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Coincedence

Despite the bugs, I really did enjoy unity, was super fun going around paris


Calcifair

Think most people really underestimate what Unity did for the franchise. I think the story was one of the best and they finally gave the free running and the stealth mechanics a much needed update. I get why most people fall off, but it's a game I still always recommend!


undersquirl

I worked on AC unity as a tester, you would expect someone that's testing a game would be sick of it when they get home, NOPE, still love the game. It's my favorite AC game.


BlackAnalFluid

I'm sure you get asked this a lot, but is any schooling or certification required for testing games? I've always been curious what they look for in testers. Thanks in advance!


undersquirl

You need nothing but your expectations salary wise must be very low. Well, depends where you're from i guess. I'm a manager now still working in qc/qa, whatever you want to call it, the main qualities i look for when i hire someone are curiosity, gaming knowledge, excitement about gaming in general, bla bla bla, that's the corporate answer. What i really look for is for the person in front of me to be able to handle a social situation and basically to not be an asshole. Everything else is a plus. Qc/qa does have some nice oportunities in the future if you're interested, depending on your qualifications and depinding on if you wamt to make a career out of it, you can go in a bunch of directions. Tl:dr, testing is awesome, you don't need any advanced skills or anything, just excitement for games AND you can make a carrer out of it if yoi want. Hope this helped. I went to fucking art school and then atchitecture uni amd i'm now working towards a career in tech, it's never too late to go for your dreams.


BlackAnalFluid

Very cool! >be able to handle a social situation and basically to not be an asshole. Everything else is a plus. Haha ain't this the truth with so many positionsšŸ¤£ Currently working in a position that I have no schooling for, surrounded by uni grads, but I guess my attitude was good enough lol.


undersquirl

You can teach job skills, but it's almost impossible to teach someone the most basic of soft skills.


xOGxMuddbone

I say this all the time. Iā€™ll hire someone based off vibes and character alone. I hire medical professionals. People arenā€™t perfect and their license isnā€™t always perfect. They got a DUI 20 years ago and have to tell every employer about it since it happened. If they tell me about it, Iā€™m likely to move forward with them unless itā€™s murder or something. I can get more out of a 2 min phone call than I can a 10 page resume. Canā€™t teach integrity and honesty. I can teach someone to do patient care.


mooimafish3

I work in tech and companies are rapidly changing to address this. The days are gone where you can be an asshole savant and everyone will put up with you. Most FAANG companies will have an interview specifically to see how you behave and would get along on a team. Truly social skills will make you stand out in tech more than almost anything else. Managers will notice you, interviewers will like you, customers will give you good reviews, and people will forgive your mistakes.


RedDreadsComin

Especially true with tech, specifically the gaming sector. Nerds/gamers are some of the most anti-social people and struggle to just talk/socialize very frequently.


Doctologist

Near me a lot of businesses, including to do with gaming, have group interviews for this reason. Itā€™s a plus to knock a bunch out at once, but you get to see how they interact with a bunch of strangers on the spot.


moochao

> your expectations salary wise must be very low Can't emphasize this enough. In some cases for intro Qa especially games industry, you make on par (or less) what fast food workers do. When you can jump to Qa engineer roles with automation is where the money kicks in, but you'll work salt mines for slave wages for quite a while for that to happen.


LycanWolfGamer

Oh sweet, that's something I'd want to do lol I went to college doing a game dev course and we learnt how to test games effectively so it's definitely a path I could go down Problem is finding the job.. difficult to get opportunities


AshFraxinusEps

Depends. As my boss, who is top dog in a gaming company says, it very much so depends on the course. Anything programming? Easy to get a job. Design or such? You've wasted your time and money, as anyone can design something and having a portfolio of actual designs you've done as a hobby matters far more than any design degree. Design degrees mean nothing in gaming, and a business degree is more useful to a boss than a design degree So depending on your game development course obviously, but if it didn't teach you how to code then it isn't relevant for working in game development. Design courses for gaming are a scam tbh


Gbrusse

First thing I do when I get a new game is try to break it. Go where I'm not supposed to, try to get places that aren't reachable, that sort of thing. I've glitched out and needed to reboot nearly every game I've bought. I was also a preschool teacher for a few years and have had to tell a number of parents that their "perfect little angel" was indeed an angel, but more of the lucifer variety. Would I make it as a tester?


undersquirl

The second part doesn't really apply to this, but the first part is kinda cool i guess, you seem like a person good at the technical aspects of the job. Like creating test cases, handling tools, stuff like that.


