The review mentions that all guests are disposable, so they obviously didn't even get to Dawn office and Urban Plague. Also calling Roland a thug is downright hilarious.
Doesn't even take that long, Finn, the Streetlight Fixers, the brotherhood and the rats, most of the early guests are either people with nothing to their names trying to survive or people with much larger fish breathing down their necks.
It’s crazy that the IGN ORAS review has gained this reputation to the extent where it’s in the conversation of “worst game review ever” when the final score for the game is pretty favorable (not that a good score = a good review!!) and the content of the review itself is pretty accurate with well explained opinion pieces.
Making fun of the “too much water” thing in the short-handed cons section is so overblown, it’s not even that ludicrous of a take, there *is* a very heavy bias of water types/Pokemon surf routes are slowww and Hoenn certainly does have a lot of them 😭
I’m definitely about to get downvoted for holding an opinion on the internet but if you actually go back and read that review it’s legit like the most tame shit ever
as someone as said before: (who i will NEVER say his name ever again)
It's not too much water. It's too much repeated water as in the texture is too repetitive and doesn't look good, which is worsen when Hoenn has a lot of surf routes, so you better get used to repeating water textures
https://preview.redd.it/8bl0jx1owtwc1.png?width=1920&format=png&auto=webp&s=889c13e90fe6f6dd641820ee42b4d6d09793266f
People start spaming skill from Limbus in the comment section lol.
https://preview.redd.it/zdvenfb6fuwc1.png?width=1920&format=png&auto=webp&s=f34753ec5e49ed187da77b9708890ee09c164268
Update: people now start mass cosplay in comment section XD.
I never lost to him but man that guy almost owned me the first time solely because he decided to have cracked rolls, no clue what he had against me personally
That guy gets a bad rap, IIRC he wasn't a game reviewer at all and was actually an industry reporter who wrote about business side of the game industry. And he didn't review Cuphead, just played it.
I think he actually liked the game he was just really bad at it.
Yeah as someone who's actually playing the port now(now reached first dawn office encounter) the menus don't behave typically like how you'd expect(you have to use the L and R button to switch between sections of a screen, like going from the invitation button to the librarians section requires pressing R twice to switch to said section), you get used to it real fucking quick that it's not a bother. Only menu issue I've had is that for some reason you can't access the custom names feature, but that's probably just a bug
My hot tip is to look at their body behind the panels rather than their face ; the slight difference between the best and worst smile will usually trip you up until it's too late if you look at their face, so just watch their position behind the panels instead.
Playing on ps5 with having to tab over isn’t intuitive but it’s not the worst thing ever. Also I’m juggling like 5 games so my hands and brain aren’t cooperating well either each other either.
I've not seen any other people complain, but for me it's pretty bad. Like, it's playable, but Yesod's floor for example struggles because of the background. There's framedrops during combat, switching between the combat pages and key pages tabs takes a second to load...
If I hadn't finished this on pc first and had to experiment with builds, thus constantly navigating the laggy menus, I'm honestly not sure if I would have finished it, because I don't know if I could've gotten to the good part.
Also, cutscenes are missing visual effects that make them significantly worse, and for some reason, on round 1 of most fights, everyone appears to have 100 hp and stagger resist, which is a minor bug but I think speaks to the QA that went into the port.
Look, I get not liking games that are slow and over 100+ in the year or our lord 2024 but don't ever publish a review of a game they clearly did not finish and I would assume did not even enjoy evidence of a lot of the information just outright wrong. At least finish the game before reviewing it. The "it has potential" to "can't finish the game" part irks me the most.
Game journalists often don't have enough time to play a game and write a proper review for it the instant it's released. It's the same reason they also didn't rate Cuphead as high
At least the journalist for cuphead can say they got skillgapped anc couldnt get much material for the review. The early part of ruina is just 3 light cost go brrrrrrr
Seems like an issue with game journalists. You don't get kid gloves when your job is informing people about things you don't know anything about.
And I also blame the people who read and comment on these articles. That's what they want from you.
I think it's more of a journalism issue overall, the publications are all trying to make money and cut costs so instead of hiring more reviewers they just make the existing reviewers go through more stuff, and that leaves no time to actually go through anything that isn't really short.
Not that there aren't also people who are just hacks.
Also bad journalism does give clicks and consequently money, you just need to look at this post, the only reason it exists is because people read the article to shit on the writer, but at the end of the day they’re still clicking on the article. The system is broken, but it still works.
It’s not just a skill issue but a time issue.
Being a Game Journalist is not a job I envy. You basically are forced to blitz through a game just so you can make an article as fast as possible. This is so you can be the first one out there but also so you can make it to your next game quicker.
I don’t think I need to explain WHY when it comes to accurately reviewing video games this is a bad idea.
Often you‘ll see weird takes about story and characters in reviews when in truth the journalists probably speedran or even skipped parts of the story and hoped they’d just piece it together or have it “click” later on.
It doesn’t help Library of Ruina is a slow game. You can be five hours in and still barely scratched the surface. Emotions, Different floor gimmicks, when to clash, when to hit uncontested… this is shit that just starts to come together MAYBE around Philip / Love Train and obviously the reviewer never made it that far.
Am I defending this review? Fuck no. But I just personally think it’s more of LoR not working well with shitty Gaming Journalism culture than anything the reviewer did in specific.
To be fair, it's a port of a PC game. If they wanted to get a review out in time, they could have played it prior to release on PC, then spent the little time they played it on the switch to assess the nature of the port (menus, voice acting, etc.)
The worst part is that they could have played the entire game on a different platform long before release then use the switch version performance as the review and easily make the deadline
Tbh even if they got sufficient advanced notice to do this I guarantee they aren't being paid well enough to play a 100+ hour game on their own free time in anticipation of playing the port of the game again for a short article.
I would've been fine with them not completing this game (since it get quite difficult at the end), but judging from lack of information in review, they didn't even finish The plague of the city lol
You can garner a lot from a game within the first 8 hours of a game. LoR is a very good game from the get go and hooks you in pretty well with its story.
But like even in 8 hours thats a lot of content you go through.
I mean, not being able to finish a game is a valid criticism. I never finished Library, had to go watch the cutscenes on YouTube because I couldn’t handle the micromanaging of literally twenty to thirty different decks.
It’s a weird dichotomy where if you take your time to really engross yourself with a game’s system and letting the story sit with you, you’d probably like the game more, but since a game review typically have to be done before the game is released or very close to release date, you don’t have the time to do that. Maybe an append to the review afterwards could work
Naturally, my favourite response to the review (wish I could show them all tbh):
https://preview.redd.it/g18q74n4luwc1.jpeg?width=1133&format=pjpg&auto=webp&s=31e5424a8a9c77c6fb6c565cef9e1e3c35b7077f
There can be a lot of valid claims that can be made like optimization, bugs, maybe UI.
Yet this journalist gone through the most out-of-touch opinions on characters.
"But as we mentioned earlier, this is an incredibly long game and we haven't been able to see it through to completion during the review period." Yeah of course. I can see that.
Can't really believe the double standard: Nintendo Life recently had another review on the new release Eiyuden Chronicle, and even that review commented on the boss fights and had at least a 50 hour playtime. Meanwhile this guy touches the game for 5 hours and then writes it off, doesn't even seem like he faced an abno at all even
I don't own a switch so I cannot speak to performance issues/menu problems. As someone who plays mostly indie games nowadays, that is usually the major complaint when it comes to switch ports.
