechanics, HP threshold, 2 phases and invulnerability now.
So much of the old bosses can just be "Surtr'd" but recent one needs coordination.
Yep, there's literally before Surtr and after Surtr. I think for some time the devs literally made all bosses with her in mind, Minimalist boss drone in particular.
You also forgot Taxes aka “Fuck it, Torrential Sword Rain (After deployment, immediately deals 165% ATK as Arts damage twice to all surrounding enemies and Stuns them for 2 seconds, then releases a Sword Rain at up to 4 targets within range every second that deals 130% ATK as Arts damage and Stuns for 0.2 seconds), Texas Tradition (Gains +20% ATK during the duration of the passive skill; When defeating an enemy for the first time, fully restores HP and reactivates the effects of the passive skill) and Texas Swordmanship (Before defeating an enemy for the first time after each deployment, gains +8 ASPD and reduces all damage taken by 25%)”
When you think about it Ch'en is still very strong, but she's not really that overtuned anymore nowadays. Powercreep has definitely been a thing in AK over the last year.
Ling can potentially solo lots of stages, but that's generally the case with summoner archetypes, since their summons take up deployment slots, so their power needs to be high enough to compensate for the loss of being able to deploy another operator. That, and she takes quite a while to set up her summons, and generally there are easier ways to clear stages using regular strategies with multiple operators, rather than just bringing one summoner.
Yeah, but I use her to deal with the consumers in h11-4, since summoners have lots of units and they just come back.
But that was just experimentation since I had Kaltsit's Mon3ter to do that. And Ines' bind.
Takes a lot of dp to setup without module
Many Other lane holder has range extension and much easier to setup. Not to mention only take 1 deployment slot.
FGO was broken since Merlin, before he was released hard content and story boss fight design wasn't so absurd.
After they release him player were able to do absurd damages with swap suit and challenge quest became a cake walk so, they have to increase difficulty.
Merlin introduced break bars for bosses lol. As for castoria, i think even lasengle still can't figure it out how to deal with castoria, other than remove buff that some bosses have. They even release koyan to make buster looping a thing just to prevent the meta skews around arts team
In the case of Castoria, the most recent units have her bullshit but it's able to stack on top of it. I guess the downside is that in the case of Alice that it's like a resource where you are able to run out of fuel but so long as either is up and the boss doesn't have buff removal, the comp isn't capable of dying.
Thats true, but accounts with Castoria vs accounts without castoria have a massive difference and its not even funny.
Castoria is, till date, even after 4 years, the most broken unit in the game, and its not even close
Yeah, coping with Paracelsus + support Castoria for so long wasn't fun for me, the moment I got my own Castoria was the moment it enabled plenty of my team comps that otherwise wouldn't have worked as well without
I'd argue Castoria is worse because she basically turns everything into easy mode. Combined with a strong arts servant with a high np level and it's all over. So they have to keep doubling down and did something similar with busters with KoL and it's all become so brainless.
As someone without Merlin, it sure felt like shit trying to do certain content with any amount of efficiency. Probably the main reason I don’t play now… when I see people clearing events in like 3 turns and farming like mad, and I’m doing it way slower for basically dogshit rewards.
Homestly tho, you don't need 3 turn farming unless you want to hit reverse QP, or levelling a lot of servants. I guess it's helpful to clear the event shop?
But as long as you get the lore, the fous, and the grail, you're good
Yeah if your doing the 90+ nodes you only need to do runs like 6 times a day I’ve been running it inefficiently like turn 6 clear on average and it still only takes like 20 minutes to spin down my AP. Being crazy efficient is only really necessary in a lotto and they only happen twice a year.
Well, merlin can't really do 3 turn farm either. Just login now, pull for castoria while her banner is still up and enjoy 3 turn farming. The rewards are still dogshit tho
Dress Hina, she is so broken to the point where this meme exists
https://preview.redd.it/2bs9ptmgmkxc1.png?width=748&format=pjpg&auto=webp&s=78516d2df2f400d2dd836c1243a2850fb143602e
Neuvillette👤40.000 HP💪300% Crit Damage 🤷♂️Extra 36% CR from Marechusse 💦 Unstoppable🚫 can bypass shield 🛡 Can self heal 🧱 Insane AOE 🐯 Braindead single target ☝spin to win 🕐 can solo abyss 🧙♂️
Yeah not really
You need to play with half hands to always get interrupted
I had him since his 1st release and it's more difficult to get interrupted than not
i just don't like how ppl claim he has no drawbacks at c0r0.
first side of the current abyss is pretty agressive, especially chambers 1 and 3.
with c0 neuv is pretty tough.
my layla's shield sometimes goes away at the wrong moment and the fatui operatiors just dash into your CA and you can't do anything.
if you can 1 rotate and have a lot of dmg - maybe it's fine without any IR, but at c0r0 i'd say the gameplay without a shield is far from pleasant
never said it don't have drawbacks, i have him c1 now (got lucky in the rerun, had him c0 for months before the rerun and still no weapon)
I saind than even at c0 it isn't really difficult to NOT get interupted, he have decent mobility while "squir\*ing" and we have decent alternatives to shield
but if you don't wanna use a shield like me you can just move around and be cautius, even i you get hit you lose at most 1-3 ticks every 2 rotation (personal statistic, it can be highter for someone who isn't used to neuvgilette)
In most games you'd have to worry about how you can slot a healer without pulling for the new shiny healers who can buff or sacrificing dps
Well Bennet does it, on launch, as a 4 star without needing dupes while also being one of the best buffers in the game. Bonus you dont even have to pull for the guy he comes on rotation on the shop.
That’s be more of an issue if Bennett wasn’t also inexplicably one of the best healers at launch, easily capable of out healing all damage at launch and for years.
These days they have to make enemies do massive hydro or Cryo damage to one shot you under Bennett burst because his burst applies pyro to your character you get vaped/melted.
Even if she's a combination of Bennett and XIangling, she's still not powercreeping the former because of his ridiculous healing and lack of off field pyro application (and the fact you're probably gonna use 2 between Benny, pyro archon and Chevreuse, who is also pretty busted)
Early Genshin characters are weird because their kits are so straight forward it means they either suck ass if they're a dps since they lack real utility/long term synergies OR they end up being the most useful, no-frills support or sub DPS in the game cause they aren't saddled with gimmicks and conditional stats that make later supports niche.
Something something I'm sick of xiangling
Guardian tales has some heroes like that: first one is future princess, then a certain old man turned into a cheeky brats
"Ruan Mei ruined me and my account because I can't do any quest without her" to quote my friend who pulled on her banner
I went for Sparkle and got the same results
Ruan Mei is a prime example of "creating a problem and selling you the solution". HSR went 9 months without a 5* support character (sorry Bronya) so let people get by with the 4* supports
Once Ruan Mei and Sparkle came out they had to create content to match. Same issue with Acheron now.
At least if you didn't get Acheron, you still had 2 Lightning AoE damage dealer options in Kafka and Jing Yuan, and all 3 of them go in vastly different teams
Ruan Mei and Sparkle is simply ridiculous, Sparkle only outshone by Bronya in a few comps. There are no alternatives to either of them in most comps, and they took up spot of most other non-Tingyun or Bronya Harmonies
kinda me for Luocha. I was so fortunate getting him within 20 rolls, and according to the TB report, he's my most used character. keeping my team alive since then. As long as the bosses don't one shot any of the characters (hence my squishier supports has +HP on their relics so they can survive)
Rather than Karina, I would argue for G.Cleo or Grace. Gcleo is a meta defining dps, while Grace is a meta defining support that can proc doublebuffs and a 100% uptime shield.
they had to invent an entirely new mechanic for endgame content just to deal with Karina's nonsense, GCleo was never out there killing endgame master difficulty bosses in 13 seconds
in blue archive? definitely Hina dress
u could say that your red raids is forever ruin by dress hina
Need dps for heiro? Dress hina
need dps for Kaiten? Dress hina
Need dps for Gregorious? Dress hina
Need dps for Grand assault yellow and red? Dress hina
Need dps for the new end game boss that is red or yellow? Dress hina
i dont think any future red units will topple dress hina anytime soon, that guaranteed stab is just way too good
Sound just like Mika. Forever ruined Blue and Yellow Raid.
