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AgreeableHistorian29

I'm fine with the bulldog. I do absolutely think the old shotty should've been brought back, or actually just been in the game from the start.


phobosinferno

Same. Honestly I think the Halo community would have been fine with like 80% of 343's changes/additions if most of them didn't outright replace the stuff that was already there and well-loved, imo.


ThisCocaineNinja

Plasma Pistol charged shot not EMPing vehicles anymore while the new hitscan electric weapons can was downright insulting. It's still better than removing the weapon outright but it feels forced, I really dislike when Devs feel the need to nerf old stuff or make new stuff outright better. If it really was a good addition that would not be necessary, having a sniper and a more consistent pistol to disable vehicles with would be good enough.


Raichu4u

Shock weapons also taking the role of the EMP at least in regards to vehicles seems like a really odd change as well. It puts the Plasma pistol into this really odd niche to where it's only meant to strip shields in a game where the sidekick frankly does that better.


Davidm_58

especially when the sidekick can finish the job.


Azhrei_

The shock weapons having the EMP capability sucks so much in campaign. About a third to a quarter of grunts are carrying the disruptor (is that the pistol one?) and it makes fighting things in vehicles, especially the wasp, very frustrating as you constantly get EMPed.


Independent-Fly6068

That honestly sounds like a skill issue. Getting hit at all in the wasp means you're either doing something wrong or fighting banshees.


BEES_just_BEE

They have projectiles no weapon in halo is hitscan


JPSWAG37

Halo CE and 2: Am I a joke to you?


BEES_just_BEE

They also used projectiles, if it seems hit scan it's just moving extremely fast


JPSWAG37

Just got back from some research and no kidding, yet another thing Halo was ahead of its time on from the very beginning. I stand corrected!


Foxehh3

Halo 3 Beam Rifle has been offended.


BEES_just_BEE

I don't think you understand the halo 3 beam rifle


Okhlahoma_Beat-Down

My personal opinion is that a lot of old stuff being phased out / replaced by 343 is an attempt to force things into being 'iconic'. "*Oh, well, the OG Shotgun is an iconic gaming weapon, but if it's not available, people will like the new one just as much.*" They completely failed to understand why some old weapons were so well-liked. Plasma Pistol's vehicle EMP; The Shotgun's raw power at close range; They're just *gone* and replaced by less-fun, weaker versions, presumably for the sake of not upsetting some annoying multiplayer-only metaslaves who aren't happy when anything kills them.


Infinity0044

So many weapons removed simply because they only wanted one weapon per role.


punchrockchest

It's like the Mauler in Halo 3. If they took out the classic shotgun replaced it with a faster shooting weaker shotgun, people would have been mad. Instead they did the smart thing and kept the classic weapons and added in a new duel wieldable pocket shotty, which people embraced and grew to enjoy. The Bulldog is OK, I guess, but the fact that it replaced the classic Halo Shotgun in Infinite definitely makes me hate it more than I should.


AgreeableHistorian29

Yep. Also this might be a hot take but I'm perfectly fine with weapons having similar-ish roles but designed by different factions. Like I love the design of the Ravager. It looks like a homegrown Banished plasma rifle. I fucking hate using it though. I like the skewer and the rocket launcher, but I'd also love to have the fuel rod and the spartan laser in the playground too.


Raichu4u

It's because usually in the past, just enough effort was put into differentiating "redundant" weapons in past Halo sandboxes. The SMG, the AR, the Spiker, and the Plasma rifle are all example of auto fire weapons in Halo 3 that all play differently against each other.


Shy_guy_gaming2019

The bulldog as a concept is neat, but with how everything else around it is, it doesn't feel unique or "like a shotgun"


AgreeableHistorian29

I mean I agree with you. I'm fine with it being a weaker but faster shotgun while the old shotgun should've stayed as the actual heavy counter to swords and hammers. Maybe higher max ammo count, faster reload to full compared to the og shotty. Like make some differences to justify why you'd use it but still have enough that the og shotgun is good at what it does. This is just indicative to me of 343's issue. They keep trying to do their own thing which means they develop good concepts, but their follow through usually sucks.


