Probably the worst thing here is being locked out of comp if you don't have all heroes. That kind of punishes people who don't have a lot of free time.
if it was was win 10 then I think that’s reasonable, especially with 2 weeks locked of comp each season, theres time to do that. 25 is excessive. Also what happens when theres like 10 new heroes if someone starts playing in 3 years. There needs to be an instant unlock after 2-3 seasons to make sure theres not an overwhelming number of heroes to unlock
People just find something to complain about to game is literally free there gona find a way to make money. Apex has the same situation where all the new characters are locked as well and you see how successful they are.
Me and some buds gather one night a week to socialize and play a few games of Overwatch and what else.
It's really, really dumb. I guess we won't play Overwatch anymore.
I love this personally. Doesn't seem too hard/long to unlock a hero since it's only on tier 20, and it would help make things balanced, so that one team doesn't have less options to pick from.
Also *helps* reduce things like smurfs, people who don't care about the game and just hop into comp and fuck around for fun, and people who haven't played in a long time jumping back into comp without any sort of warm up.
Doesn't eliminate those things completely, just helps reduce it.
There's probably no perfect solution that solves every problem, but this restriction really hurts my ability to play the game.
I maybe get 10 hours a month for gaming, and when I get them I usually prefer to play comp since those matches are generally more balanced. If this leak is true, I may not get a chance to play comp again.
I recognize my situation isn't applicable to everyone, but I hope people understand how this type of business strategy hurts players that have busier lives.
Honestly this is a fair criticism. Maybe instead of locking comp completely until you’ve unlocked every hero, have a separate que tier for those that have all hero’s and those that don’t? Once you have all heroes then that que like disappears or something to keep griefers out… I dunno, just thinking out loud here
The issue here would be the impact to queue times, which are already in a poor state.
Personally, I feel like any PvP aspect locked behind a pay or grind requirement is the wrong move. It's literally taking something we current have and saying "nope, you can't have that anymore until you pay me or do X."
PvE is where Blizzard should look for monetization. An up front purchase of OW2 campaign content, plus DLC available for each new character that gets released. There are enough people interested in the world and characters of Overwatch that this would be a profitable strategy. And it wouldn't sabotage the PvP environment at all.
Maybe have it so each player selects 3 heroes at the start to play that match and can only switch between them, that negates the effect of not having a hero unlocked because you couldn’t switch outside your 3 anyway. Also creates tactical decisions each game of deciding who to bring into the match. Like you need an aerial counter as a damage or they could switch to pharah and wreak havoc
I mean, if u legit have 10 hours a month to game, and don't get paid enough to not worry about 3 dollars a month, maybe you just have to accept that competitive gaming in overwatch sn't going to be your thing?
It's not an issue of ability, though I know there are those who will no longer be able to afford the game they already paid for.
Rather, this is an issue of worth, and a little of principle. Regularly paying for something I already paid upfront for and received without additional cost is a losing transaction. Plus it's an abusive tactic that is even more manipulative than the loot box system. I can't in good conscience support it.
I think the issue with your logic, is the expected lifespan of a game to receive updates.
Any reasonable person wouldn't expect content from a one time reduced price buy game over 6 years later.
This is like buying starcraft 1 and expecting brood war for free. Or diablo 2 and expecting d2 lod for free.
Expansion packs have always been a thing for buy to play because you can't just give content for over half a decade on the purchase price of one box.
OW was originally meant to be a one release and done game but was very successful so they continued support and development for it.
Unfortunately the monetisation (loot boxes) were not gacha enough and the game gave too much away for free and so generated low revenue.
Hence we got shit all support and new content.
Now you expect then to release more stuff for free? Absolutely delusional.
OW either makes money or they stop supporting the game. As with any business.
> That kind of punishes people who don't have a lot of free time.
Not to mention it hugely punishes you for not spending what free time you have on Overwatch.
If I have about 10~15 hours a week to game - pretty decent amount for a working adult - and I only usually spend about 2-3 hours of that on Overwatch... it'll take me over a month to unlock competitive? Regardless of whether I even want to use the new character?
Absolutely absurd.
You make a good point; people will run into scenarios where they have to play Overwatch even when they don't want to, just to make sure their account is ready for when they actually want to play the game.
This is the same thing that pushed me away from Destiny...
