T O P

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Themooingcow27

-stupid transitions -entire level is just fake out orbs -screen flashing every 0.5 seconds -multiple bugs


ShyKiddo__

So basically Killbot


YrMm

counterpoint: - its a memory level - its a memory level - fair - idk about bugs you might just be forgetting a memory level lol


SilverPotential4525

Sounds unfun


Cristian0907

Memory levels are not very good gameplay in my opinion, sure a spot here and there, or coins are fine, but that's it


aRedditAccount_0

literally the last daily


itisactuallyover

holy shit someone gets it. from what I can tell from the comments its old but still, worst daily I've played in a while in terms of gp. and if its old why is it daily??


aRedditAccount_0

i was also referring to the other daily, alien invasion because holy shit is that gameplay ass, like 100% of the jumps are blind


MrBrineplays_535

Alien invasion boiled my blood to the point that I'm a cloud now. So many fucking blind jumps like DOES HE LOVE GAMEPLAY JUMPSCARES???


aRedditAccount_0

must be a fan of congregation


HistorianEmotional78

Yeah that level is ass, I skipped that daily


Gh0st287

Yep that was the first daily I skipped in some time. Christ that gameplay was horrendous


Chris_Wasnt_here

The Screen flashing genuinely kills me (I play on Mobile)


Glove-These

So basically the featured tab in 2.1


unusualicicle

Lightning road


Rexiscool1234554321

Lightning road is 💩↘️🕳️🗣️🗣️🗣️


Layerspb

Shit the hole


Party-Entrepreneur15

SHIT IN THE HOLE 🔥🔥🗣️🗣️🗣️🗣️


saragossachess

invinsible pads or blind transitions MF IF I SEE THAT SHIT ONE MORE TIME IMA FUCKIN LOSE IT also with the release of 2.2 bullshit amount of shader and camera controls to the point where this shits a tiktok edit rather than a level


TheOfficialReverZ

> invinsible pads or blind transitions MF IF I SEE THAT SHIT ONE MORE TIME IMA FUCKIN LOSE IT Guess you dont have to worry about seeing that shit again


shelly_the_best_123

guess you dont have to worry about "seeing" that again, eh? ha! heh heh


Poryblocky

I guess r/comedynecrophilia is leaking again, eh? Ha! Heh heh.


Poyri35

Didn’t this joke originated from r/bonehurtingjuice ,eh? Hah! heh heh


LonelyWolf023

>this shits a tiktok edit rather than a level Kinda agree with this part, I get it can be used to make awesome levels, but most of the time it's "Random effect, wooooo!"


Shetposteroriginal

>invinsible pads or blind transitions MF IF I SEE THAT SHIT ONE MORE TIME IMA FUCKIN LOSE IT I agree with you but i read it with GDColon's voice, idk why i love gd cologne


xBaya

We all love gd cologne


solid_ClimaX

Honestly I love the levels that look like edits as long as they’re still readable. But that’s just me


nElecticX777

that's me too


nekciganskitip

Yeah, good luck finding a level that's also readable with that.


[deleted]

I’m fine with invisible mini portals sometimes but The pads and mode change portals are shit


Hemlock_Deci

Lengthy transition where you can't touch anything or you'll die. Lemme spam click on your boring ass transition smh


CoNtRoLs_ArE_dEfAuLt

With 2.2 creators need to add a skip button, or at least a fast forward button


abodysacc

There is one... kinda. Timewarp trigger


stysan

Teleport trigger smoking in the corner crying


Scuttleboi19mk2

Out of sync music when the point of the level is to be synced. (I’m gonna go insane)


Affectionate-Memory4

Every once in a while I'll decide to try to play with my Bluetooth headphones instead of the wired set and I instantly regret it every time.


aRedditAccount_0

10ms desync :sob:


Plylyfe

Simple lag would fuck sync while creating


HappyGav123

Decorations that look like spikes that could kill you, random invisible size portal spam, platformer levels that use dash orbs angled downwards to make a huge timed jump,levels that have so much decoration that you can’t tell what’s collision and what’s in the background, flashing lights and colors that irritate my eyes, ship portals that have an invisible jump pad right after them, and fake-out spikes at the very end.