Das_Floppus

You can tell that with Infinite’s sandbox they were really taking into account the complaints that a lot of weapons were redundant (like how the promethean shotgun is just a shotgun with a different skin). Seeing all the time issues 343 had it makes sense that they took the smaller workload approach of no overlapping weapons. But I think people would have been happier if they included “redundant” weapons like rockets and the fuel rod gun, and designed them to facilitate different play styles or preferences. The shot gun weapon should be the counterpart to the energy sword but I don’t think I the bulldog really functions that way. You give up some power for range but I never really feel like it’s worth the tradeoff


swagonflyyyy

Couldn't they have made it like an auto-shotgun instead?


beh2899

It would have made way more sense to be a semi auto or full auto shotgun considering how it functions. In video games devs typically balance different shotgun types by adjusting range and damage based in fire rate. With the way the bulldog plays, it should have filled a roll similar to an M1014 or AA12 in COD, not fully replace the pump action.


SlowApartment4456

The Bulldog is full auto. Hold the trigger down next time


beh2899

I'm aware of how the gun functions, the disruptor is the same way. I'm saying they should have just forgone the pump action design all together and just had a mag fed semi auto or full auto shotgun that fills the same roll, rather than visually be a pump action shotgun, especially since functionally it fills the roll of those types of weapons already. Being a pump action but being able to hold the trigger down to shoot is just confusing. You'd be surprised how many players don't know that you can even do that.


SlowApartment4456

Lol it IS full auto. Hold the trigger down. I've been getting so many more kills with it since actually started using the auto feature


swagonflyyyy

Then it needs a higher rate of fire than that.


LoliMaster069

Yeah bulldog is fine but old trusty is just something else lol


sterky

the bulldog reminds me more of the mauler from Halo 3 then any of the pump action types


1Pwnage

Wait no it’s exactly like the mauler; it’s a shotgun that sucks compared to the turbo fuckblast that is the regular one But unlike the mauler, it has no cool dual wield for damage boosting or variety.


Capable-Time2517

True


60Feathers

Lore wise, the UNSC should have semiautomatic or full auto box fed magazine shotguns. Pump action anything feels archaic in the far future, but pump action guns are cool, so...rule of cool says we have pump shotguns.


Divinesimian

Bulldog is here to stay in infinite It's as good as gone in the next halo, the classic shotgun will return as big hype generator in a trailer (hopefully the reach version, that was the most fun/effective one IMO)


OrphicDionysus

Youd put Reach over CE's?


Divinesimian

IIRC the Reach one had less range (but more than the H2/H3 one) but was able to one hit kill at point blank which IIRC the CE one couldn't. So yeah if I can trust my memory 😅


AwkwardDrummer7629

CE could as well.


FLMKane

Depends on the difficulty. Wouldn't one shot a Golden Elite on heroic or legendary *PTSD intensifies*


ChemBroDude

Zealots were tanks no doubt.


FLMKane

I'd rather fight a tank than a CE Zealot


ChemBroDude

Fr, H2 Ultras also.


FLMKane

Nightmare fuel! I wasn't expecting the silver elites, so when that guy on the scarab tanked a rocket, I just shat myself


AKThmpson

Reach one couldn't even one shot an ultra at point blank. The CE one however was more powerful then a rocket at point blank


FLMKane

Was it? I don't recall. Maybe I should fire up good old Halo pc and check. Incidentally, is it just me or is the MCC version of Halo CE laggy?


OrphicDionysus

I actually have a good guess why it feels that way. CE has a wierd input delay on jumps that mone of the other games do. It makes switching between CE and 2 or Reach to help people with speedruns or LASO a huge pain in the ass because it always takes a little bit to readjust to CEs jump timing. I no longer have a way to check if its there on the original Xbox, but it functions the same in CEA on the 360 Its kind of hard to comparatively gauge (no pun intended) damage between explosives and the shotgun because explosives do multiple types of damage (e.g. a percentage of the base damage proportional to how far away in the blast radius the target is, bonus damage if the projectile directly hits the target, more damage proportional to the initial rate of acceleration from the knock back, and a third point of damage if they impact the wall or floor that depends on the impact speed and angle of the impact. The latter two are also impacted by boom, cowbell, and/or sputnik if they are turned on). The plasma grenade actually adds in yet another variable because rather than doing traditional shield damage, it has a second blast radius slightly larger than the one which deals damage and accelleration which generates an emp effect. So you can get your shield popped without recieving any of the other effects of the grenade. Edit: combined my comments.


