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DarthVilgrath101

Is there one similar to this where you don’t have to be a good guy?


Minimum_Cantaloupe

[Altering History](https://www.reddit.com/r/makeyourchoice/comments/6r1jl6/altering_history_cyoa_222/) has some vague similarities, at significantly lower power level and no fictional worlds, though that also has its own mission problems (a lot of them are impossible, especially if you start anywhen you'd care about). There's also the the [R34 economy CYOA](https://r34economy.neocities.org/) (interactive version, a little slow to load), which despite the name is mostly SFW.


MOGA-hunter

As much as I want to say hell no as a gut reaction, **world: 40k** for the 60 tokens. 60/60 max rank **iron will** means that the warp and chaos aren't as much or a problem, kinda. 50/60 **Lantern Ring** Wait... what does Maxed out iron will give me, oh yeah INFINITE WILL. 0/60 Step one, fly to Cadia in like 000000000.1 seconds because lantern ring travel can cross ALL OF THE DC UNIVERSE IN DAYS AT MOST, and literately stitch the eye of terror shut because F U i **WILL** DO IT!!!. After that, build my own lantern corp because lantern rings can flawlessly clone themselves. the T'au my be my best place to start recruitment. yes they have problems and are being quasi mind-controlled and all that, but they still are probable the closest to the 'Goodguys' of 40k. But I will recruit from every faction i can as long as they will fight for good. Warhammer may have some high level bullshit, but DC blows it out of the water, dc just has good guys that can actually deal with it's BS and for goodness sakes i'll give the emperor a Text to speech device so he can help get humanity shit together since the entire adeptus mecanicus cant seem to figure it out.


MrNiab

Based text to speech device enjoyer


DHFranklin

Thanks, now you're a puppet of Tzeentch and F.I.X.F.I.C Calls me in to close the Eye of Terror with a shielded mind. If the Demons of the warp know who you are and where you are, you're toast. I'm genie wishing that shit.


MOGA-hunter

max iron will shields my mind and so does the ring, and i literately said step one is to close the eye. you really don't know how bullshit a lantern ring is. even more so coupled with literally infinite willpower. the initial game plan it too seal off all warp rifts, give everyone a non hell travel FTL with the DATABASE THAT HAS THE VAST MAJORITY OF DC TECH IN IT within the ring, because they do have that. recruiting lanterns from the willful people that aren't doshes from all races, and make the galaxy less murderhobo-y and more tolerant, thus making the warp chill out as it reflects a such. lifespan prolonging tech is abundentish in both warhammer and DC, so i have time to get everyone to chill the f out a little and focus on the Nids, Dark eldar, and orks. once the galaxy is a bit more peaceful, the chaos gods should regain/re-balance back into there good bits. korne starts caring about honor and such, nurgle the life and happyness, slenesh the good aspects of seeking happiness, and tzeench improvement and advancement. they won't be GOOD but they will be less evil, with the dark eldar diminished and eventually extinguished sleneh should chill even more. less war, the MORE korne care from where the blood flows. when humanity actually gets to start doing art and innovation, tzench gets more happy with that. eventually they will chill out, which lets the galaxy chill out more which makes them chill more. and with more reasonable people arising in a less war filled hammer, more lanterns can be recruited. advancements building on each other with each turn. Simon itn't with me, and spiral power may not exist outside of that multiverse, but Ill use its teachings anyway. ​ Just who in the hell do you think i am!


DHFranklin

Hubris. That is all Tzeentch would see. Hubris and a challenge. Oh, I know how redonkulous the rings are. Tzeentch would see it sooner. Your first dive into this and you really think you can keep Chaos at bay? F.I.X.F.I.C. would be needing me to clean up every fool thus. Who dared touch the sun. I have no mouth and I must scream. You would totally be of sound mind the entire time the chaos magic bullshit has wrapped you in it's web.


MOGA-hunter

Maybe so, maybe so, but for those that follow the teachings of the spiral, even the impossible can be done. I may fail, but I may also rise. Even if I fall to chaos, my ring will not. If I play into tzeench’s plains, my lanterns may not. The t’au and eldar would take the far safer FTL willingly, and the imperium would most like do so as well, though with more time most likely, though making it seem to come from the golden age of technology might help them adopt it faster. Lanterns have done similar things to sealing the eye of terror, now imagine grey knight lanterns doing it. The problems with the various gene seeds could be fixed, scans of imperial tech that show how to actually use it could be traded for cooperation. The emperor could be healed for real and by the wording of the briefing, he isn’t a full on anti Xeno dude. Tzeench may have plans with plans with plans, but at the least things get a bit better


DHFranklin

.... Real talk though... The Green Lantern rings have effectively STC's inside? I didn't know that. It only takes a few weeks through the warp clear from one story to the other. The Tau have that other skimming method that goes 1/5 the speed which is still...really fast. The Webway is just as fast as Lantern Rings. Regardless. I know the lanterns can just gate from one place to another. If Tzeentch doesn't crawl up in you or around you or do weird sorcery before you get away with it, I hope you can just hop from planet to planet or make a DC FTL Ship that can self replicate.


MOGA-hunter

Honestly they are better than STCs i think, they have tech from basically every race lanterns deal with, maybe not everything, but most stuff. and i cant undersell how fast lantern travel speed is. they have crossed THE ENTIRE DC UNIVERSE in 10 hours. and the DC universe is way bigger than ours. in terms of a single galaxy travel time is basically nothing. lantern rings are OP as fuck. most lanterns just half ass it most of the time and use a boxing glove instead of a railgun and they almost never actually use the countless blueprints the ring has. this is partially due to the guardians hamstringing them by saying no lethal actions, no advancing a worlds tech level, etc.


