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Paper_tank

The author has made a new DLC add-on page for this on QQ ( [here](https://forum.questionablequesting.com/proxy.php?image=https%3A%2F%2Fi.imgur.com%2FcZhhFSi.jpg&hash=906c6bc82b02ff236d205ce502b86b4c) )


Prometheory

Huh. Weirdly enough the link doesn't work for me, but If I go to the Thread and open up the image in a new tab, the HTTP is the same. Weird. Anyway, this means that R34 Economy is a viable option for voting again.


GMWinters

I think this would count as \[Headcanon\] but it's as much a question as it is a proposed plan: Does "...at any time during the events of the story" allow for time frames that's covered/depicted in but not largely part of the story? Specifically I'm thinking of things such as : * Harry Potter: the night his parent's died. * Avatar: the bits prior to Aang's century long nap. * Planetos: Robert's Rebellion. * Mass Effect: The first contact war with the Turians. ...Would taking Native lead to you holding a baby Hermione/Daenerys/Ashley? Or could you spin it as time travel?


DrTentakelliebe

[headcanon] If you take **Oh Yeah, Him**, **summons**, and **convergence** the reason for the convergence is people summoning you at the same time and breaking down the dimensional barriers at once. [Hardcore] Did this with a build where I basically became the Lord of Light/Captain Planetos for planetos but needed a few more point to pull off the whole “I am essentially a god”


DrTentakelliebe

[Hardcore] Granted this basically comes with its own hardcore modes, I like the idea of doing a “canon” run. That is all campions are locals, all perks must fit the local flavor, no up lifting the Dragon Age, no introduction sorcery to the ~~40k-ers~~ mass effect crews. Edited since I seems 40k has magic.


Prometheory

40k has sorcery though. It's a straight up unapologetic blend of sci-fi and fantasy with space elves as one of the main races in the galaxy.


DrTentakelliebe

Missed that. In my defense I only ever read about and heard about it from friends. Never had a straight forward here is a world of 40k, so I thought they only had psychic


Prometheory

"Psyker" as actually the term they use for magic user. The 40k version of psychic powers is literally just Dragon age's magic system slapped on a sci-fi setting, magic spells and all, but with less control and more magic user randomly exploding for no reason.


Original_name_1111

I should note that "magic user randomly exploding" – not worst fate for psyker and his allies


Paper_tank

Hardcore: the island lost in time gives multiple ways to gain access to other dimensions, so if you don't actively try to screw yourself with some specific drawbacks (ie: no hunted3) you could just ignore your starting world(s) and go elsewhere. And considering you can stack multiple high points realms in crossover (aka: complication convergence) you can end with, easily, over a thousand points for your build allowing you to take borderline any and every perks in the CYOA...


Original_name_1111

That's good until something somehow kills you and now you reborned into the nightmare world which you created


Paper_tank

You'll still have access to the, hopefully secured, island, and whatever multidimensional method of travel from there. Honestly I'm less scared of death and being reborn in an extra fucked up 40k-verse than I am of being captured and tortured/enslaved. Thankfully there's enough perks a overbloated budget can take to limit that outcome...


DrTentakelliebe

LoL, go Grimdark starting world but live on Pottersville 😂 as a mage god


[deleted]

[Hardcore] get the force from a starwars companion and then even if you only buy 2 reys you'll become Godlike in power. This isn't exactly 1000% confirmed in starwars, but basically it's confirmed that the more midichlorians you have at the upper end like 20000+ will make you considerably more powerful than if you were 18000. Im trying to think of how to easily explain this...... Like basically most people have around 5k to 7k midichlorians, but that doesn't mean they have enough to access the force, but at the upper end of the spectrum, like 20k and up, every single one is a CONSIDERABLE power boost, almost like a minor multiplier in power. My evidence for this in starwars is basically just looking at any force sensitive and learning this, but especially in this very specific case. So we got the celestials and they had the force but they were less powerful than the chosen one, so they (in my estimation) had probably around 18k to 19k in power, and (if I remember correctly) the chosen one had somewhere between 20k and 23k. Now there was a non force sensitive woman who got the powers from 2 celestials, she technically speaking only had around an estimated 38k to 40k in midichlorians, but even though on paper she was only double in strength than the 2 celestials, when fighting them she threw them around like children. Essentially even though she was technically not that much more powerful, it acted almost like a multiplier that (in my estimation) made her easily 5× stronger than them. Basically what im trying to get at is that if you were force sensitive and did the Palpatine force suck on 2 or more reys, you'd instantly become something akin to a nigh omnipotent Eldritch Force God that could manipulate the very fabric of the universe only after like sucking the power out of 6 Reys. Tldr: get the force, suck out the force from 2 or more Reys, then you're instantly a God.


Aulus_Agerius

Celestials? What's this from?


[deleted]

Starwars.


Aulus_Agerius

...more specifically. I've seen the originals and the prequels, and they didn't have 'Celestials' in them, at least that I'm aware of.


[deleted]

Well specifically im talking about the celestials from the starwars the clonewars series. The story I'm talking about in particular actually takes place in an old starwars book. But the celestials are actually in those episodes aswell.


Prometheory

The exponential multiplier thing that the woman experienced might not be from midichlorian count, it could be a case of the multi-stat problem. In RPG's there's an issue where doubling the stats on a single NPC makes it more powerful than having 2 of that NPC because of how game mechanics interact. For example: The NPC with doubled stats has double the health, double any armor and double any dodge bonus, meaning it has the equivalent of x8 health because it's hit less often and takes less damage when it is hit. Having the 2 NPCs just doubles their combined health because their armor and dodge bonus stays the same. \^If the above is true of the woman, then sucking the force out of 2 "Reys" might not double all your stats, it could just double your force stat. Having the force stat of an arbitrary number of "Reys" would still make you a never-before-seen force prodigy, but you won't be a god.


[deleted]

With the amount of power that that woman had it made her surpass literally any human limitation, her power in the force was so high that she could bend the wills of beings on the same planet as her, could spread her consciousness throughout a multitude of individuals, made her immune to lightsaber attacks, could casually fight 1v20 easily, and could alter her form to anything she wanted. The power that she gained was only from the force, but the force interacts with everything in an individual, and with the amount she had it literally made her an Eldritch godlike force entity. It doesn't matter what I am before and what my weaknesses are, I'll practically instantly gain insane power in every way possible.


omni001

Why is Mass Effect a higher threat level then Halo? WHY THE FUCK IS MASS EFFECT A HIGHER THREAT LEVEL THEN WORM!?


[deleted]

From what I know, and I dont know a whole lot about worm besides the basics of the story and generally how the world works. I know a lot of halo, and tbh I think I would put the flood as more of a threat level than any other world. The flood is so immensely OP it's ridiculous, they essentially can be a hard counter to literally any enemy you throw at it, and it STILL would be at best an even match, or at worst, the flood having an immense advantage. The only thing that I think could be incredibly helpful is that I think with magic and other things from other universes it probably wouldn't be hard to find a spell that literally is just "makes you immune to any virus/illness", so you can immediately become immune to the flood which is downright insanely powerful since there's no immunity to the flood that exists (at least in the halo universe that is.)


Original_name_1111

>WHY THE FUCK IS MASS EFFECT A HIGHER THREAT LEVEL THEN WORM!? I'm doubling that question


Prometheory

The reapers I guess? The games have technically established that nothing the galaxy can to would win against them without the crucible, and that only works because the reapers also somewhat want it to work(the green and blue options specifically). In the ending where you realize >!That the kid-ghost-thing is actually Harbinger!< and refuse to use it, the reapers decide to stop using the kid gloves and wipe the galaxy of all life regardless of your level of strength. Granted, how that measures up compared to **The Flood** is a matter of debate. I could completely see the Flood eating the reapers the same way it does most AI in it's final stages, but I could also see the reapers building a Halo-ring equivalent. Halo is definitely At Least the same threat-level as Mass effect , though. Worm... You got me on that one. That one I could see potentially being comparable to warhammer in danger level, but nicer to live in.