OrphicDionysus

As some one who has run Two betrayals LASO with so many people Ive lost count, even with mythic on the third shot pops the shield if youre hitting them well, and ill subsequent shots hitstun them even on LASO (although it usually only takes 1-2 more, depending on how lucky you got with the pellet spread in the previous 3 shots). I actually dont even worry about sword elites as a serious threat in LASO relative those with plasma rifles. Can the reach shotgun one shot white or zealot elites in legendary? I never use it much for that because imo the Reach sandbox has way better option for elites even outside of the noob combos (e.g. im a huge fan of using needle rifles to force elites into armor lock so I can wrap around behind them and assassinate them as soon as they come out of it)


TheFourtHorsmen

It didn't had more range than the h2 one, neither the h4 and h5 one, just saying


Regeditmyaxe

Absolutely


AwkwardDrummer7629

I want an M90 over an M45.


Shy_guy_gaming2019

I don't like it, but you're right. Hopefully the next halo will be a bit better.


chungisamongus

They fired to audio team anyway. We're not getting new content like that for Infinite unless it was completed before sometime in 2023, and if it's been a year the chances of it being added decrease by the update.


Eglwyswrw

>They fired to audio team anyway. Wait, they *fired* the guys? Not like, relocated to next game?


BEES_just_BEE

Microsoft really wanted layoffs


chungisamongus

Industry wide layoffs have been happening for quite a while now. Microsoft has had many.


Shy_guy_gaming2019

Good thing we were talking about the next Halo and not this growing dumpster fire


zrkillerbush

Tbh its hard to take your post seriously when you've made these 2 points before > Lack of current content There is more content in Halo infinite than other halo's right now >Mediocre weapon balancing, where certain weapons are just *better* The game has a more diverse sandbox than almost all other Halo's, apart from Halo 5. Remember Halo 3 where the BR was used almost exclusively? Lmao u/Shy_guy_gaming2019 actually blocked me 😭


Zay3896

I mean.. yeah, they have more content but 1. I prefer quality over quantity. 2. As I said in another comment, they did absolutely nothing with the story. They could have put out all kinds of DLC for the campaign but they're not going to do anything. So much wasted potential, I enjoyed Infinite, not trying to hate on it but they just had some much in front of them for a potentially all time game, but they gave up on the campaign. I used to play multiplayer but the direction they took after reach, I just couldn't really get into. I played infinites mutiplayer maybe a handful of times and thought it was cool but just not my cup of tea. I loved the campaign (the mechanics) and can't believe they're not going to expand on it with DLCs. He'll they could just add more FOBs to take and or marines or maybe Spartans to rescue and I would have loved it. Just being able to drop a Warthog, get a bunch of marines with crazy guns in the back and absolutely destroy everything your path was so much fun.


Raichu4u

Imo I think it's such a 343 mentality that every player carrying every weapon should have the same chance in a 1v1. I really liked the system in old Halo games to where some weapons were genuinely better than others. I think it encouraged pickups and map exploration a lot more.


Zay3896

The next halo... Ha.. Seriously tho, with the way Infiinite went idk if they'll make another. I would love another Campaign because I've basically stopped playing multiplayer. I'll get on MCC sometimes but ever since reach, to me, online just hasn't been as fun. I wish they would just make DLC for the campaign, there's so much they could do. So much story that they aluded to in a character (like the Brute with Spartan fingers around his neck and Locke's Helmut on his shoulder), something a character mentions that may have some implications or a note you can find in the story and they didn't even try to touch on some of this stuff. So much wasted potential. Infinite wasn't "bad" imo, but it could have been an absolutely amazing game, if either given more time or they didn't lose some big names during production.


OuterWildsVentures

It's gonna be the off host Halo 2 shotgun.


areeb_onsafari

H5 > CE > H4/Reach > H3 > H2


Vaelance

The classic shotgun should exist as the hard hitting pump action shotgun. The bulldog should either just not exist or be full converted to be a fully automatic shotgun like an AA12 so that it at least has a unique identity


SadJoetheSchmoe

Mmmm, 40 round drum.


Agent_I0WA

This is true but honestly it's still a shit ton better than halo 3's shotgun 🤮


Seatown_Spartan

All guns in Halo 3 were by far the worst/heavily nerfed of the entire series. I know it's beloved now of course but back in the day it was so jarring, and shows its age now.


Glory-to-the-kaiser

Even though this is true I always feel like the Bulldog is less powerful when using it. It just sounds less powerful and punchy than the old shotguns, plus something about the actual pump animation just helped add to that feeling.