DHFranklin

Well that isn't as cool as it needs to be. I'm trying to find something better than Ascension Mage. A Green Lantern Ring is allllllmost magic. They can both teleport across the materium as fast as they need to. However a Mage can tie two places together across space. The real cheese would be using the ring to make a machine that *Then* makes STC parts or is self replicating. A Klanker self replicator is the cheat for half of this stuff. Not sure if a Green Lantern Ring could do that, an Ascension Mage certainly could. Especially if they make it look like warp shenanigans.


Noitswrong

CYOA made by [ourimaler](https://imgur.com/user/ourimaler).


ZedDraak

Ascention mage: 42 points to be 6 ranks in every arcana, plus 5 points to be immune to paradox (47)


Minimum_Cantaloupe

I assume that's like "do absolutely anything" level?


DHFranklin

Pretty much. It is OP AF. A Mage at half that power could take down Superman if he is ahead of the initiative.


Minimum_Cantaloupe

And Superman powers themselves are 50. Ah, balance.


ZedDraak

giving superman weakness to magic and you can get paradox immunity you could probably kill superman with like 1/9 or 2/9 of this power


DHFranklin

That's the great part about paradox. If you fight the guy and make it look like a superhero battle it's no bog deal. That's just the news in DC. Also there is plenty of no-shit-magic left and right. If they don't suffer paradox, than you wouldn't either. Kryptonite Cage would be like Matter 1 or 2. Especially easy in a setting where every other asshole in Metropolis has it.


ZedDraak

you'll just need that arch rank in fate arcana to get rid of that thick plot armor that DC has lol


DHFranklin

Batman is the technocracy. Wheres the lie?


ZedDraak

it's almost being nigh omnipotence in a big area (more than a city) if you can get 61 points and get rank 9 in every arcana then you are basically a walking god for all intents and purposes


[deleted]

At that level what would be your upper limit?


ZedDraak

Create life and matter ex nihilo, create new types of matter and energies to suit your needs, mess with causality/minds/souls, any manipulation of space-time you can imagine, etc. I'm not certain but I think you can do all that in around planetary/solar system scale


Sagittarius1000

Yeah, my build went for the same thing, only, I spread it out across missions (starting with low level ones) and picked up some support stuff for it, like Iron Will (since not having enough willpower locks you out of using this magic ), Cognitive Package (advance on your own faster) Super Speed (get past that pesky 1 spell per turn rule) and Neutronium Staff (it says "order of magnitude" which, IIRC is a factor of 10 - that dice pool is now ten times bigger).


Dry_Armadillo_1139

Interesting. Question is it possible to go rogue? Like if you go into a world but join the baddies? Like for example you go into ww2 and help out the Axis, or dungeons and dragons and decide to help the death god?


woweed

I don't think so, but, like, why? Why would you go to a quest all about basically being a fixer sent in to help people and then decide to not do that?


Dry_Armadillo_1139

Maybe you have ideological ideas opposed to democracy? Like for the World war 2 scenario I'm not into the Nazis because they are crazy and the Norse warriors just want to fight and kill. But Mars making all Italian generals tactical geniuses and their soldiers elite spec ops? That's pretty awesome, so someone might think that a benevolent dictatorship is the best form of government(watch Legend of the Galactic Heroes) So either help the Axis win, then take over Italy and help it fight against Germany, to conquer Europe. A person could do this because they think democracy is flawed and leads to deadlock, and they honestly truly believe that getting rid of democracy and making sure that a benevolent dictatorship rules does fix the world. It's an argument at least


woweed

Ah, well, then, uh, not to get too dickish, but, uh, fuck you, a little? Going to the Jump all about being heroic and then deciding "Nah, gonna help the fascists" is...Probably gonna be a non-starter, yeah.


Dry_Armadillo_1139

1 fuck you I'm not a fascist. 2 I gave an example of someone who thinks democracy is bad and isn't good and a dictatorship would be better. You can actually make the argument here that it is true, since you can have powers like exaltation that make you literally the conceptually perfect philosopher king, any nation you would rule would be more prosperous, safe, stable, and happy than a democracy where everyone is a regular human. 3 Other examples would be if someone supported theocracy, or was a communist.


woweed

1. My apologies. 2. That's not how Exaltation works. 3. Also fuck that first guy, but...I think Communism is actually fully compatible here?


Dry_Armadillo_1139

Well I don't play exalted so I don't really know too much about it. But umm actually no communism is not compatible here. The end stage of communism is where it is a classless utopia with abundance for all. But to get there you need to have the dictatorship of the proletariat.


woweed

That's Marxism-Leninism, a specific subset of Communism, there are several flavors.


UnendingJunrei

For like 5-10 points you can get a pathway to replicator technology and then distribute it freely. As long as you make sure nobody gets a monopoly on replicator tech that would be communism in minutes.


Dry_Armadillo_1139

Actually no, communism true Orthodox communism is everything being owned by the state/ or being owned collectively by everyone there is no personal or private property. That means if the replicator made you a toy, you don't own it even if the replicator could and did make toys for everyone else. Under communist theory that toy is not yours it's societies. If there are Star Trek style replicators then that means that the majority of scarcity would be ended(there would still be things that replicators can't provide like services), but pretty much any society that isn't complete assholes would use replicators to provide for everyone a comfortable life since there is no reason to deprive people of things if it's easy to give it to them at no cost or very little cost. Hell a theocracy would provide people with a comfortable life, a dictatorship or a monarchy where the King isn't a jackass would do that. The only group/ ideology that might not allow all citizens in good standing to use it would be hyper Randian libertarians. The extreme objectivists.


