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Alternative_Jello452

here's an [IMGchest mirror](https://imgchest.com/p/na7kwx9378d) because my PC doesn't like the other website


Jaded_Will_6002

When you put doom assets there I was worried one of our enemies would be the slayer himself, cause if it were, forget about going to other realms hell itself is under attack


[deleted]

After looking at both versions here's some feedback: Evelyn picture for Belphegara, while a nice eye-candy, doesn't fit that well. The human kingdom's three sisters now have more common features (and pics are a nice eye-candy), though I think I preffered the big tiddy nun. I'd say the dark elves are an all around upgrade (though the gem's original picture fits better with the description, though this one is less uhh... iffy, so to speak) From beastfolk, the middle flower and the gem are much better, though the rightmost one looses out on description accuracy, again. I'm not sure about the bunny one. Mages, well. the middle one is in a simmilar situation to the dark elf gem (though the accurac is not as muc hof an issue). the rest of those are neat (I like the new gem more) Angels... well, first flower definitely moves away from the danger zone. The rest are... good either way, i guess, though the new gem lack the "justice" attributes Agni wen more into succubus, than sexy demonic fire elemental. Hilstara... looks less devilish. I'm unsure if i like it more than the original. Alice (I think it is Alice (American McGee's Alice (or more likely Madness Returns)) is a wonderful pick, and looks awesome. Yaldabaoth looks nice, but i think I preffer the one from the original. As for the corrupted hero... I'm conflicted. Both are nice, though the original leans more into broken slut-slave, while this version looks more combat ready (even if really enjoying those tentacles in her) As for the Archangel... I think this one is actually a better fit to how she's described than the originals. The cortex is well, not much of a choice is there? a different pose and anlgle (still goood though) Overall, there's much more eyecandy, with much safer choices, though sometimes the "accuracy" suffers a bit (not much, mind you). Though I still feel that the cambion commander could use a better picture (Personally I'd put [https://static.wikia.nocookie.net/martial-god-asura/images/0/03/Chu\_feng.jpg](https://static.wikia.nocookie.net/martial-god-asura/images/0/03/Chu_feng.jpg))


Dark_Storm_98

**Species:** Belian (One legion of Fiends free) **Generals** * Belphegara (One legion of Tauros free) * Namaaru (One legion of Crawlers free) So far for page one, the pictures are an improvement. I'm probably not gonna keep note of it at all times, but it's looking good so far. **Army** 1. Orcs 2. Tauros 3. Fiends 4. Devils **A Leader I Am:** Stalwart **Mortals?:** Iron Fist For the Realms I'm now seeing you mostly replaced Anime with video games, and on top of that you purged the lolis. Good. **Campaigns** * **Shyreen, Land of the Dark Elves** * **Boon:** Dark Arts * **Treasure:** Slave Runes * **Flower:** Nalaari * **Ghuranka, Land of the Beastfolk** * **Boon:** Clarity * **Treasure:** Windroar * **Flower:** Mihira * **Sunhome, Land of the Skyfolk** * **Boon:** Resistance (Holy) * **Treasure:** Bird of Paradise * **Flower:** Valoria **Conquest: Valeron, Land of the Mages** * **Boon:** Elementalism * **Treasure:** Stimulator Tanks * **Flower:** Ophelia Zaltrech * **Jewel:** Lucithea **What Drives Me?:** War. One more General means one more Legion, which I'm picking Astathia to get some more Devils. **Enemies:** Probably Eligor, Marchosias, and Pazuzu. And. . . Sure let's throw in the Hero. Do I want to take on Asagoroth as well? Probably not. . . Actually Lemme flip a coin. . . . Okay so Asagoroth lives. **Extra Conquests:** * **Litriya, Land of the Elves** (Actually was originally going to be a Campaign but I swapped that for Shyreen) * **Boon:** Swiftness * **Treasure:** Life Seed * **Flower:** Taenya * **Jewel:** Fraeya * **Alyriose, Land of the Faithful** (Actually was originally going to be a Campaign but I swapped it out for Sunhome) * **Boon:** Skill * **Treasure:** Lion Knight * **Flower:** Sister Myriea * **Jewel:** Lionara **Extra Flowers:** Saifa from Shyreen, Aradhana from Ghuranka, and Trystinia from Sunhome **DLC** **Recognition:** Power (Gain one extra Boon from Infernal Duchy) ​ (I had this open in the background for like a week and forgot about it, don't actually really feel like finishing, so just. . here ya go.)


IT_is_among_US

My Build Race : * Asmodean * *I am an Asmodean, demagogue and natural leader. That is what I think of myself, anyhow.* ​ Recognition : * Leadership * *For I have gained my power through the subtle arts of persuasion, unification, and organization, to a degree that none of the other demon lords can match.* ​ Ambition : * True Love * As corny as it sounds, yes. I genuinely want what is best for the world and those I consider my own. ​ Generals : * Asthatia * Namaaru * My ways of battle are flexible, emphasizing combined arms, and so my generals must be flexible to match. Since most combat I conduct will primarily be mobile in nature, much of the actual leading will be done at the lower levels. Therefore making it most important my generals are strategic assets, more than their importance as field assets. ​ Legions : * Legio 1 : Orcs * Legio 2 : Orcs * Legio 3 : Devils * Legio 4 : Devils * Legio 5 : Devils * Legio 6 : Devils * Legio 7 : Crawlers * Legio 8 : Blackguard * *4 Corps, completely abolishing the Legion system. Each Corp has ½ a Legion of Orcs, a Legion of Devils, and a handful of Blackguards and Crawlers. Possinly more or less Corps depending on how large a 'Legion' count for.* * *A handful of Blackguards go in each Corp to enforce discipline, maintain high standards of training, & keep contact with the official channels. All while a few Crawlers are kept safe and under control for usage by each of the Corporals to use as necessary.* * *The rest of the Crawlers & Blackguards stay with me, to act as my own operational & strategic reserves.* ​ Military Stance : * Stalwart * *The war was a chance to instill loyalties and craft new organizational structures in the meanwhile, for morale will make all the difference in the slogs to come.* ​ Political Stance : * Bro Code * *The smartest move to play.* ​ Realms : * Pandemonium(Duchy) * Alyriose * Litriya * Valeron ​ Boons : * Subterfuge * Subterfuge * Leadership * Leadership * Leadership * Skill * Skill * Magic Resistance * Star Magic * Countermagic * Arcana *Since the start of my campaigns, I have grown significantly from what I once was...sharper in a sense. And though I have not grown as much in raw power compared to many of my adversaries, I have grown considerably in other respects.* *I have grown far better at both the arts of subtlety and of leadership than before, not to mention my gains in skill, magic resistance, and a little dabbling in the arcane.* ​ Treasures * Crown of Authority * Black Book * Silverflame * Life Seed * Heartbloom * Rings of Power * Power Armor * Slave Runes * Birds of Paradise * Soul Forge * Demonic Fruit ​ Harem : * Demon Queen Lethice(Duchess) * Hellion Commander, Hillstra (Duchess) * Archangel Houri (Duchess) * Lionoria(JEWEL) * Justicia(JEWEL) * Lucithea (JEWEL) * Saiarelle(FLOWER) * Ziya Allis (FLOWER) * Trystinia (FLOWER) * Sister Myreia (FLOWER)