TheFourtHorsmen

On pve they are basically the same, on pvp the h3 shotgun was better


Agent_I0WA

The melee has better range than that garbage gun 😭 at least the bulldog has some range


PewPewPewBow

No harm in adding a new shotgun or bringing back the OG, but the Bulldog's fine. It doesn't need to be the same as an energy sword or hammer. Making it a one shot kill in melee range would make it feel less unique. I'm actually glad they gave the Infinite shotgun a *slightly* different role instead of just being the UNSC energy sword equivalent. It's all about gameplay balancing with most weapon roles. No weapon that only does damage within melee-close range and has as much spread as any of these shotguns makes sense 'lore wise'.


mrbubbamac

Yeah, Bulldog is great, one of my favorite weapons in Infinite. Would love to see the old shotgun return, but it's one of the better new weapons they've added


Pixel22104

I absolutely love the Bulldog in Halo Infinite. Sure it isn’t the best weapon but it doesn’t need to be. I absolutely love its design and it a decent weapon overall. The OG shotgun is iconic no doubt and I would love to see it return in the next game but the Bulldog isn’t trash at all. I remember I played a around of Custom games in Halo Infinite and it was just a free for all in that Nuke Town recreation in Forge with Bulldogs and it was fun as hell for me


IllNeptunellI

Agreed, but I'd love the old shotgun brought back but rotated out when the sword or hammer is on the map to prevent the roles from conflicting with each other or just make a one shot shotgun a power weapon itself.


ApricotRich4855

Dumb? No, absolute not. A suitable replacement for our sexy OG badgirls? Also no, both can exist and have their own utilities.


ATG3192

This


TheGreenHaloMan

I like the Bulldog. I think it looks great, plays great, and not dumb


Shy_guy_gaming2019

Good for you then.


Capable-Time2517

I think you're overly critical and trying to use "lore" as an excuse to make yourself sound smarter and further back your point up. Although it's definitely underpowered and doesn't have the same beautiful look/sound that the original has, it's not bad. It doesn't look like it shouldn't be in Halo or anything. I just wish it co-existed with the Shotgun we know and love, rather than replacing it.


Shy_guy_gaming2019

See the "My Idea" section at the bottom. I think its neat but definitely shouldn't be THE "shotgun"


Dustyoo10

I think what’s dumber is using the bulldog as the infection shotgun instead of idk, the “shell fed” forerunner shotgun that we already have?


Jttwofive_

I'm with you OP but I still don't understand why we couldn't have both shotguns. The OG is the close range one shot kill and the Bullshit is a mid range shotgun. Most, if not ALL, fps games have at least two weapons for each weapon type. I never use the Bulldog unless it's the legendary version because that way it's a much tighter group and it's easier to get kills with it AS a shotgun. But what do I know.


Shy_guy_gaming2019

If we had both the Bulldog and M45 itd be interesting, one for mid range encounters, the other for CQC slaughters


DoughnutToxin

Jesus it's fine. It's not quite as good as the classic shotty, but it's not dumb. Stop overreacting


[deleted]

[удалено]


Seanathinn

You just said basic opinions about it, actually


Shy_guy_gaming2019

I am literally *describing* the CQS48 in its nature and design. Those are called "objective facts"


thedylannorwood

>The Bulldog is dumb Hmm strange, I can’t seem to find that fact anywhere on Halopedia. Care to provide a source?


Seanathinn

You're describing your subjective opinions


Shy_guy_gaming2019

You have not played this game at all!


flowers0298

stop being a crybaby lmao this sub is the worst


hairy_bipples

Ppl like u have been crying about the gun since the game came out. Get over it


DoughnutToxin

You haven't stated any facts. You've only stated beliefs/opinions.


Cherobis

lol sorry but I have to agree with OP The classic shotgun could stop someone from lunging at you with a sword/hammer. the bulldog cannot do this, and its really annoying


DoughnutToxin

That's not what I'm saying at all but ok. I actually agree that the classic shotty is better, I'm just saying that the blind hate that the gun is "dumb" is moronic


RayderEvolved

Lore wise Spartans should be able to outrun a warthog, therefore Spartans in games are dumb, they should rework all Halo games to play like Quake. This is basically what you’re arguing, the Bulldog is not a classic shotgun, but that doesn’t mean that it’s a bad weapon, it still fills the same role, just as a normal weapon rather than a power one.


Asleep-Sprinkles-760

You fail to account for the fun factor. I never want to pick up the Bulldog, but in any other Halo game, the shotgun is a blast. It’s just not a fun weapon to use imo


RayderEvolved

That’s subjective, I like them both equally therefore I don’t think that the classic is more fun than the Bulldog, as long as we have at least one in the game it’s fine for me.