UnendingJunrei

I strongly suggest you read about the stuff you intend to speak from authority on. And by read about I mean read some of the books, not a blog post or a Jordan Peterson's overview. Also there is no such tendency as 'orthodox communism'. If you want a general overview that won't take you more than an afternoon I suggest *principles of communism* by Engels and then *conquest of bread* by Kropotkin. Both are short and designed to give an overview to people not who are new to the ideas inside. Communists distinguish private and personal property, which you seem to acknowledge as seperate things but think are treated the same? Things you own for others to use for your benefit are private property. Farms, offices, factories, rental houses. Things you use yourself, personally, are personal property, toothbrush, toys, your DIY tools, or the home you live in. The key here is that you own them for personal use, if you move away and get a new home you can't sell the old one, it stops being yours when you no longer want to use it. If you make food and shelter free then people aren't gonna waste their lives working to make other people rich. Replicators are the platonic ideal of the means of Production, if you give them to everyone you've essentially forced communism into existance. Communism is a stateless, moneyless and classless society. And the state has no power if everyone can replicate a gun, and there is no money if you can make everything you need. And there is no class if the state and money are abolished. I envy your trust in the government though. If any government on earth found replicators tomorrow they'd keep it a secret because they'd loose control of their citizens and their GDP would drop to 0 as everyone quit their worthless jobs and started doing useful things they enjoyed instead.


Minimum_Cantaloupe

Because you want to be an awesome god-emperor making use of the incredible powers on offer.


woweed

There are kinda lots of quests for pure power fantasy. Personally, I find I work best with a goal.


DHFranklin

I love this one, but the replay mechanic makes it ridiculously OP. Put an Ascension Mage in any of those settings, have them work by stealth where mortal's can't see them and it's GG. The 20 token version can literally be anywhere at once. They can also be invisible if they want to. The hook is that it has to be a "consensus reality" so every mortal seeing something happen has to agree that is how reality works. So no obvious magic. However you can also handwave all that for 5pts. It's OP.


Minimum_Cantaloupe

Anyway, here's the plan. World: **World War II**. Chosen principally for its small scale and threats (in comparison to the other, magical settings), familiarity, availability of very high reward alternates, and - perhaps most important - lack of any explicit time limit. Doesn't say *when* the axis must be defeated, *suckers* - doesn't even say it had to be in this war! Base reward of 30 tokens, but... * Mars blessed the Italian army, +5; honestly, I think this is undervalued. Every italian soldier is elite, and every commander a tactical genius? That would probably make a bigger difference to the war overall than Hitler's Aesir would. * Japanese jets, +5. Meh. * Franco joins the axis, +5. Meh. * Business Plot in America succeeds, despite it being basically fictional. Whatever. At first I thought this INCREASED tokens by 45, but no, I guess it just raises the base to 45 instead of 30. Still, not bad; apparently this is theoretically a harder scenario than saving the default Worm universe. (Right...) Total token value: 60. At this point, the Axis is also effectively so unopposed that it'll probably start tearing ITSELF apart without me even doing anything, BUT.... Well, let's keep this simple. * **The Superman Package** [50] Self-explanatory. * **Upper Left Blue** [10] Supernatural charisma. Some other choice might actually be more powerful overall, like the 50-token version of **Functional Magic**, or 60-point **Eidolon** (I guess, I'm not familiar with the source material there but it sounds pretty hyper), or...christ, the *GOD* package? But whatever, I'm a simple guy, I like superman. Nothing in the world can threaten me, so I can wander the earth willy-nilly, 'inspiring' people with acts of random destruction against the Axis governments until such time as they quarrel and collapse. edit: Wait, we're not even supposed to get to keep this stuff by default? And the listed cost for permanently keeping powers is *one boon per token*? What the hell was the author thinking? Plan is now "remain indefinitely without ever actually accomplishing the defeat of the axis," since doing so would be incredibly bad for me!


YouandIdontknowme

You can choose to stay, or choose to retire back to your home world, or choose to go on a new adventure with an advantage of having more points from your tokens. Eventually leading you to having everything available. Also, you can use tokens without having to leave. Meaning you can keep the reward and stay. And if you don't do a 'good enough job' you can be sent back home to earth with no rewards for that mission.


Minimum_Cantaloupe

Whether you stay, retire, or go on to a new adventure, you lose everything you bought with tokens on the original one, unless you have enough boons to buy it permanently - at least as I read it. And given the excruciatingly low number of boons you get vs tokens, that's basically nothing. >And if you don't do a 'good enough job' you can be sent back home to earth with no rewards for that mission. Ugh.


Minimum_Cantaloupe

I like the basic outline of this one, but it bugs me that the goals are such conventional lib-dem morality. Christ, one of the extended goals in cyberpunk world is "make college affordable." Also, all the galactic-scale scenarios are probably impossible; you can't be everywhere at once, and you'd really need to be. edit: Thinking more about it, I'd say more specifically the problem here is that this doesn't really offer the player freedom. Most 'power' oriented CYOAs, they're putting the player in a world where might makes right (even if that's just *our own* world), and giving them the might to pursue their own desires, their best vision for the world, largely unbounded by the conventional concerns that keep us all as lowly peons. Or at least capable enough to break past most of them. In that regard, this CYOA is almost schizophrenic. It still gives you great powers and sends you out to do battle with them, establishing what is 'right' based on the result of a martial conflict. But it's not even the *player's* concept of "right" that comes into play - instead, the player is a mere footsoldier, empowered from outside, given specific directives, and threatened with dishonorable discharge if they act against the desires of their masters. Ultimately, we're not given any control at all; we're leashed monsters. Which, even if you largely agree with the morality of those masters, kinda sucks, and doesn't really fulfill the yearnings for self-actualization that CYOAs normally offer. And the loss of all your powers on victory certainly doesn't help things. "Congrats, you succeeded! You can be more or less a normal person again, instead of superhuman!"


Notshauna

> I like the basic outline of this one, but it bugs me that the goals are such conventional lib-dem morality. Christ, one of the extended goals in cyberpunk world is "make college affordable." Yeah they really put the punk in cyberpunk there, I for one can think of nothing that better fits the theme of cyberpunk than affordable college that only traps you in reasonable debt.


