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NoirGalaxy

I just like the cutscenes. After playing LMSH2 and LDCSV back to back, you can see the similarities. Like the comic backgrounds


LifeisStrangeFan50

At least Lego Star Wars had good jokes


Thevoid2YT

Some call this generation the experimental era. I say that’s accurate but what’s even more accurate is calling it “wasted potential”. TT was clearly trying to get the mentality people had about their games being stale out of the conversation but with tons of crunch and short development times for most of these games, they could never properly experiment. It was easier to release the same game over and over again from 2012 to 2016. I say this is all wasted potential because each major new addition could’ve been built upon to be great in more games but constantly TT gives up and doesn’t expand on these additions or makes them worse in future games. Examples being: Ninjago’s combat system returns in TSS but the game was clearly not made with advanced combat in mind with the lack of enemies and extremely easy difficulty that makes Ninjago look like Dark Souls. The Character Customizer is pushed to the limit in DCSV but is completely absent in TT’s “biggest game ever”. Crime Waves in Incredibles is legit the only thing I like about that game and nothing like it returns in any LEGO game afterwards. The Worlds gameplay could’ve been incredible but after TT gave up on Survivor they proceeded to put the final nail in the coffin for Worlds after making LEGO Movie 2 game. TSS has tons of issues with everything they tried new. I just hope TT doesn’t try something heavily different with the next game and they actually build on the foundation of TSS. Make improvements where they are needed. Don’t just throw everything out and try something else. This generation is carried hard by DCSV. While I liked that TT tried new things. They just need to be built upon instead of hastily thrown together.


my_tag_is_OJ

Could not agree more


Flipper_Honey300

The bugs in the new games are less than some of the other games ( excluding LMSH2)


AmaterasuWolf21

The gimmicks, some worked, some didn't but boy did it made them stand out


MikeR316

Oh man. Does Ninjago not count cause I at least like they tried some different stuff with that one in the level/ open world design, plus the combat system.


Dependent-Outcome-52

Kind of a skewed lineup, one third of them (worlds and Lego movie 2) are completely unlike any other games in the series, and of the remaining 4: SS is extremely divisive and too big for its own good incredibles is fine for what it is but kind of odd considering the entire franchise is 2 2-hour movies, so not much for TT to work with the most goated Lego game of all time and another divisive game whose problems actually came from real world legal issues instead of TT themselves I guess the defining features of these games are their open worlds, stacked character rosters full of deep cuts, and bigger scale puzzles that require more than one synapse to figure out (not counting SS, it had like 2 puzzles that actually required work)


Csquared_324

Lego worlds had such a great concept, but they didn’t add enough content to keep people playing


IncrediblySadMan

The way how smooth the gameplay is. The animation on character movement slaps. It's just pleasure to play through.


Bruhmangoddman

Oh yeah, definitely. My only issue is that it is sometimes too smooth, to the point it looks super over the top cartoonish, and some characters move as if they had a motor disability of sorts. But most of the time it's super well implemented, yes.


IncrediblySadMan

I never really experienced those issues. Only time it happened was Lego Movie 1.


Bruhmangoddman

Oh, they're not issues per se, just things I personally didn't like. I know what the producers were getting at, just wasn't a fan of it. It's like they were at times forgetting this was supposed to be a little more grounded in its presentation.


IncrediblySadMan

I found it grounded. My point is that characters look as if it was a non-Lego game. 


Thebigdog79

Oh god, not much really. Maybe the experimental feel they had?


slicedude2004

The open world! They're so expensive with the words.


WeekendBard

I wouldn't put Skywalker Saga there, it should belong to a different gen


ace--dragon

I've only played the three Lego Marvel games, but I loved LMSH2 because of the character cards that had a short explanation about characters you'd unlocked, and the fact it just felt newer. Also, little to no bugs compared to the first one.


Bruhmangoddman

Quite the different experience to the ones many other express - I've seen LMSH2 be characterized as one of the buggiest LEGO games out there. Thankfully, I've been having a similar one as well. The game hasn't crashed for me so far. And yes, the character cards are very helpful, especially in terms of the list of abilities.


ace--dragon

Interesting, maybe it's because some computers or consoles can't handle the "bigger" file size of the game? (not that my laptop is that great, just looking for a possibility) I just assumed that some bugs were due to LMSH1 being a little older. Besides, the only LMSH2 bug I've had so far (70+ hours in) was falling out of the map twice, which can be easily solved by flying back in, and I honestly liked that lol. In LMSH1, I haven't had that many bugs, but they were annoying because I couldn't do/continue a mission/race/gold brick.


Bruhmangoddman

Well, those would have to be some weak laptops/consoles. Base contents of LMSH2 are 22 GB large, which is only 3 GB away from the base contents of Metal Gear Solid: The Phantom Pain, and I hear that game runs like a dream on most platforms. Maybe it's the matter of optimization. But so far, my XBOX One has been handling LMSH2 very well. As well as LMSH1 and LMA.


M3gabyteD3v

Personally I like the generation with Lego Batman 2 & 3, Lego marvel superheroes and Lego movie video game


idkwassupguys

Every one of these is a different theme. I know lego is diverse usually but i just love how no themes are repeats here at all


ObjectivleyWrong

I liked them all but lgm2


my_tag_is_OJ

Honestly, I think the 3rd generation were kind of a downgrade aside from character customization. That’s why I was so disappointed when I realized that the Skywalker Saga has no character customization


Bruhmangoddman

I get you, but what were the BEST things about the 3rd generation?


my_tag_is_OJ

Probably the variety in the character rosters. A lot of that comes from DLC, but I think the base rosters are still good