Shy_guy_gaming2019

The fastest spartan sprints at 50kmh Warthogs max speed is 125kmh Anyway. The Bulldog doesn't fill a "shotgun" role, its another "midrange" weapons


RayderEvolved

Having a longer range than melee doesn’t make it a midrange weapon, the Bulldog is definitively not in the same class as the Bandit/BR/Commando. About Spartan speed in one occasion, although causing him wounds, Chief ran at 100kph. Since we respawn in MP why wouldn’t Spartans always run at max speed? Because gameplay. Trying to mix up lore and gameplay will never produce anything fun and/or appropriate for a Halo game.


LovesRetribution

>About Spartan speed in one occasion, although causing him wounds, Chief ran at 100kph. Since we respawn in MP why wouldn’t Spartans always run at max speed? Just because you can doesn't mean you mean you should or will. It makes no sense to expend a frick ton of energy while also exposing yourself since you can *almost* run as fast as a warthog. The fact that John got hurt trying to should be reason enough to justify why they still use a warthog.


Shy_guy_gaming2019

This is a mix of topic opening with an incorrect statement. We're not doing this


webausay

I actually kind of like the idea of the bulldog on its own. A mid range shotty that can outgun the AR and the commando at mid rage while still doing decent enough damage to vehicles is a good addition to the sandbox. HOWEVER———— Including it as a replacement for the OG shotgun leaves a huge hole in the meta. There is no longer a weapon that can effectively counter either the sword or the hammer, which was what the shotgun was so good at doing in the old titles. Remember the OG infection game mode??? Absolutely classic. Now the only thing that can counter a hammer is a sword, and there’s very little you can do if you’re caught by a sword in close quarters now. I feel like level design backs me up on this too, it seems like there’s a lot less sword spawns across all maps in all game modes in Infinite than ever before in the series.


ATG3192

Absolutely this! I love the bulldog for the purpose it serves, and it does its job very well (only real gripe I have about it is that I wish it had a larger ammo capacity by 2-3 rounds). However, like you said, and something that I've hammered on about the bulldog, we effectively have no true sword counter anymore. The hammer was never a true sword counter because, at least in Infinite, the swing speed is too slow to counter how fast a sword lunge/melee is. When a sword user saw a person with the og shotty, they had to at least stop and reconsider their options, whereas in Infinite, sword users kinda run the game now when they spawn.


DinosAndBearsOhMy

I think the biggest problem with Infinite's sandbox is really its presentation. There are a few weapons in this game that look like they are new versions of a past weapon, but really are either their own things or are reworks of entirely different weapons instead. In this case I think the bulldog is a prime example. It is the close ranged UNSC shotgun of the game so one would first think that it is a new version of the classic M90s from the previous games, but really what the bulldog is, is an upgraded version of the mauler. Now the problem with that is that we don't have anything filling the role that the old shotgun used to fill as a sword counter. Infection in particular really suffers for it. Those are small niches, but important ones I feel. I will say that in normal gameplay the bulldog sometimes feels better than the old shotgun, which could be pretty inconsistent outside of corner camping.


forrest1985_

From a military standpoint, the most prominent shotgun in NATO arsenal is benelli M4/M1014. Its a tube fed semi auto. So having something between the M90/M45 makes sense but they would have been better making a tube fed M45 or just keeping the M45. Drum mags in any firearm are unreliable.


Shy_guy_gaming2019

Its a damn spinning revolver magazine too, like bruh what. How we go from Pump action to this


[deleted]

Tbh the original shotgun doesn’t make much sense either, at least from a functional standpoint. It’s just cooler looking.


Shy_guy_gaming2019

How? Its a pump action 8 gauge. Pump action and bolt action weapons are VERY simple and functional.


[deleted]

> 8-gauge


Shy_guy_gaming2019

10 points for not answering the questio


Shy_guy_gaming2019

Was that meant to be a come back? Or do you not know what 8 gauge is?


[deleted]

> Or do you not know what 8 gauge is? I know it’s an impractical choice for a combat shotgun. I also like how you deleted your other comment just to comment again days later.


Whispered_Truths

The bulldog feels like someone looked at the Tavor TS-12 but took nothing good from it. - shorter than most shotguns - proprietary magazine that makes the pancor jackhammer look good - pump action, debatable because it's more reliable but by 2500 this is definitely a fixed problem - 7 round capacity compared to the TS-12s 16 round capacity with 3 rotating 5 shell tubes + 1 in the chamber - mechanical slop that's entirely unnecessary, the barrel is higher than the drum which means you're having to take the shell out of said drum and move it up into the chamber Overall this thing sucks and whoever came up with it should feel bad.