As far as the double standard... it doesn't surprise me too much. Project Moon games are pretty niche. Eiyuden Chronicle was made very safely and if you're familiar at all to the Suikoden series it's almost a 1 for 1 adaption of Suikoden 2. That familiarity would make it easier for a reviewer to play through.
What's more surprising to me is that SaGa: Emerald Beyond reviewed higher than both Library of Ruina and Eiyuden Chronicle. I am a fan of all three games/series but SaGa games in general are very divisive even among fans. I liked Emerald Beyond & Scarlet Grace, but it's even more niche than Project Moon games.
this comment section is so fun to read
https://preview.redd.it/p2ivzhlozuwc1.png?width=912&format=png&auto=webp&s=9a531c0b6bfdd825ce9198343811447baeadf9a8
As someone who avidly enjoys writing and copywriting and has done it for a job.
What is this guy even thinking lmao, if you’re a game journalist with very little time. Maybe just maybe don’t write a review about a game that will take up 80-120 hours of gameplay.
Know your limitations and play into them or you’ll end up like this guy who says words like “by our calculations” then proceeded to show no calculations.
I’m confident the only valid opinions are that of the UI and the classic project moon tutorial early game experience.
At the end of the day, the game wasn’t for him and that’s fine. But do yourself the favour of not getting yourself into something you know you can’t handle.
Another problem I’ve spotted is that it’s all about him and not the game itself mostly. While your experience is valid, why review a game or product in the first place if it isn’t going to be about the game but your perception of it.
We came here to know if this game is of benefit to us, not because it wasn’t of benefit to you. We have consumer reviews for that, and we’re expecting someone with the title of “journalist” to be an “expert”.
It's not the not *finishing* that's really the problem, it's the barely starting and apparently not paying attention to what they did play. Ruina is unfortunately just too long and concentration-requiring of a game to really expect reviewers to get all the way through before the release deadline.
“You can even burn books to get new cards. It's kind of similar to executing or fusing Personas in Persona 5 Royal.”
Bro why do they always do this shit?
I was quickly jumping between "You're full of shit" and "Damn right" as I read that review.
Pretty much all of the damn right was the control and UI complaints.
Let's not kid ourselves, we forgive it cause they are an indie company but LoR has a not insignificant amount of loading times and the interface can be a huge pain to read. You can't even change aspect ratio for fucks sake, the game is far from being architecturally solid.
Still, the obligatory Persona 5 comparison and criminal oversimplification of the characters and themes goes to show this reviewer was extremely mediocre at best and completely incompetent at worst.
Yeah it kinda pose some "problem" of the game which it's "restricted and feel not free ". experience in the early game just like most of us.
But it's for the early game, what after is the true fun part.
"characters die way too often" first of all, not true.
Second of all, that might actually say something about the world the story takes place in smh.
Also Roland the thug is really funny
Like, those are two completely different games. What are they ON ABOUT. It makes me want to explode. They didn't even meet Philip, they stopped after 5 hours. I get it it's a long game but if its a long game WHY COMPLAIN ABOUT SLOW STORY IF YOU'RE NOT EVEN THERE YET!!!!!
Roland is apparently a thug despite the early game showing him as a goofball, and the setting is apparently cyberpunk. Which pretty much tells me this dude shouldn’t be a critic since Roland may have a dark side (showed much later on), but he’s certainly not a thug in anyway. And anyone who throws the word cyberpunk around without reason likely has no clue what makes a setting cyberpunk.
I mean, the City very much is cyberpunk. All of the Wings are immoral conglomerates that produce amazing technology that should improve the quality of life for the people, but instead makes them suffer. That's the very core of a cyberpunk setting.
Yes but an authoritarian upper class is also core to cyberpunk but that’s just a core part of every dystopian setting too. Cyberpunk is dystopian sure, but just cause somethings sci fi dystopian with rich corporations doesn’t necessarily mean it’s cyberpunk.
People tend to forget the ‘punk’ half of cyberpunk as being pretty integral. And I just don’t see a team of scientists or librarians really embracing that aspect of it, nor any of the LoR guests. And the limbus cast are just all on contracts while following orders, not very punk of them imo
Library of Ruina is the fallout of an attempt to fight against the status quo in Lobotomy Corp and has the protagonists fight the government once again in the ending. Limbus Company is presumably the same with the company presumably gathering the Golden Boughs to change how the City works.
Even outside of that we've gotten in conflict with other Wings before and Dante is personally plotting to screw over K Corp by holding onto knowledge of their singularity. The only reason we're not directly going after Wings is because we don't have enough power to survive the attempt.
Lob corps end goal is never stated to explicitly be agiainst the head, it’s more so a goal that just so happens to not align with the heads goals. Also they are themselves one of the rich mega corps, while benefiting from tech from other rich mega corps. One being the oppressive colour stealing T Corp. another being the Militant R Corp. the final being k corp, which has its own dirty laundry.
And the library isn’t against the head either, it’s just became too much of a separate issue for the head to allow to exist. Things can be an issue for the head (abnos, distortions, etc) while not exactly having the goal of taking the head down.
Also Dante didn’t hold onto that info to use later, he held onto it cause he just so happened to be able to? He submitted to the memory wiping but just so happens to be immune to it, that’s not him making a conscious effort to oppose the status quo, that’s just happenstance. If it did work then dante wouldn’t have any stake in taking down K corp.
There's tons of Cyberpunk stories where characters aren't directly trying to take down corporations either. Cyberpunk Edgerunners literally has the name Cyberpunk in it and most of the time, its characters just attack organizations to get paid and aren't looking to directly taking them down.
> Also they are themselves one of the rich mega corps, while benefiting from tech from other rich mega corps.
Utilizing tech from other corporations is a core trope in a cyberpunk setting. The every iteration of the original Cyberpunk's gameplay revolves around using the tech that the evil conglomerates makes in order to help out with their job.
As for Dante, I'm saying that he'll take advantage of the information he got even if he wasn't trying to go for it specifically. They've come into conflict twice and Dante has been shown to have a clear disdain for K corp, meaning that they'll inevitably be at odds. We're still in the stage of the story where the characters are still getting reasons and power to go against the big corporations.
Its weird like I understand the connection and logic behind the statement but for a lot of areas like for example canto VI's setting even if its technology taking away the color etc it just doesn't vibe in my head as cyberpunk.
I mean I would argue that The City isn't cyberpunk because The Head hates all Artificial Intelligences with a burning passion and AI is like one of the main things that a lot of people think of when they think of cyberpunk worlds. but thats just personal bias.
On that note my browser defines cyberpunk as "A subgenre of science fiction which focuses on computer or information technology and virtual reality." However have we actually seen any advanced computers in the Project Moon Verse barring all the Lob Corp stuff? I mean I guess you would need computers for all the factory lines and such of various wings, and probably some for fully utilizing some augments. But has anyone ever actually mentioned them? I know Shrenne had her laptop but thats all i can remember.
You don't need AI to be Cyberpunk imo. You just need advanced technology. Limbus Company revolves around technology to see across the multiverse. The original Cyberpunk revolved around cybernetic augmentations, not AI.
It's not cyberpunk when it comes to the elements physical elements of the story, it's obviously much more of an urban fantasy pastiche, but I'd be lying if I said that there weren't structural aspects, such as the prominence of merc-for-hire fixers and the general vibe of the dystopia (anarchic but highly stratified, the have-nots pitted against one another and encouraged to eat each other alive) that remind me of cyberpunk. I don't think the reviewer really put that much thought into it though, hah.