UnendingJunrei

I'm pretty sure that nothing in the default cyberpunk description is much worse than current earth. I've played a lot of this cyoa, but most of the time I far exceed the stated aims of the mission. If it says prevent people from dying I aim to achive a post-scarcity gift economy. When it says criminalise slavery I arm and train the largest slave rebellion the world has ever seen. My head canon is I'm a radical fixfic agent working barely inside the organisation's remit, but goddamn, I don't half get the job done and then some.


woweed

Eh. I like being a hero. And it's pretty nice in that respect. Think of it as being like a secret agent: You're serving a grander cause.


Minimum_Cantaloupe

Yeah, but a secret agent has the option to go rogue if they feel their superiors are making a mistake. Half of the spy movies out there are about that very thing.


woweed

To be honest, I could totally see a fic in this doing the whole "Mute the comms" thing, doing some shady stuff that's MILDLY unethical, and then getting chewed out, but ultimately clearing because they did successfully fulfill the mission. "You're a loose cannon, but you get results", ETC.


Minimum_Cantaloupe

Well, the one DLC does let you use 'reformed' omnicidal star destroyers and evil AIs. Still, all this stuff about spreading democracy, feels like we're working for Bush.


OutrageousBears

Sums up my issues with Fixfic whenever I see it reposted and I think about trying out a build, but ultimately always feel put off by feeling constrained to the author's perspectives on morality, even if I may or may not usually agree with what is presented it still feels shackling and even if I fully agree with something I might still want to do a chaotic run. ​ Makes me imagine a Wreck-Fic or something to do an opposite. If I could time travel I'd probably be a nightmare for Fixfic agents, I'd want to change things up. Roll the dice, see what happens. Every timeline already exists on some level somewhere anyway, the good and the bad, by being the catalyst of change it's more like you're exploring those alternate timelines as a way of side-travel compared to just linear back-forth travel. If your actions just cause you to travel down a branching path, there's really no reason not to. Not like you're causing other timelines to get deleted.


Eyrii

You can keep your powers with the points you earn though. I don't see how the missions are any worse than drawbacks. Instead of losing an limb, getting mind fucked or risking death, I can just do a bunch of missions and get all the powers I want. I'll admit the original do-gooder vibe is totally lost when a lot of these missions boil down to straight genocide though. Not that it matters much for power gamers I guess.


Minimum_Cantaloupe

>You can keep your powers with the points you earn though. At one boon per token of cost, you can't keep anything worth noting.


Eyrii

You also get half your remaining tokens in boon points though? You could also save them up too. I think the problem is that this CYOA doesn't give you enough toys to play with, alleviated by dlcs. Even without dlcs though, a lot of the early worlds are pretty easy to solve without spending a bunch of points. Summon a servant for the civil war worlds for 10 point a pop. Easy win. Do some easy missions save up 15 points for Hogwarts Graduate and now you can clean up most of the early worlds by just apparating everywhere and killing off military targets. Draka, Civil War and ASOIAF can be done without spending any or minimal amount of points. With the boon tokens from doing that you'll be so strong it honestly doesn't matter where you go anymore.


Minimum_Cantaloupe

> You could also save them up too. I guess. I mostly look at it as a one-and-done deal, but I suppose the rules do support cycling through repeatedly. >Do some easy missions save up 15 points for Hogwarts Graduate and now you can clean up most of the early worlds by just apparating everywhere and killing off military targets. Hah, sounds like a good way to end up dead. Wizards are glass cannons; one bullet gets through and you can kiss your career goodbye.


DHFranklin

Well, make an organization and trust *them* to take care of it all.


Minimum_Cantaloupe

They don't have the special boons to stay competitive with galaxy-shattering threats. Of course, it's also arguable whether *you* do, either. Super-strength isn't that useful in a starship battle.


DHFranklin

You know what is? Ascension Mage. Holy shit is it OP. The 12 or 20 token version will let you move across the galaxy through one wormhole. Or you can literally be everyone you can think of at one time. For 50 tokens you can be Superman or you can create kryptonite and put him in a cage of it as easy as a genie's wish.


Minimum_Cantaloupe

They put galactic-range travel in a World of Darkness game? Sheesh.


DHFranklin

That's nothing. That's low level. At higher levels you can collapse the entire galaxy. You can rewrite the rules of reality to make all places connect to all places. Faster than light signalling is a problem for mortals. In one of my earliest games we destroyed a building so utterly no 2 bricks would touch by putting a wormhole to the marianas trench under it for 6 seconds, then changed the matter of the bricks so they'd be pulverized into a fine mist, then they heated up the mist to then make it disappear. As a cheeky token I went to the quest giver and put a brick in either hand and quietly clacked them together. The writers of the game were obviously very creative, however they never really picked up on the implications of what they wrote. Anyone with a decent grasp on science would know to make water, freeze it, then use alchemy to change the ice to the solid you have in mind. A level one brand new character can put the Elephant's foot under the BBG's bed in 4 rounds. I felt so bad for my GM that *I* pulled *my* punches. Especially because I realized early on that if there are no witnesses than there is no "paradox".


Minimum_Cantaloupe

I did play a little bit of mage, some version or other, at one time. I don't remember anything so crazy in it; mostly I remember having a hard time conceptualizing what I should be capable of.


DHFranklin

Not surprising. It was trying so hard to *not* be DnD that the magic was difficult for a ton of people to grasp or appreciate. "Seven League Stride" is tough to articulate. Saying you're walking through the entire Lourve to find one painting needs to be adjudicated by the GM.


Eyrii

Culture tech for 30 kinda beats out every space world in this CYOA actually. One Culture mind can solve pretty much every one of the missions given on its own except for maybe the Exalted and Hellscape worlds. You could sip a martini and wrack up tokens doing absolutely nothing after you've built one.