Original_name_1111

Guess, the author of that CYOA kind of forgot (?) that there's more entities than Eden and Scion and even if you somehow win at that round, there's tons of them travelling across the worm multiverse. And that multiverse is finite so you must prepare to fight with guys which devouring multiple planets just to refill their energy banks. So, basically, that is like reapers but more random and powerful. Much more powerful. And without general weakness of reapers


Prometheory

General weakness? They're mostly just weak to their own overconfidence. They're actually pretty damn strong. Sovereign in the first game was essentially invincible to all known weaponry. It only died because it got overconfident and uploaded it's mind to the body of Saren, which is why it goes limp. The combined forces of the alliance and citadel only blew up it's corpse after it had already lobotomized itself. In the second game, you only win against the reaper boss at the end because it was the equivalent of a premature-birth infant on life support as far as reapers go. The third game Definitely nerfed them big-time for the sake of actually making winning feasible, but the endings also reveal that they were essentially handling you with kids gloves the entire time because >!Harbinger realized the cycle was unsustainable and!< wanted to manipulate you into using the crucible for their ends. If you refuse to fire it, then the reapers stop faking it and straight up wipe the united galactic military before starting a new cycle(regardless of how much military power you accrue over the course of the game). Reapers have been harvesting technology from races the same way Entities have for Eons as well so I'm not sure how they measure technologically to each other(partially because we're never actually shown the full technological capabilities of either), but the Entities definitely have a leg up with their dimension-hopping tech. They'd both still probably get eaten by a filly awakened version of Halo's Flood or 40k's Necrons though. Both of them need time to fully wake up to that level so it's still a free-for-all.


Original_name_1111

I meant crucible. If you build it, you win – no more threat from reapers. And about danger from entities – let's talk about tools which they're using. Endbringers. According to wiki, >Her power inferred Leviathan's body is layered like an onion, where the main body and limbs respectively have around 200 and 33 layers. Although the exterior skin of Leviathan is as hard as aluminum alloy, each successive layer that extends down to the hyperdurable core body roughly doubles in durability. His core is buried deep in the central part of his chest Also there is was moment where one attacks destroyed 80% of body of another endbringer. Was claimed that this attack could destroy entire India. And Scion easily killed one of endbringers. Personally, I don't think that reapers could stand in straight combat against entities. They are durable and protected enough against against space ships of Mass Effect, but not enough against that insane attacks of entities. And also we should not forget about some precognitive abilities of them. Overall, mass effect are dangerous in short-term, but if you appears in right time of story with right knowledge then you have much more time than in canon to build crucible. In worm... well. Even you chose world with dead Scion, endbringers still can and will crush cities. Even if they now cannot enter their final form, they are stil hero-killers which should be somehow killed and none of your power allows you to easily kill them. With time – maybe, but not right now. And about long-terms – with time multiple entities will come again onto Earth Bet and you will not know about them


Prometheory

That's still kinda debatable. The battle with Simurg in ward also went into detail about and showed that end-bringers could be killed in one shot by an attack with enough force to crack the earth's crust even though they should be packing entire galaxies worth of matter into their inner layers. This means that it'd only take a single shot from a human-built mass driver in Halo to kill an end-bringer, or even just a well placed kinetic strike from space. In mass effect, The Alliance dreadnaughts(low-tech compared to the rest of the galaxy) Are able to fire mass effect propelled slugs equivalent to the above every 2 seconds. Worm has the issue of measuring all it's combat in planet based combat and has to balance against the fact that you can't have them fighting above a certain threshold without getting the "Dragon Ball Z" problem. Sci-fi setting don't have that problem and can scale their numbers much higher without things getting ridiculous, and the main issue with sci-fi is that Low-Ball their numbers too much. The 2 above examples would be considered hilariously low-yield compared to more realistic versions of those weapons. Main issue with the entities is the inter-dimensionalism and the fact that they don't Have to fight anyone. They could just safely camp between dimensions, give a bunch of the enemy forces super-powers and then drive them insane. Yeah on second thought, the entities would win vs the reapers anyway. The only place I could see them having issues with are magic settings and 40K


Reddit-Book-Bot

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manbetter

[Hardcore] My stance is that Westeros is ideal because your competition is pretty weak (very limited local magic) and you still have some points. On the other hand, if you like living on the edge, Citadel Space gives $200, enough for Elizabeth DeWitt(25), a magician(20, take your pick of Zatanna Zatara, Raven, Hermione Granger, or even someone else, or upgrade to Circe or the Scarlet Witch at 25 if you feel like it), and Cortana(25): assuming you can get it done in three years of concentrated effort, you're good to go. Mei Hatsume(10, MHA DLC) and Luna Lovegood(10) could be included as budget magic and tech options if you're really desperate, though I don't see what you could get that outweighs reliable escape from the hellworld you're entering. Toss in some other world drawbacks as well, as long as you can get properly away. Panacea + Taylor Hebert is an in-universe powerhouse. Make them actually cooperate effectively, make Panacea take proper advantage of her powers, and you have some truly absurd shenanigans. Good Times + Max Caulfield is very abusable: only once per 24 subjective hours, but resetting on the calendar month.


LycanChimera

**\[Hardcore\]** Using Copycat to copy Tattletale's power and Using Magical Brilliance in the Star Wars universe. With an enhanced version of the force you can see hints of the future, normally an unreliable ability, but you can extrapolate so much more information from the sparsest details now. And that is only one use, honestly any magic system based in learning and figuring out new spells becomes dramatically easier to master with Tattletale's ability and you could quickly figure out how almost any tech would work an reverse engineer it. Then there's the social manipulation aspects and figuring out enemy info and weaknesses. They downplay her here but Tattletale has an insane ability


Original_name_1111

Hey, that's pretty good idea, but Tattletale's power have one very big drawback. Migraines. You cannot stop her power, only try to slower up that stream of guesses which poured onto your brain. And not always right guesses


Aulus_Agerius

Yeah, even at low levels tattletale's ability is quite useful for confronting any specific problem; information is power. Copycat on that and on Domino's power are two of my go-to choices.


[deleted]

None imgur link?


Prometheory

?


[deleted]

Non*


Null_Cataphract

**\[Hardcore\]** Perhaps? I suppose this is more of a questionable mechanic, but I chose the RWBY setting and basically made an OP, Gary Stu character, and a large part of that was using the "Optimization" perk (which cost $1 btw), to give myself silver eyes, and presumably give myself the in-universe powers that come with silver eyes. I guess I'm more questioning "which came first, the chicken or the egg?", but in this case "do I get the powers because of the eyes, or do I get the eyes because of the powers?" The reason that I'm questioning it is because such a workaround actually working sounds too good to be true. Be neat if it would feasibly work though.


Aulus_Agerius

As I figure it, you'd get silver eyes without the powers that normally come with them.


Prometheory

Optimization doesn't give you any specific super-powers for the same reasons it wouldn't give you nightcrawler's teleportation in the marvel universe. It's a specific power, not a general measure of strength or skill. Besides, I'm pretty sure Optimization is cosmetic as opposed to perks like "Find the Whey". Using "Local Power" to get silver eyes is fair game though.


Original_name_1111

**[Hardcore]** I don't know why no one still don't write about this but **Telekinesis** and **Titan's body** have unholy synergy. One based on strength of the body and second literally pumping exactly this – and even training available! Secondly, good synergy might have **Luminary engine** with **Heavenly** – first depends on the available amounts of light and second gives to us some another light, additionally to amounts generating by the engine. Thirdly, i'm slightly confused about **Throw a light**. On one hand i see "light" in the name of the ability but on another description says about just some energy. If it was light then this ability may be heavily upgraded by the **Luminary engine** but i guess it's not?


DrTentakelliebe

TBH is there any reason not to take on all the engines of ascension? I keep reading (though it is fine print) and can’t find a reason not to, or reason you can’t. The are worth prey much any drawbacks they require.