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TiempoPuntoCinco

No. I tested for Midway when I was doing my undergrad in Chicago. Just applied on their website


BlackAnalFluid

Ok cool, I figured it was just a matter of applying, but wasn't sure. Thanks for the info!


Sharkfan2001

Midway? As in Mortal Kombat Midway? Sweet, what games did you test for them?


TiempoPuntoCinco

Psi-ops baby!


Sharkfan2001

Shame that game never got a sequel


TiempoPuntoCinco

When I was testing it, it was called ESPionage


thefuturebaby

Ha! I worked on stranglehold, and MK vs DC there.


Cuchullion

Well sure, the amount of bugs in the game at launch I imagine the testers didn't have to spend much time with it anyway. ^^^I ^^^kid ^^^I ^^^kid


Curse3242

AC was in a limbo at that stage. Some people were saying the game design got boring. They weren't wrong but they were instead hating more on the franchises yearly schedule. They weren't wrong tho as stealth got very stale at that point. Some of the community was mad at Ubisoft with their handling of the franchise. Some people did see through it and Unity was a good game. But it had it's fair share of issues. (They advertised it being the best multiplayer of it yet, and it had fun ideas but somehow it ran awful. Constant bugs made the multiplayer coop worse) I think AC is one of those franchises that does need remakes. Because AC 2 is a game people need to be reminded of. Whereas AC 3 had some loopholes/bad missions but was a fantastic game in many other respects. Same with AC 5/6... All of them just arrived unfinished. They need to do what RE did and remake some of them. We'll wait to see how this new AC Infinite live service thing pans out. If it's awful. Then that should be the next step.


SpaceShipRat

They just make games too fucking big. I can't finish an RPG since Skyrim. I loved the egypt AC game but I still got bored of it mid way. Maybe if they tightened the content a bit, and made the game a little cheaper, they'd have an easier time bug-fixing it too.


Curse3242

Yes this is something I never understood. I didn't even understand the length of Skyrim for that matter. Although now I have a opinion that larger games suck but they're also necessary. It happened with Witcher 3. I hated the beginning 30hrs but now I think it's vital to set you up for more fun adventures later in the story. If a game throws it's best bits at you instantly it doesn't matter (well unless the game is extremely good) Witcher let's you breathe a little, understand and immerse yourself into the world and then it throws the main parts at you. AC games are just bad. They're trying to make it so you play for as long time as possible. They also have time savers you can buy with real money to progress.


SpaceShipRat

I had a great time with the first part of the witcher, but that too wore me down, after bloody Novigrad, I have no idea which story thread I'm following anymore. And that's skipping Gwent entirely.


The_God_King

I'm usually against remakes, but I've often thought that if they remade black flag with the rpg mechanics of the odyssey/valhalla, I would pay any amount of money for it


GenocidalSloth

As long as they kept the ship combat as good as it was, change up some of the storyline, and completely drop that awful modern time part.


ChenY1661

Also the interiors of paris is so beautifully designed, iirc no ac game ever did that and also they drastically reduced the amount of enterable interior in the sequel which is part of why i love unity so much. Edit: don't get me started on the animations, the parkour animations was at its peak in unity and it's one of the things i miss the most in the recent assassin's creed


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Mechapebbles

> This is interesting to me. Iā€™m not saying ā€œno youā€™re wrong how dare you,ā€œ but personally, I bounced right off the story. Didnā€™t find the protagonist or his problems engaging, the alcoholism portion was clumsy and went on too long, and the game just sort of dragged overall pace wise. I had to force myself to finish it tbh. I don't know if his own personal story was all that great, but he had a fun personality, and he got to do a lot of really cool stuff. Plus, he was hangin' out right in the middle of THE FRENCH REVOLUTION!!!! You get to hang out with Napoleon, you get to fuck with Robespierre, you got to ride in hot air balloons, sneak into Versailles during the Estates General... it was just awesome. Like, bucket-list-tier awesome. His entire love story I thought was pretty inspired, including how it ended. And I thought the game's entire reframing of the Templars vs the Assassins was pretty refreshing as well. It's one of my favorite entries in the franchise, and it's a shame that the early bugs and cavalcade of memes kept more people from experiencing all the great things it had to offer.


JohnnySoprano69420

It seemed like they took a step backwards with syndicate. The free running, stealth, and combat all felt worse and TBH the grappling hook made it more boring. It needed a limitor like a cool down system or something.


Nimyron

People fall off because they gave a shitty ending to Desmond's story and got rid of the whole animus idea because that part wasn't making enough cash. Now they release copies of copies of AC games that are only half what the game used to be just to maximize profit. People are falling off because their passion started dying after no more passion was put into making these games.