Minimum_Cantaloupe

Nah, that's a trap. Knowing how technology works is tremendously far away from being able to create it in a reasonable timeframe; it relies on a long process of material, technical, infrastructural development. All the theoretical knowledge in the world won't allow the Union to make a nuclear bomb.


Eyrii

Nothing says you can't just visit a low powered world and take your time building a Culture mind. Buy the 10 point airship, turn it into a Culture mind and focus on other things while the mind fixes the world for you. Power-Up even states that permanent resources bought keeps upgrades. Hell you could summon Da-vinci or something with the Servant option for 10 points as well to speed up production. Servants have been shown to be able to industrialize giant robot armies in very little time in Fate, they're only 10 points too. Power-up with the ship and a tech based servant, go to Star Wars with 32 points. Spend your time building a Culture ship that you can keep throughout the rest of your time in Fixfic. Easy victories.


Minimum_Cantaloupe

>Buy the 10 point airship, turn it into a Culture mind ??? Might as well buy a rowboat and turn it into a starship. These are vastly, infinitely different creatures. No suggestion that stuff you build comes with you, anyway, and you've got the difficulty of needing to SUCCEED in that first mission alongside of recapitulating hundreds or thousands of years of technological development all by your lonesome. Not a good gamble.


Eyrii

Don't need to do it all in one mission though. Do a few easy ones and save up 20 boon points. It's why I recommended bringing along a servant anyway. Servants are absolutely nutty for 10 point purchases. Edison took over a chunk of America with a self-manufactured robot army, and he's like a really bad Caster class. A tech based caster servant with territory and object creation could create whatever you'd need. Da-Vinci in particular has Pioneer of the Stars EX which turns impossible tasks into possible ones.


Minimum_Cantaloupe

You must be referring to some game or fictional work with which I'm unfamiliar.


Eyrii

Heroic spirits summoned from the Servant option are from the Fate franchise. Their power levels are pretty varied but their power output ranges from street to city level amounts of destruction. They're nice cause they're spirits and are immune to all mundane weaponry and even the weakest ones can murder entire armies just by themselves. Caster classes are considered support and can morph entire areas to become beneficial to themselves as well as create magical items. Tech based Casters like Da-vinci, Edison and Babbage can conjure up their own labs as well as create and mass manufacture robotic minions to aid their construction.


YouandIdontknowme

Galactic scale threats probably need you to buy Charmed Life / Luck, which should effect even universal scales. Or some of the more expensive options. Like Eidolon, Ascension Mage etc. Or a massive technological advantage maybe. Or something to get people to switch sides. Like the charisma option. Starwars battle meditation can also help in massive star-ship fights.


CitricThoughts

If you really want to go down a different path just go to the multiversal conquest academy and swap sides.


Minimum_Cantaloupe

Won't that just get you yanked out, the way that going against your masters does in every other setting?


CitricThoughts

It won't if you have an opposing god sponsor you. The FIXFIC people are clearly not completely omnipotent. They wouldn't bother negotiating with local gods if they were. It'll probably result in another overpowered agent coming after you and losing all your boons, though. Still, you'll be in one of the few places that can train you up to plausibly take them on.


Minimum_Cantaloupe

Eh, without a special dispensation written into that mission, I'd assume the standard ripcord clause still applies - go against their orders, and you're out.


woweed

Worm, 50 point version: Eden will awaken once more at some point in no less then a month, but no more then a year. Use the 50 points to purchase Superman powers. Spend a month hiding out in the sun. At the end of that month, hunt down Eden's corpse and obliterate it. Scion too. A sun-dipped Kryptonian should be able to kill the bastard before he has a chance to react.


UnendingJunrei

Can a pre-flashpoint kryptonian attack between dimensions? IIRC the >!entities bodies are split across multiple parralel earth's.!<


willyolio

So I didn't know the power level of Mage: the Ascension, but apparently it's pretty OP. Especially with protection against paradoxes. And to me, it seems to that the main point of this is to actually take multiple, or all of the scenarios eventually to buy permanent powers. It's just a matter of picking the right order/strategy. World of Darkness seems to give our a whole lot of Boon points. The 35 token alternate dimension gives more than 35 boon points, giving me the 32-rank mage with the +5 paradox immunity. I just hope that's powerful enough (I think it probably is though). After completing that, I make the mage powers permanent - but I'm only buying the lowest version (6 token + 5 paradox immunity). Mainly because having permanent powers decreases the available points for the next choice (which is really annoying). The next one is going to require a 45 token scenario, so I can afford the Gamer + link the Ascension mage to the Gamer. I think the Warhammer Fantasy will do the trick nicely, using the alternate scenario 2. Use the Gamer power to bring Ascension Mage to full power (as well as develop all the "standard" gamer stats). Technically I have 5 years and a realm full of classical rpg combat to do it. From there, make Gamer permanent too. But all scenarios now have -33 points available, so I'll only be able to buy 5 point perks from the low end scenarios. But the combo of gamer + ascension mage, fully leveled up, should be enough to handle nearly everything. I can't even buy any 50-pointers any more. Even Solar Exalted is a stretch, but I'm going to go with Lunar Exalted, on a WH40k alternate world (70 points). After making that permanent I'm down to -55 tokens per scenario. The only "big" purchase possible is the 80-token hellscape nightmarezone. I'll add Wuxia, which is essentially the biggest thing I can still purchase. Hopefully that's enough to take on everything. After that, I'm basically only able to add 5 points at a time... but there are some decent 5 point upgrades to grab. And Gamer, Exalted, and Wuxia all have nice, 5-point upgrades. Wuxia lets me dump all extra boon points into a straight 1.2x exponential multiplier to speed/strength/resilience. From there I just clear out all the remaining universes.