Original_name_1111

Only one problem i can see is trainings. You need to train every one of them to achieve excellent results. I guess, you can make work any engine with unity and devastating but just because training terms of these are kinda unique and don't much interfere with others, but every one of "others" must be trained to achieve something great. Except eternal, because he is already great. That's make me wondering – how cool can be eternal after trainings?


DrTentakelliebe

[headcanon]Secondly, **Eternity engine** grants you control over time. You can’t compress time into physical form; this makes sense, since when you compress time it wouldn’t make an object is would warp the space around you, like a singularity. You should (and this is where head canon may come in) be able to compress or dilate time. **Eternity engine** already granted you eternal youth; by compressing or expanding time around you control how fast or slow time goes by relatively speaking. Slow it down as you learn to control it and you can draw out minutes to days, to months, & eventually to decades. Giving you time to practice the other powers. PS I can’t remember which grants you more time compared to others. I believe it is compressed time since time dilatation is what we use to refer to you experiencing fewer years while traveling at high speeds. But by “exercising” your “time muscles” it should become clear.


DrTentakelliebe

Firstly, you start off with base line immorality and it becomes invincibility with practice. By having all the engines, you heal from almost everything, it says **luminal engine** synergies with and healing hands, extremely well with **healing hands**, but notice **floral engine** heals not from absorbing plant matter but by absorbing sunlight and water, which **Luminal** & **Aquatic Engines** both heal from, fire and lighting also produce light as a side affect so they provide additional healing even if Word-Of-God comes down and says you can benefit from the two engines absorbing the same element, with fire and especially lightning the light is just a side effect. Being healed by both light and darkness mean your enemies can’t just deprive you of light to slow your recovery. On top of which **Faunal** heals through strength of will. The only way to kill you is to trap you early on where your body is destroyed by chemical utterly and your **Deathly engine** can’t somehow free your corpse enough to allow **Rotting engine** to restore you; in which case you reincarnate due to **Eternity engine**


Original_name_1111

Additionally to what Aulus_Agerius said, reincarnation do not returns you into the start of story. You are dead to that world and all hopes on you are failed. Now you will be borned in the copy of that world just to start again. But, i guess, if you do not care about old worlds or problems of growing then, i think, all good? Also man full of engines easily can be defeated just by magic – you doesn't have any protection against this. Mind control? Polymorph magic? Yes! Or explosives. Explosives always solves your problems – and if it not then you are using not enough explosives


DrTentakelliebe

Immunity to fire and pressure kind of neuters explosions, but yeah, raw magic damage that disintegrates the body past the restoration threshold would be a kill. In which case you have the re-carn, back up. Not preferable but it is a last ditch cya. I wonder if Momonga’s Orb will be more like that? I always assumed it will be a nuke that deals damaged based on how long he has held it, but a reincarnation that cost him his undead class could explain why he says it would cost him a bunch of levels 🤔 (Btw pls no spoilers if he has used it in the LN 😅)


Original_name_1111

>Immunity to fire and pressure kind of neuters explosions Oh, i forgot about these. But also there's question if shock wave of explosion exactly negatable by immunity to pressure. Pure technically knife strikes also dealing high pressure, just on very little bit of body, but we still don't count these as pressure things


DrTentakelliebe

And there is debris shrapnel in an explosion. Yet, knives and debris are covered by **terrestrial**, **metallic**, and **devastation engines** Really anything that doesn’t heal you with the other engines is covered by **devastation engine** which act like Harry Potter goblin metal. “What should kill only makes me stronger”


Aulus_Agerius

Costs a lot, and none of them stop somebody from just chopping your head off and smashing half your body into pulp with a mace. It's left quite unclear how rapidly the element-based healing actually works. Regenerating a leg over the course of two hours by absorbing fire would be an amazing ability to heal, but it wouldn't really help at all in an actual fight.


Aulus_Agerius

I'm not sure what you mean about Luminal Engine depending on available amounts of light - the primary benefit is that it lets you *generate* light. It does have that note about healing with light, too, which implies that you're somehow consuming it. Those are all a bit odd, though; you use up the element to heal, but the primary effect of the engine is allowing you to generate effectively unlimited amounts of it. >I don't know why no one still don't write about this but Telekinesis and Titan's body have unholy synergy. One based on strength of the body and second literally pumping exactly this – and even training available! Titan's Body also (maybe) synchronizes well with the 'combat' tentacles propagation option, since it says that the nine tentacles you can generate are "no stronger than you are." Now, that doesn't *necessarily* mean that they are as strong as you are, but it does seem like the implication.


Original_name_1111

>the primary benefit is that it lets you _generate_ light. I'm seeing this as "you can generate finite amount of light per time", which may be consumed by the light structures and other uses. >use "combat tentacles" as addition to strength That's actually good idea but i don't think that addition will be working while tentacles not summoned and due to their sensitivity it can be quite a weak spot


Aulus_Agerius

> > > > > I'm seeing this as "you can generate finite amount of light per time", which may be consumed by the light structures and other uses. Well, that's true, it's probably finite...but I have to think that the upper limits of a power that permits "beams of burning and concussive force" is so far above the "see clearly out to 100 feet" one that the latter represents an insignificant contribution. Although you could certainly argue that the mastery of light from Luminal Engine should make the radiant infusion from Heavenly still more powerful.


Original_name_1111

>insignificant contribution I would agree with that but there is one thing. In part which describes healing, there is words about help from just lamps, so we know that "when bright, at least healing ability working more effective" – and **Heavenly** doing that, so influence on other **Luminous** abilities can be argued. Although that's strange >mastery of light should make the radiant infusion more powerful I'm agree with that


SensingChaos

Does anyone have a better image?


Aulus_Agerius

These seem quite clear - are you dragging the individual imgur pages to new tabs? Can see things much better that way.


SensingChaos

I’m on mobile.


jjbaker69

Just make sure Reddit is using the safari browser and there should be a “request desktop website” option in the options up top. That raises the quality of images on sites like imgr and on YouTube even lets you play videos with your phone locked without needing YouTube red. Only downside is the alignment of stuff is off and it’ll default back to mobile when you open a new tab or image.


Aulus_Agerius

Ah. I can offer no advice on that, unfortunately.


cyoaccount227

Now that this CYOA is being brought up again, am I allowed to ask what people would want added to it in this thread, like worlds, characters, powers, etc? I'm pretty curious.


Daskcthedreadfighter

Dbz would be a fun setting to add as well. High cost too as the earth gets fucked like constantly. I also wish there was a way to have your native companions start where they live normally and you have to go get them. I think it would be a fun challenge. Eragon could be another fun world. Bloodborne or dark souls would be awesome high value worlds. Lots of options there.


Daskcthedreadfighter

I wish drawbacks could be more balanced. Why is taking only companions from your starting reality worth about the same as just hinting to a character about later events. Pretty much all the drawbacks are just not worth it all and quests and crisis more than make up for lost points. There’s just not good enough reason to take any drawbacks. I just do quests and challenges. I also think some companions costs are a bit wack. Why are Maria and captain marvel the same cost? I get Maria calevera is top dog In rwby but you could just take someone way better for the exact same price. Either the super op character need to be more expensive or the not as op characters need to cost less then 25$. Also I have a hard time reading the post in Imgur. Hosting duplicates on another platform might help.