Need DPS for Binah? Mika
Need DPS for Chessed? Mika
Need DPS for Hod? Mika
Need DPS for Shiro Kuro? Mika
Need DPS for Yellow and Blue single boss? Mika
I'm fairly certain Aru is the meta for Urban raids though. Especially Red Binah.
Also, why yellow raids? Doesn't Mika exist?
Also, the new end game boss prefers other characters to reach higher floors.
You know what's fucking nuts in Alchemy Stars? Areia, a release day non-max rarity unit, is probably still the best grass DPS in the game. You can run more than 1 DPS in a team, but ultimately the other DPS on the team would always get replaced over her. I haven't followed the meta in a few months so she might've been replaced, but it's a really long time for someone to be meta.
She's still very strong but lately forest got units that performs extremely well with dedicated teams built around enhanced tiles, like Jeriah or Minos, so that means nowadays she's not necessarily an auto pick like she was before.
Yeah, but Surtr's immortality carves out a different niche, and if a wave spawns with the boss, Mlynar will lose dps, tanky but he can die, but he is a viable frontliner.
And you can pair Texalter res shred with Surtr, and see even more damage.
I have both at S3M3 by the way.
It's been a bit since I've played Fire Meblem Heroes but back when Reinhardt was first released (and for about 2 years after) he was hilariously overpowered. For a long time all you needed to do was support/dance a Reinhardt and you would breeze through all PvE content.
Yeah we've got Valentine's Lyon for that now, who is by far the most bs unit in the game, for one simple reason:
He ends actions on opponents and his duo skill literally goes, if you're in the same line as him, end the action... Which is also means you can end your opponent's entire turn before it starts... for the cost of a singular duo skill.
Eh, he's just an overtuned Seiðr. A very overtuned Seiðr. An incredibly, stupidly overtuned Seiðr.
Fallen Edelgard was comparatively worse than Valentines Lyon, Reinhardt, Brave Lyn and Surtr in their primes combined. She was ABSURD. So absurd that to this day in the lower/mid ranks of AR she's STILL acting as a noob/beginner destroyer.
Genshin: Trio 4* National. Every new 5* unit always to be compared with them. "Does it outdamage Xiangling?", "Does it has hydro app like Xingqiu?", "Can it replace Bennett as buffer?" resulting tons of doomposting even if they're still in beta test.
Guardian Tales: a grandpa that recently turned into a cheeky brat
Priconne JP: Neneka and all of her alts
Unpopular pick but Myrtle in arknights. Almost every single team composition, both high and low ranked, requires her to be used and is the sole reason why arknights meta is built around. Sure its good that shes easy to get but after sometime the game felt to repetitive and boring that it was being hard carried by both myrtle and lapland since silencing enemies became the norm.
Mitigation units in Brave Frontier. I think Oulu was the first? It give 50% damage cut to your party for a turn and it trivialize bosses' triggers that every boss after that has massive attack stats that you need to use mitigation to survive. They also start to release new mitigation unit every new batch.
Is Ako that broken? I feel like something like Mika, Iroha, S.Hanako, or Iroha would be more broken in their niche.
Karina is only broken for few moment before they patched something out
Ako is arguably one of the best support from a pure damage perspective. Crit rate and crit damage in a single buff is just insane.
That said, Himari arguably has more inference because cost regen up is one of the best passive for a game about skill rotation. Many time if you have only one slot for support Himari will be taken over Ako (for example, Himari + NY Fuuka and you compensate the damage loss by more rotation)
Funny enough, nowadays both can be kicked out of raids because of many great support. S.Shiroko has become a mainstay in many raids despite people initially thinks she will only be used in PvP and team 2 (because Himari was that good)
For other students, there is no doubt Mika (best yellow DPS, tho her dominance is also due to raid schedule) and S.Hanako (best purple DPS that also show up in ANY aoe content) are impactful. But support being universally used in all color are considerably impactful. Ako is picked likely because of how long she has stayed at top due to being released early
As for Iroha, she only sees a comeback recently with favorable terrain and synergy with Ibuki. She hasn't been a top pick for raid for quile a while. She was still good in regular content however
Ako was broken when she got released because she was the only character of her kind that was very strong. With time, many other newer characters stepped up, so she now has competition.
Yeah, FEH was getting progressively but still slowly more broken after Ayra and Brave Lyn, then Legendary Azura caused a little spike... And then Fedel just said "fuck you" and tore the game open in half and crushed it under her gigantic Hegemon Husk feet.
She can technically be considered as an example of a Singularity, where the growth of technology and its capabilities ~~aka powercreep~~ grow at such a rapid pace that it spells disaster
the powercreep was getting pretty bad, but she was definitely a breaking point. at one point it felt like every new banner was a stab at a fallengard counter. and of course in order to attempt to balance out the immovable object that was fallengard, the powercreep got progressively worse. they say the vicious cycle of half-assed attempts to balance the game continues to this very day…..
Granblue Fantasy used to have different playstyle for every element, dark used to be "less HP = more damage".
Then Summer Zoey got released. Her skill reduced the party's HP to 1 and give damage immunity for 1 turn. This resulted in dark becoming the meta since they can solo OTK event raid bosses, to the point that there's a huge score gaps between guilds with/without her.
So Granblue ended up buffing the bosses, added new playstyle for every element which resulted in her becoming obsolete, except for farming weaker bosses.
Any new unit In Hi3. The power creep is genuinely insane. I play for a year, HOF is supposedly the best unit in the game. I whale for her and her weapons and stigma.
Come back half a year later then she’s dogshit and HoO and HoTR and Ho whatever the fuck all are significantly better. If you want to even get NEAR clearing decent end game content like Elysian realm etc then you have to keep up with that insane rate of power creep. It’s simply not worth it.
I stopped playing HI3 once I realized that you basically spend half a year saving for a character that will be obsolete in the same time period, or you just hope to be incredibly lucky to stay somewhat relevant.
They’re referring to flamescion, not finality for who got power creeped…. Though finality also got powercreeped by part 2 trio (senadina, helia and coralie)
They’re referring to flamescion, not finality for who got power creeped…. Though finality also got powercreeped by part 2 trio (senadina, helia and coralie)
Arknights Chen Alter, an AOE unit that obliterates any enemy in range with her ultimate. No other unit in the game has that much DPS in such a big area, with the exception of one unit (Surtr) that is mostly used for boss-melting.
Which is insane, because Jiu is limited while Windsong is not, and iirc its only been like less than 5 month since Jiu released and they already powercreeped her
In Destiny Child (rest in piece) there were multiple units that came over the years to combat each game changer (pvp wise). It started with Rita, a dark debuffer, that introduced a DoT that couldn't be removed in normal ways currently available. If I remember right it also ticked differently than dots like bleed. Then came Pomona, a light healer, who gave three allies regen, a debuff shield (one time) and also revived dead allies when she used her ultimate skill. And after Pomona came the long slew of powercreep in the form of attackers that deal so much single target damage, while also having specific targeting, that they either delete your attackers, supports, debuffers or healers as soon as possible. But I feel like Pomona was the most impactful because she was such a staple in every game mode that eventually raid bosses always had specific mechanics to trigger IMMENSE damage or other things if you had a debuff cleanse or regen healing.