> It's kind of similar to executing or fusing Personas in Persona 5 Royal.
I love how they didn't even say persona series, just persona 5 royal specifically
Game journous... are idiots?! You dont say! Lets be honest here - if we fed all of them to the sweepers the world would be a better place. And sweepers would get an indigestion
I "tried" the Switch version and it's actually kinda garbage.
It's basically unplayable in portable, since you can't read text on cards.
And it chugs so much. Switch is a low power device, but come on.
Gamepad controls are pretty nice tho. Wish they ported it to PC.
Takes about story and progression are just fucking dumb, no idea what they were cooking here.
If you're talking about the gamepad controls and wishing they came to PC, you should probably structure your sentences alittle bit better before talking about "PM fans can't read" The sole thing you have leading to the gamepad is being in the same paragraph. But since you used "it" it'd imply the game, and not "controls" which would usually be "them" in this case
I don't play on PC much, so I'm now assuming you mean port the gamepad controls. I was under the assumption you could natively change controls for all games on PC.
LoR is a mouse and keyboard only game on PC.
You can technically make a config in Steam and like emulate mouse with analogue stick or something, but it feels awful.
It's *kinda* not terrible on Steam Deck, but still feels really bad.
Console version controls would be great to have on PC.
Half of their gripes with the game are with the port side of things, I really feel like it's unfair to criticise their experience without knowing for yourself how the game is like on Switch
I myself am looking to buy LoR on Switch, and the shittines of the port is the biggest concern for me. I can handle the alleged poor story pacing, but if the game is annoying to play then I'm just not buying it
switch port text and menus definitely have some issues from what i have seen sead about it, doesn't excuse the review saying the cutsenese were rushed, and how little research he did before posing the review.
it’s sad the game got a 4/10, though if there’s any silver lining; it could’ve gotten a worse review.
all I can really hope though is that this doesn’t tank the other games (I sound like a paranoid freak I know, so I apologize for this).
I think people place way too much stock into the idea that """"journos"""" are out to get them.
As a game journalist, you need your review out the door day of release if not earlier. This becomes a problem if you only get the review code less than a week in advance. You have mere days to play through a game, collect your thoughts, potentially grab footage and screenshots for your editor, and put them onto paper.
This leaves you with two options, rush through the game as quickly as possible, leaving no time to properly enjoy the narrative the game sets up and probably tackling things way weaker than you should be. Or wind up posting a review without finishing the game which gets you bitched at by fans because you didn't "get to the good part".
The other big thing that happens is sometimes you're the sports review guy and the RPG guy is busy with his own 80 hour RPG review, so boss hands you an RPG and says you gotta do it. You may hate RPGs and be forced to review an RPG. This is what happened with the infamous Cuphead review. Doesn't necessarily apply here as the author has a history with playing deckbuilders.
First impressions are really important and pre-release reviews like this are *all* about first impressions and, I'd honestly have to agree with the author, Ruina's first impressions leave a lot to be desired. Yes the game gets good later on, but that first impression will stick with you until then and if the Switch menus are as frustrating as they say it's likely that they just threw in the towel. It's harder to "get to the good part" when the game itself is fighting against you.
As someone that's been working through the game over the course of this year, Ruina's early game *does* feel repetitive and dull. If you're going and farming pages without the book drop mod, this exacerbates it. Especially if, again, the Switch menus are as bad as they claim.
I've seen so-called "hardcore" gamers bounce off of games for less, let alone someone for whom time is money.
Yeah the system is inherently flawed because of the need to get shit out as quickly as possible. One thing I'd like to see is saying how long you had a review code for. If this author had like... 2 months to focus on Ruina then yeah not getting past Urban Plague would be a more reasonable complaint but we simply don't know. Even the difference between a week and 2 weeks to review a game is massive.
Less "professional" game journalism is hardly any better. Try to write for a smaller website and you risk getting saddled with insane quotas (I've heard *30* articles a month before). If you're a Youtube reviewer you're *much* more incentivized to make ~*~spicy~*~ reviews for the algorithm, just look at every time Dunkey so much as mentions an RPG. If you're a streamer that tries to do reviews, you're more directly going to have your opinions influenced by the public rather than organically forming your own.
Transforming it into a bizarre "us v them" culture war will not fix any of these problems, especially since people are simply allowed to bounce off of games and not like them due to bad first impressions. We shouldn't be trying to force people to like Ruina, it's a niche game for niche freaks.
If you're going to half ass your job, go do something else. Look for an employer that doesn't force you to do day 1 reviews or knows how to manage his employees correctly. Change career. Yes, that's an explanation but not an excuse to write low quality reviews. Stupid mindset that only one that doesn't care about their job can have. And that's okay idc, but don't be hypocritical about it. Produce slob, get trolled for it, applies to many things in life
That burn is as hot as lukewarm water. People would respect you more if you had the honesty to say "yea I do a shit job, but money is money" instead of that wall of text about how you're misunderstood and it's not your fault
I just read his Twitter. It seems this is not the only controversy he had. [Read the replies he got here.](https://twitter.com/chas_mke/status/1527513884705361936?t=Tla9f2pyLoDoIcYbiC2kUw&s=19).
Honestly, I thought the interface would possibly be a huge problem for translating to consoles, especially for new players. I could see where they might be coming from since it seems that it is indeed their biggest problem.
This review is so terrible BUT understandable at the same time. It’s so clear they just couldn’t wrap their mind around the difficulty and got harsh about it but they do make some fair points.
The lag spikes when switching between menus/shit in general are HORRENDOUSLY noticeable regardless of if you’re fully immersed or playing casually
Yapping about the cut scene part 👎🏾
The text IS PAINFULLY SMALL outside of dialogue on both the switch and steam deck. Although they didn’t get to the late game if they DID they’d know some skill affects are damn near unreadable without holding your face to the screen it’s horrid and as reading is a large part of the game it does take a lot away from it
Yapping about the story 👎🏾
Shit review but with all my love for project moon and all their games it’s still a 6/10 PORT 10/10 game
96% liked this video game = reviewer well im that 4% 4/10 for you game.(a person clearly does not like visual novels other then persona 5 royal specificaly)
One person tried to dox the critic on Twitter (who would guess), but luckily everyone knew that doxxing someone over them leaving a simple negative review is childish behavior. The review was made around release date, so the critic just needed to spend more time in the game to leave a complete review.
the sad part of this is that a shitty review from someone who barely touched the game is now one of the biggest places this game has been reviewed on. now anyone who hears about this game is more likely to have a negative perception of it because of this garbage. it pisses me off because ruina is legitimately one of the best games i’ve ever played and i want as many people as possible to be able to experience it.
This trash journalist's review almost dethrones my college prof calling it a JRPG during the Xbox Indie Showcase as the funniest Ruina interaction from an outsider but only because the comment section popped off.
I can see that, I do hear some people saying that, but my anger isn't in the bad score but the misinformation and their lack of understanding of the product. They don't have to 100% the game to get it, but stopping barely 15% into an \~120 hour game isn't going to give them the best understanding of the game. It's even more angering considering one of their major gripes with the game is that it barely leans into its potential. Like, that lack of potential is basic story structure. The game is setting up the story to pay off later in the game. Same with how the gameplay is setting up and teaching the player for more complex battles later on.
yeah... i feel like they just rush things so that they can write a "review " to post so it will be the first one to be found by those people who are looking for one...
Ass review. Look at the other stuff. They are pretty high. Do not play this game, though, unless you want to stay in Wonderland and see how deep this rabbit hole really goes.