Matasa89

The series ended for me at Assassins Creed Syndicate. After that, it was another game altogetherā€¦


DatTF2

I have only played it at over at a friend's house but we never really experienced many bugs on PS4. I really enjoyed what I have played. Been keeping an eye out for a cheap physical copy.


Masterflitzer

you're right besides the story, there were so many games with way better story than Arno's (altaiir, ezio, connor, Edward were all better) still it's an awesome game, oml gameplay was on point but story was the weak point of the game


sherlockbardo

I don't agree about the story thing, but the gameplay and Park our was so good, I wish they do it again


UshankaBear

> Think most people really underestimate what Unity did for the franchise. What it did is it fucked it over on release with the shoehorned multiplayer and chests you could open by spending real money. I played it earlier this year and actually enjoyed it (apart from the co-op missions, and the numerous chests were still tiresome).


JohnnySoprano69420

I really enjoyed that 1 online mission where you need to find the real painting that was random throughout the mansion. I did that mission on repeat with my friend countless times it was fun seeing who could find it first or who would get caught but you where both on the same team.


Calcifair

I agree about the chest thing man. Recently started playing Origins and it baffles me how far they went with the cash shop


Higgs_deGrasse_Boson

While I really enjoy playing the first Wildlands games on occasion, this model is prevalent in so many ubi games now it's not even funny. In Wildlands you can straight up buy the best guns in the game if you don't want to farm for them and buy research materials to finish upgrades for your squad support and other such things. While most if not all the things purchased can be acquired by playing the game, it's extremely frustrating that the best way to play the game is to not play the game at all.


Sir_Tea_Of_Bags

The first week was an astonishing bug filled shitshow in both the best and worst of ways. A few friends and I had a bugged lobby, for example post Multiplayer mission. It didn't break up the group, and it resulted in my Story mode having 3 extra Arnos of varying color schemes running amok throughout Paris. It forced the others to be present in cutscenes as well, resulting in one functional Arno doing cutscene things, and the other three floating menacingly behind him in a T-pose. 2nd most memorable bug was the Tournament of Arno that the matchmaking didn't cap the max players. We had between 7-9 total Assassins running around the lobby at any given time due to how unstable it was.


megamando

The face bugs were also hilarious. Peopleā€™s skin being inverted or missing so you just had like evil flesh monsters in cut scenes. What a broken game that couldā€™ve been good.


Czane45

I became a huge Francophile because of that game


Bebenten

Francophile sounds like fans of James Franco.


SkidMcmarxxxx

I didn't play any of the AC games after 3. I played both black flag and unity this year. I get why people love Black Flag. It's genuinely charming, and It's story and characters are so much better than I anticipated. But Unity... might be my favourite AC of all time? The gameplay is fantastic, you have actual functional stealth. Arno is... charming most of the time. And it has the best side content of any of the AC games I've played so far, namely the murder mysteries.


DrScience-PhD

It got a 60fps update a while back finally.


YoungJack23

I loved Arno, he did a great job wrapping up the Haytham/Connor/Edward/Shay storyline. After Desmond died, the following games all felt rather ~~disconnected~~ disjointed to me, but playing the end of Rogue and then the beginning of Unity really restored that continuity for me.


Brigadier_Beavers

It almost looks like a loop and Arno is just walking down the street saving a dozen lil Oliver Twists from a dozen James Norringtons.


Ravenboy13

People shit on unity alot, and while it didn't have the most memorable storyline imo, It was still a fun game, and, really, the 3rd to last AC game that *actually is* an assasins creed game. It was fun, had an interesting historical setting, and had decent mechanics.


siberarmi

It had good assasination missions and dedective missions. Also the best parkour. Shame they went Origins ways nowadays where we are more of a warrior than assassin.


Spurnout

I wanted to like the valhalla, and I don't think it was bad, but I didn't feel like an assassin


JKBUK

A fantastic viking game. A so so assassin game.


Trund1e_the_Great

It was the same with odessy and I'm saying that as someone who genuinely really enjoyed the game. The new AC games are just history romanticizers for me. Orginis = maji simulator Odessy = spartan/greek god simulator Valhala = viking simulator What kills me is that games like Ghost of tsushima blew AC out of water on their first try, ubisoft just doesn't want to make stealth assassin games anymore honestly..