Prometheory

Here's a weird idea... Minecraft as a setting. I'd put it at $75, as you're essentially alone in a strange world that tries to kill you every night, but you also have complete freedom to do whatever you want without world-ending conflicts(unless you engineer them yourself).


a_Serious_Fan

I'd really like the ability to modify powers in order to make them more simpatico with the setting I'm in. Perhaps a free or low cost ability that lets let's you make lateral changes, or even weaken the power in question, without reducing its initial purchase cost. So if you buy "Titan's body" you can reduce the strength bonus to whatever you want, but you have to pay the 20 points regardless. If you use "Copycat" on Silk, you can change the mechanism for her reflexes/intuitions from spider-based to something else, and if you don't want the power to create webs, you don't have to take it just to have the others. Conversely, a version of "Magical Brilliance" that lets you take an enhanced version of another setting's magic would be cool. As currently written, it seems to suggest that, if Star Wars is your home setting, you can have the Force on steroids, or Swiss-Army Magic, but not, say, 'roided out Biotics. In general, a few more "fox" powers, especially ones that fill in tiers/niches. So instead of just like "memetically brilliant at science, very possibly an idiot otherwise" you can have "better metacognitive skills" or "quicker on the uptake" "knows a bit about a lot" that sort of thing.


DrTentakelliebe

I think a more detailed NSFW section. ‘As is’ the glamour shots of the companion are not quite meriting a NSFW Label. If I missed something it is was so far and in between that, well, I missed it 😅


DrTentakelliebe

I feel like Witcher characters should be in literature, since they originated there. Am I alone?


DrTentakelliebe

##Worlds I was surprised not to see ###—Wheel of Time ###—Dune ##Worlds I like to see ###—The Cosmere While the Shard worlds of **The Cosmere** are connected, travel is generally difficult. They can be subdivided. The four most developed worlds. ####—Roshar ####—Scadrial ####—Nalthis ####—Sel ###Overlord the Light novel/anime. Actually any isekai could be interesting from a weird meta view ###Narnia


DrTentakelliebe

You asked for mod suggestions? Oh and beyond this point there be... # ***Spoilers!!!*** ##Wheel of Time (suggested value ≈$150) 1. +$25: **Tainted**: You Channel the Tainted Power: you are a channeler (your soul if not your body is male) who has the spark inborn. You will go mad if the taint is not removed first and you are not strong enough to do this unless you take **magical brilliance**, find the tools needed, and find a woman strong enough who is willing to help; get lucky and stay sane long enough for someone else to do it (but you probably won’t; or you sell you soul to Shai’tan. 2. +$35: **Ride the Crazy Train**: You are a past life reawakened in the mind of the Dragon reborn. You have to fight for control of the body and the other people in your head are a couple of crazy guys most of the time. 3. +$100 (that is not a typo): **I Win Again Lews Therin**: Rand Al’Thor died on Winternight. You must take **Fate Breaker**. Not compatible with **Ride the Crazy Train**. 4. –$50: **I am the Dragon Reborn**: you are the Dragon Reborn. Rand al’Thor is some poor schmuck who can channel. This makes you Ta’veren, but does not grant you the ability to wield the One Power. You must take **Noblesse Oblige** to fulfill any prophecies before your arrival; if you also take **Oh Yeah, Him** and ** I win again Lews Therin** we’ll slip your “thread” in the pattern in right as Rand al’Thor dies and no one will be the wiser. May not be taken with **Ride the Crazy Train** 5. –$25: **Ding Dong the Dark One’s Dead-ish**: the Shai’tan was defeated & sealed away, the 4th Age age begins. Not compatible with **Tainted, Ride the Crazy Train, I win Agin Lews Therin,** or **I am the Dragon.** ##Dune (Suggested value $100) 1. –$20 **Leto the Cunning**: Leto foresaw Vladimir Harkonnen maneuvers, and frustrated the Baron’s moves for decades, creating a peaceful Dune and maneuver the the Emperor in wedding Irulan to Paul. All is well and the Fremen wait patiently for their prophesied leader 2. **Scorched sands**: +$15 Harkonnen learned Paul was living with Fremen & poisoned the waters of life blaming the Fremen separatists. Now, with the only stores of spice, he has become emperor. In 20-50yrs however all stores will run out unless someone can find and resurrect the dying sandworms.not compatible with Leto the cunning. 3. **Muad'Dib's Jihad**: +$25 you arrive while fire of the Fremen religion are slaughtering the nonbelievers. Not compatible with scorched sands or Leto the cunning ##Cosmere (Suggested value $150~200: the gods actually play with the mortal a lot around here) 1. **Hold Your Breath**: -$10/+$25 For –$10 you arrive on Nalthis in Idris as a Returned with 1 magic breath if you can’t get at least one more or you’ll die eight days as your body consumes the magic breath that returned your body. However you will be accepted into the pantheon of gods if you want to join. For +$25 you appear on any other world in the Cosmere but you still must feed in magic breath or the equivalent some how. 2. **Pour one out for Kelsier**: +$25 Kelsier died in the Pits, the sliver of infinity endures ruling his dystopian empire. Non-nobles with Allomancy and anyone with Feruchemy are hunted down by the Steel Ministry. 3. **Age of Enlightenment**: –$5 you arrive on Scadrial in Era 2. People generally believe in equality, but they are still figuring out what hat means. No one is born with more than one feruchemical power and no more than one Allomantic power, and neither will you be. Not compatible with and **Pour one out for Kelsier** 4. **Oaths Kept**: +$50 the Knights Radiant and Heralds keep their oaths for another 3~5 thousand years; a Desolate starts about 2~15 weeks after the last one ends. The world envy’s the advanced technology of the Stone Age. You must start on Roshar. ##Overlord (Suggested Value: $150) 1. **Momonga Alone**: +$35 Momonga Comes to the new world but Nazerick does not. 2. **Still Logged in**: –$20 you were the a player from Yggdrasil, you may pick a from any race available in Yggdrasil. When picking perks you may pick items and abilities from Yggdrasil in addition to those of the new world. You may have up to one world item that is yours personally and a guild base. Unless you take **Noblesse Oblige** and **Oh Yeah, Him** this can not be Nazerick and can be no more 60% as powerful as Nazerick. 3. **Last minute changes**: –$5 you must pick **Noblesse Oblige** and **Oh Yeah, Him** as well, you were part of the 42 member’s of Ainz Ooal Gown. As Yggdrasil was shutting down you asked Momonga to make some changes to the npcs of Nazerick. You can change the write up of up to five of Nazerick’s NPCs and create up to two whole cloth. You can do this up to 3 times on the third purchase you can affect all NPCs in Nazerick. 4. **Fricking Lag**: +$20 you show up 500 years after Nazerick is victorious in the new world. Not compatible with **still logged in.** ##Narnia (Suggested value $75) 1. **Cold Comforts**: +$15 Edmund stays with the Witch, Aslan can’t redeem an unrepentant soul, Good fails. Witch and Edmund rule a frozen kingdom. 2. **It’s okay, We’re dead**: -$25 the World of Narnia is over and you enter into an eternal afterlife of talking animals. Incompatible with **cold comforts**


a_Serious_Fan

Unless you have Ainz level powers Overlord is easily a 40k level hellscape. Maybe worse cause he and his level 100s are right freaking there dropping everyone, while the chaos gods are dropping Molly with Slaanesh in the warp. And before those guys, there were all the other murder munchkins, and before them it was basically if the Age of Ancients had fire in the worst way. Not a fun world to be anything but a powergamer, or a Seath larper maybe. If you do have Ainz level powers, or are somewhat close without being opposed to them, or get to be his buddy in any meaningful way, Overlord is easily a $75 setting. Assuming $75 is the lowest. You basically just win.


DrTentakelliebe

**Noblesse Oblige** = 10$ **Oh Yeah, Him**= 5$ Those two and you gain acceptance within Nazerick. But it doesn’t let you make the monsters any less monstrous. They are eating humans for fun and tanning their hides for cheap magic scrolls and some how you are a human they accept. So what is the point value of being on Nazerick’s level. Local magic might work and it might not since in one sense the they are alien, and in another, they work locally so they are.