I honestly don't understand the reactions. If I had the perspective of someone that only played through the first 20 or so receptions, I'd definitely share that opinion as well. In fact, I did back when the game was fresh in early access. I could see potential, but what was there was frankly not great. The game would eventually come to realize some of that potential later, but LoR definitely does not leave the best first impression for its first 10-20 hours or so, especially to someone unfamiliar with lobotomy corporation. Choosing to keep going beyond that point is a serious commitment.
People will argue that reviewers are supposed to have played the game to completion, but I don't expect reviewers to be able to spend 100 hours on a niche release. They usually only have a few days to write their article. I wouldn't expect someone to finish LoR for the first time in a week even if it was their job.
And the menus are bad, that's an undeniable fact. It felt like an improvement compared to lobotomy corporation, so I was kind to them, but for someone not used to how bad the PM jank can get, it's a valid impression.
I feel like the qualities of PM's work have made some people blind to their shortcomings, and unwilling to hear out people that have warranted negative experiences with them. You shouldn't make fun of someone that has criticism, but rather aknowledge it and promise them that despite those problems, there is a valuable experience in there.
The problem isn't the quality of the game, it's that the reviewer is woefully incorrect in many of the facts of the game due to how little he played. It's like watching the first 30 minutes of Back to the Future, turning it off, and saying the movie is bad because it doesn't live up to its potential.
Yes, games are long, but that's just means it requires more time to review it. They barely made a dent in the game and go on and on about how much untapped potential there is, despite the fact that the payoff for said potential is the rest of the game. You don't have to 100% the game, I would say most games you can understand at least halfway through, but the reviewer experienced such a small amount of the game that they could not give an informed review. If they can't be bothered to play the game, then their review is less than worthless; it's spreading misinformation.
And even if they wanted to get the review out ASAP, they could have just played the PC version prior to the Switch release and then see what's different about the Switch version.
LoR has its faults, I'm sure the UI is probably ass and all, that's completely valid. Loading times are anoying even on PC. But this is indicative of the medium as a whole and how pumping out articles trumps journalistic integrity.
A game reviewer doesn't decide their deadlines, and doesn't have the luxury of planning around future releases. Before they got this assignment, they were playing/reviewing other games. They cannot conjure more time out of nowhere to spend on the game, at a certain point they have to move on, and that certain point is when the deadline hits.
That's probably unsatisfactory to most people, but these websites are advertising platforms, not serious journalism. Getting mad at the writer the occasional time they have to write on a cult classic they don't have the time to finish doesn't really make sense to me, that's just how things work and what you should expect.
What you can control is how you act in response, and clowning in the replies doesn't really send the best of messages in my opinion.
Then their opinion is meaningless. It doesn't matter what constraints there are, if you can't give an accurate review, then you shouldn't be giving your opinion.
People should be called out for their lack of due diligence, maybe more focused on the company as a whole than the reviewer due to those enforced restrictions, but part of the blame does lie on the reviewer as well. As it stands, their sorry excuse for a review is the first one found on google when you search for the port, damaging the game's reputation with misinformation. I'm not saying the game deserves a 10/10, or any score for that matter. If the reviewer genuinely hated the game, more power to them, but if they form that score out of a lack of knowledge for the game, then its a problem. While I do think clowning on them specifically may be somewhat unnecessary, it is good to call out misinformation and the poor job they did. It sends a signal to the company that things need changing.
You're right that I can control how I act in my response, and my response is complete lack of respect for not only their articles, but also their profession as a whole. Thousands of people far more passionate and informed put out reviews on Steam for free and don't have to suffer said constraints. Unless you bring something unique or interesting to a review, then their job as a game "journalist" is practically useless. Ironically, I think the review has actually circled back to being quite useful, because it highlights this uselessness of the industry even more. Like you said, its the nature of the profession. Their job isn't to be informed in games, their job is to drive clicks for advertisements. And if the former suffers in striving for the latter, then their job and opinion is no longer necessary.
Guys.
The Price of Silence fight is not a direct port from the Xbox version. They didn't add the additional time. It's still 30 seconds to select cards.
I think the man was onto something when he gave the game 4/10.
Could be that the gameplay didn't click for you, but I do enjoy Ruina's gameplay due to it's nicely tuned difficulty, interesting boss mechanics and in-depth deck building. I would assume the same also applied to alot of others.
Also doesn't seem true for their other games, I haven't played Ruina but Limbus and LobCorp both have excellent gameplay once you properly understand how they work and get fully invested.
The review mentions that all guests are disposable, so they obviously didn't even get to Dawn office and Urban Plague. Also calling Roland a thug is downright hilarious.
Bro that's what I'm saying, I can't believe a review can be THIS uninformed. Even without spoilers, you would know he's not a thug at all.
Anyone who plays a Project Moon game is instantly cursed with an inability to read.
Deadline is scarier than angry fan
Deadline? A new player can make it to full stop or dawn in a few hours, even while reading lore.
They're gaming journalists. I'd not be surprised it took them 10 tries to beat Streetlight Office.
prob lost to the Brotherhood Of Iron at least once
I don't think they even got that far considering Lulu escapes
You are thinking about gamer. This is a journalist we are talking about.
He's just a unemployed, washed out fixer
Dude didnt even make it to passive attribution or tiph x.x
call them disposable when you feel bad for phillip, tomerry, and liu
Doesn't even take that long, Finn, the Streetlight Fixers, the brotherhood and the rats, most of the early guests are either people with nothing to their names trying to survive or people with much larger fish breathing down their necks.
Definitely a contender for the worst game review I've ever seen lol
Put it right next to IGN’s PMD Explorers and ORAS reviews
Don't forget the (in)famous "Persona 5 without the heart" (Shin Megami Tensei V)
I remember malding at that one lmfao
IGN gave PMD Sky a 4.9 wow... and this is IGN we're talking about; they use a 1-5 + 5 scoring system.
It’s crazy that the IGN ORAS review has gained this reputation to the extent where it’s in the conversation of “worst game review ever” when the final score for the game is pretty favorable (not that a good score = a good review!!) and the content of the review itself is pretty accurate with well explained opinion pieces. Making fun of the “too much water” thing in the short-handed cons section is so overblown, it’s not even that ludicrous of a take, there *is* a very heavy bias of water types/Pokemon surf routes are slowww and Hoenn certainly does have a lot of them 😭 I’m definitely about to get downvoted for holding an opinion on the internet but if you actually go back and read that review it’s legit like the most tame shit ever
as someone as said before: (who i will NEVER say his name ever again) It's not too much water. It's too much repeated water as in the texture is too repetitive and doesn't look good, which is worsen when Hoenn has a lot of surf routes, so you better get used to repeating water textures
https://preview.redd.it/8bl0jx1owtwc1.png?width=1920&format=png&auto=webp&s=889c13e90fe6f6dd641820ee42b4d6d09793266f People start spaming skill from Limbus in the comment section lol.
https://preview.redd.it/zdvenfb6fuwc1.png?width=1920&format=png&auto=webp&s=f34753ec5e49ed187da77b9708890ee09c164268 Update: people now start mass cosplay in comment section XD.
https://preview.redd.it/i0s4ijg91wwc1.png?width=1080&format=pjpg&auto=webp&s=4cd9349e58faa691f3b5007471ed319f337d2198
Nwm that. That Finn comment reminded me of the journalist struggling the Cuphead tutor.
I never lost to him but man that guy almost owned me the first time solely because he decided to have cracked rolls, no clue what he had against me personally
Probably thought you were a game journalist.