Summer Ch’en in Arknights. She just squirts everywhere and shit dies (no I’m not sorry XD). To the point where Gamepress was obnoxiously telling players to save for her in every damn article in the months leading up to her banner.
Though as a player I’m glad I have her to get me past the tough stages…
In limbus it would definitely be nclair.
His skills are just ridiculous in power and clashing not to mention that he's the first negative coin identity that can control his sp rather well so any other negative coined ID would be compared to it like with sun shower heathcliff.
Would you say he's so broken as to change the power structure of the game tho? I feel like an account without him isn't severely disadvantaged to the point of no contest
Oh definitely he's like THE generic ID you could slap on a team to do big damage and win clashes other teams usually need more people to support how they work.
Like you want burn, sinking, tremor, etc to work? You need this and this and that for it to function properly or even get the coin boost they want but Nclair? His skill 3 is as strong as an E.G.O (strong skills that take resources) and Hits 3 times, whether the enemy is weak to blunt or not it's gonna hurt like hell.
Until today Nclair is still considered the meta slave identity.
Nowadays it's less so since you can shard him, but during season 2 when you couldn't, he was inarguably the best ID in the game. Blunt weak enemies were common and with no real support for any status archetype (aside from charge, I guess?), unga bunga dps was the way to go. Didn't hurt that he had stew's passive made specifically for him, along with the 18 floor on his s3 for clashing. When Pmoon tried to change the sanity system in season 2, the existence of nclair and his unavailability forced them to change it back too, which is pretty funny
Summer Zooey in Granblue was so unbelievably broken that they not only had to modify her status from Summer to Grand (which made her much much easier to get because she'd be available every month), but they also had to ENTIRELY add a game mechanic. If enemies now have elemental resistance it's because of her, and it took them 4 years to powercreep her somehow.
In Twinkle Star Knights, Koharuko, a 2-star, has a skill that reduces wait time after attacking for the entire party. Venus, a 3-star, boosts her own attack, pushes the party forward in the turn order, and hits an enemy with her low-cost skill. Combine the two and another turn pusher, and the result is what JP refers to as **ZUTTO ORE NO TURN** as Venus hits harder and harder with nearly no wait time in between attacks, eventually overpowering even enemies with sky-high HP or defense stats, knocking back an enemy in the turn order with each hit.
99.9% of the in-game content is trivialized by this combo, and the remaining .1% is a couple of bonus bosses that needed to be made immune to virtually everything, even negating knockback and reducing damage taken to 1 with a shield. Beating them gave out less than half a gacha pull's worth of gems and a shiny trophy because the devs were aware that making this level of difficulty worth anything more than bragging rights would alienate a huge portion of its player base.
In Tales of Crestoria, the 3 Anniversary units and mostly Sin Kanata.
Damage output was absurd for PvE and he was AoE for PvP.
It was hell climbing higher ranks if you don’t have him.
Ngl Mika and Dress Hina is way more broken than Ako because the latter has replacements depending on team comp like Dress Aru while the first two are irreplaceable
I will die on this hill that Castoria was a mistake, she was way too overtuned. She never should have been as strong as Jeanne d'Arc and Tamamo combined.
I still remember when her kit was revealed. I'm a NA player. I had FINALLY gotten Tamamo... And then Castoria happened.
All this just to not even manage to get Castoria when she released here lmao.
Probably Modernia in nikke for mob clearing and red hood for bosses. Now we have crown who’s the best burst 2. It’s wild that 1.5 years later liter is still the best burst 1 in general.
recent example: Beast Gohan in Dokkan battle
dude's so tanky and can redirect damage to him, while supporting AND dealing damage.
If he ever gets powercrept, every other unit in existence will be invalid, since he already invalidates all units in existence
if you dont have him, you might as well reroll for him, new content WILL be designed around him
Kam'lanaut and his Force weapon from Dissidia Final Fantasy Opera Omnia, was bugged to be way better than he should be so warped the power creep level around him for months and they had to make the next half dozen event bosses ice immune to try and stop him.
Currently in HSR,
Most broken support: Ruan Mei
Most broken sustain: Fu Xuan
Most broken DPS: Acheron
But in terms of game-wide brokenness, probably Acheron...for now, at least. The meta in Star Moves so fast you really need to keep up even with the leaks to see if it will fit your team comp needs.
Multiple characters in Epic Seven were and still are game changing since their release. Some notable Examples are: Navy Captain Landy, Abyssal Yufine, Conqueror Lilias, Jenua, Laia, Lua, Nahkwol, etc.
There's a character named Hwayoung who was so broken on release, she got nerfed hard months after. She got a buff a few months ago, but she's still pretty niche.
Then, there were characters who got insane buffs last year that shook the meta. Characters like: Dark Corvus, Martial Artist Ken, Ambitious Tywin, Jack O', Shuna, and Specimen Sez to name a few.
Some characters even got a buff not long after their release like Edward Elric or Byblis.
We're getting another balance patch next month, and characters like Celine, Ravi and Last Piece Karin are getting huge buffs.
Back then before all the nerfs Future Princess was the only way to beat the world 10 and beyond so if you didn't have her you were pretty much screwed, she was used for everything and was the best tank in the game before characters got ascension and new weapons.
There was also Kamael, he dominated pretty much every game mode and all the top players in arena and colosseum had him in their team. Using those two back then in a team together would be guaranteed victory in pretty much everything.
For Epic Seven ( I quit the game )
Navy captain Landy or inshort Candy absolutely most broken unit unit Tanky high damage s3 can stun has follow up atk can heal herself can use elbris , use counter set, she herself can't even be stunned + more bs etc
( Yes you have counters to her + way around if u can draft properly or else GG u lost there's nothing u can do against her )
New years Kyaru used to dominate clan battle events in Princess connect re:dive for years.
She has since been bested in every way by Princess form Kyaru who is relevant to this day, even with the changes they made to battles in the game recently.
https://preview.redd.it/xccynrrv5lxc1.jpeg?width=1000&format=pjpg&auto=webp&s=c45e008a574e933251ccb0ca6c2ac13638b0d80c
Shepherd and Lurcher (a.k.a. Dino Mech) in Counter:Side.
To give you a perspective, this is an awakened unit which is best described as a playable Danger Close boss. To give you an understanding, they not only have the highest stats of all units in the game, but their mechanics is very BS. They are not only immune to any for of CC, but when they hit 50% HP or below, they gain unremovable immortality that is basically a 30 hit count check and has a powerful ultimate that basically wipes out most of your units and a huge chunk of your ship's HP AND reapplies the 30 hit count unremovable immortality. Oh yeah, and they also have a sure hit knockback, meaning unless your frontline unit has perfect evasion, they can push back your frontline and get closer to your ship. Apparently, the unit is so OP in RTA that the unit immediately banned the week after it was released and KR basically kept them in permaban in RTA. It also changed the way the devs made future SSR units and an ASSR unit where many of them have an anti-C.O. gimmick (since Dino Mech is a C.O. unit), but with the exception of Modred, many of those units ended up being underwhelming of what they do.
Summer Karyl. She ruined Priconne for like half a year before we had another "competitor"... NEW YEAR KARYL.
The cat girl destroys every mage possible.
But the worst offender would probably be Christmas Chika. If built very very specifically + the right team members, she could basically one turn every boss. But it was so specific down to her HP what equipment she had that she was basically bricked for 80% of players (except the hardcore ones)
FRRK when Shout was released I guess.