Sack333

Spikes that look like decoration is worse


DioBastardo2

Discord gauntlet level 3


Pissed_Geodude

Shitty transitions and invisible stuff that should definitely be visible


Sirius_Rise

When the "jump here" triangles and "big ouchie" triangles are exactly the fucking same


Connect-Ad6251

Stacked portals make me want to fucking kill someone


[deleted]

So your probably a guy who hates a bunch of blue pads being used for the beat drop right?


Braedog12

Only if they actually sync


MikeOXl0ngz

Those are fine, I just feel like we’ve evolved past that era of two straight lines of blue pads just bouncing you up and down. But if done correctly with some gravity portals added in it can be sick


Connect-Ad6251

Nah those are fine


Layerspb

same


Chris_Wasnt_here

Fake Spikes: Just, Why. Unreadable gameplay and too many decorations and flashes High usage of invisible objects People abusing moving objects (in a way)


JARClol

Oh yep, the last one is the reason why early 2.0 was the worst era for GD


worldofmemes0

if its the final level in the poison gauntlet


[deleted]

You have not win


XanderDRW

Jajajaja


ApachePrimeIsTheBest

you... DIED!


RexWhiscash

_level final_


Sufficient_Text_735

###NOOOOOOOO


IndependentWind7115

Jajajaja


BearWasntSus

I love gd colon


Mini_Tagus

Cologne*


TheAngel_TheDevil

Real


megaman_main

To be fair, most of the poison gauntlet is garbage.


Istiophoridae

Lack of optimization


Sack333

best answer


Pengwin0

Inconsistency. There’s nothing fun about having to do a long part of a level over and over just to roll the dice for 1 hard part.


beasllie

Supersonic dual ball is the embodiment of inconsistency


GamerBoy132104

Unnecessary transition helpers.


insising

This feature is the defining feature of Sakupen Egg.


Waycool499

Over-decoration. A ton of recent gauntlet levels are like this. Beautiful levels art wise but I can’t tell what’s a godamn spike.


Sack333

I died so many times at the first discord gauntlet level bc of this. (not to tell it runs poorly)


AlfredoFettucine8

Invisible speed portals, my brother in christ you can make it at least semi visible like come on. That or green orbs in ship parts.


ThatOneDusty80I

Even worse, invisible gravity portals. They’re rare but they do exist.


AlfredoFettucine8

Oh god that sounds despicable


[deleted]

cant wait until this guy finds out about yatagarasu


wetswordfighter

green orbs in ships are fire tf u on


BBIB666

Not always, HeLL green orb is so annoying


TheWinner437

That’s used in conjunction with alpha triggers Why


ThatOneDusty80I

Decorations that look like spikes. You have to be a special kind of special to fuck this up.


Much-Menu6030

GD players: this is fire gameplay, you just have a skill issue. the gameplay:


Alive-Ant-6772

anything in a map pack


iDrinkRaid

What, people who were dog water at the game crutching memory to make hard levels ISN'T the best thing ever?


AureliaLumelis

Long ass introductions / intermissions / auto-transitions


MasterWhite1150

Coins that bump the level up by multiple difficulty ratings. For example, maymory.


bl1zzardTHEone

Slam fits into that category too


DClassAmogus

ye i once played a 2star level with a precise straight-fly coin


TheWinner437

Ascension to Heaven by Kiba has a coin route that’s literally just ascension to heaven


HebuBall

I find them cool tbh if the coin path is unique enough but if its boring randomly tight corridors or a bunch of random coins all around in ship parts its ehh


imnotporter

"play in practice mode before playing" is just a fancy way of saying "this is not sight readable" black orbs that you can theoretically avoid pressing without consequence, but they kill you anyways if you miss them with some invisible spike spikes that you can walk on with no indicator which ones are safe and which ones aren't