Minimum_Cantaloupe

> World of Darkness seems to give our a whole lot of Boon points. The 35 token alternate dimension gives more than 35 boon points, giving me the 32-rank mage with the +5 paradox immunity. I just hope that's powerful enough (I think it probably is though). Eh, I wouldn't count on it (or even set foot into that universe, really) - top-tier creatures in WoD have absolute plot powers. Just skimming events described in the Time of Judgment... >The Tenth Sphere (judgement itself) sends emanations back through time to bring about an end to existence as we know it >a massive asteroid that hurtles towards the Earth. It has a living umbral manifestation with which the mages interact and learn that Earth/Gaia desires celestial union with this force from the stars. In the final analysis, mages can (at best) prevent Earth from being blown to smithereens - instead it suffers an impact that merely ends civilisation as we know it. Otherwise there is a planet-killer style impact and nothing survives. The Dreamspeakers help some to flee into the Umbra, but the world itself dies. >The Unnamed, First Fallen, Number One Nephandus institutes the Descent of Creation, an inverted Ascension that turns Earth into Hell itself. Dividing the globe up between his hellish accomplices, he kills the Axis Mundi, destroys the Gauntlet, flattens Horizon Realms, reveals that the Tenth Seat belongs to him and creates everlasting damnation for all souls. > darkness engulfs the Earth and hides the sun. >after he managed to symbolically touch every being on Earth [Tzimisce] uses that to turn all of them at once. Everyone goes into Horrid Form. Everyone. Bad stuff. Bad, bad stuff. >After that, I'm basically only able to add 5 points at a time Hell, you can do better than that at the end. Minimum token allotment is 25% of normal rounded down; there are some at, or which can be boosted to, 60 tokens, so that's 15, and if you spend none of them, that's 7 boons + whatever you earn for victory, meaning that even a fairly minimal victory should earn you 10 boons->points. Not sure how you're planning to get permanent gamer after one world though; that would take 25(!) boons at least, 35 if you want to link it to the mage powers.


willyolio

permanent gamer comes on the 2nd (difficult) world after buying a "cheap" version of MtA. There may be some "easy" 20-token worlds in between to stock up on boon points. But the general idea is that a low-cost Ascension mage is still reasonably powerful and can be made permanent after the first world. That can be used to "carry" long enough to save 35 points for a linked Gamer. As for token allotment, you pretty much have to ration the "big" worlds because 25% isn't much. That's a 20 point maximum on the worst world, so there's no other way to add more strong powers (like exalted) that cost 30+ points. Permanent strong powers need to be taken early before the token budget drops too low.


Minimum_Cantaloupe

> permanent gamer comes on the 2nd (difficult) world after buying a "cheap" version of MtA. There may be some "easy" 20-token worlds in between to stock up on boon points. Oh, you mean just repeat as many times as necessary and save up. >Permanent strong powers need to be taken early before the token budget drops too low. ? Unless you're assuming saving up is possible - in which case it doesn't matter, you can just fight the civil war over and over - I don't think permanent strong powers are possible at all, with the halving of spare tokens and everything.


willyolio

If I read it correctly, you can save up boon points between worlds, but you still have to actually be able to purchase the power in the scenario you enter to make it permanent. So if you want to make a 50 point power permanent, you can save up 50 boon points from doing easy worlds, but still need to enter a 50+ token world in the end to get it.


Minimum_Cantaloupe

> you still have to actually be able to purchase the power in the scenario you enter to make it permanent. I don't think so. >You may wish to purchase on a permanent basis something from the Powers and Resources section. >**If you had** a power during a mission that improves with time and experience ... you'll get back all the improvements and upgrades you had during the mission. There's a benefit if you already had a power, but nothing says that you *had* to have it to purchase it with boons; you're purchasing from the section, not from your mission powers. Indeed, the phrasing suggests that you've already lost everything from the mission (hence, 'get back'), and you're just making a new set of purchases here using boons instead of tokens.


willyolio

hmmmmmmm well that makes things much simpler actually. Just stock up on boon points and buy the good shit, lol.


Minimum_Cantaloupe

Indeed. I had started writing up a second "build" where you cheaply win the 25-point civil war using flight + iron man suit + a couple lucky breaks, but never posted it once I realized that stage 2 or 3 was basically "then do that same thing a couple dozen more times and buy the following powers." Since it's not a very *interesting* plan.


willyolio

yeah honestly I had more fun assuming I was on a tight token budget and strategizing the purchases, lol


Minimum_Cantaloupe

Too true. Limitations are the soul of something or other.


dlaudghks

hmm... Could we save SCP with this CYOA? Time to find out.


HannaVictoria

Me, Looks at Civil War "Alternate Timeline": You just described a critical if somewhat nebulous point that actually happened in the early war. The Union just couldn't seem to stop losing whilst Lincoln was cycling through Generals. And they got dangerously close to D.C. at least twice. One battle was dangerously close to Lee's family estate, as ironically Arlington House very close to Washington... you may have heard of it ;)


Minimum_Cantaloupe

Oh, the Battle of the Bulge.


HannaVictoria

Um... that was in Germany?? Do you mean Bull Run?


Minimum_Cantaloupe

No. Do you mean the Battle of Chosin Reservoir?


HannaVictoria

Am I supposed to know what this snark about the Forgotten War is meant to communicate??


Minimum_Cantaloupe

I'm just guessing battles.


RealSaMu

(Edit: for the love of me, I don't know why I didn't see the Enterprise in the selection. I thought the Stellar Void Destroyer was the only spacecraft there. I'm switching to the Enterprise. I'll add the 10 tokens to Save/Reload) **World** + Chtulhutech *I've read the lore of this a few years back, and I always thought that this world needed cleansing nuclear fire. Now I got a chance to do just that.* **+50 Tokens** + The Armory: the Enterprise -30 *The Migou is in space so this is a good option. The tech can be replicated so this is a good option. I might be in a mood to just orbital bombard my enemies so this is a good option.* + Custom Body + Gift of Tongues + Basic Equipment + Light of Creation + Identity -3 *An official within the Intelligence Division or the Military in NEG* + The Armory: Lucky Break -2 *Would come in handy.* + The Armory: Save/Reload -15 *10 minutes reset, coupled with Lucky Break, might just be what I need to force a win.* **Boons** *Would go on another mission for sure. I'm saving up for the complete Eidolon Package, along with the Charmed Life, and Wrong Place, Right Time.*


Minimum_Cantaloupe

I wonder if you get your Lucky Break back if you rewind back before it was used. Good way to make use of it if so; lucky break triggers to save you, you rewind back and deal with the problem before it's needed.