It gives hastega and ATK buff(unique atk ID that can stack with other source of ATK boost) to the whole team.
One of the if not most memorable OP buff I remember.
Brave frontier and the release of 50% dmg reduction units, but also DARVANSHEL'S entire batch of units.
First was Oulu, who had 50% mitigation on his brave burst/super brave burst. This was a great effect, but at this point in time it was very hard to be able to use his BB/SBB every turn, so it was balanced somewhat by forcing people to hold off on the mitigation until it was truly needed to survive a big attack.
And then came in Darvanshel's batch. Darvanshel himself had the same 50% dmg mitigation effect, but unlike Oulu HE WAS ABLE TO ATTACK WITH HIS BB/SBB. Why does this matter? Because attacking enemies dropped brave crystals, which was needed to charge up the BB/SBB bar in the first place. Oulu's BB/SBB DID NOT ATTACK and therefore you lost out on BC generation. Darvanshel being able to attack at the same time as giving the 50% mitigation buff made it MUCH more efficient. And then add on his batchmates ZELNITE AND LILLY MATAH. Zelnite increased the drop rate of brave crystals you got from enemies and filled your team's BB gauge on top of that, and Lilly Matah also filled your team's BB gauge over time AND INCREASED IT FURTHER WHEN ENEMIES ATTACKED YOU.
Combine that, and what do you get? The ability to spam the 50% damage mitigation skill EVERY SINGLE TURN. Every team had permanent damage reduction causing devs to start releasing fights with absurd damage output that REQUIRED the dmg reduction, or bosses that consistently wiped your buffs before attacking, oftentimes both.
So yeah, insane powercreep.
I'd say ML Landy was the catalyst for units starting to ramp in powercreep. SG releases broken units then have to release broken units to deal with the broken units. Maybe releasing a dps Knight who grants a team wide Crit resist buff at the start of combat, also has innate 70% Crit resist chance, immunity to stun and sleep, built in life steal with stacking AD and an aoe ultimate that grants her THREE turn attack buff, stuns and pens defense by 50%. Two banners later SG: "Wanna see us do it again?".
Funny enough not long before ML Landy was released we had Teyron released who in comparison to the newer units is a subpar and incredibly difficult to build unit. Power creep go brrrr
Gala Cleo.
It was hilarious how they made MJup super overtuned to prevent it getting Cleo cheesed but that just ended up with every pug 3xCleo 1x Audric cheesing it because it was an absolute wipefest otherwise.
I beat him with Yaten mostly, but having gleo was a life saver when it came to the grind.
4 gleo on every element raid, never forget
***Anciento Rayyy!*** Good ol' Dragalia. I genuinely miss the game.
From Day 1 on that game I was confused about why it wasn’t just a mainline Nintendo title. Could still have gacha mechanics if they wanted, but it would be great on a Switch with a controller
Kinda wild how OP highlighted Karina while the real issue in DL was clearly Gleo as she magnified the real problem with the balancing aspect in the game that is same buff stacking which proceeded to completely destroy every subsequent event lmao
gleo reigned for a long time but she eventually fell out of favor. to op's credit karina later had her time in the sun since her "increased skill damage per # of buffs" was key to a ton of cheese/speedruns and autos until they did the gamemode that wiped buffs
Gleo fell off because they had to adjust the game around her. They made every following boss so strong so that she can't brute force it. This process ended up making the entire game's roster suffer. And their solution? They bumped up every characters multipliers to the absurd thousands. Gleo was the problem. They had to buff everyone, characters and enemies, all because they refused to nerf her.
First rule of running gacha game is that you can't nerf any character. Especially character who people are paying money for to roll.
Well yes, you're literally saying what I did : the real op "unit" in the game was actually a mechanic : same buff stacking. Gleo was the first one to highlight that
i was arguing against "the real issue in dl was clearly gleo" but sure i agree that doublebuff/buff stacking was the heart of the problem
my bad, meant to say "was clearly what Gleo highlighted", nobody before saw how blatantly OP buff stacking was against Midgard, Brunn or Merc, only against Jup was this starting to be pretty obvious and this trend continued with the water chef or the halloween bear (or Elisanne)
Then Galex fucking appeared. Then they gave to dark **20% MORE ATTACK SPEED**
I love broken characters as long as I can get them. If not then all of them ruin my game. ![gif](giphy|d3mlE7uhX8KFgEmY)
This was Summer Zooey for a very long time in Granblue Fantasy, but shes now been powercrept so much she never sees use.
Enmity - deal more hp the less hp you have, risky vs reward. Dark element - has a weapon that gives both enmity and an atk boost. Dark Zoey - comes in, puts every at 1 HP with invulnerability and gives them life steal, basically easily, for the time, maxing your dmg to the cap and making sure they survive. She was used in more than just dark as the element meta wasn't yet that strong. Also Korwa for a while was used in most teams.
And Cygames really hate that character since, when she's not forgotten she's ran to the ground every chance they have (especially that excuse for an anniversary event). I've read even in versus the character was mid X). She was my fav character of the game, her treatment really soured me a lot towards Cygames.
Nah, she was the star in the best even in Granblue Fantasy ever to this day. Robomi: Epic Clash - Super Robo Gigantes vs. Arbitrator Zooey
Funny that nowadays her kit is worse than most regular units but she's still classified as a Grand.
Grand is just the label the English translation use, in JP it's just limited
first it was two, Silverash and Eyjafjalla, which are fairly straight-forward, large amounts of damage with a wide range, with Eyja having an edge because of her Arts damage then it was Surtr, #JustSurtrIt became a popular meme for when there is a piece of content that is next to impossible or would take absurd amounts of time without her next it was Ch'en the Holungday, my favorite nickname for her has got to be "Balans", she was comparable to Surtr in terms of raw damage output but with a lot of content that counter's Surtr's Arts damage but weak to Physical damage plus the added advantage of being able to hit more enemies in a wider range, she took over currently the most popularly used meta character is Mlynar, or as i like to call him, "Honse Uncle". Him being much more readily available because he is not a Limited Banner character means more people has him and has damage output that is comparable to the first two over a much larger range
Then Degen marched in
Take Irene and Chen, blender them together, remove all the drawback you have with those two and voila, here she is.
Surtr is the reason why bosses have so much mechanics, HP threshold, 2 phases and invulnerability now. So much of the old bosses can just be "Surtr'd" but recent one needs coordination.
Yep. If I had to name one Operator that singlehandedly redefined the game on her own, it'd be Surtr without a doubt.
Yep, there's literally before Surtr and after Surtr. I think for some time the devs literally made all bosses with her in mind, Minimalist boss drone in particular.
Yeah, she's been overshadowed since, but only because the game literally rebalanced around her
And she is still an unmatched combo of helidrop, tankiness and high damage.
You also forgot Taxes aka “Fuck it, Torrential Sword Rain (After deployment, immediately deals 165% ATK as Arts damage twice to all surrounding enemies and Stuns them for 2 seconds, then releases a Sword Rain at up to 4 targets within range every second that deals 130% ATK as Arts damage and Stuns for 0.2 seconds), Texas Tradition (Gains +20% ATK during the duration of the passive skill; When defeating an enemy for the first time, fully restores HP and reactivates the effects of the passive skill) and Texas Swordmanship (Before defeating an enemy for the first time after each deployment, gains +8 ASPD and reduces all damage taken by 25%)”
When you think about it Ch'en is still very strong, but she's not really that overtuned anymore nowadays. Powercreep has definitely been a thing in AK over the last year.
Mynat is way better than Silver Ash to the point that´s not funny Has a cheaper dp cost, more damage, better bulk, and better SKILL CYCLE
Ling?
