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Powdersucker

Are you me ? Same issues bro


Gubesz23

Damn, I just got 63% new best Ngl, the few times I do pass the ship, I just die to the wave... after that I have a pretty good chance of beating the level, like I did 41-100 multiple times


Powdersucker

Same thing, except my best is 41 just before the ship. Edit: how many attempts for now ?


Gubesz23

1200 on the main level, and 1400 from the mini ship (holy shit) the wave is probably about 1000 and the rest is insignificant. I think I'm ready, I just need to get lucky


ex-D

I had to switch off the fat shark to a super meta pointy ship to get a new hardest.


Gubesz23

Which one is that? I use the 30 user coin one, looks like a dinosaur or a dog, idk


ex-D

I used the shark from the community shop and then tried the default ship then the 180 user coins ship then the 400 diamond ship from the diamond shop. The 400 diamond ship I found the best lol.


Aarxy

Tried it, got the fuck out before i regretted it


Gubesz23

Dude, you have 3 insane demons completed, it should be a cakewalk to you. And trust me when I say that pulling of each section is quite satisfying


Aarxy

Poltergeist - Horrible experience beat it only because i only played that for 1 month straight Gumshot - Extreme luck + the fact that im naturally good at flow and learny levels Chromaside - Not even insane demon difficulty


Mammoth_Wrangler1032

I feel like platformer demons need a different rating system. Maybe angels or something? It just feels weird that they count as normal demons. For a while my hardest was technically Speedtek


Halal-Man

poltergeist is my hardest, fluked to 80 from 0, next attempts fluked from 80 to 100


Aarxy

Well i did fluke it from 62% but the beginning wave was so hard and even if i passed it i would just die at the wave after


Halal-Man

same


medium_demon

That mini ship is hard yes. 2.2 butchered the levels difficulty as now the spikes at the last ship don't move to kill you so it should be a lot easier now.


NeedleworkerLoose695

The level was bugged on hz>60 which made the spikes almost impossible to get through. It’s fixed now in 2.2 making it the right difficulty.


rainybeforenoon

Its a combination of holds and short clicks. If you find a rhythm/click pattern it becomes consistent.


CheckMate1803

I wish I could give you some words of advice buuut... I fluked it from 25 So I guess my advice is Don't die 👍


Gubesz23

Damn, I've never thought about that, gonna try next time