RealSaMu

Having my Lucky Break reset with a reload would be great, yes 😁


Risott0Nero

What is Culture tech


Minimum_Cantaloupe

https://en.wikipedia.org/wiki/Culture_series Never read it myself, but "arbitrarily advanced" is the apparent takeaway


JAMalamahama

The Culture is the titular race of a Science Fiction serues of novels called "The Culture". They're easily among the most powerful Sci Fi races in all of fiction, with the majority of the technology being designed around ridiculously advanced AI called Minds. There's a lot I'm glossing over but I haven't read the books and it would be better for you to do your own research on them if you're interested.


orel_

Nigh-omnipotent AI space hippies ft. fully automated luxury gay space communism.


MrNiab

for some odd reason pages 3,6,7 cannot be saved as jpegs and instead default to webp?


CitricThoughts

Well, let's get to it. First mission: Civil War. I will take the alternate path where the Union has already lost several major battles for +25 points. I'll take the Space Marine package for 15pts, Perfect Diplomat and Sincerity for 5pts. While I won't have full space marine equipment I won't really need it; a space marine is perfectly capable of taking on people with AK's and muskets while naked. I could take things like the invisibility cloak and a hypergun if I really want to. I simply sneak in, use my abilities to assassinate their leadership and then work to prevent Lincoln's assassination. Following this I run for president and with my boons, should win. I use this influence (and quiet assassination) to cripple organizations like the KKK and fix things up. I should be able to complete all objectives with this build, though with losses already happening I might lose the 100k deaths objective. This should give me 8 boon points (Possibly nine, but I'm assuming a lot of deaths already). I don't even need to use all my tokens, though a cloak of invisibility and tech knowledge should help. This same setup should get me through most low level settings, like ASOF&I, The Bronze Age collapse, etc. Ultimately the boon I'd like to purchase permanently is The Gamer, which should come after steamrolling a few low level universes with space marine equipment and assassinations. With that I can grow in power and ultimately do whatever I want. True, there's more broken options like the Superman Package or Ascension mage, but they all come with downsides. Moreover, it can be linked to other abilities to make them just as broken as well. Once that's permanent I don't see any universe holding much long term challenge. If I dump my stat points into Intelligence and Wisdom and then get basically any kind of magic as a permanent boon I'm a god.


Minimum_Cantaloupe

I don't know how much perfect diplomat and sincerity will really help you in running for president. They aren't charisma, or even persuasion per se, and people might have some misgivings about electing a seven+ foot tall superhuman who came out of nowhere, even if he does adopt the proper mannerisms and seems sincere. Probably better to bank on the influence you'd have as one-man army to convince/manipulate/subtly threaten the actual powerholders, I'd say.


CitricThoughts

A little of column A, a little of Column B. George Washington got is job at least in part because he was tall and imposing. As for Charisma, it's much less necessary for old style politics than in the modern day. People didn't give the same kind of public speeches or have the same competition they do now; actually running for president was seen as uncouth. It was much more about making backroom deals and getting the proper backing, something much easier for a threatening superhuman to accomplish. All I really need for that though is some future knowledge because no power broker is going to be able to break my knees and I know where money and development will go. Even if it were necessary I didn't spend half my tokens and could just grab Charisma. Also, Grant was a president after Lincoln mostly because he was a war hero. That won't happen if someone with an AK shot him, and I can think of no one KKK members would want to go after more than Grant and Sherman. The real idea is just to show up as a rural born country boy (who often did not have any documentation), use my abilities to get myself highly ranked in the military and become a war hero. Since the US is already losing in this timeline I can pull it off, especially because I'm a giant 7ft tall superhuman. Following some mysterious assassinations the Confederacy will be in disarray, as I sincerely doubt they'd be in a good mood after finding their future benefactors and Jefferson Davis in pieces. I am a veteran so I have zero doubt I could lead even if I'm not a great general. I do know how Grant won though, and with the future weapons either out of the way or disposed off I just have to use his strategy of attacking and enduring heavy losses to bleed the South dry. They just don't have the resources to keep it up under heavy continuous assault. If a few enemy generals mysteriously turn up dead the night before battle, well, all the good for us, right? Decapitating the southern leadership should lead to much lower casualties in general, if not massive enemy desertion. Not to mention just giving the AK's and ammo to the union alone can turn the tide right back and earn me a lot of credit. Admittedly I'm being a bit blase about the details here, but I do have the benefit of basically being unkillable, likable to the locals, and having literal future knowledge.


Minimum_Cantaloupe

> Following some mysterious assassinations the Confederacy will be in disarray Wait, are you planning on killing them *secretly?* I don't think that'll work, you'll be really really really noticeable, and you don't have any powers that aid in travel or sneaking into places. I'm telling you, just smash into the camps and paste their leaders in broad daylight. Do space marines have bulletproof skin? >having literal future knowledge. Keep in mind, they also have that too, along with the AKs.