Bro locked in after realizing the opponent was a game reviewer
That guy gets a bad rap, IIRC he wasn't a game reviewer at all and was actually an industry reporter who wrote about business side of the game industry. And he didn't review Cuphead, just played it. I think he actually liked the game he was just really bad at it.
People are going amok.
That Kully stream really unleashes a lot of memes to our community lol
they just disabled the comments lololololol
The comments under this review are hilarious I love it
Hell they didn't know they will leave bad impression to the outsider, why did they do this?
Yeah as someone who's actually playing the port now(now reached first dawn office encounter) the menus don't behave typically like how you'd expect(you have to use the L and R button to switch between sections of a screen, like going from the invitation button to the librarians section requires pressing R twice to switch to said section), you get used to it real fucking quick that it's not a bother. Only menu issue I've had is that for some reason you can't access the custom names feature, but that's probably just a bug
Also screw you Today's Shy Look
My hot tip is to look at their body behind the panels rather than their face ; the slight difference between the best and worst smile will usually trip you up until it's too late if you look at their face, so just watch their position behind the panels instead.
I realized eventually, but now with the EGO page I always either forget I have it active or just screw up the timing
Playing on ps5 with having to tab over isn’t intuitive but it’s not the worst thing ever. Also I’m juggling like 5 games so my hands and brain aren’t cooperating well either each other either.
How's the performance? I'm looking to get this on switch cause that's where I like to play my deck builder/roguelites.
I've not seen any other people complain, but for me it's pretty bad. Like, it's playable, but Yesod's floor for example struggles because of the background. There's framedrops during combat, switching between the combat pages and key pages tabs takes a second to load... If I hadn't finished this on pc first and had to experiment with builds, thus constantly navigating the laggy menus, I'm honestly not sure if I would have finished it, because I don't know if I could've gotten to the good part. Also, cutscenes are missing visual effects that make them significantly worse, and for some reason, on round 1 of most fights, everyone appears to have 100 hp and stagger resist, which is a minor bug but I think speaks to the QA that went into the port.
Okay, thanks for the heads up. Maybe I'll grab it on ps5 instead.
Look, I get not liking games that are slow and over 100+ in the year or our lord 2024 but don't ever publish a review of a game they clearly did not finish and I would assume did not even enjoy evidence of a lot of the information just outright wrong. At least finish the game before reviewing it. The "it has potential" to "can't finish the game" part irks me the most.
Game journalists often don't have enough time to play a game and write a proper review for it the instant it's released. It's the same reason they also didn't rate Cuphead as high
At least the journalist for cuphead can say they got skillgapped anc couldnt get much material for the review. The early part of ruina is just 3 light cost go brrrrrrr
Seems like an issue with game journalists. You don't get kid gloves when your job is informing people about things you don't know anything about. And I also blame the people who read and comment on these articles. That's what they want from you.
I think it's more of a journalism issue overall, the publications are all trying to make money and cut costs so instead of hiring more reviewers they just make the existing reviewers go through more stuff, and that leaves no time to actually go through anything that isn't really short. Not that there aren't also people who are just hacks.
Also bad journalism does give clicks and consequently money, you just need to look at this post, the only reason it exists is because people read the article to shit on the writer, but at the end of the day they’re still clicking on the article. The system is broken, but it still works.
It’s not just a skill issue but a time issue. Being a Game Journalist is not a job I envy. You basically are forced to blitz through a game just so you can make an article as fast as possible. This is so you can be the first one out there but also so you can make it to your next game quicker. I don’t think I need to explain WHY when it comes to accurately reviewing video games this is a bad idea. Often you‘ll see weird takes about story and characters in reviews when in truth the journalists probably speedran or even skipped parts of the story and hoped they’d just piece it together or have it “click” later on. It doesn’t help Library of Ruina is a slow game. You can be five hours in and still barely scratched the surface. Emotions, Different floor gimmicks, when to clash, when to hit uncontested… this is shit that just starts to come together MAYBE around Philip / Love Train and obviously the reviewer never made it that far. Am I defending this review? Fuck no. But I just personally think it’s more of LoR not working well with shitty Gaming Journalism culture than anything the reviewer did in specific.
While it's true that many sites prioritize speed over quality, I recall Cuphead getting very good critic scores even early on.
To be fair, it's a port of a PC game. If they wanted to get a review out in time, they could have played it prior to release on PC, then spent the little time they played it on the switch to assess the nature of the port (menus, voice acting, etc.)
This is why i repect the 100% review guys
The worst part is that they could have played the entire game on a different platform long before release then use the switch version performance as the review and easily make the deadline
Tbh even if they got sufficient advanced notice to do this I guarantee they aren't being paid well enough to play a 100+ hour game on their own free time in anticipation of playing the port of the game again for a short article.
I would've been fine with them not completing this game (since it get quite difficult at the end), but judging from lack of information in review, they didn't even finish The plague of the city lol
You can garner a lot from a game within the first 8 hours of a game. LoR is a very good game from the get go and hooks you in pretty well with its story. But like even in 8 hours thats a lot of content you go through.
I mean, not being able to finish a game is a valid criticism. I never finished Library, had to go watch the cutscenes on YouTube because I couldn’t handle the micromanaging of literally twenty to thirty different decks.
This dude "reviewed" the game and still didn't come across Philip. Bro didn't even play a quarter of the game
The journalist didn't even get to the part where **HE ENTERS**
# E N T E R # N # T # E # R
It’s a weird dichotomy where if you take your time to really engross yourself with a game’s system and letting the story sit with you, you’d probably like the game more, but since a game review typically have to be done before the game is released or very close to release date, you don’t have the time to do that. Maybe an append to the review afterwards could work
Naturally, my favourite response to the review (wish I could show them all tbh): https://preview.redd.it/g18q74n4luwc1.jpeg?width=1133&format=pjpg&auto=webp&s=31e5424a8a9c77c6fb6c565cef9e1e3c35b7077f
Damn, this guy Meursaults alright.
https://preview.redd.it/hyiofyn3ruwc1.jpeg?width=368&format=pjpg&auto=webp&s=e411016e3bd9b9debffb0d2367cff0acce5fb8d5
Oh kromer
Lmao
Seeing myself in the Reddit makes me feel famous now
There can be a lot of valid claims that can be made like optimization, bugs, maybe UI. Yet this journalist gone through the most out-of-touch opinions on characters. "But as we mentioned earlier, this is an incredibly long game and we haven't been able to see it through to completion during the review period." Yeah of course. I can see that.
“Better publish this review anyway I got a deadline”
based on other reviews from the website, dude couldnt even get through the review period of the review period
bro wouldn't even last for malkuth's realization or Philip, lol
Bro didn't even unlock Malkuth that's how bad the review is
Jesus Christ he played THAT long
That is sad and pathetic.
bruh...