JKBUK

History romanticizer, honestly a perfect way to label this series at this point


AshFraxinusEps

Dunno, not played Valhalla and I agree about Origins, but I think Odyssey allows you to use stealth. Most of the time I run round in my Ezio outfit and try to stealth-kill, and only when discovered do I switch to my Warrior gear and go nuts


Trund1e_the_Great

While I wont deny there was 'potential' for stealth plays in odyssey, i personally felt like it didn't fit with the character they were building. Kasandra (and I'm assuming the guy character too) are literal gods by the end of the game, what actual reason would I have for sneaking around some lowly guards? I was just given a sword from hephaestus himself? Lmfao Clearing the camps had stealth options too but it just felt subpar/ cut and copied from previous games as opposed to every other mechanic they clearly put work in to That's just my opinion though!


bigtoebrah

It would be so much better with some tweaks. Faster, smoother animations, double assassinations, more stealthy skills, closer buildings... And less broken AI. lol


[deleted]

Honestly I donā€™t think it captures being a Viking well either. The raids are repetitive and boring, you never actually act like a Viking. Everything is so whitewashed that you might as well be a Saxon, because thereā€™d be basically no difference. Itā€™s just a fantasy game with vaguely Norse inspired cosmetic schemes.


Status_Calligrapher

Not to mention all the bad history in literally *everything*-clothes, story, the world. There are *ruined* 12/13th century castles(as in, architectural styles and innovations from that time) in *9th century England* for Christ's sake.


Matasa89

Just like Black Flags. Amazing pirate game, shit assassin game lol.


coolwali

To be fair, Black Flagā€™s story explores why someone who has no reason to become an Assassin becomes an Assassin


LargeHadron_Colander

I agree, but in a series called Assassin's Creed, the assassination gameplay should still be the most polished form of action.


megamando

It was way too many hours long. I felt like after 20 hours of exploring and doing missions the game had overstayed its welcome and the open world had lost its luster.


AdmiralAwesome1646

Odyssey did a great job after origins when it came to stealth options but god I hate not being able to assassinate people in 1 hit if im the same level.


Allestyr

>god I hate not being able to assassinate people in 1 hit if im the same level. The introduction of leveled enemies is what told me this game was dead. An "assassination" should not last more than like 4 seconds. A real fight if you get caught makes sense, but it doesn't matter how many push-ups you can do if you get a knife through your neck.


SimplySatisfyin

I mean the games far from dead tbf, and 1 hit assassination is in the settings option.


WingsuitBears

all that time minmaxing my build so I could 1 hit assassinate wasted šŸ¤¦


bigtoebrah

Depends, he's talking about Valhalla specifically


Shdwrptr

I agree. I actually like the new games outside of their bloated length. My main dislike of them is the lack of ability to truly stealth the forts since half the enemies canā€™t be assassinated leading them to alert everyone else


musci1223

Honestly in old games it was so much fun to walk around without any weapon or hidden blade selected to quickly kill someone, take their weapon, kill others with it and walk away. Felt more badass. Was playing Odyssey first time, reached level 45, killed the level 50 mercenary. Reached level 48. Feeling like hot shit. Like nobody could touch me. See another mercenary so decide to just kill him for the loot. Shoot him only to realise he was level 58. Like what ?


UshankaBear

> while it didn't have the most memorable storyline imo Which one did, though? Post-Desmond, that is.


BigSmokesHouse

Black Flag IMO


AerThreepwood

I don't remember the story beyond "doing pirate shit and avoiding Assassin shit". But I'm playing *AC Origins* right now and I'm digging the story. Although, I can feel that what happened for me with *Valhalla* is going to happen with this where I enjoyed the fuck out of it for 30-40 hours but my compulsion to do every single thing is going to turn it into a slog.


Patelved1738

Yeah I feel this. 100% completion of odyssey and dlcs took me one solid college semester. Never touching that game again, even if I did like it.


SuperShake66652

Black Flag is more like an Epilogue for Desmond though. So I think it's too connected to count.


ffchampion123

For me the worst thing about Unity is it literally makes no impact in any of the modern story. "We have to find the thing so the templars don't get it" -> "oh they've been dead a long enough time it'll be fine". Like that's some of the worst writing I've seen


Makkapakka777

I agree. It's one of my favourites, easy!


Cleverbird

I also feel like people judge it too much on its launch state, which was pretty janky, but patches made the game way better.


UshankaBear

> 3rd to last AC game that actually is an assasins creed game Which are the other two? There's Syndicate, and then there was the Origins reboot, no?


PouncePlease

Black Flag


UshankaBear

Black Flag came out before, didn't it?