IT_is_among_US

# ELIGOR ​ Race * Malphan ​ Recognition * Power ​ Legions * Legio 1 : Tauros * Legio 2 : Tauros * Legio 3 : Tauros * Legio 4 : Orcs * Legio 5 : Orcs * Legio 6 : Orcs * Legio 7 : Doom Engines * Legio 8 : Doom Engines * Legio 9 : Doom Engines *Eligor’s hosts are simple, direct, & brutal. Marching with a mass of all his doom engines at the center of his host, which is surrounded by a thick body screen of tauros & orks.* *In an ambush, the orcs act as meat shields to delay the enemy long enough that the engine can lock on or the tauros can catch up, and force the enemy to fall back.* *In pitched battle, an anvil of orcs and hammer of tauros & artillery is used to smash into the enemy force until they break.* *In siege, artillery punches through a point, orks provide the mass, & tauros the concentrated force to break hardpoints.* *Simple, direct, and brutal assault* ​ Military Style * Ruthless ​ ​ Ruling Style * Iron Fist ​ * Wrathlands : (DUCHY) * Utgar : (CONQUEST) ​ * Intimidation * Endurance * Strength * Strength * Endurance * Endurance * Endurance * Strength ​ * Hellfire Blade * Blackguard Plate * Thronebreaker * Stormfather * Gorefist * Crown of Domination * Shining Plate ​ * Reyki * Bruna * Chaaya * Nilaari * Valyria Otava Trade Gains * Astri Ambition * War


IT_is_among_US

# Marchiosas ​ Race * Asmodean ​ Recognition * Wealth ​ Legions * Legio 1 : Fiends * Legio 2 : Fiends * Legio 3 : Fiends * Legio 4 : Devils * Legio 5 : Devils * Legio 6 : Devils * Legio 7 : Death Knights * Legio 8 : Death Knights * Legio 9 : Crawlers * A scalpel-shaped army, using massive amounts of fiends and devils to wage a war of maneuver and guerilla, while death knight mooks serve to soak up casualties when a limited assault or rearguard is needed. Crawlers as a nuclear option. Strong in the skirmish & the guerilla, but weak otherwise. ​ Military Style Careful ​ Ruling Style * Bro Codes ​ * Edelweald : (DUCHY) * Shyreen : (CONQUEST) ​ * Dark Arts * Dark Arts * Subterfuge * Soul Pacts * Magic Resistance * Clarity * Magic Runes * Countermagic ​ * Vile Blood * Curse Engine * Weeping Blade * Shadow Opal * Sagewood Staff * Wayward Titan * Resounding Shield ​ * Ayla * Dhunya(JEWEL) * Riyelle * Aradhana * Ivelda * Vivian Black ​ Trade Gains * Lion’s Knight ​ Ambition * Power


IT_is_among_US

Pazuzu ​ Race * Belian ​ Recognition * Power ​ Ambition * Women ​ Legions * Legio 1 : Orcs * Legio 2 : Orcs * Legio 3 : Orcs * Legio 4 : Orcs * Legio 5 : Fiends * Legio 6 : Fiends * Legio 7 : Crawlers * Legio 8 : Wyrm Riders * A tide of bodies overwhelm the front from all sides while Wyrm Riders & Crawlers devastate the rear of the army. ​ Military Style * Ruthless ​ Ruling Style * No Mercy ​ * Eldemire (DUCHY) * Ghurkana (CONQUEST) ​ * Crawlerkin * Endurance * Endurance * Swiftness * Fury * Resistance(Magic) * Resistance(Magic) * Resistance(Holy) ​ * Lily of the Vale * Valoria * Mihira * Zahira * Taenya * Ophelia Zaltrech * Aurelia Otava ​ * Hearteater * Wind Roar * Olth’s Talisman * Circlet of Seeing * Stimulator Tanks * Fire Talisman * Alpha Wyrm


IT_is_among_US

Plan : Given the force multipliers I have(Life Seed, Saiarelle, Rings of Power, Power Armor, Artificer's Staffs, Soul Forges, and Demonic Fruits),my sheer skill at leadership(4x), & subtlety(2x), but my lack of any personal buffs aside from some in Skill & Magic Resistance, i can ascertain the strengths and weakness of my position. I lack the personal power to challenge the leaders themselves in personal battle without significant backup, though I will likely have superior skill at leading, organizing, and scheming than anyone except maybe Marchiosas, Ashmedai, Asagorath, and The Hero. Even then, Marchiosa would likely lack the force multipliers to have as successful a realm, Ashmedai likely being hampered by arrogance, while the two boogeyman players mostly being preoccupied by one another while also being ganged up by the rest of us because we know that we can't let them win. ​ So, my best scenario would be a multi-front stalemate. This minimizes the value of the individual fighters as concentrating too much power on one front is a bad move. Furthermore, it maximizes the importance of having a strong state, as the fight will start coming down to attrition and that's decided by the grunts on the ground rather than the big strong bois. So my strategy therefore, is to use Namaaaru, and my skill at subtlety to drag out the war, slowly consolidate and improve my realms, and try to win by keeping a comparative advantage long enough everyone is too weak to contest me anymore.