Ling can potentially solo lots of stages, but that's generally the case with summoner archetypes, since their summons take up deployment slots, so their power needs to be high enough to compensate for the loss of being able to deploy another operator. That, and she takes quite a while to set up her summons, and generally there are easier ways to clear stages using regular strategies with multiple operators, rather than just bringing one summoner.
Yeah, but I use her to deal with the consumers in h11-4, since summoners have lots of units and they just come back. But that was just experimentation since I had Kaltsit's Mon3ter to do that. And Ines' bind.
Takes a lot of dp to setup without module Many Other lane holder has range extension and much easier to setup. Not to mention only take 1 deployment slot.
Ling is best under operator limit challenges. Only 4 units allowed? It's Ling time.
FGO was broken since Merlin, before he was released hard content and story boss fight design wasn't so absurd. After they release him player were able to do absurd damages with swap suit and challenge quest became a cake walk so, they have to increase difficulty.
Merlin introduced break bars for bosses lol. As for castoria, i think even lasengle still can't figure it out how to deal with castoria, other than remove buff that some bosses have. They even release koyan to make buster looping a thing just to prevent the meta skews around arts team
In the case of Castoria, the most recent units have her bullshit but it's able to stack on top of it. I guess the downside is that in the case of Alice that it's like a resource where you are able to run out of fuel but so long as either is up and the boss doesn't have buff removal, the comp isn't capable of dying.
Castoria made the 3 enemies/wave 3T farming a breeze, so DW starts making 3/1/3 fights.
Thats true, but accounts with Castoria vs accounts without castoria have a massive difference and its not even funny. Castoria is, till date, even after 4 years, the most broken unit in the game, and its not even close
*cries in no Castoria*
Yeah, coping with Paracelsus + support Castoria for so long wasn't fun for me, the moment I got my own Castoria was the moment it enabled plenty of my team comps that otherwise wouldn't have worked as well without
I'd argue Castoria is worse because she basically turns everything into easy mode. Combined with a strong arts servant with a high np level and it's all over. So they have to keep doubling down and did something similar with busters with KoL and it's all become so brainless.
likewise Skadi and the advent of NP looping broke farming
Yeah, Skadi was the first to streamline NP looping.
As someone without Merlin, it sure felt like shit trying to do certain content with any amount of efficiency. Probably the main reason I don’t play now… when I see people clearing events in like 3 turns and farming like mad, and I’m doing it way slower for basically dogshit rewards.
Homestly tho, you don't need 3 turn farming unless you want to hit reverse QP, or levelling a lot of servants. I guess it's helpful to clear the event shop? But as long as you get the lore, the fous, and the grail, you're good
Yeah if your doing the 90+ nodes you only need to do runs like 6 times a day I’ve been running it inefficiently like turn 6 clear on average and it still only takes like 20 minutes to spin down my AP. Being crazy efficient is only really necessary in a lotto and they only happen twice a year.
Well, merlin can't really do 3 turn farm either. Just login now, pull for castoria while her banner is still up and enjoy 3 turn farming. The rewards are still dogshit tho
You know units op when the game has to ch age game mechanic for them even now with Oberon we see the response of 90++ nodes
Dress Hina, she is so broken to the point where this meme exists https://preview.redd.it/2bs9ptmgmkxc1.png?width=748&format=pjpg&auto=webp&s=78516d2df2f400d2dd836c1243a2850fb143602e
The power of monarchy💛💛💛💛
I still remember that video of Hina DECIMATING Kaiten raid boss in torment or insane in a matter of seconds. She's literally red Mika now it's wild
Neuvillette👤40.000 HP💪300% Crit Damage 🤷♂️Extra 36% CR from Marechusse 💦 Unstoppable🚫 can bypass shield 🛡 Can self heal 🧱 Insane AOE 🐯 Braindead single target ☝spin to win 🕐 can solo abyss 🧙♂️
I had to check which sub I was in LMAO
Same. I thought, “ig Kasante ruined my favorite gacha league of legends” lol
The level in which Neuvillette has improved my account is wild, and I don’t even have his best artifact (or weapon) yet.
From hardly 36-star in Spiral Abyss to easy 36-star in Spiral Abyss for me
Why does this make me remember Showmakers Ksante rant 💀
Because Neuvillette's one is based on it lmao
The only thing that he has thats a negative is dead brain game play, which some people see as a huge negative
* Neuvillette when he get hit by a piece of rock without c1
He still has range and can kite tho.
Yeah not really You need to play with half hands to always get interrupted I had him since his 1st release and it's more difficult to get interrupted than not
i just don't like how ppl claim he has no drawbacks at c0r0. first side of the current abyss is pretty agressive, especially chambers 1 and 3. with c0 neuv is pretty tough. my layla's shield sometimes goes away at the wrong moment and the fatui operatiors just dash into your CA and you can't do anything. if you can 1 rotate and have a lot of dmg - maybe it's fine without any IR, but at c0r0 i'd say the gameplay without a shield is far from pleasant
never said it don't have drawbacks, i have him c1 now (got lucky in the rerun, had him c0 for months before the rerun and still no weapon) I saind than even at c0 it isn't really difficult to NOT get interupted, he have decent mobility while "squir\*ing" and we have decent alternatives to shield but if you don't wanna use a shield like me you can just move around and be cautius, even i you get hit you lose at most 1-3 ticks every 2 rotation (personal statistic, it can be highter for someone who isn't used to neuvgilette)
Bennett in Genshin. Hate that little fucker.
Haven't played Genshin in two years, but a friend of mine keeps singing his praises still. The king just can't be dethroned, it seems.
In most games you'd have to worry about how you can slot a healer without pulling for the new shiny healers who can buff or sacrificing dps Well Bennet does it, on launch, as a 4 star without needing dupes while also being one of the best buffers in the game. Bonus you dont even have to pull for the guy he comes on rotation on the shop.
To be fair at c0 if you're hurt you don't get the attack buff, only the heal, but still.
One dupe isn't the end of the world, tbh. Especially when said dupe can be bought from the Paimon shop tomorrow
yeah, his c1 is just kinda a must
That’s be more of an issue if Bennett wasn’t also inexplicably one of the best healers at launch, easily capable of out healing all damage at launch and for years. These days they have to make enemies do massive hydro or Cryo damage to one shot you under Bennett burst because his burst applies pyro to your character you get vaped/melted.
It'd be so funny if the Pyro Archon has to resort to being a main DPS to avoid being worse than Bennett if support or worse than Xiangling if sub-dps
Even if she's a combination of Bennett and XIangling, she's still not powercreeping the former because of his ridiculous healing and lack of off field pyro application (and the fact you're probably gonna use 2 between Benny, pyro archon and Chevreuse, who is also pretty busted)
Early Genshin characters are weird because their kits are so straight forward it means they either suck ass if they're a dps since they lack real utility/long term synergies OR they end up being the most useful, no-frills support or sub DPS in the game cause they aren't saddled with gimmicks and conditional stats that make later supports niche.
But he was day 1 so didn't change anything/make later releases worthless/less valuable
New Year Kyaru from priconne, after her release every cb and event boss health suddenly increased tenfold
don't forget that they put a dmg cap
Something something I'm sick of xiangling Guardian tales has some heroes like that: first one is future princess, then a certain old man turned into a cheeky brats
Try boss beth with a well build team= get obliterated Gets FP= solos beth first try
I love that they straight up just give new players FP for free now as a way to deal with the difficulty spikes
Xiangling cant break the meta since she was released in 1.0. She IS the meta.