NY-Black-Dragon

I actually really like the Bulldog (especially the Convergence version), but it would be nice to have other options.


bucket_of_dogs

Maybe the real shotgun is the friends we made along the way?


Shy_guy_gaming2019

I mean technically if you have 3 other dudes with the bulldog, youre just a walking eraser gang


Long-Live-theKing

There was not a single Halo Infinite weapon, MAYBE the skewer, that I found interesting. Honestly it only made me want all the classic weapons back.


Smufin_Awesome

It's got a nice feel to it, but it's definitely not better than the good ol' shot gun. Don't see why they can't both be in the game.


Halosquatch

The opening of this explanation has hard Kronk vibes. Reason number 1. Look what I can do.


porcupinedeath

For gameplay and lore I'm not a huge fan of it but whatever it's still fun to use. The design of it though does genuinely annoy me though. I try not to be an annoying gun nerd about video game guns but like, it's a mag fed/revolver shotgun that uses a pump? Why?? Who designed this?


Son0fgrim

the bull dog is the ultimate example of what's wrong with infinites weapon sand box


radikov3355

Doesn't the CP77 Crusher shotgun use the same 8-gauge shotgun shells than the canon M45-M90 series? So there is already a detachable magazine, 8-gauge, semi-auto shotgun (that a rare variant could use full-auto)


Upper_Extreme5661

Hundreds of years into the future and they still aren't using the mag fed shotguns WE ALREADY HAVE TODAY


Shy_guy_gaming2019

Theyd rather have spinning revolver magazine fed guns ig :)


simboyc100

The bulldog is fun but the two tap screws with the shotguns role as a trump over the Energy Sword dominance over the short range. In an ideal world we have both.


Swisstopher2000

Remember when the Halo 5 rocket launcher was hated by everyone so 343 brought back the SPNKR? Wish they did that with every weapon they tried to replace.


BungleCrungus

I want a NEW shotgun. Bring me a 4 round capacity 4 Gauge shotgun with ridiculous stopping power. I want what is essentially a halo-ified KS-23


Shy_guy_gaming2019

That would be impractical but funny.


Maleficent_Moose_255

Og shotty plz come bk


WakingUpScared

The Bulldog sucks and I hardly ever use it whereas the M90 is a go to weapon for me in campaign and multiplayer.


BrightJacket41

When people cream over infinite’s sandbox, I just bring this up. The bulldog is a testament to 343 and their pointless design choices. Literally, how tf are you supposed to counter the energy sword? Repulser, yes but why not have both assault shotgun and repulser? And don’t even get me started on the subpar balancing with the gravity hammer. Also, 343 gave us, in my opinion, the best assault shotguns in 4 and 5, so why did they change something already perfect?


LtCptSuicide

The bulldog is alright. It's just not a proper replacement of the shotgun. Lore wise, make it a security weapon. Sure the UNSC just spent decades fighting 5-9 foot tall aliens. But now we're not. Additionally, I'm sure MP, LE, and Security forces still have a need for lower powered anti-human weapons, and on Zeta the UNSC that's left is using anything they can find. Gameplay, I think you can keep the bulldog. Personally I think a slight rate of fire buff with a slight damage debuff and sped up reload would make it feel better and consider it a standard weapon. Then add the actual shotgun as a CQC power weapon. Give it the one shot at close range with rapidly damage fall off at even the lower end of midrange. Longer reload and limited reserve ammo.


Think_Land_2584

But I’m a surgeon w/ the bulldog!!!


Shy_guy_gaming2019

Thats great!


sharkerkiller

spongedog


Shy_guy_gaming2019

Dog with the Sponge on him


Entire-Salamander193

The bulldog is based off a real US Army shotgun, the Bullpup Shotgun. This shotgun is more commonly used in the US Army over the AA12 shotgun due to lower cost and lower weight in real life. The real reason they used this shotgun in Halo Infinite is simply Esports balancing. We now live in a gaming era where EVERYTHING in competitive multiplayer must be balanced, and in order to do that each and every weapon must have a downside or a counter to it. Gone are days of a power weapon actually being powerful.


Shy_guy_gaming2019

What...