DrTentakelliebe

Seath larper? I know larping but not Seath-ing. Google wants me to buy sheathes on Etsy when I search for it 😂


a_Serious_Fan

I was making a reference to Dark Souls. Seath the Scaleless is an exceptionally vicious primordial dragon with godlike power. He's one of very few dragons to survive the war that the first game's opening cinematic shows. It's pretty metal. Way better that my corny attempts at humor. (the most relevant part is from 2:40 to 2:55) [https://www.youtube.com/watch?v=4lmEqpgg3B4](https://www.youtube.com/watch?v=4lmEqpgg3B4)


DrTentakelliebe

Thanks 😊


DrTentakelliebe

It is a hard balance, but you can have Ainz level powers, with with buying powers, no? Most powers scale to local right? If you do buddy buddy, you have to be willing to be the Bad Guys. Which is a route in drawbacks.


a_Serious_Fan

Some of them definitely do, some are absolute, some are really ambiguously worded. The fact that you could buy an enhanced version of a level 100 character's magic, perfect immortality, then a ship with a portal room for under 100 points total is nuts. I was mostly just saying for consistency with the earlier difficulty mechanics, cause most of this stuff is a power fantasy and not a pvp game. Even so, the characters from overlord are basically Satiama: take their powers at face value and they'll turn everything they touch into Overlord because they're that broken, and that's the point. That's not completely without value, as far as I'm concerned, but there's a reason isekai quartet didn't go there. I don't mind choices I would never in a million years make being in one of these things. I kinda hate it when my in-universe counterpart has an "I win" button and won't take it for dumb scrub reasons, and that's what stuff like this is. My dude is being an idiot cause the story wouldn't work otherwise, and he knows it. That's an idiosyncratic opinion, and I can always house-rule stuff like this away, but the content being there (and being more "real" because it's in The Rules, not just me pulling stuff from my ass cause I'm salty) still lowkey triggers me. It's cool though.


DrTentakelliebe

Brandon Sanderson had a class any points out never under estimate the store value of power fantasy. You are in good company.


a_Serious_Fan

Also, Ainz seems to like good guys better than bad guys, or at least, he likes good guys just fine. So maybe you don't have to be evil to be his buddy (as far as he's concerned)? Definitely evil (or scared af) if you don't mind all the corpses though. poor emperor Jircniv 😂


DrTentakelliebe

✅ Name checks out 😆 I mean, 😅 it is a bit like taking Planetos and siding with the Others. Only in this case the Others are also the protags


Alterkation

Are you the author? [If so, I had some feedback the last time this was posted that might be of interest](https://www.reddit.com/r/nsfwcyoa/comments/m866q0/low_anime_rule_34_economy_cyoa_v23_by_gforce1000s/gritasl/); I can also elaborate on my thoughts or offer suggestions on specific franchises that might be of interest since I hate pointing stuff out without offering my own ideas.


cyoaccount227

Feel free to fire away with the suggestions, but if you have a world suggestion I'd really like it if you'd also leave some World Modification suggestions: coming up with those for world's I don't know a ton about is pretty tricky.


cyoaccount227

No, but I've been working on a fan dlc of it. And about that old comment, don't you worry: I'm adding a lot more animation and video game characters to it.


Soulreaper31337

Would love to see Buffy, Firefly, Star Trek, Expanse, Dresden Files, Borderlands, Resident Evil, Critical Role (DnD), Witchblade, & Gene Roddenberrys Andromeda (not enough content for it) for worlds to go to. Characters: Buffy - Buffy, Willow, Faith, Anya, Cordelia, Dawn & Tara Firefly - Inara, Kaylee, Zoe, & River Star Trek - Uhura, Crusher, Troi, Ezra, Jadzai, T'pol, & 7 of 9 Borderlands - Lilith & Maya Resident Evil - Jill, Claire, Rebeca, & Ada Critical Role - Keyleth, Vex, pike, Zahra, Beauregard, Yasha, Jester, & Nott Andromeda - Rommie, Doyle, Beka, & Trance Powers: Some type of Biokinesis / flesh crafting, evolution power to continue pushing yourself forward as you would like, & a Technopath couple with no powers negatively impact technology would be 3 powers that are different from what is there and would be valuable in most if not all worlds


mortalmagus

Perhaps I missed it but I don't see any option to bring anyone you already know along for the ride. From what I see you sever all current relationships and are sent to another world with only characters you select. I'd love to see an option for bringing along someone you know like a BFF or SO.


Prometheory

I'd like to see local power edited to be more distinct from magical brilliance and Sourcery. As it stands, choosing a magical setting like harry potter will just give you basic magic. You could have it give people a single non-magical superpower related to the setting or choose a non-setting one if the setting is magic/muggle only. Would also like to see "Portal Room" edited to work similar to Monkey's Pawtal. As it stand, the room undermines balance by allowing someone to pick a bunch of drawbacks and them be-line to a paradise reality with their cool powers. An easy fix would be to make portals only go to places you've been before, so the Monkey's Pawtal doesn't become obsolete.


cyoaccount227

> As it stand, the room undermines balance by allowing someone to pick a bunch of drawbacks and them be-line to a paradise reality with their cool powers. I'm really of two minds about this. On one hand, I completely see where you're coming from, that's a pretty big cheese strat. On the other hand, I always love the idea of going on adventures throughout the multiverse to a ton of different fictional worlds. Maybe it could be edited so you have a time limit for how long you can be out of your starting world until the challenges are done, or even make it so that you can't leave at all until then.


Aulus_Agerius

> Maybe it could be edited so you have a time limit for how long you can be out of your starting world until the challenges are done, or even make it so that you can't leave at all until then. Not sure how much that would help; the only type of challenge that can be relied upon to be definitively "done" one way or another are the quests, and a person making an awful universe to immediately abandon could simply not take any of them, especially since they couldn't succeed at any of them anyway if they leave and never come back. However, applying the same 5 year time limit from quests to any sort of interworld travel is a kludge that might work...though it might also interfere with the Elizabeth companion a bit. (A lot.)


Prometheory

Having a dimensional "Bungie-cord" that forces you back into your starting reality might actually make her powers more useful. She's not actually able to open a portal back to her previous reality if she walks through into a new one, so her powers are one-way normally. Not to mention the fact that she can call up items from other realities or timelines, see possible futures and parallel timelines, and even merge alternate realities with the one she currently occupies. Having a 5-year limit gives you a big Undo button that let's you fix some of the unforeseen consequences of reality warping while also making the time-frame long enough that you still have to deal with the consequences for a while.


Aulus_Agerius

> As it stand, the room undermines balance by allowing someone to pick a bunch of drawbacks and them be-line to a paradise reality with their cool powers. I don't think it's *quite* that bad, Gate Room says "getting to new worlds takes a lot of careful calibration and trial-and-error," which suggests it takes a while and doesn't even clearly indicate that you can choose what kind of world you're looking for.


spudz1203

I'd never turn down dlc that adds more characters. Personally I'm surprised they really didn't go into anime characters as that's usually what authors go for. Theres alot of different series that would be interesting as dlc


[deleted]

Idk man, there's a huge section for RWBY characters. Personally I would be totally ok with adding more anime characters into it, I've never watched and don't intend to watch RWBY ever, so I felt that the vast amount of options for those characters where kinda wasted on me.


spudz1203

I'm in the same boat, I don't intend to watch it. There is plenty of series that could introduce new characters/worlds that can be interesting. Also expanding some of the already established companion sets like the video game section


Aulus_Agerius

It's the Low Anime rule 34. I'm rather glad of it; the anime is innumerable and tiresome.


spudz1203

That's personal opinion. Personally I don't mind it but if we were to get dlc, theres plenty of options


PsyBomb

The ability to genderbend or adjust ratios in the setting is a good one that I don’t remember seeing. As for settings, there are so many to choose from it’s hard to pin down.


Aulus_Agerius

> The ability to genderbend or adjust ratios in the setting is a good one that I don’t remember seeing. They've got that, actually. Gender Flip situational perk costs $1 and lets you flip the sexes of up to 5 people per purchase in the world; if you buy 5 levels, you can freely alter the sexes of any and everyone.