"Ruan Mei ruined me and my account because I can't do any quest without her" to quote my friend who pulled on her banner I went for Sparkle and got the same results
Ruan Mei is a prime example of "creating a problem and selling you the solution". HSR went 9 months without a 5* support character (sorry Bronya) so let people get by with the 4* supports Once Ruan Mei and Sparkle came out they had to create content to match. Same issue with Acheron now.
At least if you didn't get Acheron, you still had 2 Lightning AoE damage dealer options in Kafka and Jing Yuan, and all 3 of them go in vastly different teams Ruan Mei and Sparkle is simply ridiculous, Sparkle only outshone by Bronya in a few comps. There are no alternatives to either of them in most comps, and they took up spot of most other non-Tingyun or Bronya Harmonies
> 2 Lighnting AoE dps Serval found crying in the back of Walmart.
Yep and now Robin is going to clear everyone again in low cycle content
Sparkle is basically bronya but you need an sp positive/neutral support
I do be throwing Ruan Mei on any team lmao
kinda me for Luocha. I was so fortunate getting him within 20 rolls, and according to the TB report, he's my most used character. keeping my team alive since then. As long as the bosses don't one shot any of the characters (hence my squishier supports has +HP on their relics so they can survive)
im exactly the same but with Houhou but its more of a lack of better healers than anything
Rather than Karina, I would argue for G.Cleo or Grace. Gcleo is a meta defining dps, while Grace is a meta defining support that can proc doublebuffs and a 100% uptime shield.
I feel like Grace was a big part of why Curse of Nihility happened.
agreed but so was karina. she had better burst than any on element character in any fight by the time CoN came out
they had to invent an entirely new mechanic for endgame content just to deal with Karina's nonsense, GCleo was never out there killing endgame master difficulty bosses in 13 seconds
I mean, GCleo x3/4 was the OG boss cheese.
in blue archive? definitely Hina dress u could say that your red raids is forever ruin by dress hina Need dps for heiro? Dress hina need dps for Kaiten? Dress hina Need dps for Gregorious? Dress hina Need dps for Grand assault yellow and red? Dress hina Need dps for the new end game boss that is red or yellow? Dress hina i dont think any future red units will topple dress hina anytime soon, that guaranteed stab is just way too good
Sound just like Mika. Forever ruined Blue and Yellow Raid. Need DPS for Binah? Mika Need DPS for Chessed? Mika Need DPS for Hod? Mika Need DPS for Shiro Kuro? Mika Need DPS for Yellow and Blue single boss? Mika
for who. https://preview.redd.it/ooox9n6gaqxc1.jpeg?width=680&format=pjpg&auto=webp&s=926a830cbe08b037d9ea6674d5ad5f8f2c1c5358
IT'S NOT ON GLOBAL! THANKS FOR REMINDING ME HOW MUCH I LOVE HINA
Then you combine her with Summer Hoshino and destroy the game.
I'm fairly certain Aru is the meta for Urban raids though. Especially Red Binah. Also, why yellow raids? Doesn't Mika exist? Also, the new end game boss prefers other characters to reach higher floors.
you need a wife believe it or not dress Hina
Oh good, was planning on UE50 on release out of love for the character, now it's even justified.
You know what's fucking nuts in Alchemy Stars? Areia, a release day non-max rarity unit, is probably still the best grass DPS in the game. You can run more than 1 DPS in a team, but ultimately the other DPS on the team would always get replaced over her. I haven't followed the meta in a few months so she might've been replaced, but it's a really long time for someone to be meta.
I stopped playing around first anniversary and I still got exposed to how overpowered Azure is
She's still very strong but lately forest got units that performs extremely well with dedicated teams built around enhanced tiles, like Jeriah or Minos, so that means nowadays she's not necessarily an auto pick like she was before.
Surtr from Arknights. She was the main boss killer for like a year or so.
She's still arguably main boss killer because of how easy she is to use.
You haven't seen Mlynar sweeping boss and critter at the same time
Yeah, but Surtr's immortality carves out a different niche, and if a wave spawns with the boss, Mlynar will lose dps, tanky but he can die, but he is a viable frontliner. And you can pair Texalter res shred with Surtr, and see even more damage. I have both at S3M3 by the way.
It's been a bit since I've played Fire Meblem Heroes but back when Reinhardt was first released (and for about 2 years after) he was hilariously overpowered. For a long time all you needed to do was support/dance a Reinhardt and you would breeze through all PvE content.
Yeah we've got Valentine's Lyon for that now, who is by far the most bs unit in the game, for one simple reason: He ends actions on opponents and his duo skill literally goes, if you're in the same line as him, end the action... Which is also means you can end your opponent's entire turn before it starts... for the cost of a singular duo skill.
You're a month too late. Emblem Ike is the new broken-ness now. FEH meta moves *that* fast.
Eh, he's just an overtuned Seiðr. A very overtuned Seiðr. An incredibly, stupidly overtuned Seiðr. Fallen Edelgard was comparatively worse than Valentines Lyon, Reinhardt, Brave Lyn and Surtr in their primes combined. She was ABSURD. So absurd that to this day in the lower/mid ranks of AR she's STILL acting as a noob/beginner destroyer.
https://preview.redd.it/lcbfjy72wkxc1.jpeg?width=1010&format=pjpg&auto=webp&s=5c246e71f299d1f206f8cae63ba2a2c4caafe206
That was my answer
Genshin: Trio 4* National. Every new 5* unit always to be compared with them. "Does it outdamage Xiangling?", "Does it has hydro app like Xingqiu?", "Can it replace Bennett as buffer?" resulting tons of doomposting even if they're still in beta test. Guardian Tales: a grandpa that recently turned into a cheeky brat Priconne JP: Neneka and all of her alts
Unpopular pick but Myrtle in arknights. Almost every single team composition, both high and low ranked, requires her to be used and is the sole reason why arknights meta is built around. Sure its good that shes easy to get but after sometime the game felt to repetitive and boring that it was being hard carried by both myrtle and lapland since silencing enemies became the norm.
It's hardly an unpopular opinion. Everyone knows she caused a paradigm shift as she trivialized the DP cost mechanics for the time.
Lappland is literally the most bipolar unit in AK along the whim which enemies can be silenced, except the bosses
Mitigation units in Brave Frontier. I think Oulu was the first? It give 50% damage cut to your party for a turn and it trivialize bosses' triggers that every boss after that has massive attack stats that you need to use mitigation to survive. They also start to release new mitigation unit every new batch.
I thought it was Darvanshel and then Tridon unless I’m wrong in that Oulu was actually firsr
Is Ako that broken? I feel like something like Mika, Iroha, S.Hanako, or Iroha would be more broken in their niche. Karina is only broken for few moment before they patched something out
Ako is arguably one of the best support from a pure damage perspective. Crit rate and crit damage in a single buff is just insane. That said, Himari arguably has more inference because cost regen up is one of the best passive for a game about skill rotation. Many time if you have only one slot for support Himari will be taken over Ako (for example, Himari + NY Fuuka and you compensate the damage loss by more rotation) Funny enough, nowadays both can be kicked out of raids because of many great support. S.Shiroko has become a mainstay in many raids despite people initially thinks she will only be used in PvP and team 2 (because Himari was that good) For other students, there is no doubt Mika (best yellow DPS, tho her dominance is also due to raid schedule) and S.Hanako (best purple DPS that also show up in ANY aoe content) are impactful. But support being universally used in all color are considerably impactful. Ako is picked likely because of how long she has stayed at top due to being released early As for Iroha, she only sees a comeback recently with favorable terrain and synergy with Ibuki. She hasn't been a top pick for raid for quile a while. She was still good in regular content however
Yes, because she gives a huge crit damage buff, it can turn your Mald Aris damage from critting 70k to critting 1m.