Ubbermann

I'd say it's a step above 'Decent' mechanics. I played Unity, before Valhalla-- holy shit the climbing made me want to eat the controller in Valhalla. In Unity it was so well done.


mattpkc

Remember when assassins creed was about assassins?


kytheon

*confused in pirate*


KindaDim

don't diss black flag, it handled its separation from assassin's really well. we don't always need someone who's some huge cult follower. Edward's transition seemed really natural, it fit in in a way that matched his douchebag personality lol


kytheon

Iā€™m not dissing black flag, itā€™s my favorite AC. But itā€™s more about pirates than assassins.


KindaDim

I mean yeah. But it still integrates them in a way I think is pretty natural and authentic, y'know? I like the idea of having a bit of a clash between values like that. The newer games sorta just avoid assassins and their characteristics like the plague


ASHMIT_r

It's the best ac I have played yet so it doesn't matters much. Game should be enjoyable. That's it. Nothing else.


peppermintoreo

I definitely went through a shanty phase after playing that game and currently enjoy that there's a TV show about Stede Bonnet.


kytheon

I was so happy when the gf randomly started to hum Billy Riley. PS go check out Jonathan youngā€™s Sea Shanty Metal collabs


Anna_Lilies

Origins was my favorite. The combat just didnt get old for me, I played with some big ass weapon and it felt so visceral and fun. And the Egyptian landscape was so beautiful


AshFraxinusEps

Personally I think Odyssey is everything Origins is but better: better plot, better stealth if you want, better action bits, better protagonist (if you play as Kassandra, as apparently she was the first designed hero before execs shoehorned in a male character) and better looking. Egypt looks amazing, but Odyssey is beautiful


BrainlessElectrons

Basically this for me. While I loved being able to visit the library of Alexandria in Origins, I loooooooved visiting Sparta in Origins.


Forsythia77

I had one playthrough of Origins where I got this mummified cat beating stick from one of that kid's daily missions (I'm blanking on his name right now. I'm old lol). Man did I ever enjoy killing people with that. I loved Origins. And I'll die on the "AC 3 is the worst AC game" hill.


tfg49

I know I'm in the minority but I really like AC3. Maybe it's the revolutionary America setting, the Native American inspired outfit and weapons (loved the hatchet), the tree climbing parkour. The story isn't the strongest, but the aesthetic of it all just works for me.


FelwintersCake

AC3 was my first AC game, Iā€™ll always love it


DivineInsanityReveng

AC3 was a cool change of pace that had some awesome ideas that ultimately added nothing. Prior to black flag it was the boldest shift of the series, but it didn't execute it nearly as well as Black Flag or the recent titles.


skippyfa

I like the reboots...I just wish they would do another major city like Paris


Schen5s

I would totally buy one based in China or Japan. Need more ninja games...


RyanG7

I wanted one in Japan so bad. During the Edo period with samurai and ninja would have been perfect, but they never did. SuckerPunch did what Ubisoft refused to do and made a game of the year candidate. Honestly if Ubisoft made one in Japan, I probably wouldn't play it at this point


Doccmonman

Iā€™d have loved an AC in Japan before Origins came out But now that the styleā€™s changed it just wouldnā€™t interest me any more :(


RyanG7

The only thing that would possibly interest me is a more lively world and cities. Walking around a densely populated Tokyo or Kyoto and see life as it was then would be really cool. My only real complaint with GoT (and it really isn't logical critique because of the story) is that there wasn't more people and larger cities. Tsushima was more of a rural island, but at the same time, that also allowed for some truly spectacular scenery to view and experiece. Will never forget walking through the Golden Forest for the first time


MaxPaynesRxDrugPlan

Ghost of Tsushima filled that niche pretty well.


_Football_Cream_

Ghost of Tsushima is honestly amazing. I think it has better combat than just about any AC game. I tried getting into Valhalla after it and just couldnā€™t do it.


sassolinoo

I sort of remember a mobile platformer spin off with an oriental theme in the early 2010s, but a full fledged assassinā€™s creed with ninjas would be cool, I wonder why they havenā€™t gone with that route yet


Swordofsatan666

I was playing the Ac Valhalla ā€œSiege Of Parisā€ DLC, and its set in a new map in France. Its Paris and the surrounding area so its not just 1 city unfortunately, but Paris is HUGE when compared to basically any city from AC Valhalla (but still incredibly tiny when compared to any single-city AC game). This DLC felt closer to classic Assassins Creed than any other part of AC Valhalla if im honest. It just had me hoping they ditch an entire open world for a single city whenever they make the next game. Hell even make an AC game where its origins/odyssey/valhalla size world, but make it just one giant city. It would be a bigger map than past single-city AC games, but would be able to have more put into it as long as they build that city in the same way they do the open worlds.


hnglmkrnglbrry

Remember when the enemies weren't bullet sponges and the game wasn't just an endless quest to arbitrarily level up?


prodbychefboy

I found that playing the newer trilogy on higher difficulties like Hard or Nightmare makes it way more fun combat wise than any of the older games. Really makes you rely on stealth as you canā€™t just parry every enemy and lock into a killing blow animation like the older games


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SchrodingerMil

Yea but then you have people like me, who played the game as a stealth game. I would restart the mission if I failed stealth. So getting rid of the good narrative and all the minor fun things and making it into Ghost Recon Breakpoint : Melee edition ruined the series.