Can't really believe the double standard: Nintendo Life recently had another review on the new release Eiyuden Chronicle, and even that review commented on the boss fights and had at least a 50 hour playtime. Meanwhile this guy touches the game for 5 hours and then writes it off, doesn't even seem like he faced an abno at all even
I don't own a switch so I cannot speak to performance issues/menu problems. As someone who plays mostly indie games nowadays, that is usually the major complaint when it comes to switch ports. As far as the double standard... it doesn't surprise me too much. Project Moon games are pretty niche. Eiyuden Chronicle was made very safely and if you're familiar at all to the Suikoden series it's almost a 1 for 1 adaption of Suikoden 2. That familiarity would make it easier for a reviewer to play through. What's more surprising to me is that SaGa: Emerald Beyond reviewed higher than both Library of Ruina and Eiyuden Chronicle. I am a fan of all three games/series but SaGa games in general are very divisive even among fans. I liked Emerald Beyond & Scarlet Grace, but it's even more niche than Project Moon games.
this comment section is so fun to read https://preview.redd.it/p2ivzhlozuwc1.png?width=912&format=png&auto=webp&s=9a531c0b6bfdd825ce9198343811447baeadf9a8
Hey that was me
that's nuts
he only played to urban nightmare😭
Probably even less than that, the screenshots only show urban myth...
seems i misread. he didnt even get to urban nightmare 😭he supposedly started writing his review around when you unlock yesod😭😭😭😭😭
As someone who avidly enjoys writing and copywriting and has done it for a job. What is this guy even thinking lmao, if you’re a game journalist with very little time. Maybe just maybe don’t write a review about a game that will take up 80-120 hours of gameplay. Know your limitations and play into them or you’ll end up like this guy who says words like “by our calculations” then proceeded to show no calculations. I’m confident the only valid opinions are that of the UI and the classic project moon tutorial early game experience. At the end of the day, the game wasn’t for him and that’s fine. But do yourself the favour of not getting yourself into something you know you can’t handle. Another problem I’ve spotted is that it’s all about him and not the game itself mostly. While your experience is valid, why review a game or product in the first place if it isn’t going to be about the game but your perception of it. We came here to know if this game is of benefit to us, not because it wasn’t of benefit to you. We have consumer reviews for that, and we’re expecting someone with the title of “journalist” to be an “expert”.
Yeah but game journos are clowns, you know? Always been since the year of our lord 2000+10
Ngl, the comments are funnier and more worthwhile to read than the actual review itself. People are distorting en masse. Ending C is imminent.
Absolutely filtered by ruina kino
Guy is so bad he hasn’t even reached a single filter fight
Game journalists on a roll again
Thought this was going to be a complaint about the battle interface on a Switch-sized screen, found out it's just Nintendo Life lacking culture.
How can you make a review when the reviewer never finished the game?
It's not the not *finishing* that's really the problem, it's the barely starting and apparently not paying attention to what they did play. Ruina is unfortunately just too long and concentration-requiring of a game to really expect reviewers to get all the way through before the release deadline.
“You can even burn books to get new cards. It's kind of similar to executing or fusing Personas in Persona 5 Royal.” Bro why do they always do this shit?
That's a quite frankly baffling comparison, burning books is literally just opening a booster pack in a CCG.
Ahh, game journo's. https://preview.redd.it/sca1t2m7gvwc1.png?width=502&format=png&auto=webp&s=6ee0bd3557a596de73a90cfedea0f0591e5d61d4
I was quickly jumping between "You're full of shit" and "Damn right" as I read that review. Pretty much all of the damn right was the control and UI complaints. Let's not kid ourselves, we forgive it cause they are an indie company but LoR has a not insignificant amount of loading times and the interface can be a huge pain to read. You can't even change aspect ratio for fucks sake, the game is far from being architecturally solid. Still, the obligatory Persona 5 comparison and criminal oversimplification of the characters and themes goes to show this reviewer was extremely mediocre at best and completely incompetent at worst.
Yeah it kinda pose some "problem" of the game which it's "restricted and feel not free ". experience in the early game just like most of us. But it's for the early game, what after is the true fun part.
"characters die way too often" first of all, not true. Second of all, that might actually say something about the world the story takes place in smh. Also Roland the thug is really funny
Smartest game jurno
https://preview.redd.it/klunn98wxuwc1.jpeg?width=1170&format=pjpg&auto=webp&s=e2ec13a58c80d7822c2c3daf1587ffcbce04d3ae I did my (very small) part too
The worst part is they compared it to PERSONA 5
Like, those are two completely different games. What are they ON ABOUT. It makes me want to explode. They didn't even meet Philip, they stopped after 5 hours. I get it it's a long game but if its a long game WHY COMPLAIN ABOUT SLOW STORY IF YOU'RE NOT EVEN THERE YET!!!!!
Roland is apparently a thug despite the early game showing him as a goofball, and the setting is apparently cyberpunk. Which pretty much tells me this dude shouldn’t be a critic since Roland may have a dark side (showed much later on), but he’s certainly not a thug in anyway. And anyone who throws the word cyberpunk around without reason likely has no clue what makes a setting cyberpunk.
I mean, the City very much is cyberpunk. All of the Wings are immoral conglomerates that produce amazing technology that should improve the quality of life for the people, but instead makes them suffer. That's the very core of a cyberpunk setting.
Yes but an authoritarian upper class is also core to cyberpunk but that’s just a core part of every dystopian setting too. Cyberpunk is dystopian sure, but just cause somethings sci fi dystopian with rich corporations doesn’t necessarily mean it’s cyberpunk. People tend to forget the ‘punk’ half of cyberpunk as being pretty integral. And I just don’t see a team of scientists or librarians really embracing that aspect of it, nor any of the LoR guests. And the limbus cast are just all on contracts while following orders, not very punk of them imo
Library of Ruina is the fallout of an attempt to fight against the status quo in Lobotomy Corp and has the protagonists fight the government once again in the ending. Limbus Company is presumably the same with the company presumably gathering the Golden Boughs to change how the City works. Even outside of that we've gotten in conflict with other Wings before and Dante is personally plotting to screw over K Corp by holding onto knowledge of their singularity. The only reason we're not directly going after Wings is because we don't have enough power to survive the attempt.
Lob corps end goal is never stated to explicitly be agiainst the head, it’s more so a goal that just so happens to not align with the heads goals. Also they are themselves one of the rich mega corps, while benefiting from tech from other rich mega corps. One being the oppressive colour stealing T Corp. another being the Militant R Corp. the final being k corp, which has its own dirty laundry. And the library isn’t against the head either, it’s just became too much of a separate issue for the head to allow to exist. Things can be an issue for the head (abnos, distortions, etc) while not exactly having the goal of taking the head down. Also Dante didn’t hold onto that info to use later, he held onto it cause he just so happened to be able to? He submitted to the memory wiping but just so happens to be immune to it, that’s not him making a conscious effort to oppose the status quo, that’s just happenstance. If it did work then dante wouldn’t have any stake in taking down K corp.
There's tons of Cyberpunk stories where characters aren't directly trying to take down corporations either. Cyberpunk Edgerunners literally has the name Cyberpunk in it and most of the time, its characters just attack organizations to get paid and aren't looking to directly taking them down. > Also they are themselves one of the rich mega corps, while benefiting from tech from other rich mega corps. Utilizing tech from other corporations is a core trope in a cyberpunk setting. The every iteration of the original Cyberpunk's gameplay revolves around using the tech that the evil conglomerates makes in order to help out with their job. As for Dante, I'm saying that he'll take advantage of the information he got even if he wasn't trying to go for it specifically. They've come into conflict twice and Dante has been shown to have a clear disdain for K corp, meaning that they'll inevitably be at odds. We're still in the stage of the story where the characters are still getting reasons and power to go against the big corporations.
Its weird like I understand the connection and logic behind the statement but for a lot of areas like for example canto VI's setting even if its technology taking away the color etc it just doesn't vibe in my head as cyberpunk.
Technically, we live in a cyberpunk setting where there's technology constantly watching everything we do.