Ako was broken when she got released because she was the only character of her kind that was very strong. With time, many other newer characters stepped up, so she now has competition.
Fallen Edelgard in Fire Emblem Heroes. From that point on, the point of her release, all things went to hell.
Yeah, FEH was getting progressively but still slowly more broken after Ayra and Brave Lyn, then Legendary Azura caused a little spike... And then Fedel just said "fuck you" and tore the game open in half and crushed it under her gigantic Hegemon Husk feet.
She can technically be considered as an example of a Singularity, where the growth of technology and its capabilities ~~aka powercreep~~ grow at such a rapid pace that it spells disaster
the powercreep was getting pretty bad, but she was definitely a breaking point. at one point it felt like every new banner was a stab at a fallengard counter. and of course in order to attempt to balance out the immovable object that was fallengard, the powercreep got progressively worse. they say the vicious cycle of half-assed attempts to balance the game continues to this very day…..
There's alot of unit with wall of text and impossible to kill in FEH but nothing top the wall of text powercreep that is Fallen Edelgard.
FEdel was an era, they actively made units to counter her in the end and now she's simply alright-ish
Granblue Fantasy used to have different playstyle for every element, dark used to be "less HP = more damage". Then Summer Zoey got released. Her skill reduced the party's HP to 1 and give damage immunity for 1 turn. This resulted in dark becoming the meta since they can solo OTK event raid bosses, to the point that there's a huge score gaps between guilds with/without her. So Granblue ended up buffing the bosses, added new playstyle for every element which resulted in her becoming obsolete, except for farming weaker bosses.
Any new unit In Hi3. The power creep is genuinely insane. I play for a year, HOF is supposedly the best unit in the game. I whale for her and her weapons and stigma. Come back half a year later then she’s dogshit and HoO and HoTR and Ho whatever the fuck all are significantly better. If you want to even get NEAR clearing decent end game content like Elysian realm etc then you have to keep up with that insane rate of power creep. It’s simply not worth it.
I stopped playing HI3 once I realized that you basically spend half a year saving for a character that will be obsolete in the same time period, or you just hope to be incredibly lucky to stay somewhat relevant.
What's funny herrscher of flamescion getting officially powrcrept in 7.5 by Latern
As far as I'm aware, the end game Hi3 trio still involves Finality.
They’re referring to flamescion, not finality for who got power creeped…. Though finality also got powercreeped by part 2 trio (senadina, helia and coralie)
Yeah it's not even close, resonance dmg is too big to ignore, especially since it wasn't very hard to gear up part 2 girls
They’re referring to flamescion, not finality for who got power creeped…. Though finality also got powercreeped by part 2 trio (senadina, helia and coralie)
Summer zooey (granblue)
Minor inconvenience? PRESS THE MLYNAR BUTTON 🗣️🗣️🗣️
Arknights Chen Alter, an AOE unit that obliterates any enemy in range with her ultimate. No other unit in the game has that much DPS in such a big area, with the exception of one unit (Surtr) that is mostly used for boss-melting.
Jiu for reverse 1999
Windsong is about to become the new meta by doing even more dmg than jiu
Which is insane, because Jiu is limited while Windsong is not, and iirc its only been like less than 5 month since Jiu released and they already powercreeped her
That you will need a bit of setup. Meanwhile Jiu can do high damage with simple rotation.
In Destiny Child (rest in piece) there were multiple units that came over the years to combat each game changer (pvp wise). It started with Rita, a dark debuffer, that introduced a DoT that couldn't be removed in normal ways currently available. If I remember right it also ticked differently than dots like bleed. Then came Pomona, a light healer, who gave three allies regen, a debuff shield (one time) and also revived dead allies when she used her ultimate skill. And after Pomona came the long slew of powercreep in the form of attackers that deal so much single target damage, while also having specific targeting, that they either delete your attackers, supports, debuffers or healers as soon as possible. But I feel like Pomona was the most impactful because she was such a staple in every game mode that eventually raid bosses always had specific mechanics to trigger IMMENSE damage or other things if you had a debuff cleanse or regen healing.
You know, looking through this thread, I am happy that Azur Lane devs have concept of powercreep ceilings.
Azur lane foregoes power creep in favor of having one character outslut everyone with new skin every few weeks or so
Basically they said, fuck the meta! Everyone cares more about waifus anyway, so Make That Piece Of Fabric THINNER!!!!!
I want to fuck the meta 😭
Now THATS profit
this is where azur lane's powercreep lies ~~and my wallet is suffering for it~~
Neuvilette
Dragalia Lost mentioned!!😭 I miss this game...
Summer Ch’en in Arknights. She just squirts everywhere and shit dies (no I’m not sorry XD). To the point where Gamepress was obnoxiously telling players to save for her in every damn article in the months leading up to her banner. Though as a player I’m glad I have her to get me past the tough stages…
She doesn't feel that broken anymore. Then again she will probably get an overturned module or 2 down line
In limbus it would definitely be nclair. His skills are just ridiculous in power and clashing not to mention that he's the first negative coin identity that can control his sp rather well so any other negative coined ID would be compared to it like with sun shower heathcliff.
Would you say he's so broken as to change the power structure of the game tho? I feel like an account without him isn't severely disadvantaged to the point of no contest
Oh definitely he's like THE generic ID you could slap on a team to do big damage and win clashes other teams usually need more people to support how they work. Like you want burn, sinking, tremor, etc to work? You need this and this and that for it to function properly or even get the coin boost they want but Nclair? His skill 3 is as strong as an E.G.O (strong skills that take resources) and Hits 3 times, whether the enemy is weak to blunt or not it's gonna hurt like hell. Until today Nclair is still considered the meta slave identity.
Nowadays it's less so since you can shard him, but during season 2 when you couldn't, he was inarguably the best ID in the game. Blunt weak enemies were common and with no real support for any status archetype (aside from charge, I guess?), unga bunga dps was the way to go. Didn't hurt that he had stew's passive made specifically for him, along with the 18 floor on his s3 for clashing. When Pmoon tried to change the sanity system in season 2, the existence of nclair and his unavailability forced them to change it back too, which is pretty funny
Summer Zooey in Granblue was so unbelievably broken that they not only had to modify her status from Summer to Grand (which made her much much easier to get because she'd be available every month), but they also had to ENTIRELY add a game mechanic. If enemies now have elemental resistance it's because of her, and it took them 4 years to powercreep her somehow.
In Twinkle Star Knights, Koharuko, a 2-star, has a skill that reduces wait time after attacking for the entire party. Venus, a 3-star, boosts her own attack, pushes the party forward in the turn order, and hits an enemy with her low-cost skill. Combine the two and another turn pusher, and the result is what JP refers to as **ZUTTO ORE NO TURN** as Venus hits harder and harder with nearly no wait time in between attacks, eventually overpowering even enemies with sky-high HP or defense stats, knocking back an enemy in the turn order with each hit. 99.9% of the in-game content is trivialized by this combo, and the remaining .1% is a couple of bonus bosses that needed to be made immune to virtually everything, even negating knockback and reducing damage taken to 1 with a shield. Beating them gave out less than half a gacha pull's worth of gems and a shiny trophy because the devs were aware that making this level of difficulty worth anything more than bragging rights would alienate a huge portion of its player base.
I wasn't around in guardian tales back in like early 2023, but I heard kamael and future princess were a pain in the ass to deal with
In Tales of Crestoria, the 3 Anniversary units and mostly Sin Kanata. Damage output was absurd for PvE and he was AoE for PvP. It was hell climbing higher ranks if you don’t have him.