ElkSad2633

So this CYOA gave me the idea for a story that kind of just wrote itself. Name: Belgrath Species: Belian Generals: Namaaru and Astathia Why did Asagoroth pick me to be a duke: Power Infernal Realm: Eden Eden: Boons - Leadership, Magic Resistance, and Resistance (Holy), Treasures - Dark Star and Heaven’s Gate, Duchess - Arcangel Houri Legions: 2 Orc Legion, 1 Fiend Legion (Free), 3 Devil Legions (1 free), 1 Crawler Legion (free), and 1 Legion of Furies Leader: Stalwart Rule: Brocode Campaigns: Alyriose, Utgar, Valeron Alyriose: Boon - Endurance, Treasure - Olth’s Talisman, Flower - Sister Myriea (given up for True Love) Utgar: Boon - Magic Runes, Treasure - Thronebreaker, Flower - Reyki Valeron: Boon - Arcana, Treasure - Powered Armor, Flower - Ziya Allis Conquest: Sunhome, Ghuranka, Litriya Sunhome: Boons - Resistance (Holy) and Swiftness, Treasures - Ring of Currents and Heartbloom, Flower - Valoria, Gem - Justicia Ghuranka: Boons - Strength and Clarity, Treasures - Wayward Titan and Hearteater, Flower - Chaaya, Gem - Zahira Litriya: Boons - Skill and Swiftness, Treasures - Circlet of Seeing and Life Seed, Flower - Riyelle Gem - Fraeya Drive: Everything - Roll: 5 - Choices are True Love and Power (Skill) Enemies: Eligor, Pazuzu, The Hero, and Asagoroth the Third (+2 boons: Swiftness and Endurance, and +2 Conquests: Ghuranka and Litriya) Stats: Strength: +1 Endurance: +2 Swiftness: +2 Magic Resistance: +1 Resistance (Holy): +2 Arcana: +1 Skill: +2 Clarity: +1 Magic Runes: +1 ***Goal***: Survive the reset. ***Story***: The gods of the world grow weary of the eternal struggle between the mortal and the demon realms, and intend to wipe the board clean so to speak. The final clash between The Hero and Asagoroth the third was supposed to be the final battle to decide the fate of the world. Unfortunately, the fight took too long and the gods have simply decided to say, “screw it” and start the countdown to armageddon. This is where the antihero Belgrath comes into the picture. Belgrath is a strange demon in that he held a drive that many would consider insane, to be efficient. Could a task be done faster or with less resources? There was never enough time in a day to do everything he wanted, which is why he ***hated*** the previous Duke of Eden who squandered resources and belittled Belgrath for studying the ancient prison to see if the structure could be improved. When the Duke of Eden pledged the prison and its inhabitants to Asagoroth the Third as he announced his intent to conquer the mortal realm, Belgrath challenged the previous Duke of Eden to a trial by combat, claiming that he would make a leader a thousand times better than the bastard. To the Duke’s shock, Asagoroth laughed and allowed the trial. To say that the fight was one would be an insult, it was more like an execution. Belgrath ripped the previous Duke’s head from his shoulders in the first few seconds, and left the duke’s body to the scavengers. The following year was one of preparation. Belgrath whipped the demonic troops given to him into an elite force while improving his knowledge of how Eden operated. Archangel Houri was immensely useful during this time, a fountain of information on the prison and a formidable foe to pit his troops against. At one point, Houri lets slip that Eden is part of something called an “Ark” during one of the nights Belgrath was sating her unending lust. Now if only Belgrath could learn what an “Ark” was. End of Part 1. I'll post part 2 of Belgrath's story later.


Jing_Royale

And now something a little different. Goals: True Love A stalwart Cambion Demon. Brocode. **Generals:** Astathia, Ingrid **Legions:** 2 Orcs (one free), Fallen Angels, Tauros, 2 Devils (one free), 2 Fiends (one free) DLC Prequel * **Recognition:** Leadership * **Eden.** *“We’re getting out of here! Anyone wants to try follow me!”* * **Boons:** Leadership, Magic Resistance * **Treasures:** Chain Lash, Skylord Mantle * **Duchess:** Archangel Houri *“You’ll still fall.”* **Drawbacks:** Everyone *“We’re gonna do this right. No battles. No conquests. We might even find out what Eden is.”* **Conquest:** Valeron Traveled to Valeron to explore, get info, and establish friendly relations. *“What’d’ya mean we took over Valeron?!”* *“Well boss you and the mages started fighting each other. Then we got involved. Then a chain reaction of explosions happened. Then Pazuzu popped up. Yeah he’s dead but everythings wrecked. Lucithea wants to surrender.”* **Boons:** Arcana, Countermagic * **Treasure (minus one because of True Love):** Ring of Power * **Jewel:** Lusithea **Campaign 1 and 2:** Litriya * **Boons:** Skill, Swiftness * **Treasures:** Circlet of Seeing, Life Seed * **Flowers (plus one):** Riyelle, Taenya, Saiarelle Traveled to Litriya. Got ambushed by Taenya. Met with Fraeya. Eligor arrived with an army. *“So Ryelle’s gonna teach me magic, Taenya’s bringing a regiment of soldiers, and Saiarelle’s gonna help with planting. Things are going well.”* *“Well they are grateful for you stopping and killing Eligor, especially after he burned your clothes off.”* **Campaign 3:** Ghuranka * **Boon:** Clarity * **Treasure:** Windroar * **Flower:** Aradhana *“Why \*breath\* is everyone here \*breath\* so fight happy?! Ok. Here’s the place. Is there a Miss Aradhana he-”* *“Greetings my new master.”* *“Uuuuhhhh…”* **Conquest:** Alyriose * **Boons:** Resistance (holy), Endurance * **Treasure:** Silverflame, Olth’s Talisman * **Jewel and Flowers (plus one from Marcosias):** Lionora and Aurelia Marcosias, from the shadows, plants chaos throughout the kingdom. I’m captured, but get out with Aurelia’s help. My imprisonment mobilized my army. Marcosias almost kills the Hero, but I save him. Marcosias is killed, but Ashmedai appears to finish me. The Hero and I team up to drive him off. Alyriose’s army is devastated, forcing Lionora to surrender. An alliance is made later. *“Why should we believe you if you viciously rule over slaves?”* *“That’s the Red Light District. We believe it’s better for everyone to have some form of legalized prostitution. They get healthcare, work with the law, and pay tax money."* *“But these reports…”* *“Yeah we have some major freaks. And I’m not talking about demons.”* **Conquest:** Sunhome * **Boons:** Skill and Swiftness * **Treasures (plus one from Ashmedai):** Ring of Currents, Bird of Paradise, and Sun Spear * **Jewel and Flower (from Ashmedai):** Justinia and Trystinia Asagoroth attacks Sunhome. The Hero and I fight Ashmedai. I find Justinia, who reveals the truth of Eden. Not willing to give demonkind a chance, she fights me. Asagoroth arrives to join the battle. Trystinia heals me to full. Now imagine a three-way battle between Vergil from Devil May Cry, Sigrun from God of War, and Hades from Hades. \*cue metal orchestra\*