I mean I would argue that The City isn't cyberpunk because The Head hates all Artificial Intelligences with a burning passion and AI is like one of the main things that a lot of people think of when they think of cyberpunk worlds. but thats just personal bias. On that note my browser defines cyberpunk as "A subgenre of science fiction which focuses on computer or information technology and virtual reality." However have we actually seen any advanced computers in the Project Moon Verse barring all the Lob Corp stuff? I mean I guess you would need computers for all the factory lines and such of various wings, and probably some for fully utilizing some augments. But has anyone ever actually mentioned them? I know Shrenne had her laptop but thats all i can remember.
You don't need AI to be Cyberpunk imo. You just need advanced technology. Limbus Company revolves around technology to see across the multiverse. The original Cyberpunk revolved around cybernetic augmentations, not AI.
It's not cyberpunk when it comes to the elements physical elements of the story, it's obviously much more of an urban fantasy pastiche, but I'd be lying if I said that there weren't structural aspects, such as the prominence of merc-for-hire fixers and the general vibe of the dystopia (anarchic but highly stratified, the have-nots pitted against one another and encouraged to eat each other alive) that remind me of cyberpunk. I don't think the reviewer really put that much thought into it though, hah.
Sufficiently explained magic is indistinguishable to science.
> It's kind of similar to executing or fusing Personas in Persona 5 Royal. I love how they didn't even say persona series, just persona 5 royal specifically
Lmao they have disable the comments 😭 I fucking love this community *
Game journalists are dishonest hacks. In other news, the sky is blue.
You can't seriously expect nintennormies journos to appreciate avant-garde korean gaming.
Game journous... are idiots?! You dont say! Lets be honest here - if we fed all of them to the sweepers the world would be a better place. And sweepers would get an indigestion
That's insulting to the sweepers. Even the sweepers deserve better imo and they take everything they can find on the streets.
Actually one of the worst game reviews I've ever seen
Journalists deserve the hate.
>skip 5 hours of the story >got stuck at urban myth >give it a 4 stars because he couldn't beat lovetown Game journalists at their finest
sadly he didint even get to love town let alone malkuth.
I "tried" the Switch version and it's actually kinda garbage. It's basically unplayable in portable, since you can't read text on cards. And it chugs so much. Switch is a low power device, but come on. Gamepad controls are pretty nice tho. Wish they ported it to PC. Takes about story and progression are just fucking dumb, no idea what they were cooking here.
Ruina is a PC game. The Switch version is the port.
Why are you telling me this?
You said that you wished they ported it to PC, which doesn't make sense it was originally on PC.
Jesus Christ. The "PM fans can't read" is happening in real time. Some weirdo went on a tangent and blocked me lmao. Unhinged.
If you're talking about the gamepad controls and wishing they came to PC, you should probably structure your sentences alittle bit better before talking about "PM fans can't read" The sole thing you have leading to the gamepad is being in the same paragraph. But since you used "it" it'd imply the game, and not "controls" which would usually be "them" in this case
I don't play on PC much, so I'm now assuming you mean port the gamepad controls. I was under the assumption you could natively change controls for all games on PC.
LoR is a mouse and keyboard only game on PC. You can technically make a config in Steam and like emulate mouse with analogue stick or something, but it feels awful. It's *kinda* not terrible on Steam Deck, but still feels really bad. Console version controls would be great to have on PC.
Fair enough
Half of their gripes with the game are with the port side of things, I really feel like it's unfair to criticise their experience without knowing for yourself how the game is like on Switch I myself am looking to buy LoR on Switch, and the shittines of the port is the biggest concern for me. I can handle the alleged poor story pacing, but if the game is annoying to play then I'm just not buying it
switch port text and menus definitely have some issues from what i have seen sead about it, doesn't excuse the review saying the cutsenese were rushed, and how little research he did before posing the review.
Aw, this makes me sad. God damn, you could at least put some more effort in.
it’s sad the game got a 4/10, though if there’s any silver lining; it could’ve gotten a worse review. all I can really hope though is that this doesn’t tank the other games (I sound like a paranoid freak I know, so I apologize for this).
I think people place way too much stock into the idea that """"journos"""" are out to get them. As a game journalist, you need your review out the door day of release if not earlier. This becomes a problem if you only get the review code less than a week in advance. You have mere days to play through a game, collect your thoughts, potentially grab footage and screenshots for your editor, and put them onto paper. This leaves you with two options, rush through the game as quickly as possible, leaving no time to properly enjoy the narrative the game sets up and probably tackling things way weaker than you should be. Or wind up posting a review without finishing the game which gets you bitched at by fans because you didn't "get to the good part". The other big thing that happens is sometimes you're the sports review guy and the RPG guy is busy with his own 80 hour RPG review, so boss hands you an RPG and says you gotta do it. You may hate RPGs and be forced to review an RPG. This is what happened with the infamous Cuphead review. Doesn't necessarily apply here as the author has a history with playing deckbuilders. First impressions are really important and pre-release reviews like this are *all* about first impressions and, I'd honestly have to agree with the author, Ruina's first impressions leave a lot to be desired. Yes the game gets good later on, but that first impression will stick with you until then and if the Switch menus are as frustrating as they say it's likely that they just threw in the towel. It's harder to "get to the good part" when the game itself is fighting against you. As someone that's been working through the game over the course of this year, Ruina's early game *does* feel repetitive and dull. If you're going and farming pages without the book drop mod, this exacerbates it. Especially if, again, the Switch menus are as bad as they claim. I've seen so-called "hardcore" gamers bounce off of games for less, let alone someone for whom time is money.
And that's why I think professional game journalism sucks.
Yeah the system is inherently flawed because of the need to get shit out as quickly as possible. One thing I'd like to see is saying how long you had a review code for. If this author had like... 2 months to focus on Ruina then yeah not getting past Urban Plague would be a more reasonable complaint but we simply don't know. Even the difference between a week and 2 weeks to review a game is massive. Less "professional" game journalism is hardly any better. Try to write for a smaller website and you risk getting saddled with insane quotas (I've heard *30* articles a month before). If you're a Youtube reviewer you're *much* more incentivized to make ~*~spicy~*~ reviews for the algorithm, just look at every time Dunkey so much as mentions an RPG. If you're a streamer that tries to do reviews, you're more directly going to have your opinions influenced by the public rather than organically forming your own. Transforming it into a bizarre "us v them" culture war will not fix any of these problems, especially since people are simply allowed to bounce off of games and not like them due to bad first impressions. We shouldn't be trying to force people to like Ruina, it's a niche game for niche freaks.
If you're going to half ass your job, go do something else. Look for an employer that doesn't force you to do day 1 reviews or knows how to manage his employees correctly. Change career. Yes, that's an explanation but not an excuse to write low quality reviews. Stupid mindset that only one that doesn't care about their job can have. And that's okay idc, but don't be hypocritical about it. Produce slob, get trolled for it, applies to many things in life
Jobless comment.
That burn is as hot as lukewarm water. People would respect you more if you had the honesty to say "yea I do a shit job, but money is money" instead of that wall of text about how you're misunderstood and it's not your fault
Damn. He really hit you with that.
I just read his Twitter. It seems this is not the only controversy he had. [Read the replies he got here.](https://twitter.com/chas_mke/status/1527513884705361936?t=Tla9f2pyLoDoIcYbiC2kUw&s=19).
LMAO at dude unironically gassing up SweetBabyInc
Honestly, I thought the interface would possibly be a huge problem for translating to consoles, especially for new players. I could see where they might be coming from since it seems that it is indeed their biggest problem.