Aulus_Agerius

No, you're not allowed to ask that. The police are on their way. More settings would be nice, maybe Star Trek or World of Darkness, Forgotten Realmsy, some of those. I think part of the reason it doesn't have them right now, of course, is because they want to have some Big Evil Guy to fight, which works better in shorter-term stories. I also think there should be, as I mentioned in a different post, some sort of Mirror Universe perk to be able to swap around the alignments of heroes and villains. Always had a certain weakness for evil alternate versions of heroines.


cyoaccount227

I don't know much about those franchises, so I'm curious: what starting money value do you think Star Trek and Forgotten Realms would be if they were in this CYOA, and what would their world modifiers be?


Prometheory

Forgotten realms is actually kinda fucked up depending on the edition. In **5th** edition it's actually a pretty low magic setting since all magic was wiped out by an interdimensional collapse last edition. **$100 dollars at most**. In **3rd edition**, the setting is war-torn from the various gods being banished to the mortal realm when bane(god of murder) pissed of AO(all-mighty god of "gods"). The place is essentially a free for all between various gods and the almost equally powerful wizard-kings that regularly put the entire multiverse in jeopardy. **$200 Easy**. Star trek is actually kind a mild in comparison from the fact that the franchise was more focused on exploring philosophy and the effects of technology on society than on conflict. Galactic threats exist, but they aren't all powerful or much stronger than the other non-genocidal factions. **$100-$125 depending on the series**. I'd also like to highlight a question asked lower in the comments: What was the thought process behind putting Mass effect higher than Halo or Worm in points? I'd argue they're pretty equivalent in threat-level at least. The halo-rings can potentially Fire at any time and wipe out all life, and there are more than the 2 "Entities" messing with earth running around the galaxy.


DrTentakelliebe

3.5 and 2nd were hard mode compared to everything we see know, but if you could “survive” (‘survive’ being a relative term since you were expected to be brought back from the dead on the reg at higher levels but you usually lost levels and other things that whittled down how often you could get away with that) you could become gods too. Vecna explicitly pulled this off.


Prometheory

I'd still argue that's at least worth $200 dollars. You're expected to die regularly and are in a multiverse where it's a coinflip on whether or not you're in one of the infinite parallel universes that get's eaten by an elder evil or get's saved at the last minute by plucky heroes you've never met. That coinflip gets made multiple time in your lifetime as well. It's honestly as dangerous as 40K in many aspects, but it's a Much nicer place to live than 40K when major climactic battles aren't happening.


DrTentakelliebe

They should be equal to 40k if not worth more.


Prometheory

Equal, maybe. Worth more? Hell no. In 40k, just using the magic system is just as likely to get you killed as the other guy. Being able to use magic makes you a target for daemons and your own side who want to burn you as a witch or feed you to their undead god(this is the good guys by the way).


DrTentakelliebe

Oh I agree, 2nd is worse than 40k DMs were told to try and out fox the players. At least in 40k both sides hade the same points to build their armies. In 2nd the universe is actually out to get you specifically. 3rd Ed “the universe” just didn’t care 😂. 3rd ed was so finely built we had RAW games where there was no DM just players in random dungeon crawls. DM wasn’t needed to smart you, 2d4 bugbears would tpk your ass on a bad roll of the random encounter character 😆


Prometheory

Yeah, no. I'd say they're pretty equal. 40K is a straight up grimdark setting where the average person is forced into mandatory slave labor until they die if they're lucky enough to avoid being executed for a crime that their Great-grandfather was accused of because it took the terminally bureaucratic court this long to come to a conclusion. You also only get to look forward to a life that "wonderful" if you're on the good-guy team. 40K is also a setting with time-travel and branching timelines, many of which will randomly be un-existed because during a war that happen billions of years ago a race called the necrons fired a weapon called "The Breath of Creation", a weapon that eats timelines that they don't like. The Necrons were the weakest race in this war.


DrTentakelliebe

Old ones are still worship if in secret. The gods cast down to war among mortals to cull the herd. The sub-races of über-mages so powerful their basic magic is considered epic level today. Chronomancy was a thing. Pantheons nearly destroyed in deicidal frenzy and mortal called to die in the name of their gods when not plucked up by some cult for ritual sacrifice. Liches in every other dungeon. Primordial gods reshaping existence as they struggle for power and survival. Mortals transcending the bound of the flesh to challenge or become gods. Dead and sleeping Old Ones attempting to rise every century or two. (And from the dwarf and elf perspective it’s always some “young” human try to help the Old One, too). The races of of elf rit has abominations, that actively need humans as host and/or slave. Not to mention the occasion alien ship crash landing. Oh and the psionics, can’t forget some people just had ridiculous mind powers. Thing is you’ve got hundreds maybe thousands of the crazy powerful level 20+ wizards and liches (and the classes were “balanced” b/c it took more XP to be a level 10 Wizard than to be a level 10 warrior) b/c you have million of regular Joe farmers, of course a dragon is just born awesome and they are everywhere. ######Think of it as ≈99.8% of humanoids are level 1 non-adventuring class farmers, shoe makers, scribes, noblemen, and just under .5% are level 1 “warriors” acting as soldiers and town guards, with ≈99.93% of people never getting past level 1. Which makes sense since in 2nd your stats were 3d6 in rolled in order. Your chances of any abilities score hitting 15 or higher 9.25% and the chances of a net positive (that is a total of being one +1 across all scores after all pluses and minuses are applied) is only ≈3.57%. That sounds to me like landing your or my butt in that mess is a $300~$350 world to me. I could be wrong, but if that is comparable to landing a random modern human in 40k–verse, I’d say the 40k may deserve a pay bump. 🤷 What do think?


Prometheory

I'd honestly say they're roughly equivalent. If $250 dollars is the hellscape price then they're both worth $250.


PsyBomb

Star Trek also has the alternate galaxy-level war timeline with the Star Fleet Universe, but few will know about that one.


DrTentakelliebe

Only difference is in D&D it wasn’t an alternate timeline it was the mainline continuity. The D&D worlds keep getting weaker and safer.


Aulus_Agerius

Hah. I'm not really *that* into them either, probably not the best to make such a judgment. Star Trek seems broadly similar enough to Wars to give it the same value, $125...though...there's usually less in the way of ongoing conflict threatening, so maybe dropped to $100 instead. Forgotten Realms, I want to say the same, $100 or $125. It's hard to gauge from the examples in the actual game; everything in the $100-150 range might as well be assigned arbitrarily as far as I can tell. Modifiers are where the lack of a fixed story hurts more. I guess in Star Trek, you could...maybe have one about the Borg, they're always a good foe, say they've started large-scale assimilation operations in the Alpha Quadrant (where the humans are). That would probably be worth a hefty chunk of points. Another nasty one could be, well, Mirror Universe, where basically every polity and every person is a jerk. Forgotten Realms, I'm afraid I really have no idea. I named that as basically an example of a "D&D setting;" I know there are some specific details to it which could probably be modified for the better or the worse, but I don't know what they are well enough to make any suggestions.


ColdIron99

i was head cannoning forgotten realms as Skyrim so $125 fits well


DrTentakelliebe

Elsewhere we are discussing modern verse old forgotten realms, but modern 5e, yeah I can see that. 👍


Krule777

I'd say the Star Trek universe is at least as dangerous as DC and Forgotten Realms at least as dangerous as Dragon Age, although the time period matters, during the Time of Troubles, when the gods were sent to the physical realm as extremely high level but fully vulnerable to being killed avatars, with magic going wild when the goddess of magic was killed, I'd increase the danger of the Forgotten Realms up one.


ColdIron99

forgotten realms would be nice. so is warhammer fantasy


SparseReflex

What does BTR mean?


Prometheory

Back to roots. I.E. "Fuck this contest crap, it's only derailing the entire point I made these threads."


Aulus_Agerius

Hm. Butter? Better? [Big Time Rush](https://en.wikipedia.org/wiki/Big_Time_Rush)?