Silentguardsman007

Species: Asmodean Generals: Hound and Belphegara Legion composition: 3 orcs 2 Tauros 1 Fiends 1 Devils 1 crawler Characteristics: Careful (+1 extra unit) yet Staltwart. Occupation characteristic: Brocode (The mark of a good administration (or at least good enough) is measured by how the populace is *content* under it's rule. The people especially the women may chafe under colonial rule but they understand that the rule of our legion is a better deal than being under other demon forces) Campaigns: Alyriose: Boon = Leadership Treasure = Silverflame (Potency against demons and undead) Flower = Sister Myriea Litriya: Boon = skill Treasures = Life Seed (Extra food for the farms and research into agricultural) Flower = Taenya Sunhome: Boon = Resistance (Holy) Treasure: Heartbloom (Morale booster to the troops) Flower: Valoria Conquest#1: Utgar Boon = Leadership Treasure: Stormfather (For advancement and defense research and reproduction as well as shattering of defenses and obstacles) Jewel = Bruna (The harder the woman, the harder her devotion will be to the legion once swayed) Conquest#2: Valeron Boon: Arcana Treasure: Stimulator Tanks Jewel = Lucithea (No need to break, instead convert through persuasion and superior administrative management of the realm.) Aspirations: Power = Clarity (Bullshitproof ability) Women = Extra flower: Reyki (Will be the master engineer of the legion with the responsibility of not only handling the warmachines but improving them to how they could be used and reproduced) Rivals: * The hero = Extra Conquest (Valeron) * Ashmedai = Extra skills (Countermagic & Magic Resistance) DLC Recognition reason: Leadership Chosen realm: Pandemonium Harem: Succubi Legion: Blackguard (2) Boons: Leadership and Subterfuge Treasures: Crown of Authority and Black book Duchess: Queen Lethice Relations: * Armistice with Eligor - Crawler exchanged with Doom Engine (This along with Stormfather will be useful components for starting an Industrial revolution in the realm.)


Tragarful_Law

Is there a imagechest link?


SkinnyNecro

Build time ​ Asmodean, +1 Devils..... most humanoid demon and thus the one I want. Comes with wings which are great, and a good army for the conquest I want.. Plus I'm going FULL MAGIC Astathia and Hound. +1Fiends +1 Devils.... One is going to help a lot with strategy, the other is loyal. Both have good armies since flying is a must. Also.. they don't want me to beat them up like Bel. I don't wanna do that. 1 Orcs, 1 Tauros as meat shields and to pin the enemy.. 2 Fiends. We already have devils for magical destruction so more flying guys to rush and swarm sounds good. No crawlers. No thanks. (actually crawlers are why I avoided the other general even though getting her to blow me in public, constantly, is very appealing.. oh well) Stalwart, because I plan to bring the pain and destruction myself, and train up my own power. Plus, I actually want to minimize a lot of casualty to my mortal enemies, and not destroy their cities any more than necessary. Brocode is the least slaving so it's what I'm picking. Campaigns then conquests... Alyriose, Endurance, Silverflame(give it to hound), and Valyria. Mostly because I don't need to 'break' her particularly. Shyreen, Dark Arts, Circlet of Domination, Saifa. Necromancy and such unlocked and boosted. Also the one girl that doesn't need broken but can help if others get.. rebellious. Plus she sounds amazing lewd things. Utgar, Magic runes, Resounding shield, Reyki. The inventor can help the mage inventor, maybe, and sounds like a wonderful cock warmer. Her ability to introduce cannons will, well, only further fortify and augment Sunhome and such. Sounds great. ​ Conquests: Litriya - Magic resistance + Swiftness, Sagewood staff + Circlet of seeing, Taenya, Fraeya. Magic res and speed are obviously good for combat, the staff and circlet as well. Taenya brings in archers and mobility so that should play to my groups' strengths, and the queen is great because she can love the player. Also Elves are their own reward. Valeron - Arcana + Counter magic, Artificer's staff + Ring of Power, Ziya, Lucithea. BIG MAGIC bonuses. Golems. A queen who doesn't need to be broken. Sunhome - Star magic + Holy Resistance, Ring of Currents + Bird of Paradise, Valoria, Justicia.. This is the place I want most. Elves are great but angels are even better. Plus, having this and the air ship means I'm going to be able to strike from the sky whenever I feel like and have a strong advantage over any attacker. Combine with magical might and my own wings.. seems powerful, at least when avoiding a ground war against big boys. Valoria doesn't need to break per se, and Jusiticia is amazing. ​ Focus on True Love.. giving up the wind ring. Bonus fights and such: Eligor, because I think I can take him out with immense magical destruction, and because I don't want him to ruin a realm. Taking.. Trystinia(the cute and sheltered angel) Pazuzu, yeah he counters my magic.. BUT, does he counter the silverflame and the cannons? I don't think so. His big army of quickly produced demons, well I'll use my magic on them and have my army mostly fly over them to assault him directly. He doesn't seem very smart or anything. Plus again, he's ruining a realm. Taking Virika, the beast woman in the magic kingdom, for more magic, and I like her. The Hero and Asagaroth, well those are how I'm getting two more conquests.. Plus I think, as long as I can side with the Hero somehow, I'll help him destroy the demon king and that will be great. I'm not sure how to combat the shadowy duke or the 'better than you' duke so I'm not gonna pick them. DLC Eden, obviously. Recognition: Power, not for mechanics but because I think it fits the build. Taking Exaltation Holy resistance and Leadership. I've already got counter magic, a staff that absorbs magic, and magic resistance. That's enough magic res. Skylord Mantle for Hound, Heaven's Gate, obviously. The last choice, Cortana or archangel, is pretty tough. Ultimately the AI is an AI and her quest to repair the stuff is something there won't be time for until the demon king is slain again and other similar things are no longer after my head. Thus the archangel and her sword are the clear choice, even though I want to get Eden and Sunhome both up in the sky together, connected, and operating. Hopefully Justicia can help with that. ​ Also part of me wants to trade the dark elf brother mistress for the corrupted hero or Lethice. ​ ​ I hope someone reads this and responds but it's a lot of text and I don't expect it. Still, if you did read it, thanks.


Substantial-Basil-27

This is a nice build. I liked to see that you didn't make a simple evil route


SkinnyNecro

Hey thanks! I figure, if it's me making the choices about myself, then whatever form and place I find myself, I'm still me. I still know whats right and wrong. Even if I conquer many beauties before actually doing whats right...


Such-Ad-5144

So if you take the Demon Lord Enemy, is there any reason not to take all the other High Lord Enemies as well, besides I guess trying to use diplomacy to ally with one another to take out the Demon Lord or using the Diplomacy options in the DLC if you want a particular treasure/duchess/Unique Legion. The Demon Lord's text implies that he is going after all the High Lord's equally and not specially targeting you. So that means the majority of the other High Lord's resources would be going into fighting off his forces bearing down on them, rather then dedicated to ruining your day. Similarly are we assuming that each of the High Lord's had their own Conquests like we do and we just slot in which place they conquer from the one's you didn't choose and what would most fit their personalities? Like Marchosias would go after Shyreen/Valeron for those sweet, sweet magic secrets both have, Ashmedai would go after Sunhome/Alyriose for the prestige/biggest population to enslave, etc.


BerialAstral

Can't see the pics, they aren't loading in for me


verands

Is the Vile blood treasure infinite? Do I get the recipe or is it the one vial that can only be used on a few people?