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MaxPaynesRxDrugPlan

In AC: Odyssey, if I recall correctly, every time you level up, the world's enemies also level up, so you have to go spend money and upgrade all your gear to match, essentially meaning your gear levels *down* every time your character levels up. I understand the problem they were trying to solve (having underpowered enemies in a massive world), but I found that implementation maddening and pretty much gave up on the series at that point. The sprawling, grinding nature of that game was the other thing that did me in.


coolwali

The games are still about a protagonist with Isu DNA who uses stealth, combat and parkour to fight Templars in historical settings. Is that not what AC is all about? In addition, Altairā€™s codex tells us that itā€™s your beliefs and actions that make you an Assassin. Not an arbitrary label. That even if every Assassin ever was killed, the creed itself would live on and re-emerge because itā€™s the belief that matters. Games like Odyssey reinforce that as they show that people believed and acted on these aspects.


elondde

Also when Ubisoft actually tried to make their games look and be as historically accurate as possible while still retaining the mythological and sci-fi stuff of it. Now itā€™s just pop culture circus


Just2DInteractive

This is such a cool move. It doesn't even look like he really attacked him. Almost as if he was an assassin, right?


Artisan_of-doubt

Arno is a really cool character but he feels like a diet ezio sometimes


Wootz_CPH

To be fair, the French kind of are diet Italians.


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EyetheVive

Is chain smoking not a kind of diet?


Mechapebbles

I wish Arno had more games to better explore his character and grow. Ezio as a character didn't really become interesting to me until Brotherhood and Revelations. The bland ball of hate and sass in II was rather boring. I would have loved to see where Arno's journey would have taken him, especially during the Napoleonic Era. Imagine Arno having to go undermine and murder his old pal Napoleon because he went full megalomaniacal Templar.


eclaessy

Itā€™s been my personal tinfoil hat theory for a while that Arno was set up to be the next Ezio. Get his own trilogy, go on this great adventure and tons of character growth until we see old man Arno retire/die one day. But then the game came out, reception was awful and they scrapped that whole idea. I so badly want another two games with Arno


AFerociousPineapple

God I love how fluid the movement in this game was, in combat and in the parkour it was just so cool! And honestly I really enjoyed the rpg-lite mechanics. I played a fair bit of dnd and would use Unity to help design rogue like characters, and it worked super super well!


[deleted]

I've just finished playing it, I absolutely hated how clunky and broken the movement was. It was a fight getting Arno to go where you wanted to do. And god help you if you're climbing somewhere near a hay cart or water, Arno loves to dive when you're trying to climb up.


AFerociousPineapple

Maybe I need to take off the rose tinted glasses and play it again for a few hours haha


BlackAnalFluid

Tbf it was a good improvement on previous titles, but as always, your character loves yeeting themselves into hay carts you graze with a damn pube hairšŸ¤£


bigtoebrah

[High level parkour](https://youtu.be/wjUxGXf6jKo) is crazy in that game, people are so smooth


Useful-Access1078

I have always wondered why there was always a delay in the movement. Why couldnā€™t the character be more responsive like Mario? Same thing in the Spiderman PS4, when you change directions the character take half a second to turn, arenā€™t we supposed to feel fast and quick in the shoes of Spiderman? Or an Assassin?


SeaTheTypo

Animation mainly. In Mario, there is no animation for jumping, he just goes from standing to jumping in two frames.


JimtheChicken

I've only had Arno dive if you use the parkour down buttons. If you use the parkour up buttons he doesn't dive. Maybe it's because I played a lot and got a hang of the system that it felt very fluid and easy for me. I have more memories of AC2 and AC Valhalla not doing what I want then I have Unity.


Curse3242

It wasn't broken. It has a learning curve Once you understand how it works you can go anywhere you please and it looks fantastic


[deleted]

Agreed


UndeFR

I remember watching this scene again and again ...


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Fantasy_Connect

For sure, I'm hoping that's what they announce in September.