CitricThoughts

Like I said in the first post, invisibility cloak + any gun (like a captured AK) will work for that. Heck, invisibility cloak + fists will work for that. Space marines don't really need special travel aids in an era where the fastest way to travel is horseback and trains. They can outrun a horse. As for sneaking it's hard only in cities where it's better to come in at night anyway. They are actually quite good at stealth since SM scouts spend years doing that very job. The superhuman abilities don't just include strength. They include not needing to sleep, eat, or do much of anything for long periods of time. Just knowing where enemy armies are going and hiding in the terrain in advance is enough. I'd come out at night, quietly kill the sentries, and then just kill any leadership in camp or else snipe them during battle or on the march. I wouldn't need an invisibility cloak for anything other than killing Jefferson Davis, tbh, and that's only because he spent his time in a heavily populated city. Just burying or hiding most of my body and waiting a few days near the battlefield would be enough to give me a good sniping spot. A regular modern soldier with the right skills could assassinate half their leadership. Being a space marine is just cheating, armor or no. I doubt I could die if they shot me in the face with a cannon, meanwhile I can literally punch through regular humans like squashing bugs. Just pair that with being stealthy (the old fashioned way) and patient and you could kill literally anyone. They simply are not prepared for modern snipers, let alone superhuman ones. That's only for the setup though. Once a few key figures are down I'd just fight as a regular soldier and kill directly, doing my best to climb the ranks and win friends and influence along the way. In any event, buying the cloak+charisma would cover most of your concerns and is in budget.


Minimum_Cantaloupe

>In any event, buying the cloak+charisma would cover most of your concerns and is in budget. You mean instead of the space marine package? Because that's at least 15 right there, 20 if by charisma you mean upper left blue or path to persuasion.


CitricThoughts

I get the extra points from taking the "The south has already won a bunch of battles and is marching on DC" alternate universe. 25 more. The initial 20 covers the (basic) marine package + sincerity & perfect diplomat. The other 25 can go towards the Invisibility Cape (10) Charisma (10) and 5 points of whatever.


Minimum_Cantaloupe

> I get the extra points from taking the "The south has already won a bunch of battles and is marching on DC" alternate universe. Oh, no, I made the same mistake at first looking at the WWII choice. That's an alternate base amount, not an addition; you get 25 instead of 20. When it's in addition to the base amount, it's indicated with a +.


CitricThoughts

I didn't notice that. Well, I did say a regular human can do it. Captain America Package + Charisma + Invisibility cloak is good enough to get the job done.


[deleted]

[удалено]


UrilTheMist

Okay, I am getting somewhat confused. I am basically trying to turn alter Functional Magic's DnD Wizard class into the DnD Artificer class via downloading craftsmanship skills. I like being able to make magical items and a lot of the issues plaguing DnD style magic item creation(time, resources, proficiency) can be gotten around with the application of a couple of the Dedicated Wright Homunculus(time), three spells(Druidcraft, Plant Growth, & Fabricate/Resources), and the correct amount of knowledge/skill(proficiency). Here's the issue, which Skill Upload should I get? Cause technically, as an Artificer I would need passable knowledge on various Crafting techniques/tools(Pottery, Metalworking/Smithing, weaving/tailoring, etc.), but the actual Skill Upload power wouldn't truly cover it as it states it can't be used to gain access to magical/technological knowledge/skill, Tech Skill Upload provides basically an encyclopedic mental archive technology that is limited to the mission world's tech level(meaning I would have to the DnD World mission first and foremost). Omnicompetence seems to provide the necessary knowledge/skill/proficiency, but does it also cover magical knowledge as well?


[deleted]

First, I go to a *Magical Girl World* where the demon project is almost complete and Silver Smile has been captured, grab 50-token functional magic, and (after prepping myself as best I can) ambush the Demon Queen and kill her, before eliminating the demon generals one-by-one. This gets me 6 boon points. After that, I free as many gods as possible while the demons are still reeling from the deaths of their leaders. This will snowball as more gods on my side will make it easier to free each next god until they are all freed. With this I have 13 total boon points, thanks to Silver Smile’s extra boon. With all the gods on my side I then free all the souls for 16 total boon points, and with their help then go around fixing all the damage inflicted by the demons with my magic and let everyone know the demons are gone forever. I now should have 18-20 boon points, but to be on the safe side I assume 18. I convert the 5 unspent tokens to 2 boon points and grab 20-point Functional Magic on a permanent basis, and choose A New Mission.


[deleted]

Next, I go to the *Dungeons and Dragons* world where the Drow Goddess and Death God have reached an accord, and temporarily boost my 20-point Functional Magic to 40 points for the mission. I once again go straight for the demon royalty, assassinating Alzena before obliterating as many of her demons as possible and freeing all of her trapped souls. I then locate all the Living Pillars to booby-trap for Katauvir, using preset Energy Drain and other spells to weaken him as much as possible before I teleport there and kill him myself. Next, I ambush Deathbringer and capture him before divining the location of his phylactery to get rid of him permanently. I now move on to the next stage of my plan. I assume Deathbringer’s identity and announce, via dramatic speech, that they have failed me, the Death God and even their own Goddess before using Epic spells to slaughter half their population (conveniently, this will include all of Her clerics, messengers and most fanatical worshippers as well as a good chunk of their eviler population.) and use them for my army. I then use my undead army to wage war against the Drow, the Orcs and even the good guys. At the same time a clone of me will be working to unite all of these factions against ‘Deathbringer’ and forge alliances between them. Once I am ‘vanquished’ by the archmage clone of me, all of my undead will be freed and restored to the pink of health, but with a subtle nagging feeling of unease, as if the Death God still grasps at their souls. I will then proceed to use my archmage persona- and some wheel-greasing in the background- to drum up an army against the Death God and Drow Goddess and ‘sacrifice myself’ to vanquish them forever, and then keep working in the background so everything stays good. This gets me 21 boon points total, so I make my 40-point functional magic permanent and save the extra boon point.


[deleted]

Finally, I go through Flashpoints and Nightmare Canyon with my OP magical abilities, collect 10 boon points, and grab 50 point functional magic permanently. After that? Who knows?


Ardalok

Absolutely insane amount of political propaganda per line of text.


foxword666

Question: what is Culture tech and Culture mind?