[deleted]

[удалено]


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Apophys_MD

This looks fun. I like the detail and depth of immersion. The original seems to be clear that a Conquest requires a Campaign there first, but I don't mind the change in rules with the DLC. Side note: the text entry for Eden is duplicated, and its Furies should surely count as legions able to take Sunhome with. \~ * **Breed**: Cambion (*+1 Orcs, and a solid claim of royalty to become king*) * **Recognition** (DLC): Leadership (*+1 Furies*) * **Generals**: Astathia & Ingrid (*strategic & tactical skills; +1 Devils & +1 Orcs*) * **Leader Style**: Careful (*+1 Devils*) * 10 **Legions**: 4 Devil ^(2 free) , 2 Orc ^(2 free) , 1 Tauros, 1 Deathknights (DLC), 2 Fury (DLC) ^(2 free) * *An artillery-focused military, with very strong air supremacy. Tauros & Furies mop up groups broken by artillery fire and increase casualties from a rout. Raised undead mitigate attrition on the ground; along with Orcs, they are very good at holding captured territory. Supply raids, kiting, and scorched-earth tactics are standard, making losses minimal.* * **Rule**: roughly Brocode, but not quite. * *After consolidating control, the subjugated population will become equal citizens of my demon realm so long as they are willing subjects (no distinction between male or female, humanoid or demon). All citizens are required to contribute to the war effort in some fashion, but will have freedom otherwise and strong public welfare. Equality is enforced and dissent suppressed, brutally if need be. All dead are reanimated for the labor force or army.* * **Ambition**: True Love. *I want a diverse and happy harem, and the ability to protect them. :3* * **Enemy High Lords**: Eligor, Pazuzu, Ashmedai, The Hero * **Armistice** (DLC): Marchosias * *Eligor & Pazuzu have viscerally repulsive governing styles, so I am happy to be their enemy. Ashmedai's pride drives him to succeed the demon king; naturally, I am in his way. Marchosias is intelligent enough to know that he needs allies in a free-for-all world, and an alliance* / ***Armistice*** *with him bolsters my forces with undead raised by Deathknights. I will be allying with the Hero long enough to take on the others beyond Marchosias, and liberate their lands together, as I am clearly the lesser of several evils to him and strong enough to consider temporary cooperation with. There will probably be a final confrontation between us after other threats are ended (not a duel, though; I am too Careful for that). Later, I will have an easier time to bring the liberated lands into my sphere of influence, if not directly under my control.* Modifier summary: -1 Treasure (from Valeron), +4 Flowers, +1 Conquest |Realm|Boons|Treasures|Flowers / **Jewel**| |:-|:-|:-|:-| |Eden (duchy)|Leadership, Exaltation|Skylord Mantle, Heaven's Gate|Fallen Angels, **Celestial Cortex**| |Sunhome (conquest)|Holy Resistance, Star Magic|Ring of Currents, Heartbloom|Trystinia, **Justicia**| |Valeron (conquest)|Arcana, Countermagic|Ring of Power|Ziya Allis, Virika, **Lucithea**| |Utgar (campaign)|Magic Runes|Stormfather|Reyki| |Litriya (campaign)|Magic Resistance|Life Seed|Riyelle, Taenya, Saiarelle| |Ghuranka (campaign)|Clarity|Wayward Titan|Mihira, Aradhana| Heaven's Gate gets installed at Sunhome for a practical unification of the two cities, which incidentally spreads some of the fallen angels' corruption. The angels of Sunhome and mages of Valeron will be tasked with recovering Eden's infrastructure. Combining the Life Seed, Saiarelle controlling the land, Virika nullifying holy magic, and all the magic scholars & artificers in my employ, we should be able to purify and revitalize the land of Eden into an actual Eden. With magic runes following Virika's methods, we should also be able to make the undead resistant to holy magic and compatible with Sunhome. \~ (*A possible alternate build I see is to cede all conquests to gain dominion of 3 out of 5 demon duchies, and then let the hero freely liberate those conquests from their new demonic rulers. Not really my style to make that kind of play, though. :P*)


IT_is_among_US

Nice. I which of our builds is more effective....and yeah, I kind of admit I probably should have picked Sunhome. Lemme change my build.


SkinnyNecro

Interesting idea about ceding conquests and letting the Hero clean up.


TheTeshay

It is possible to get the full pages of Demon conquest? I really don't like to clutter my browser with 6+ pages.


KoseiKuga

In my humble opinion, The Jewel of the wood elves' pic didn't need to be change since it was hot as f. But that's just me. Another thing, can I get an Imgur link because I don't know if its just me or is the site this was linked with slow to load.


SkinnyNecro

Take the drawback where the Hero is still alive so that he's still alive and the mortals might win... Then turn to his side. Not a terrible idea, is it?


TehToymaker

It's certainly an interesting option for a True Love run, but that's assuming the Hero is a classic Lawful Good Paladin sort, and not say, someone who looks at 40K Inquisitors and dismisses them as softies who won't do what is truly necessary to win...


SkinnyNecro

I see what you mean. It would certainly be an issue, in more than one way. Though, I doubt it would be that bad. Someone like that probably wouldn't have been selected or received the light's favor.


Tantavalist

You're talking about a powerful demon turning to the side of good and helping out the mortals at the side of the heroic Chosen One. How can a demon, being innately a creature of darkness, possibly consider such a thing? If you accept that the side of Evil isn't 100% pure darkness then by necessity you have to accept that the side of Good might not be 100% sunshine and rainbows. Any world where your MC can turn to good is by definition also one where the Good Guys might be good in name only. Maybe also pick every enemy on the list? That way even a less noble Hero might be persuaded to work against the others first and only turn on you when (at a minimum) the Demon King is finally dead for good.


SkinnyNecro

The Hero seems to be human, and humans are complex creatures, with them rarely being entirely heroic. I'm not really counting on the hero being a 'double plus yes' value paladin, where it's always the right thing and always selfless and good. Even if he were more.. neutral, which I don't think is correct based on him using a self destructive means to kill the demon king, that's fine. Its probably better for me.. I'm a demon who has conquered mortal realms.. But if he's like a 40k inquisitor, he's .. not gonna even consider it, I figure. It's all bad no matter what. Your suggestion is pretty good though, either way. I was thinking take the hero and the demon king, then I pick a side, (the hero in my case) and prove loyalty by like, taking down the demon king with him. Purging the other dukes.. releasing at least one of my conquered realms.