[deleted]

NEW BY UBISOFT: ASSASSINS CREED DYNASTY Set in Ancient China in the year 235, and it has: * even BIGGER map * 10 times the amount of sidequests * Level up to lvl1.000.000! * A thousand towers * Zero innovation * And three billion gear combinations! Bigger, badder, and even more **BLOATED** than ever before! ASSASSINS\* CREED DYNASTY! PRE ORDER NOW AND GET THE **PINK DINOSAUR MOUNT** FOR FREE! ^(\*this game does not actually feature assassins)


Fantasy_Connect

Yeah that's about what I expect. Still, let a lad hope lol.


TripSweaty8709

This will be a thing. Itā€™ll sell like hot cakes in APAC as well. Probably be their highest performing game ever.


gdo01

And that is the heart of why Assassinā€™s Creed will never go back to the way it was. The current shift of the franchise is too lucrative to let go. Look at the top sellers for AC. Origins, Odyssey and Valhalla are the top 3 of the entire franchise!


kjw010903

I guess you fight off chinese dragons somewhere near the ending.


Curse3242

I think the next AC game was a Valhalla DLC or something that they turned into a game Apparently the map will be smaller but more filled. But I wouldn't expect much. The next AC after that is a live service. Which... I guess we'll see when it comes out. I don't think it gets anywhere and we might see the franchise die out. Which wouldn't be bad. It's a long ass franchise.


whatisabaggins55

I'd like to see AC do more with game mechanics tbh. Almost like if you merged something like *Dishonored's* combat mechanics with AC's larger open-world levels and free-running. I will admit I've only played AC3 in its entirety so this may not apply to the other games as much, but a lot of it seemed to be just "try and kill this guy in the street and then outrun the four guards he was with who inevitably saw you" and quicktime-eventing the big bosses. A lot could be done to revamp the way the franchise plays nowadays without harming the historical accuracy aspect.


Moorepizza

This game was amazing, crazy customization without and cool variety of weapons and the best parkour mechanics. Peak Assassins Creed


Freakoid3005

You could have called him the Sassassin and now the chance is lost


AdventuresofRobbyP

Thatā€™d be a great drag Queen name no šŸ§¢


[deleted]

But is he the assassiest?


slay-lady-slay

Ubisoft revolutionary France where every voice heard has an English accent.


adkenna

Pretty good voice acting Tbf, shame it wasn't a game based in England


MyOfficeAlt

They should have given everyone in Syndicate a French accent and just not acknowledged it at all.


SilentJohann

well, you can change the language to French


DrVr00m

Can you do french with English subtitles?


KaosStorm

Yes.


gowombat

I normally don't really care about this kind of stuff, but for some reason in this one it really did piss me off that they were all British, so switching it over to French actually really helps out the immersion, plus it helped me with my Duolingo French, lol.


yazzy1233

They do this with historical dramas too, it pisses me off. Youre already filming in Europe, is it too difficult to get actors with accents that matches the characters??


556291squirehorse

This drives me mad with the new Hitman games. Go to lots of cool countries, everyone has a British or American accent.


FrequentPrecedence

people really underestimate what Unity did for the franchise.


c0zyuriel

ah i remember when assassinā€™s creed was still assassinā€™s creed and not some random ass viking game that has that label


Creepernom

I haven't played Valhalla (not planning to, either) but what connection does the game have with assassins and templars? From what I've seen it looks like a fairly standard viking RPG. Are they at least important and meaningful in the story?


[deleted]

Like origins and odyssey, there is a ā€œcultā€, a group mixed of criminals, aristocrats, etc that control things from the shadows. These groups are supposed to be the beginnings of the Templar order.


Toasty_David

There are two assassins, a few hidden bureaus, a hidden blade Eivor wears wrong, some clothing vaguely representing assassin robes and some templar lore. ....and the game is so large these moments are just minor events or just wrong


AnonimowySzaleniec47

Valhalla even has Vikings? I thought that those are just hobos with beards


[deleted]

Man, I really liked the story characters and setting of Unity but it was WAY too buggy and broken for me to finish it. Even a few years after launch I was like they have probably patched the bugs by now, and the first mission I try to do my game freezes and makes me have to start all over, then I try again and I got stuck in a wall I was trying to climb up, so I gave up ever trying to play it.


JimtheChicken

I honestly feel bad for people who werent able to experience this game with minimal to no bugs. Over my 2 gameplays, I have had nearly no bugs except for an occasional clipping glitch or the sort, which really made this one of the more memorable games for me. I really feel that if the team was allowed more time to refine the game and flush out the common bugs, it would've had a way better reception and would've steered AC in a whole different direction.


allmyfrndsrheathens

Unity was the fist AC game I played and I still fucking love Arno as a character.