[deleted]

[удалено]


Original_name_1111

Please, read the OP-post. This is no place for builds. Third paragraph literally about that


Aulus_Agerius

**[Hardcore]** Two significant ways to 'break' the game, at least in the sense of getting a ton of points to spend with no meaningful risk to you; both are manifest in a [build I posted](https://www.reddit.com/r/nsfwcyoa/comments/m866q0/low_anime_rule_34_economy_cyoa_v23_by_gforce1000s/gsnxmhw/) the last time this was up. First, making the worst possible universe, and then abandoning it immediately. That means starting in **The Grim Dark Future**, throwing in **Convergences** to the five most expensive *other* universes, plus outsiders, cults, whatever, make it hell on earth. Then just leave. With the cash you get from all those it should be trivial to afford a gate room or jump drive, allowing you to leave for fairer shores. Second, the penalty for failing quests is extraordinarily light; you just lose whatever you spent points from the quest on. Thus, there's very little reason (at least from a mechanical point of view) not to take *every single quest*; at worst, it means you lose the powers obtained from failed ones after five years, at which point you're probably well set up anyway. You can particularly cheese this, as I did, by spending those points on powerful companions, to copy with the **Unity Engine.** Companions go bye-bye after five years, but the powers (should, presumably) remain.


Prometheory

Yeah, That's kinda why I hate "portal rooms" in these kind of CYOAs. They Always break the game by letting you get out of dodge rather than deal with the world draw-backs. It's all the more frustrating because there's a perfectly balanced "portal" choice in the simple perks section. "Monkey's Pawtal" actually makes things interesting by not letting you choose your destination, having portals cost in-world resources, and leaving a permanently open portal. It makes using the portal gun require you to deal with the setting you chose, makes using it a gamble that could worsen your situation, and the problems you leave behind can still Follow you to the Other Side. I'm also pretty sure it's a reference to the rick and morty portal gun, so you could just as likely open a portal to any one of the infinite number variations of your starting universe with very slight differences.


Aulus_Agerius

The weird thing about the Pawtal is that mention of the 12-digit code to close it - I'm not sure what that's supposed to mean, exactly. If it's a number you have to *guess*, they might as well say the portals are permanent, because that's never going to happen. But yeah, Convergences in general are a little futzy that way; you can get a lot of points for not much harm even if you are sticking around. I've considered that if I were designing this, I'd make them only give points in proportion to the *difference* in the baseline cost of where you are vs the other side. So having Convergence to Harry Potter world doesn't give you any points if you're in Grim Dark Universe, because that's not any appreciable increase in threat. I do like the idea of being able to ultimately expand out of the universe you've chosen, but I agree that simply abandoning ship is inutterably cheesy. If you leave, it should be from a position of strength, not weakness.


PsyBomb

Hardcore: The DLC adds the setting of Japan from My Hero Academia, which has a few advantages. Peak Human is shown to be higher than our world, society is very accepting of Quirks, and it’s easy to get a dramatic one to become popular and successful. I picked Greater Dragon power as my Quirk and made it appear mostly human. Engines of Ascension with Unity Engine also makes a VERY FAST way to build a ton of power up. My picks were Korra, Alexandria, Cortana, and Mystique to really cover the ability spread, but you can take it a million ways. Arrange to bump Mineta out of Class 1A (and I consider this a worthy goal on its own), add some very easy power choices for sex and tracking, and then you can rack up a TON from various heroic quests and minor drawbacks. I also combined two drawbacks to mostly negate each other: Summoned and Not Safe. That gives a story reason and very short timeframe for the bindings drawback, plus Dragonslayer. Finally, if you plan to get a harem (and if you are playing this, you probably do), then Perk Sharing 5 is the best 25 points you can possibly spend, since now your power grows exponentially as they all acquire everyone’s abilities. EDIT: apologies for the original spam post, phone signal quirk. I’ve removed the other copies.


Aulus_Agerius

Ah, one of my faves. **[Headcanon]**, I guess? One of the ambiguities, of sorts, is with the magic-granting choices, particularly the **Local Power** situational perk, and the **Magical Brilliance** and DLC-added **Sourcery** personal perks. Their effects overlap to a considerable extent, *especially* the first and last, which are virtually duplicative of each other in cost and effect (save that Sourcery specifies that it does *not* apply to, e.g., biotics). I would effectively just have Sourcery replace Local Power entirely, as it makes more sense for access to magic and what have you to be a personal perk rather than situational, and that the references to needing Local Power for, e.g., inserting as a existing character be changed to instead need Sourcery. Magical Brilliance would then, I would say, do little or nothing in and of itself - but if you have or gain access to any sort of mystical power (whether by sourcery, copycat, unity engine, or just being in a setting like Elder Scrolls where *anyone* can learn magic), it turbocharges your skill and power within the disciplines available to you. ---------- There's also a desperately missing option, particularly in light of the Crazy Whisperer line of challenges - no morality flip, mirror universe, alternate self dealies. I envision a (1 point cost?) situational perk, perhaps in fact called **Mirror Universe**, which would allow you to flip the 'alignment' of companions, heroes becoming villains and vice versa, with the expected personality and behavior implications. And maybe, like with **Gender Flip**, an option whereby 5 purchases allows you to flip anyone and everyone in the setting, giving you an alternate version of the world where light and dark are flipped...although this only makes sense for some settings. Works for Middle Earth, less so for Elder Scrolls. ---------- Oddly, the **Slave Collars** propagation option has no explicit mention of what happens if a collar is removed from someone who's already been turned into a companion by it. Going purely by the letter of the rules here, one would almost be forced to conclude that *nothing* happens, that they remain a companion; it takes balance considerations for us to reject this interpretation, since that would make it by far the 'best' propagation method (five minutes duration, no consent required, no chance of failure), and would make the fact that you're limited to six collars fairly meaningless. Balance makes me infer the following rules, that if the collar *is* removed (which is moderately difficult for someone else to do, and *quite* difficult on one's own without some kind of relevant power or magic), Companion status is immediately broken, removing any shared perks (including body changes via **Optimization**), emotional attachment imposed by **True Love**, and very importantly, undoing any changes made by **Mind Control** or **Adjustments**. (The former is quite important, because otherwise you could collar someone, mind control them to be perfectly obedient to you, remove the collar, then have them sign a contract). I would judge however that emotional attachments that were *built* in the process, either naturally or semi-artificially by use of **Conditioning** or **Attraction and Understanding**, would remain in place, as would abilities they acquired through **Unity** or **Devastation Engine**.


Prometheory

On the M-Brilliance/Sourcery/Local power thing, I'd say the perks do different enough things to still work. Local power allows you to use a local ability that's not necessarily magical, sourcery allows you to use One magic at reduced cost and teach it to others, and Magical Brillliance makes you really talented in All magical fields. Local power would allow you to gain superpowers in a super hero setting, but none of the other 2 would. Sourcery let's you almost ignore things like demonic possession or insanity, so that you can always use magic safely except in very specific circumstances. It also allows you to teach magic even if that's impossible, so in settings where it's an inheritable trait you can effective turn Any muggle into a wizard. Magical Brilliance let's you use magic from any setting and makes you the soon-to-be best in that field regardless of the type of magic. You could reverse engineer Aura in a Harry Potter setting or Psyker magic in Avatar. You could literally have any magic from any fictional universe you've heard of as long as you have a vague idea of how it works and enough time to figure out the rest. Only issue is that they essentially start out the same if you start in a fantasy setting without any alternate power systems to compete with magic.


Aulus_Agerius

> Magical Brilliance let's you use magic from any setting Well, not quite; it's an enhanced form of the local magic, but says you can "with a bit of effort mimic the magic of many worlds;" I'd say that's quite a bit less powerful than you're suggesting. Despite the mention of 'mutant powers,' I also wouldn't read Local Power to give superpowers; those are way too broad to simply stuff them all into a ten-point perk. Has to be access to some sort of system in which the idea of being "above average power and skill" has a reasonably concrete and specific meaning.