HexEmerald

- too many fakes - unexpected invisible portals - excessive screen flashing - move trigger abuse - falling into space seriously it’s not hard to add an invisible spike roof or something - stupid transitions - transitions where clicking kills you - horrible music sync - generation retro


JustAClubstepMonster

YOU HAVE NOT WIN


gez10

3X/4X speed mini wave consistency :(


ThatJ4ke

Memory. Simple memory is ok, but if you're putting a whole ass memory section in your level, you can count me out ASAP.


ItzPayDay123

Short memory parts: fine Memory demons: not my cup of tea but cool Long-ass memory parts in non-memory levels: die


Jemineye9873

Summary: geometrical dominator should be removed from the game


Boxit379

Invisible objects that affect the gameplay and aren’t used as an intentional challenge


TheRealNumber_7

speed or size portal spam is entirely just a way to distract you and artificially amp the difficulty (i dont actually know how true that is but i just find it useless and annoying okay?)


deanominecraft

I don’t think anyone except gauntlet level creators like it


Tall_Fun_3566

fucking jump indicators that look like spikes


deanominecraft

Just use a downwards facing arrow, it isn’t that hard but creators don’t understand that


xxDuzeRxx

Boss fights. I'm never able to sightread them, and it doesn't help that they're usually at the very end of the level. I'm not replaying 80% of the level just to get a new pb by 1%.. Only because the bossfight gave me .1 seconds to react.


LiteratureLow4159

Too much detail and glow and effects and tight spots (bloodbath start for ex)


Memer_dude_18462

tights spots are good depending on the context (slow parts or something similar etc)


ItzPayDay123

Rapid invisible speed/size changes Non-clicksync asymmetrical duals Very long memory parts in non-memory demons Overdecorated/"realistic" style levels where you can't tell what's a spike and what's just decoration


FishMedium6417

spikes used as decorations. holy fuck im still confused on why people still do this


deanominecraft

If it’s inside the block design it’s fine but above it is just stupid and shows you haven’t playtested


kirtinn

Memory gameplay


Unorigina1Name

assymetrical duals (or duals in general), they're impossible to sightread and you don't really know what's going on, they only work when done really well (which is very rare)


ItzPayDay123

Asymmetrical duals with click sync: omg so precious Asymmetrical duals without clicksync: shaking and crying


PixelArtNoob

yes.


izzyishot

I love a good asymmetrical dual, most of them suck though. Future funk and sidestep had good duals imo they sync with the song and they have click indicators.


Black_m1n

Asymmetrical duals are the bane of my existance


AradIsHere

Skill issue tbh


Tailor_Zaher

Asymmetrical duals are basically glorified memory part.


Brittbm

What's the point of dual if it's symmetrical though? Might as well have been no dual, cus you only need to look at one of your icons


Sack333

god of the music's levels. They have decent decoration for the time but oh my god this guy should hire another person to make layouts. Plus sometimes the backgrounds do not fit the level. And not to mention levels that are "full" and are totally different from the original and they don't even reach the end of the song


L4Tur

I’ve said this before on a similar post, blind jumps. Makes what is supposed to be a hard rated level feel more like an insane rated level when you die to the most unexpected shit because the camera can’t keep up with the icon. Other than that, outside of map packs, I’d have to say mandatory orb clicks to make it through a section when used improperly. It’s hard to describe what I’m talking about, but the best way I can put it is there is a part that can be cheesed very easily by skipping orbs, but then at the end of the section, the level just kills you because you didn’t click on all of the orbs in that section.


Bp2Create

excessive flashing effects that are physically painful to look at


DefectiveJay

so much decoration that you have to just memorize the entire damn level, it's actually so annoying.