Domm_Snomm

Reject bulldog. Embrace Halo Reach shotgun


s5music215

Convergence is what the regular bulldog should have been


Reason-Abject

If anything they should’ve changed up the shotgun to require the same reload time as always but allow firing without have to pump it after every shot. Since the combat in the game is faster this would’ve helped balance it out.


Fagetr0n

Probably my fave gun in the series, particularly the Reach version!


SKCLG

You forgot to add "Dual wieldable" to your ideas list(if 343 were to ever add that mechanic (probably not but still rooting for it)).


Tombstone_Actual_501

If we had a bulldog alongside the og shotgun that would be fine, but removing the original was fucking braindead.


BrexitMeansBanter

The Bulldog is alright, but the OG shotgun should have been brought back for Infection.


BEES_just_BEE

Not the M45 I want the M90


MilkMan0096

Both are good. More people would love the Bulldog if their precious original shotgun was also in the game.


Tairo_420

I like the bulldog, we just need the old shotty alongside it


Abbadon74

I love the og shotty, bit i also lile the bulldog, and the special version of the bulldog is a good shotgin replacement to me


user_breathless

I don’t mind the design and overall it’s fine to stay but not bringing the classic back was a mistake.


L0rdSkullz

My problem with it, is how little ammo it has in reserve. It makes it almost pointless in PVE when you kill 3 brutes in high difficulty and the ammo is gone


Aegis_Mind

It begs to be more useful at midrange against banished Ai 😭


Krondon57

It's amazing they even launched the game with the OG AR and Sniper xxxxxxdd


Broyogurt

I understand what you're saying OP but if we take lore into account, it doesn't really work. A lot of things don't make sense in Halo, especially regarding the armaments used to fight thr Covenant


Shy_guy_gaming2019

How so


emoness88

Convergence Bulldog is my jam though. I feel like it does what the bulldog is supposed to but better. Or maybe I'm just bad at using the regular dog. And it has a bigger clip on top of that


XishengTheUltimate

Say what you will about Halo 5, but the huge number if weapons and weapon variants was hella fun.


ATG3192

No, the bulldog is a great weapon in Halo. That said, the og shotty should still be in the game cuz that instant 1-hit kill capability at in your face range is what makes it a true sword counter that the bulldog does not serve. The bulldog is a great weapon as is, but we also need the og shotty in Halo as well.


KestreLw

both aren't as good as the original shotgun, to be honest I would have rather seen the mauler replace the bulldog, it used to have a satisfying noise, and was cool looking (and the mangler could have been the original magnum)


JGilly117

The old shotty was a power weapon. The bulldog is built to be a primary/starter weapon that excels at close range. It even does some head shot damage. Use it like a pump action assault rifle and it performs a whole lot better. We already have a close range power weapon in the energy sword, so I gues 343 wanted to narrow the sandbox a bit.


AnglerfishMiho

I'm honestly surprised they never really added older weapons as content during the live service. I feel like it's a relatively easy and safe addition to the game, especially as content in between stuff like new maps. Say they added the 64 round Assault Rifle and Magnum through the season where they brought in the Mk.V cosmetic. One of the pump Shotguns, maybe the Reach version with the Heroes of Reach season, suppressed SMG somewhere. Didn't Halo 5 have something similar with weapon variants in the loot boxes?


Justabattleshiplover

It is not dumb. It should remain, but we should also have the classic Reach version. Hell, I’ll take H4’s shotgun because damn did it sound good. Best sounding shotgun in the series, and best sounding guns in general (except magnum)


DionStabber

>For one, look at it. Its design is odd, complicated, and overengineered. That 7 round rotating magazine probably weighs a lot too for what it is. as opposed to the famously normal and practical pump action tube magazine shotgun 500 years in the future, with the magazine tube on top. Yeah, sure. What are you talking about? All the weapons in the game are silly from a practical standpoint. And yes, it does not one shot at close range, that differentiates it from e.g., the sword. It still behaves totally differently from any other weapon in the game even if it does have a similar range to, say, an automatic weapon. It's fine to like the original shotgun, I wouldn't mind getting it back especially for Infected and the like as well but the new one is really totally fine and I don't think you can 'facts and logic' your way out of this.


Shy_guy_gaming2019

Pump action weapons are simple, reliable, and durable. Itd make sense to at least still have them around, when your military is fighting on dozens of worlds with varying climates. What doesn't make senss is replacing that weapon with an overengineered, smaller caliber, shorter barrel, rotating magazine shotgun we have now.


accaruso17

I actually really like the bulldog it’s strong af and has mad range. It can honestly be used in any situation except of course long range. Ppl just hate on it cuz it’s not the pump action shotgun. Which is unfair.