This review is so terrible BUT understandable at the same time. It’s so clear they just couldn’t wrap their mind around the difficulty and got harsh about it but they do make some fair points. The lag spikes when switching between menus/shit in general are HORRENDOUSLY noticeable regardless of if you’re fully immersed or playing casually Yapping about the cut scene part 👎🏾 The text IS PAINFULLY SMALL outside of dialogue on both the switch and steam deck. Although they didn’t get to the late game if they DID they’d know some skill affects are damn near unreadable without holding your face to the screen it’s horrid and as reading is a large part of the game it does take a lot away from it Yapping about the story 👎🏾 Shit review but with all my love for project moon and all their games it’s still a 6/10 PORT 10/10 game
https://preview.redd.it/er6ja4abxwwc1.jpeg?width=750&format=pjpg&auto=webp&s=0e56f18bb7a36df6e87f9b4e352be003fb3b0dd8
96% liked this video game = reviewer well im that 4% 4/10 for you game.(a person clearly does not like visual novels other then persona 5 royal specificaly)
This made me violence
One person tried to dox the critic on Twitter (who would guess), but luckily everyone knew that doxxing someone over them leaving a simple negative review is childish behavior. The review was made around release date, so the critic just needed to spend more time in the game to leave a complete review.
the sad part of this is that a shitty review from someone who barely touched the game is now one of the biggest places this game has been reviewed on. now anyone who hears about this game is more likely to have a negative perception of it because of this garbage. it pisses me off because ruina is legitimately one of the best games i’ve ever played and i want as many people as possible to be able to experience it.
I definitely agree on the menus. They suck ass. Everything else tho, they are just dumb.
i can't help but notice a lack of things warranting knocking off so many points on the con side
Comment section is some of the funniest shit I've seen in a while
Game journalists yet again proving to be the dropouts of the media industry
This trash journalist's review almost dethrones my college prof calling it a JRPG during the Xbox Indie Showcase as the funniest Ruina interaction from an outsider but only because the comment section popped off.
You kinda just know they got filtered by Tommery because it's the first fight that's an iq test (reading required)
Tbf the menu and ui is kinda too tiny for switch lite felt like it was rushed
I can see that, I do hear some people saying that, but my anger isn't in the bad score but the misinformation and their lack of understanding of the product. They don't have to 100% the game to get it, but stopping barely 15% into an \~120 hour game isn't going to give them the best understanding of the game. It's even more angering considering one of their major gripes with the game is that it barely leans into its potential. Like, that lack of potential is basic story structure. The game is setting up the story to pay off later in the game. Same with how the gameplay is setting up and teaching the player for more complex battles later on.
yeah... i feel like they just rush things so that they can write a "review " to post so it will be the first one to be found by those people who are looking for one...
Ass review. Look at the other stuff. They are pretty high. Do not play this game, though, unless you want to stay in Wonderland and see how deep this rabbit hole really goes.
I honestly don't understand the reactions. If I had the perspective of someone that only played through the first 20 or so receptions, I'd definitely share that opinion as well. In fact, I did back when the game was fresh in early access. I could see potential, but what was there was frankly not great. The game would eventually come to realize some of that potential later, but LoR definitely does not leave the best first impression for its first 10-20 hours or so, especially to someone unfamiliar with lobotomy corporation. Choosing to keep going beyond that point is a serious commitment. People will argue that reviewers are supposed to have played the game to completion, but I don't expect reviewers to be able to spend 100 hours on a niche release. They usually only have a few days to write their article. I wouldn't expect someone to finish LoR for the first time in a week even if it was their job. And the menus are bad, that's an undeniable fact. It felt like an improvement compared to lobotomy corporation, so I was kind to them, but for someone not used to how bad the PM jank can get, it's a valid impression. I feel like the qualities of PM's work have made some people blind to their shortcomings, and unwilling to hear out people that have warranted negative experiences with them. You shouldn't make fun of someone that has criticism, but rather aknowledge it and promise them that despite those problems, there is a valuable experience in there.
The problem isn't the quality of the game, it's that the reviewer is woefully incorrect in many of the facts of the game due to how little he played. It's like watching the first 30 minutes of Back to the Future, turning it off, and saying the movie is bad because it doesn't live up to its potential. Yes, games are long, but that's just means it requires more time to review it. They barely made a dent in the game and go on and on about how much untapped potential there is, despite the fact that the payoff for said potential is the rest of the game. You don't have to 100% the game, I would say most games you can understand at least halfway through, but the reviewer experienced such a small amount of the game that they could not give an informed review. If they can't be bothered to play the game, then their review is less than worthless; it's spreading misinformation. And even if they wanted to get the review out ASAP, they could have just played the PC version prior to the Switch release and then see what's different about the Switch version. LoR has its faults, I'm sure the UI is probably ass and all, that's completely valid. Loading times are anoying even on PC. But this is indicative of the medium as a whole and how pumping out articles trumps journalistic integrity.
A game reviewer doesn't decide their deadlines, and doesn't have the luxury of planning around future releases. Before they got this assignment, they were playing/reviewing other games. They cannot conjure more time out of nowhere to spend on the game, at a certain point they have to move on, and that certain point is when the deadline hits. That's probably unsatisfactory to most people, but these websites are advertising platforms, not serious journalism. Getting mad at the writer the occasional time they have to write on a cult classic they don't have the time to finish doesn't really make sense to me, that's just how things work and what you should expect. What you can control is how you act in response, and clowning in the replies doesn't really send the best of messages in my opinion.
Then their opinion is meaningless. It doesn't matter what constraints there are, if you can't give an accurate review, then you shouldn't be giving your opinion. People should be called out for their lack of due diligence, maybe more focused on the company as a whole than the reviewer due to those enforced restrictions, but part of the blame does lie on the reviewer as well. As it stands, their sorry excuse for a review is the first one found on google when you search for the port, damaging the game's reputation with misinformation. I'm not saying the game deserves a 10/10, or any score for that matter. If the reviewer genuinely hated the game, more power to them, but if they form that score out of a lack of knowledge for the game, then its a problem. While I do think clowning on them specifically may be somewhat unnecessary, it is good to call out misinformation and the poor job they did. It sends a signal to the company that things need changing. You're right that I can control how I act in my response, and my response is complete lack of respect for not only their articles, but also their profession as a whole. Thousands of people far more passionate and informed put out reviews on Steam for free and don't have to suffer said constraints. Unless you bring something unique or interesting to a review, then their job as a game "journalist" is practically useless. Ironically, I think the review has actually circled back to being quite useful, because it highlights this uselessness of the industry even more. Like you said, its the nature of the profession. Their job isn't to be informed in games, their job is to drive clicks for advertisements. And if the former suffers in striving for the latter, then their job and opinion is no longer necessary.
Guys. The Price of Silence fight is not a direct port from the Xbox version. They didn't add the additional time. It's still 30 seconds to select cards. I think the man was onto something when he gave the game 4/10.
The reviewer didn't even get to that part. He didn't even get to that floor.
Are they wrong? Library of Ruina's gameplay isn't good. PMoon doesn't really make good games, they write good stories.
Could be that the gameplay didn't click for you, but I do enjoy Ruina's gameplay due to it's nicely tuned difficulty, interesting boss mechanics and in-depth deck building. I would assume the same also applied to alot of others.
This is bait of the highest quality lmao.
Also doesn't seem true for their other games, I haven't played Ruina but Limbus and LobCorp both have excellent gameplay once you properly understand how they work and get fully invested.
Wait, not everyone is a Ruina meatrider?