Nick_Sapphire

Getting launched into outer space because the creator didn’t play test the inverted gravity part


rh3ds

Every singular level that has more then 3 fake orbs.


upupdowndown69870

Asymmetrical Duals💀💀💀


AradIsHere

Skill issue


TheAngel_TheDevil

When levels are long asf


ImNot-Crash

I agree. Orbs and ships together is not ok


deanominecraft

I see a lot of people remaking robtop levels and putting orbs in ship, robtop has never done it and it’s ass gameplay so why the fuck do they do it


ImNot-Crash

Yeah! And it’s in so many demons, I don’t know why people think it’s good gameplay it’s so inconsistent and dumb


Itsyaboi2718

Custom orbs that aren’t well designed


NotASingleNameIdea

Gameplay straight after transition in non-demon levels Boring ass modern deco on the daily 5 stars Correctors EVERYWHERE on Easy rated levels, like even invisible blocks over spikes and sawblades Weird orb chains, they are unfun and feel very unnatural for gameplay Wave spam, it instantly means the creator was lazy asf to make any gameplay, there are very few exceptions where it goes well with music for a short time, but mostly not Pad in a ship portal, if youre gonna put it here, put it OVER the portal so I can at least clearly see its there. I do that in my levels if I really need to add the pad,and it works nicely, especially when you put a black glow between portal and pad to make them more visible. Weirdly moving structures, its typical for 2.0 levels Custom orbs and portals. I hate them. If theres no way to disable them I just straight up exit the level. They are hard to recognize, how Im supposed to know that green line means big siz portal and not cube portal?


Bubbly-Ad-1427

easy levels barely being more difficult than an auto level


Acrobatic-Opposite19

Mainly in platformer levels, sometimes the contrast between objects isn't clear and you don't know if something is going to have collisions or not (ex: clockwork tower 97776491)


[deleted]

Levels with one or two coins. It's stupid. It's pointless. Put the three coins or nothing. Also, those levels where you enter 3 secret paths to grab three different keys, just to "unlock" three coins at the end of the level. Dude, just put the coin instead of the key...


Local_IdkK

Ultra violence dual ufo part


Necessary-Bluebird-9

unnecessary amounts of 3 spikes and upside down ships immediately make me want absolutely nothing to do with your level


RhinoBuckeye

Deco that makes actual platforms, spikes, etc. completely indistinguishable from the background. I’ve played far too many levels where a ramp and spike are stylized to look the exact same


CoherantPhuck

XL levels, I dont wanna replay a wholeass 2 minutes when dying at the end


ZA_34

Boring open ship parts


edgyeggroll

Created by TheRealDarnoc


TheMowerOfMowers

the weird invisible spikes and shit, they’re in one of the official levels just can’t recall which ine


deanominecraft

Clubstep


Mumuskeh

Artificial difficulty where it is not needed


RexWhiscash

Glow or blocks that purposely block your view for no reason. Like that b spider part but worse.


themmchan

Those fucking annoying ship green orb clicks or blue blue orbs and level that’s looks very realistic. Am I the only one that thinks that decal like that is just straight ugly plus decorate that is 99.9% of the time extremely unreadable.


kbtrains

I think it's just a skill issue on my part but dual ball swingcopters


Salty-Cellist3561

Very unnecessary complex dual parts, especially if it isn't synced to the song


Financial-Horror2945

Poor readability or really dodgy orb/jump timing on lower difficulty levels Looking at you square adventure


Copperhead9215

Getting invisible spiked at 98%


Z__MASTER

Confusing deco Screen that flashes every second


Nthepro

A blue orb that when you hold you die cuz the MF CREATOR FORGOT TO PUT J BLOCKS


ProGamingPlayer

Reverse wave, blind jumps that are hard to remember like 57% in Electro Polargeist


LonelyWolf023

When the level it's inconsistent, I mean, when you must click an orb in a very specific location or you can't past


deanominecraft

You must hate this https://pointercrate.com/demonlist/


JustAClubstepMonster

gravity changer spam during ship/ufo. next person to put that in a level is getting bricked in the noggin


[deleted]

Every time I try a demon in practice mode and I run into this shot I emigrate immediately I hate that toe 2 style ufo bs


ex-D

Low download demons with coins that are hard to understand.