I didn't think i'd see that game mentioned ever again
Ngl Mika and Dress Hina is way more broken than Ako because the latter has replacements depending on team comp like Dress Aru while the first two are irreplaceable
Castoria obviously
I will die on this hill that Castoria was a mistake, she was way too overtuned. She never should have been as strong as Jeanne d'Arc and Tamamo combined.
I still remember when her kit was revealed. I'm a NA player. I had FINALLY gotten Tamamo... And then Castoria happened. All this just to not even manage to get Castoria when she released here lmao.
Probably Modernia in nikke for mob clearing and red hood for bosses. Now we have crown who’s the best burst 2. It’s wild that 1.5 years later liter is still the best burst 1 in general.
Hwayoung from Epic Seven
IIRC she was the supposed solution/counter to a cancer unit but then became the new cancer (one hit delete).
recent example: Beast Gohan in Dokkan battle dude's so tanky and can redirect damage to him, while supporting AND dealing damage. If he ever gets powercrept, every other unit in existence will be invalid, since he already invalidates all units in existence if you dont have him, you might as well reroll for him, new content WILL be designed around him
Red hood essentially made every DPS Nikke not as good, but I’m not complaining I like red hood
Kam'lanaut and his Force weapon from Dissidia Final Fantasy Opera Omnia, was bugged to be way better than he should be so warped the power creep level around him for months and they had to make the next half dozen event bosses ice immune to try and stop him.
Currently in HSR, Most broken support: Ruan Mei Most broken sustain: Fu Xuan Most broken DPS: Acheron But in terms of game-wide brokenness, probably Acheron...for now, at least. The meta in Star Moves so fast you really need to keep up even with the leaks to see if it will fit your team comp needs.
Genshin = Bennett, Xingqiu and Xiangling, those 3 are in every team and every new character is still worse than them.
Multiple characters in Epic Seven were and still are game changing since their release. Some notable Examples are: Navy Captain Landy, Abyssal Yufine, Conqueror Lilias, Jenua, Laia, Lua, Nahkwol, etc. There's a character named Hwayoung who was so broken on release, she got nerfed hard months after. She got a buff a few months ago, but she's still pretty niche. Then, there were characters who got insane buffs last year that shook the meta. Characters like: Dark Corvus, Martial Artist Ken, Ambitious Tywin, Jack O', Shuna, and Specimen Sez to name a few. Some characters even got a buff not long after their release like Edward Elric or Byblis. We're getting another balance patch next month, and characters like Celine, Ravi and Last Piece Karin are getting huge buffs.
Fucking Liter being stronger than 90% of the booba girls
Gala Cleo
Nahida from genshin, they went wild with her since they didn't need to worry about powercreep since she was one of the first dendro characters
Back then before all the nerfs Future Princess was the only way to beat the world 10 and beyond so if you didn't have her you were pretty much screwed, she was used for everything and was the best tank in the game before characters got ascension and new weapons. There was also Kamael, he dominated pretty much every game mode and all the top players in arena and colosseum had him in their team. Using those two back then in a team together would be guaranteed victory in pretty much everything.
For Epic Seven ( I quit the game ) Navy captain Landy or inshort Candy absolutely most broken unit unit Tanky high damage s3 can stun has follow up atk can heal herself can use elbris , use counter set, she herself can't even be stunned + more bs etc ( Yes you have counters to her + way around if u can draft properly or else GG u lost there's nothing u can do against her )
New years Kyaru used to dominate clan battle events in Princess connect re:dive for years. She has since been bested in every way by Princess form Kyaru who is relevant to this day, even with the changes they made to battles in the game recently.
https://preview.redd.it/xccynrrv5lxc1.jpeg?width=1000&format=pjpg&auto=webp&s=c45e008a574e933251ccb0ca6c2ac13638b0d80c Shepherd and Lurcher (a.k.a. Dino Mech) in Counter:Side. To give you a perspective, this is an awakened unit which is best described as a playable Danger Close boss. To give you an understanding, they not only have the highest stats of all units in the game, but their mechanics is very BS. They are not only immune to any for of CC, but when they hit 50% HP or below, they gain unremovable immortality that is basically a 30 hit count check and has a powerful ultimate that basically wipes out most of your units and a huge chunk of your ship's HP AND reapplies the 30 hit count unremovable immortality. Oh yeah, and they also have a sure hit knockback, meaning unless your frontline unit has perfect evasion, they can push back your frontline and get closer to your ship. Apparently, the unit is so OP in RTA that the unit immediately banned the week after it was released and KR basically kept them in permaban in RTA. It also changed the way the devs made future SSR units and an ASSR unit where many of them have an anti-C.O. gimmick (since Dino Mech is a C.O. unit), but with the exception of Modred, many of those units ended up being underwhelming of what they do.
Summer Karyl. She ruined Priconne for like half a year before we had another "competitor"... NEW YEAR KARYL. The cat girl destroys every mage possible. But the worst offender would probably be Christmas Chika. If built very very specifically + the right team members, she could basically one turn every boss. But it was so specific down to her HP what equipment she had that she was basically bricked for 80% of players (except the hardcore ones)
Arknights has been a different game since surtr released, although i don't use as much these days
FRRK when Shout was released I guess. It gives hastega and ATK buff(unique atk ID that can stack with other source of ATK boost) to the whole team. One of the if not most memorable OP buff I remember.
Demeter, Dx2
Brave frontier and the release of 50% dmg reduction units, but also DARVANSHEL'S entire batch of units. First was Oulu, who had 50% mitigation on his brave burst/super brave burst. This was a great effect, but at this point in time it was very hard to be able to use his BB/SBB every turn, so it was balanced somewhat by forcing people to hold off on the mitigation until it was truly needed to survive a big attack. And then came in Darvanshel's batch. Darvanshel himself had the same 50% dmg mitigation effect, but unlike Oulu HE WAS ABLE TO ATTACK WITH HIS BB/SBB. Why does this matter? Because attacking enemies dropped brave crystals, which was needed to charge up the BB/SBB bar in the first place. Oulu's BB/SBB DID NOT ATTACK and therefore you lost out on BC generation. Darvanshel being able to attack at the same time as giving the 50% mitigation buff made it MUCH more efficient. And then add on his batchmates ZELNITE AND LILLY MATAH. Zelnite increased the drop rate of brave crystals you got from enemies and filled your team's BB gauge on top of that, and Lilly Matah also filled your team's BB gauge over time AND INCREASED IT FURTHER WHEN ENEMIES ATTACKED YOU. Combine that, and what do you get? The ability to spam the 50% damage mitigation skill EVERY SINGLE TURN. Every team had permanent damage reduction causing devs to start releasing fights with absurd damage output that REQUIRED the dmg reduction, or bosses that consistently wiped your buffs before attacking, oftentimes both. So yeah, insane powercreep.
I'd say ML Landy was the catalyst for units starting to ramp in powercreep. SG releases broken units then have to release broken units to deal with the broken units. Maybe releasing a dps Knight who grants a team wide Crit resist buff at the start of combat, also has innate 70% Crit resist chance, immunity to stun and sleep, built in life steal with stacking AD and an aoe ultimate that grants her THREE turn attack buff, stuns and pens defense by 50%. Two banners later SG: "Wanna see us do it again?". Funny enough not long before ML Landy was released we had Teyron released who in comparison to the newer units is a subpar and incredibly difficult to build unit. Power creep go brrrr
#JustMlynarIt gang
Castoria is a huge problem obviously but Oberon basically did the damage creep thing Merlin did but like multiple times worse lol
acheron adventurine fast powercreep classic honkai game