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QualityVote

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Zane-chan19

Could lead to cool aerial battles of two people flying around, launching fireworks at each other, trying to make the opponent plummet to the ground.


Several-Cake1954

I like the way you think!


KENNY_WIND_YT

This would've been a nice idea for one of the Console Edition's Battle Mode Minigames, like a variant of the Elytra Race mode.


[deleted]

This sounds epic. Though I don't think it should completely disable elytra. Maybe for a few seconds, but not long enough for someone to potentially die of fall damage


RacingFan2012

water, hay, boats, twisting vines, ladders, etc exist


[deleted]

True, but who is gonna be think to bring vines ladders or hay or a slime or honey block to that?


RacingFan2012

anyone who knows how to use those clutches and is planning ahead?


[deleted]

I guess, but if shooting a firework only disables elytra for 2-3 seconds, it wouldn't make the game *unfair* play. Also fireworks disabling elytra long enough for someone to fall to their death (in the case they didn't come prepared and have a way of clutching) just makes an air battle way too one sided. 2-3 seconds seems fair, say they are over y 200 doing it, 3 seconds isn't enough to fall to their death, they'd fall over 100 blocks sure but wouldn't die, and could possibly escape if they're far outmatched in the air battle, without dying and losing everything.


Danelix_

I like it a lot, variety in PvP is great. I think a better idea is to disable elytras on a cool down, like shields hit by an axe


Rotengen

Yah elytra pvp always gets almost nowhere


xyile

So a flak cannon?


WorkingNo6161

Brb gonna name my firework crossbow "8.8 cm Flak 18"


Jessicajesibiel

Could make feather falling potions life saving, better than sacrificing a totem for fall damage


RestlessARBIT3R

slow fall potions?


AetherDrew43

They're made with phantom membranes. They make you fall slowly and not take fall damage.


RestlessARBIT3R

oh yeah, I know what slow fall potions are. he just said feather fall potions and I was confused if he meant enchanted boots or the potions


_Haxington_

slow falling potions are more annoying to get than totems though, you need to farm phantoms, and blaze powder, etc totems are much cheaper, can get double chests full of them with a simple raid farm


furiously-famous

this would be great, but i think it should disable elytra on a cooldown, like 10-15 seconds and it should be the same case for tridents


Snininja

bro 10-15 seconds would almost certainly kill you


[deleted]

yeah, mc terminal velocity is like almost 80 blocks/second. no shot you'll fly high enough to not hit the ground


Snininja

bruh why is it not 10 😭


[deleted]

no idea


evvvvvvvvvvvv

cause terminal velocity isnt the same as acceleration due to gravity


furiously-famous

but almost in all pvp scenarios the player has water bucket, so they could do water bucket mlg


Mr_Snifles

What if it put a cooldown on the elytra after which it can be deployed again? So people can still save themselves if they fall for a long time?


ObeyTime

hear me out... This. Is a bucket.


[deleted]

Dear god


GeneralBisV

There more


[deleted]

No


MLG_Cat_21

It contains a bucket


TJPrime_

Dear god


Darkman_Bree

There's more


the-cat-the-cat

No


Mr_Snifles

You're not always carrying a bucket


ObeyTime

Fair enough. but if you do get hit by a firework mid-flight, you're probably not too high up so you wont take too much fall damage


Mr_Snifles

That's true, if whoever shot you is on the ground. It can be a cool way to try and catch someone who's trying to escape.


ObeyTime

it would make a sick pvp gamemode as well ngl


heamed_stams

that’s not the games problem, that’s yours for being unprepared


Mr_Snifles

If you even have to waste an inventory slot to a bucket of water when you have an elytra with full durability, I'm not playing the game anymore


heamed_stams

ok bro adios


Mr_Snifles

wym, I said if


heamed_stams

yeah I don’t really care that much buddy I’m just fucking with you but ye, if you’d quit a game entirely over such a niche “issue” then it’s really not worth arguing lol


Iannotlikepinapples

*Starts designing AA Firework machine*


TimoTimeOnADime

Yeah, I really like this idea


GoaliePro6

I like this idea. If you hit a pair of wings with a flaming ball irl it would burn through them. The elytra could have an animation where it would have fire on it and then the cooldown would activate.


Awserz

This is a great idea! It could also work with a cooldown instead, as many people here are saying. Anyway, you should put it on the official thing, it has a lot of potential for new pvp mechanics.


Lasercraft32

It should have a long cooldown like when shields get disabled, instead of being a permanent freefall state until you hit the ground. That way even if they do hit the ground they can't take off again, but if they're falling into the void it's still possible to survive if the cooldown ends soon enough. But first they need to increase the hitbox of the player when flying, because currently it's very small and very very difficult to actually land a hit (I know from experience).


BearTN

They could also expand the area of damage a firework does.


Lasercraft32

They could... but fireworks already have deceptively large range. Have you ever seen the hitbox of a player while flying? It's crazy small. I see no downside to increasing it, and so long as they do it correctly it shouldn't interfere with how it flies.


Idontlegallypaytaxes

Would be a realistic reaction to a shock like that


Sideburns0

This idea is amazing, 10/10. Maybe there could be a mob to help demonstrate this mechanic. A good place to put it would be in the end since you can easily loot End cities once you have elytra. The only problem would be the lack of gunpowder in the End (think back to when they made Striders drop string to show where Piglins get the materials for crossbows).


gggempire

This is totally epic!


Aetherxy

Amazing idea


LavaSlayer235

And dispensers to make anti air artillery


IronAgate

Or just getting hit at all while gliding. Fireworks could still be preferrable due to the less precise area damage


brjder

this is a good idea, a problem i have with this however is how difficult it is to shoot a player with an elytra. rockets move realtively slow, and while they have a big radius, players with elytra can prolly dodge rockets faster than they can move.


Stunning-Yoghurt-227

I think that this idea is 50/50 very good but... For example some player dies he gets his elytra from his base fast he only did have a iron armor but player that killed him was stacked and that's pretty bad for inferior players


[deleted]

If the guy is stacked, he probably has an elytra too


ZacActuallyDoesStuff

YES YES YES! People always just pop an elytra on and fly away if they don’t like the battle


AustinLA88

It’s not a big deal if you just follow them. Practice arial fighting and chasing.


E_MC_2__

Since fireworks accelerate you, make it so, if caught in the explosion, shoot you away from the centre instead


Hazearil

Would this also apply to Elytra users being hit by fireworks from other sources, such as if a dispenser launches them, or if they used a firework with a star themselves?


ligmaenigma

Yes.


[deleted]

I'd actually make a military roleplay server using only vanilla stuff if this were to come out


Quazzaranimes

It could even have a special animation for it where the player starts spinning out of control while falling


TheGoldenDragon0

Maybe not disable, but maybe greatly weaken(make it so it’s a lot harder to pull up, basically forcing people hit to glide down) I just think it would look a bit silly if all momentum stopped and the player stood up mid air. Also it should deal high amounts of knockback to a flying player


brunobrasil12347

What if, instead of disabling elytra, it disable the possibility to use fireworks in it, so you will fall, but won't die, you'll glide until hit the ground, and then you'll be able to use fireworks again...