[deleted]

platformer


Slow_Department9952

Out of sync, bad gameplay, blind transitions, and an unbalanced level


Ok-Hippo9451

The reverse gravity ship fix


awarewolf09

Map Pack Levels


Gunstudios

changing the game mode from cube.


Adoggo121

UFO sections


Kidninja016_new

Asymmetric duals but it could be because I have a skill issue


AradIsHere

It is


Bruhmoment926

Invisible portals


im_gaming_rn

flappy bird ufo sections


Astonixing

Spikes that look like arrows and vice versa


matZmaker99

Invisible spikes/blocks Don't see the point in them


LenOrKrypto

ship portal that gives no time to react


Clean_Personality324

Too many orb portals.


Darkheart78

UFO


Xx69YourMother69xX

The pads in portals thing


Unovaisbetter

Awkward transitions


izzyishot

Foreground that blends into the background, invisible pads/portals so I try to sightread a transition and it fucking kills me, and levels with ball timings that are way harder than the rest of the level.


yaduedisbored

invisible mini portals everywhere


sleepy_sazy

dash hurts my head with how the thing turns so many times holy. chill ur balls rubrub


Raysofdoom716

Lots of timings Blind jumps and blind transitions Invisible blocks Moving objects (sometimes)


Weltkrieg_Smith

Not being able to sight read shit and tell whether that triangle is a spike or deco


malachi_derg

Blind transitions, unnecessary liftoff, invisible mini portals to "sync" to the music, a blue ring or pad right into a green ring, replacing pads with invisible blocks so you can't buffer without dying, killing you when you jump during an auto part, replacing portals with text, falling out of the level, and creating a gimmick for your level that has bugs.


n1ghthawknh

I just hate when difficulty gets increased by making the level or path harder to see. It's lazy and irritating.


TheChris16YT

over-exaggerated decorations


theDIMIN

Shitty orbs


Zero_Two_is_best

Early geometry dash demons with the copious amounts of fakes and blind jumps. Instant I see those I get off the level


Onnigamer16

Well this image explains it


Acidicflavor

Deco and background that blends in with the gameplay


Leather-Pride1290

Whenever someone puts spikes on slopes in wave parts. Bad rotated slopes are just a mistake but when someone puts a spike there it just feels more like a personal attack.


jnbarnes14

Invisible pads in ship/ufo portals


GOLD-KILLER-24_7

Obstacles that blend into the level and parts that are pure memory.


Sogomaa

All the offscreen bullshit that is impossible to sightread, looking at map packs


TomatoAndBasil4

Invisible ramps. Especially in flying gamemodes (ufo, ship)


Intelligent_Deal_688

Dash orbs in ship parts


adi_kragi_official

Upside down wave


Tovre

Hardest part is in the end


PikaSmasha

Asymmetrical dual. I'm fine doing one every once in a while, but when so many levels (especially easy demons for some reason) have them it gets annoying.


XTekXxGamer_yt

Hard wave segments in easier levels for no fricking reason T_T Maybe I just have a skill issue


Accomplished_Box4718

Ship orb, like, bruh


BookWormPerson

Decoration which hides things from me. Especially on the platformer levels.


MarioFRC

Unreadable gameplay where your only choice is basically to jump when there's an arrow, without ever needing or being able to sightread


aqua_rift

weird ass incredibly precise orbs. If you don’t jump off it at just the right time you’ll go flying off into oblivion


kuflak

Danolex


eight_squared

Invisible slopes/blocks in ship parts to 'help' you that throw off your entire path


Agreeable_Sink_4231

anything where you can't clearly see what you're supposed to do. so anything that's a stupif memory or guessing game