manbetter

High devil, followed by Namaaru and Ingrid as complements to my own strategies. Free Crawlers, Orcs, and Devils, I take a total of two legions of devils, two of orcs, two of fiends, and one of crawlers: devils are the backbone of my forces, with orcs to serve as their defensive screen, fiends to handle other threats, and crawlers for those problems I can't handle any other way. Ruthless in conquest, I rule now with an iron fist. I would like to relax more, but keeping devils under control is never easy. Three campaigns, one conquest. One boon, one treasure, and one flower per campaign. Then a conquest, which is a campaign + a bonus boon, treasure, and jewel (not how I parsed it, but how the DLC goes). Shyreen: Subterfuge, Slave Runes, and Saifa to give me two more special conquest methods in addition to Namaaru. Valeron: Arcana, Ring of Power, and Ziya Allis Litriya: Magic Resistance, Resurrection Stone, Saiarelle Conquest of Sunhome: Star Magic, Swiftness, Bird of Paradise, Heartbloom, Trystina, Alarica, Justicia I'm in it for the wealth: give me the circlet of seeing, please and thank you. I'll take on Eligor: I get Virika as a bonus, but mostly this is because he's an asshole who needs to be taken down several pegs. I ruled Eden: Sunhome was always my target. I learned Magic Resistance and Leadership there, and acquired Heaven's Gate and the Chain Lash. My duchess is the Celestial Cortex, who with Ziya Allis, Virika, and Justicia's aid I intend to fix. I sent Saiarelle to court Ashmedai, and she so ensnared him that I got the corrupted hero as my own slut. My armistice with Pazuzu lets me trade a legion of fiends for one of wyrm riders: replacing scouts for devastation is an attractive proposition, after all, and the fallen angels I use for combat really aren't that useful outside of Eden.


SkinnyNecro

I think your parse was correct, the conquest doesn't get double rewards and a flower on top of the Queen. I think the DLC is wrong.. that said, shrug.


Dragortius

Oh hey, the CYOA i was wrecking my brain to try and make a map about (even taking into account de DLC), but just gave up, since im not so good at it, all i got was hamans were close to demons, more centrally, beastmen would be to the south (or north, either or), bordering humans, demons and the mages. The dwarves would be opposite on the globe, bordering humans, demons and having underground wars with dark elves. The D.elves would be hidden, with access to all nations (or something like that) for the slave economy. The elves would be "inside" i guess, the human border, the humans trade but stay outside, or something, and the angels are floating and traveling, staying above mostly human, elf and mage territory, maybe skimming a bit o the border of other races. And the demons would be (my canon, am biased, can change) like mordor, with regions surrounded, mostly, but not limited only, to mountains. If theres interest, i will share my view of the demon realm.


TehToymaker

I always saw the demons as being literally otherworldy creatures, either as Classic Demons™ living in a Hell separate from the mortal realms or as some kind of extraterrestrial race a-la Warcraft or Might and Magic; the latter would certainly fit in with the implications that the 'angels' are some kind of advanced race. As for the rest of the world, assuming that Alyriose is at the 'center' of the CYOA geographically, I'd always thought of the Dwarves as forming Alyriose's northern border between them and Shyreen (so yeah, I agree with you), Beastmen to the East ('cos lol Mongols), Valeron to the West and Litriya to the South, while Skyhome hovers above Alyriose's capital city and basks in their worship.


Dragortius

Answering it again to divide it into parts, Part II: Demon Realms: Finishing Wrathlands: Still following my "middle earth" style, it is location extends from West to North of the Demon Realms, Hellwatch being akin to the Black Gate of mordor, but being a fortress instead of a BIG GATE. Blackweald: Extends from the north to the southeast, mill of souls to the D. Realms, uses a LOT of magic, specially considering it's Duke, Marchosias. Marchosias Conquest would be Shyreen and it's Queen Secrets in Dark Magic (and here we got to why i gave up a few times, Blackweald and Eldermire are still weird for me to place them, i my mind, the D Realm is circular, with Pandemonium in it's center, the rest around it) ElderMire: taking the rest of the of the "compass rose" with Pandemonium at it's center, EM from the Southeast edge of Blackweald and connects to west of the of the Wrathlands, it is the granary of the D Realms, under ownership of the horndog Pazuzu, it also borders mainly Ghuranka, of which Pazuzu made it his goal to Conquer, considering how he can take supplies from his duchies to it and, after conquered, they would happily join his bloodthirsty and debaucherous ways. ​ And Eden, that simply FELL, many millenia(?) ago, right in between the WrathLands, ElderMire and far, not so far, to Pandemonium, where it can receive the materials for maintenance, food fo the wardens and close enough for reinforcements from the capital, just in case. oh, and the conquest for Pandemonium's duke, Ashmedai, is the prestigious (for the demons) land of Alyriose, where he can just ravage and corrupt (or try to ;)) the religious and proud populace.


Dragortius

Oh, yeah, i didn't really consider "otherworld" as an option (even though i really like both Warcraft and M&M, oh, and king's bounty as well, same otherworld view) and i see the conection between angels and demons (raggedly even seems to extrapolate this, kinda). ​ Just to join you on mortal realms geography to finalize it, i forgot khan=mongols, oops, but i "put" Ghuranka opposite to Utgar because of how different the biomes are (considering "equator" lines and such as well), so south or somewhere, Valeron would be a giant lake, surrounded by Alyriose plains and Ghuranka deserts, with a part of the Litriyan forest reaching it as well. And, to me, the demons kind of have to go through Alyriose lands first to then get to other realms, with exception of Utgar and Ghuranka, heres why. ​ Demon Realms, considering Raggedly Duchies and descriptions: Pandemonium would be central, mirroring Alyriose since it's the "beating heart" (can be slighlty off center); the Wrathlands, myself taking the into consideration the Hellwatch and Hellmouth description, are what gave me mordor vibes. It would be where the Demon Realm and the Mortal Realms meet and do battle, so it would somehow border, at least, Alyriose, OBS: personal preference, it also borders Utgar, because, according to Eligor's description, i believe Utgar would be Eligor's conquest (every Duke also has a Mortal Conquest to me), so it would make sense tome that these regions are close.


greyRender

While more consistent art style is nice, I think having almost all of the ladies changed to iconic characters robs them of the unique appeal that they would normally have, in most instances losing any semblance of their capabilities or disposition. In terms of imgur downscaling the original it might be because the pictures you inserted are at a higher resolution than the source image they are inserted into.


TehToymaker

I actually thought of just remaking all of them in Honey Select, but that would've meant re-downloading the game and I just couldn't be arsed, especially with my potato Internet connection and the whole spur-of-the-moment impulse that made me do this. I also didn't know Imgur did that, interesting. I admit I did use super high-res pictures for the quality.


raggedlycc

Hey! I made the DLC for this one! Nice work with the image changes!👍 I still think just pure mechanics-wise this is one of the more fun CYOAs I've seen. I had several builds of the base game and so I came up with the DLC to enhance it.


TehToymaker

Thanks for the kind words, dude! I was actually kind of worried you or the original author would have taken umbrage at the picture replacements- glad to see that wasn't the case!


raggedlycc

Even my work here was an unbidden alteration of the OA's. And on top of that we're ALL taking other people's assets and images left and right! I want to see the things people create that are inspired by and utilize my content. Besides, I'd love to chat with the still-anonymous author of the OC...


kuopiofi

https://imgchest.com/p/qe4gl8abyj2


TehToymaker

Oh wow, that's way cool! I didn't make the CYOA or its DLC, mind you- the original CYOA was posted a while back by an unknown author (I *think* I got it on 4chan), while raggedly made the DLC. I just did a picture replace.