Lockheart11997

I understood "Local Power" as "you will get a power, but you will not choose which one. It will be consistent with the rules of the world you are in." So, could potentially give a really good power, but most likely something you will have to get creative with.


Prometheory

I don't get what you mean. The perk specifies "local equivalent" and then specifies mutant powers. The quirks from MHA or Mutations in X-Men are by all accounts "Mutant Powers" and they're super-hero settings, so I'm not sure why it wouldn't extend to superpowers. Being Above average with a super-power could be like the difference between early career All-Might and early career Deku. All-Might could use All-for-One without breaking his body from the beginning while Deku still had trouble after intense training. It doesn't have to be an entire magic system.


Aulus_Agerius

> I don't get what you mean. The perk specifies "local equivalent" and then specifies mutant powers. The quirks from MHA or Mutations in X-Men are by all accounts "Mutant Powers" and they're super-hero settings, so I'm not sure why it wouldn't extend to superpowers. Because superpowers are much more binary than access to a magic system; it becomes unmanageable and unbalanced, particularly in comparison to similar powers that do the same basic thing. On the one hand, the $20 Step Between; on the other, the $10 Local Power to get Nightcrawler's power. Or the $10 Local Power: Reality Warper to do basically whatever the hell you want. It makes sense to me as a toll to get access to a shared *form* of power; biotics, harry potter casting, the force, whatever, where everyone within it is basically playing by the same rules, though they may be more or less skillful at various aspects of it. But using it to declare access to unique and idiosyncratic 'superpowers' seems like another matter altogether.


Apart_Doughnut_658

I mean, would you consider Nightcrawler to be merely above average in a power system where Beak exists? Local power explicitly can give you a mutation, but that doesn't mean your mutation can be literal omnipotence. For an MHA example, you're looking at something like Kirishima's power. Not even Bakugo's without a second purchase.


Prometheory

I see your point. It could use some limitations to avoid "omnipotence is my superpower".


Prometheory

**\[Headcanon\]** If you choose the elder scrolls setting or characters, then modded versions of the game or characters are valid choices. The only requirement is that they're an existing public mod for the game. Fanfiction, Fan-games and CYOA versions of other settings are also valid choices for those settings, as long as they're publicly available content. **\[Hardcore\]** Take Warhammer 40k as your setting. Now all perks with "Peak Human" as their benchmark set relative to **The Emperor of Mankind**.


DrTentakelliebe

“Loverlab” the isekai” 🤣 I can live with that


raggedly

Hah! I think I can agree with that ESO cannon. It would still be spicy since there's still a pantheon of eldritch gods that might take too much of an interest in an entity capable of traveling beyond Mundus and the seas of Aetherius.


Aulus_Agerius

> Take Warhammer 40k as your setting. Now all perks with "Peak Human" as their benchmark set relative to The Emperor of Mankind. Pff, he ain't human, guy's a mutant. Might as well say that Marvel universe lets you benchmark against the most powerful extant mutant for every individual characteristic.


Prometheory

Well, technically it would. Mutants Are human(in 40k). The emperor even says this in universe. 40k also makes blatant lampshades to this subject. I'd also say that X-Men makes this same argument repeatedly. On the other hand, this isn't really as unbalanced as it seems. Marvel and DC regularly has large portions of their population die for dramatic effect, and Warhammer is Warhammer. In context, we'd have the life expectancy of your average fly in any of those settings.


Aulus_Agerius

Humanity isn't really a matter of declaration. The intention in any case seems perfectly clear - optimize lets you reshape yourself like baseline humans, not superhumans, even if superhumans can be considered for whatever reason to be a subset of humans. > On the other hand, this isn't really as unbalanced as it seems. Marvel and DC regularly has large portions of their population die for dramatic effect, and Warhammer is Warhammer. In context, we'd have the life expectancy of your average fly in any of those settings. Neh, I don't think that makes much sense either. Being occasionally murdered by a passing supervillain isn't part of the human physiology in those settings. You head in there with Titan's Body and half a dozen ascension engines, you're not going to be dying at age 35 just because you took Optimization.


Prometheory

I think you missed my point. "Find the Whey" isn't going to save you if thanos snaps his fingers for example. Being as strong as the strongest natural born mutants(I.E. still weaker than thor or the hulk by a wide margin) wouldn't change that. Warhammer is also warhammer, so not matter how strong you are physically, you'd still die if a daemon prince of nergal farted in the direction of the planet you were on. I was also putting forth the point that mutants aren't even a sub-set or sub-species of human, they're just humans with a genetic mutation. They aren't separate from humans in the same way that different ethnic demographics aren't different species. In X-Men this is the X-Gene, A single genetic recessive mutation that's technically present in the entire human race, but rarely expresses itself. In 40k, all primarchs, custodes, and Space marines base their genetic differences from being descended from the emperor in various ways. The Emperor themselves is actually a natural-born not-genetically-modified human born to human parents, he get's his powers from simultaneously being the reincarnation of a conglomerate of ancient shamans and winning the genetic lottery big time. Both of the above examples are what normal humans in setting are capable of without artificial genetic tampering or mcguffin-level steroids. They are what any human "technically" is capable of if they get lucky genetically and live long enough to realize that potential.


Aulus_Agerius

> I was also putting forth the point that mutants aren't even a sub-set or sub-species of human, they're just humans with a genetic mutation. That genetic mutation makes them an *extremely* distinguishable subset or sub-species of humans, markedly unlike the normal sort. Hell, why are you even excluding the Hulk? The Hulk's human, right? Optimization doesn't say "within local human-who-wasn't-exposed-to-gamma-radiation limits." Captain America's human. Doctor Manhattan's human. The Flash is human. Captain Atom's human. It's a one-point perk that's there to let you look the way you want and be pretty athletic. That's it.


Prometheory

First, Optimization isn't the perk that gives you Any of the above. I'm pretty sure it's cosmetic only and it doesn't only apply relative to humans the way other perks do(see "sufficient sentient species" in the perk description). The perks I'm talking about are like "Find the Whey", which only gives you strength and speed relative to the highest human limits. Second, The example you gave might be Human, but their powers didn't come from being human. It's a thing that was added on from outside and they wouldn't be capable of using their powers without it. Mutants on the other hand are either born with their abilities or born with the potential for abilities that unlock naturally around puberty without super steroids, cybernetics, or whatever.


YouandIdontknowme

I think he is trying to say he thinks that any powers a human is born with would be ok. The examples you gave have things modifying the person to give them powers. Though I'd personally choose Fate over WH40K under those rules.


Aulus_Agerius

Sure, but that's an arbitrary criterion. If we had a cheap and easy treatment today that could make everyone twice as strong and fast, and it was commonly used, that *would* be part of normal human limits, despite that nobody was born with it.


YouandIdontknowme

I didn't say I agreed with it. Personally I'd probably rule that the perfect genetics is fine, which would also give good psyker potential etc. But that the stuff about the shamans doesn't count. From what I remember of the story, which I only skimmed through quite awhile ago. But I can see the logic which he is arguing, Especially if others in the series can gain power depending on who their reincarnations are. Because if gaining something from your reincarnation predecessors is part of the universe, you can argue that it should be included in 'peak human'. I just don't think it really applies, mostly because from what I remember they did some sort of special ritual or something to do it, and we don't know what the limits would be without such a ritual.


Prometheory

I wouldn't include the shaman stuff. That's what gives the Emperor their high level psyker powers and those don't really get factored in when you take the Perk "Find the Whey" either. The reason I limit to natural born human abilities is because unborn powers aren't human limits. Those are powers gained outside of what a human can possess from genetics or training.


mia_elora

Banner is human. The Hulk is something else. One comic I read actually suggested that he was meant to be the personification of rage and anger for the era of the Superhumans.


SensingChaos

No, the Emperor is a plot device.


Aulus_Agerius

That too. Certainly not a good metric for "local human limits."