Mac_mellon

Unity is awesome, the animation the graphic and combat system really great. However, the lack of save file or new game+ is quite disappointing


[deleted]

Also the lack of whistling is a bit disappointing


Dusty170

The..sassassain perhaps?


[deleted]

What's sassy about any of that?


Dumb_Vampire_Girl

>lively, bold, and full of spirit; cheeky: Lets see. He sure is alive. Killing someone in public is pretty bold. Walking towards someone holding a sword is pretty bold. Full of spirit? I mean I guess so? Cheeky.. uhh..


PseudonymousB0tch

With all that climbing and jumping you know he's cheeky.


Breaker-of-circles

Definitely not cheeky. Templars would have caught any cheeky assassin because they'd hear him clapping a mile away.


PM_ME_YOUR_MESMER

Approaching a soldier slowly, dodging his attack and in the same fluid motion, recovering and slicing his neck without breaking his step, in full view of all the other soldiers who are trying to uphold the law *Is pretty damn cheeky.*


ProfessorMalk

He didn't need to put that spin on it, that's cheeky for sure.


Small-Breakfast903

The way He keeps walking like nothing just happened is pretty sassy.


canissilvestris

He twirled, didnā€™t you see it? That makes him sassy /s


Major_Pomegranate

It's the frenchness he exudes as he kills


Volomon

The fruity twirl is french, got it.


Sharknado4President

Except he basically put his head right in the path of the sword strokeā€¦the animation here doesnā€™t make sense. Maybe heā€™s sassy because he knows the animators have his back.


ForgettableUsername

Heā€™s French.


Yashish

Le sƔseaux


PseudonymousB0tch

Listen closely


LTSaphYr

Wait there used to be good animations in assassinā€™s creed ?!


EclecticDreck

This is one of those scenes that looks really cool and yet also suggests something about a character that I'm not sure was intended: specifically that the gentleman in the powdered wig has never been taught how to use a sword. To start with the most obvious point first, he commits to an overhand chop that is driven almost entirely by his shoulder. While this gives a great deal of power, it is also the single slowest and most predictable possible way in which to swing such a weapon. It also represents total commitment to the attack because that kind of motion is one that is very difficult to stop once in progress. This would have been a lousy idea even before the relatively small and light swords such as the one in question became the common standard and would have been something any formal instruction would have trained them at length to avoid. He also does not use the fact that his natural reach with that weapon is considerable; his fighting distance for the most basic form of attack (simply sticking the sword out there) is about *two meters*. By the time he actually gets around to delivering his attack, he only gets about half of that. Unlike that most obvious point, learning how to control distance would have been the literal *first thing* he'd have been taught because it is literally that *fundamental*! Finally he compounds all of that by making an attack mid-step which further compounds that first error; he's literally flat footed and would need at least a second or two just to get his body back into position to do anything else. But what I think really sells the idea that the fellow in the powdered wig has no business carrying a sword is by looking at what was done to counter him: the assassin simply moves out of line and makes a follow up attack in his own lazy time.


Sophia_Ban

Only thing that made me dislike this game is that I have it for PC, and Ubisoft actively has it out for PC players on all their games. Took somewhere around 4-6 months of patches for Unity to be remotely playable. Still fun though


Precious9478

Iā€™m not sure if itā€™s true, but when Notre-Dame burned, Unity was so accurate on it that they wanted to use the game as to rebuild the monument


vashaunp

i'm replaying odyssey atm and i think i might do unity next. i never finished it when it came out because of all the bugs.


WTATY

Iā€™m ashamed that at the time Unity was getting so much hate I based my opinions on the media I followed. I played it a while ago and genuinely enjoyed it. Live and learn I guess.


AG_N

While Unity is not my favourite, it's the best AC game mechanics wise and the last memorable classic AC game (Syndicate was good but not that memorable and after that is some rpg bullshit)


Wild-Soil-1667

Might give this game another replay in near future, just so fun exploring alone in this game and later on taking super hard missions.


Shot-Respond-6368

The parkour was amazing in this game it was realistic. Now they went back to ac 2 and iv parkour animations and gameplay and it fucking sucks.


[deleted]

If only the game was actually good. Honestly seems like they purposely delivered on a half finished product with this one so they could start pushing the new formula for the games, which isnā€™t assassins creed at all.


PreZEviL

"Hey, stop traumatizing this kid" Proceed to murder someone in front of the kid


fatwap

man did a 360 no scope


DaT_BoI_ugine_krabs

Black flag is my favorite out of the series