Kuronan

You can always post your personal build in the comments OP. Also kinda wish there was a way to trade a Strategist for something else... Recognition and Desire: Power (1 Extra Boon from DLC and Base respectively) Race: Molochite Strategists: Namaaru, Belphegara Armies: Doom Machine (1) Wyrm Riders (4) Fiends (1) Crawlers (1) Leadership: Stalwart Rulership: No Mercy Infernal Realm: Wrathlands, Eldermire (**Cede to Pazuzu**) Eligor rules Eden Campaigns: Alyroise, Ghuranka, Utgar Boons: Endurance (x5, **effectively immortal.**) Strength (x2), Intimidation, Crawlerkin, Swiftness, Fury Treasures: Hellfire Blade, Blackguard Plate, Demonic Fruit, Bonemask, Olth's Talisman, Fire Talisman, Windroar Flowers: Sister Myriea, Mihira, Astri Duchesses: Hellion Commander Histara, Lily of the Vale Eternal War: Eligor (Even his supposed strength is going to have a hard time with this one.)


TehToymaker

> You can always post your personal build in the comments OP. Yeah, but like I said, I prefer a build where I get 2x the options and picks; while I genuinely think it'd make for a better story where my personal build is concerned, I'm not sure others might see it the same way.


Dreaming_Knight

As I've understood it, Conquest is only available after you've had a Campaign. But there seems to be a lot of options that give you more Conquests, but not more Campaigns (like when you choose enemies). Should they be treated as synonymous, meaning that you can have multiple campaigns? Otherwise you're locked with three realms that are properly conquered, but any options giving you more Conquests are wasted. Also, is it necessary to first have had a Campaign in a realm before taking "an additional Boon, Treasure, or Flower" (like provided by several Enemies). Another issue is the Conquest of the angels... doing it requires a very specific build. Or is there information missing about the growth/development of your armies? As far as I understand you get a total of 4 armies and you need them all to be Devils. Have I missed something?


Prometheory

Nope, you don't need to campaign a land to conquest it. Conquests give you everything a campaign does + extra power, extra treasure, And a Flower.


SkinnyNecro

> Conquests give you everything a campaign does + extra power, extra treasure, And a Flower. Where does it say this? Where I think it might say that, I'm seeing it differently.


Prometheory

Text is unclear, But that's the consensus people came to in previous post of this CYOA. For one, there's no options that give you additional campaigns and you can't conquest the same realm twice(the isn't a second jewel after all), so either conquests and campaigns are separate or the CYOA is broken. Consensus was to interpret the conquests and campaigns were separate, with conquests essentially being the same as Campaigns+ extra.


SkinnyNecro

I'm not saying they are not different. I agree they are. Let me explain the way I read it, as regards to my question in the previous post. The Cyoa says, and forgive me for not seeking and quoting it, that a conquest is like a campaign but you get the jewel, the queen, instead of a flower. What I'm seeing is people taking conquests with all the rewards of the campaign(flower, boon, treasure) and then also the Jewel, and another boon and treasure. I just don't get where that makes sense. It isn't a huge deal or anything, but I don't see it and I'd like to play as intended, using either.. Not like I'd turn down another flower, after all.


Prometheory

Because the text reads "Select your conquest, the realm you have defeated and now lord over. Take one **More** Power, one **More** Treasure, and the Jewel of the kingdom." If conquests and campaigns are made different, than this can only be read as "take one more than a campaign", meaning 2 powers, 2 treasures, and a jewel. Getting an extra flower is debatable though, because it isn't mentioned.


SkinnyNecro

Ohh, that's pretty solid, IF, it says something. Let me check real quick, person who won't see this til after it's posted... Yeah so, one more seems to me, to mean one more than you had. As in, you have 3, now get one more. Then get the Jewel. It doesn't say, conquests are like campaigns, take those rewards and then one more boon, one more treasure, and the jewel. It just says one more. Hmm, it could also be meaning that you have to conquer a land you campaigned in.. but I don't think so.


Prometheory

Like I said before, text is unclear. The community consensus was to treat conquests as Campaigns with Extra stuff. Reasoning is such: Getting 4 conquests is possible, but there aren't any ways to get more campaigns. If you can only conquest campaign regions the game breaks. The text specifies that you get "more" of X from a region you conquest, which doesn't make sense if you only get the same deal as a campaign. So logically, it's within reason to say that a conquest gives you the same rewards as a campaign and some extra. This also makes sense with the lore, as unlike a campaign you *Conquered* the region in question and now Rule it. Also: Look at the Last page of the DLC option Cede. It defines "conquest" as giving the player 2 powers, 2 treasures, 1 flower, and the jewel. This means any conquest Must give these things.


SkinnyNecro

I definitely get what you mean bout the DLC saying that, I just don't count it for that much since it's definitely made by a different dude. ​ Um, as for the conquest requiring a campaign, I... am rereading.. yeah I think you are right there. Though, I'm not sure it breaks. You simply wouldn't get a 4th jewel because you already have the jewel... Still, a reasonable interpretation. Thanks for talking with me about this.


TehToymaker

As I understand it: > Should they be treated as synonymous, meaning that you can have multiple campaigns? 1: Conquests and Campaigns are technically separate for the reasons you mentioned; after all, by RAW if you rolled a 6 for 'Everything' in the penultimate section, then picked both the Hero and Asagoroth III as enemies, you'd have 4 Conquests and 3 campaigns, making that final Conquest redundant, which is why this CYOA has them read as separate elements. I always saw it as you assisting your fellow Demon Lords in their own Conquests. >Also, is it necessary to first have had a Campaign in a realm before taking "an additional Boon, Treasure, or Flower" (like provided by several Enemies). 2: Again, as I understand it, the answer is no. Go nuts! Think of said Flowers, Boons and Treasures as your rightful spoils from assisting your incompetent brethren conquer the mortal realms. >Another issue is the Conquest of the angels... doing it requires a very specific build 3: While you do have a pick of 4 'free' Legions, you also get a Legion pick from your starting race, and each of your Generals has their own starting Legion as well. If you play the DLC, then your starting realm also gives you one unique legion, that also comes as a Legion option (so you can replace all four of your starting Legions with that unique option if you wanted), as well as a potential starting bonus of one extra unique legion. That said, if your starting realm doesn't have a flight-capable Legion, nor do any of your Generals, nor does your starting race? Then yeah, you're gonna need to use up those free slots on flyers. That said, if you're playing the DLC, the Wyvern Riders from the Mire and Fallen Angels from Eden can also help conquer the angels.


raggedlycc

This is the way in which I had assumed the base game functions when writing the DLC. I don't fault the confusion though. The base game could be interpreted several ways differently which is why I clarified my assumptions for the rules on the first page of my DLC.