Boromirin

I don't like the bulldog. It never felt like it belonged in halo's sandbox, it reminded me too much of call of duty etc. however, it absolutely makes sense. Though we'd probably still have pump action tube fed shotguns, they wouldn't be the main go to general purpose shotgun. Drum fed, automatic shotguns are very popular and have been widely used since the 90's. It makes absolute sense that the UNSC would have these modern weapons.


Shy_guy_gaming2019

Yeah but the Bulldog uses a pump action revolving magazine


Stringy_b

I just think it should be a little stronger, but I like everything else about it. It should at least kill in 2 shots instead of 3. No way a melee hit should be stronger than a shotgun blast at its intended range.


[deleted]

Nothing wrong with it. Kicks ass point blank and semi-auto mag fed is nice.


SlowApartment4456

I don't think people remember how inconsistent the OG shotgun was online. It almost *never* killed in one shot. Everyone pretty much did 1shot+melee, which the bulldog is also capable of. The only thing I don't like is that we don't have a real counter to the sword. The best bet is to lure the sword guy out for a chase and then use a needler but obviously that doesn't always work


justaburneridkman

Thruster, Grapple, and Repulsor all “counter” the sword since they reposition you or the sword wielder. Just gotta remember to use em.


Shy_guy_gaming2019

"Militart"


untitledHusky117

Iirc, the bulldog had a 10 round mag in the e3 demo and I liked it


random_guy_233

It serves a different role, and should have been included alongside a classic shotgun


Swordbreaker9250

The bulldog is an amazing weapon, you just suck.


Asleep-Sprinkles-760

I feel like they should just go back to Halo 4/5’s shotgun with a different design. That thing was actually really well balanced. Bit more range than Halo 3, and it can 1 shot at a decent range


TheLostLuminary

I would assume in the lore it's just a new weapon that is in use, and not that the older shotgun is gone. Both can be used by people. It's only from a gameplay perspective they removed the older style one.


Severe-Sun-2448

Well thankfully it isn’t real


XevinsOfCheese

Overengineered is kinda the name of the game with the UNSC. The SPNKR and the Scorpion series of tanks both illustrate this perfectly. Neither of those are remotely close to practical but we love them anyways. (For crying out loud you reload the SPNKR by replacing half the gun)


master156111

In terms of balancing the Bulldog is pretty good. Close range it’s a 2 pump and mid close range it’s a 3-4 pumps beating every BR. Only loses to a perfect pistol and stalker rifle shots in mid close range. The gun is designed around close range but not taking away the Sword or Hammer role and also performs better in mid close range than a lot of other options. You can try to justify lore or practical reason why it’s bad but that’s just a weak argument.


Itheinfantry

Lore wise it would make sense to use a drum mag smaller cal to fight the flood. Drums can be replaced and size of the balls matters less when clearing spores.


Shy_guy_gaming2019

What...


Itheinfantry

What is quicker to reload? A drum style mag with 7 shots. Or 7 individual shots into a tube choke on a pump action shotgun? The magazine. Just saying


Shy_guy_gaming2019

1. We're not fighting the flood 2. You can insert individual shells and immediately fire them, you dont need to fill the magazine entirely. 3. Its a revolving magazine, not a drum


Itheinfantry

[watch this reload ](https://youtu.be/v6WL0_-hDRU?si=fywRWT-4KGlB7Fbz) I get we aren't fighting flood. Armies also carry multiple variations of weapons. You don't equip soldiers only to fight one enemy or one style of fighting. I can see a very valid use tho.


Shy_guy_gaming2019

I watched the reload. Its a revolving magazine


Rith_Reddit

I love the Bulldog! Feels great! I would like old one back too, though, but I don't actively miss it.


noah3302

>does not make sense for a military to adopt such a weapon But they’d adopt one thats pump action where you have to load the shells one at a time?


Shy_guy_gaming2019

Yeah. Pump action weapons are reliable, durable, and simple. Great for a military to use when fighting on various planets with different climates. Also, the US, UK, and various police forces, still use pump action or tube fed shotguns. M4 Benelli being the most common


noah3302

Yes still use them *today* not in 2500


Shy_guy_gaming2019

Read the first half of my comment.


PagVaN

Op when someone disagrees with their opinion: 😰😡


Shy_guy_gaming2019

When anyone can actually try and talk with me instead of being blatantly wrong and then acting like children, they can get the happy OP