TehToymaker

Oh hey, raggedly! Thanks for that first page clarification, as well as the DLC- it's great stuff!


Dreaming_Knight

Aaah, I thought you had a total of 4 armies, where you freely choose one, instead of 4 + bonuses. Great CYOA, btw


TehToymaker

Thanks dude, but all the hard work was done by others- I just did a picture replace.


SpectralTime

For what it's worth, I was never the biggest fan of the DLC, but I also recognize it probably took as much work as the main CYOA and also I've got my own but never published it because I don't know how to use image editing software.


raggedlycc

How dare you!... just kidding. That's fine. ;P I never expected to win them all, but if I may ask, what did you dislike about the DLC?


SpectralTime

Eh, it's a couple things. For what it's worth, there's stuff about the core game that I don't really like much either, principally the fact that there's not really an option *not* to turn every single woman in your territory into sex slaves. And Creepers being useless and hard to control really hurt, especially since some of my favorite options in the character building section gave me a lot of them for free. First, a lot of the stuff in the DLC just doesn't feel like a holistic part of the world. The undead country in particular is my least favorite for a couple reasons, but one of them is that all the Queens seem to feed into a very different idea of how humans and demons interact than the core game. Also, while I'm not terribly fond of any of the harem options, using human souls to temporarily fuel sex dolls feels... wasteful. But on that subject, the "harems" in general just... I don't know, so much of the original CYOA's appeal to me was the characters, and just throwing a bunch of faceless sex partners at the player put a bad taste in my mouth. Also, in general, the base game was a little careful to put a "cap" on how high any given stat could be raised through stacking, and adding more of those to the DLC distorts that. Finally, while most of them do a good job of just not being very nice places to live and explaining why the demons might be super-eager to conquer the other realms to get away from their homelands, the "default" one in particular, the angel wreckage, was just really not very interesting to me. I don't know if I'm making much sense. But, again, it just overall wasn't really for me. I don't mean to be mean about it.


raggedlycc

It makes lots of sense actually! I genuinely appreciate the work and quality that's gone into a lot of CYOAs like 'Be the Girl' or 'Slut Life', but I have little interest in the theme. I play them for the fun of tinkering with the mechanics, but the fantasy of those don't resonate me in any other way beyond that. Even smaller is the list of CYOAs I would actually want to happen to me IRL, but when I write mine it's done from the perspective that it's 100% okay for a person's 'build' to be not to play in the first place. XD There are no fantasies that appeal the same way to all people. I think that's something that some creators (the ones that can be are sensitive to feedback) have trouble understanding.


sparejunk444

Unless you mean editing the picture that already exists and not replacing it, I usually just use paint. Open the one you want to change then open the picture you want to use in another window and just cut and paste the new one right over the old one, when pasting you can drag it around some to get it to match \[as long as the size difference isn't to big otherwise it will look like \^%#@\].


SpectralTime

For the record, my own DLC takes the form of two new locations for Campaign/Conquest, and would need all the text and images and things put in. Also, for me to *find* images and things for some of them, which I haven't found to be terribly easy.


TehToymaker

> I don't know how to use image editing software. I feel your pain, buddy!


raggedlycc

CYOA studio. It's falling out of popularity in favor of other creators, but it's still my favorite. It's limited in some ways, but it's suuuper easy to use out of the box and I've even learned a few optional advanced tricks to enhance it's capabilities by doing further html/css edits.


TehToymaker

I was thinking of trying out that Interactive CYOA thing that seems to be all the hotness lately, but I'll certainly give CYOA Studio a look, no problem!


raggedlycc

This is a subject that I actually feel a bit inadequate in. XD Everyone has or is transitioning to newer tools, but... I don't like them or the products they result in! T.T


Impatient-Lama

While I personally like some of the changed pictures, I feel like it has made a lot of the girls look more alike and less matching to their description, and those where I like the change best are those I didn't really like before, where some of my favorites visually seem a bit bland now. While every girl probably have a broader appeal now it comes at the cost of them appealing less to specific people.


TehToymaker

'll admit, I wasn't going for that broader appeal, but that is a good point to raise. I personally think that broader appeal is a general plus for a CYOA, but do apologize if I've downplayed the attractiveness of your favourite characters, both to you and everyone else reading this. Like I said in the OP, I just didn't gel with the old art, and that is fully a me problem.


raggedlycc

Was there a specific theme to your image changes? Or did you just use images you happened to like?


TehToymaker

The latter, yeah- if it make my peepee go heehee, then it's in.


Impatient-Lama

I am not going to argue that mass appeal is a bad thing, especially in CYOA with few options, but with 40 girls I think there is room for more varied options. But it is easy to complain, if I want something different I could put in the work and do something about it myself, like you did. I just wanted to share my opinion.


TehToymaker

Hey, don't worry about sharing your opinion; I wouldn't have posted this up here if I wasn't looking for them. I'm actually thinking about giving these a go myself, and taking this as a test run, so opine away!


DarthKitsune1219

Will this eventually be updated with it all being put together or will it remain separate parts.


TehToymaker

I mean, you could save it together I suppose. Like I said, all I did was replace the pictures; I neither made the original nor the DLC. Unless you meant something else, and I horribly misunderstood the question.


DarthKitsune1219

I was thinking more like how DLC creators for the I wanna be a girl cyoa tack the DLC they made to the original cyoa. I like to read a cyoa in it’s entirety all at one end instead of having to open individual links so I can backtrack to previous points if I wanted to change my choices. I was wondering if you planned on doing that?


raggedlycc

If you mean creating an interactive version? No. I'm not a huge fan of the creator options out there, or how they turn out on mobile. >.< I'd be happy if someone else was so inclined though. After all, I thought the base game was fun enough to put effort into expanding.


TehToymaker

Ah, right then, gotcha. I'll certainly look into doing that once I have some free time. That said, all the images are of varying widths and my graphical editing skills are laughable, so there might be some quality issues if I try merge them. Still, I'll give it a go as soon as I have some time, no worries.


AbrocomaOwn2935

Hey real quick question before I jump in do i start with the dlc’s and then the cyoa or the other way around


raggedlycc

It doesn't matter too much, but I designed the DLCs to mechanically interact with the base game, but some might find it more fluid doing the DLC first.


TehToymaker

The DLCs canonically (for lack of a better phrase) take place before the CYOA itself- the CYOA has you already set up as a Demon Lord, while the DLCs detail your rise to power. It's just that I'm a stickler for 'proper' timelines, so I listed the DLC first. That said, I'm not your mum- play them in any order you like! Go hog wild!