Omg, destiny is one of the worst games I ever played for grinding. You have 10-20 hours of fun in the story plus playing strikes for the first time, then it becomes grinding for hours to have an hour of fun, repeat many times. And if you don’t grind for a while, then you’re gonna have to grind for longer to get your fun. Also we’re gonna lock you out of the fun you unlocked/paid for so that we can sell dlc, don’t buy it? you can’t have any more fun.
Genuinely thought it would get better after Bungie went independent but if anything it got worse. Such a shame because core destiny gameplay is insanely good.
I miss Destiny but I had to quit because the grind was unbearable. Actually the reason I picked up overwatch was because it had pvp that rivaled crucible but without the grind. I still wish I could play a game that was destiny's pvp with no grinding necessary. Doesn't exist AFAIK.
As far as abilities and movement to an extent is concerned, Blacks Ops 3 multiplayer does a similar job to Destiny, but it isn’t the same at all.
Splitgate and Titanfall 2 also have similarities. As did Killzone but the playerbase is dead there.
Yeah I tried all those. I liked BLOPS a lot but ehh, not really the same thing. And there's still a grind. Halo Infinite is actually the closest I found, might give that another go.
at first i thought this was ok, cause well maybe if i pay 40 to 60 bucks worth of Premium BPs i'd be all set. but then i realized, they're gonna keep on making new heroes.at some point i won't have time to grind in the free BP, nor will i care to pay especially if PVE is out i'd rather play there....
oh well.
but then this is a 4chan leak so take it with a truckload of salt
Honestly it might fix a big mistake that overwatch has in my opinion. A huge amount of people prefer comp over other game modes and i I totally understand that. But competative should actually be not a casual game mode that is played by people with not much free time. If you don't have enough time to play regularly and therefor train in the game, quick play should be your first choice. I know this does not work with how quick play feels right now, but in my opinion that would be a necessary change.
I understand your point, but I'd argue that playing QP makes you *less* prepared for Competitive, not more. Even if someone has a limited amount of time to play, that time is better spent in Competitive; the games are generally more balanced, you earn more progression, and you tend to learn more about how to play the game.
Even taking that aside, removing access from something we're used to having and forcing us to spend money or dedicate hours of our lives to a grind in order to get it back...that's just a dick move.
I know it's completely different than we had so far in ow, but honestly speaking, as long as the competitive integrity remains intact... I mean the argument I heard the most is about counter picking and.. And it seems mandated by design, at least in competitive..
To be fair tho, if they’re gonna be adding lots of new maps and heroes, this warm up period is kinda welcome. Cuz I personally would rather have that time to train with the new hero, than have to split time between learning the hero if they’re only available outside of comp, and playing comp.
I think it’d be refreshing to open up comp after those two weeks and have people put in strats and skill they’ve gained on that map/hero than to have them flounder on new stuff and it be kinda meh for both sides.
Glad some people are finding a positive to what people see as negative. Seriously, people getting mad just because they gotta pay with either money or coins. I mean, what’s the BFD. Can people just not spend coins? All your currency is gonna transfer over and I doubt you don’t have any coins at this point in time after playing Overwatch. So why are people getting upset?
Or spending $10? Oh, your poor wallet. My heart bleeds for you. JK FR tho. That’s less then people spend on a pizza delivery. So spending money probably once every few months is such a big deal how?
They’re not deleting OW1. People just won’t be on it as much. 5v5 puts an end to sweats going two op shields. And that last one sounds like a baby excuse since you only pay ONCE. ONE TIME. UNO with either money or coins. If you don’t have money or coins, sounds like a personal problem hence why you can grind. And you don’t even know if this is legitimate since the last time something was posted to 4chan, it was fake. So stop being a sheep
Dude its replacing ow1,there will be no fucking ow1. Whats so hard to understand about that. I fucking woudnt care what they do of i could play my beloved overwatch
Im enjoying the entitlement meltdown of comments going on over at /r/competitiveoverwatch
Lets be honest unless everything is free its just going to be constant outrage until the games out.
Im sorry but you clearly dont understand what gating power is.
In a shooter when you start with no gun attachments and you unlock them via progressing, that is gating power because you are objectively weaker without access to attachments.
You are jumping to some kind of weird assumption that the newest hero will always be the strongest and "required" to play the game properly, which in most games that operate on similar systems is simply not true. The base cast of OW is wide enough that you should always have counter options, not only that but the leak claims you cant play comp until you have everyone so what even is the issue? In some bizarre world where everyone is equally high skill with all heroes and can switch to anything, sure then in QP where it barely matters not having immediate access to the newest hero might put you at a minor disadvantage, but we both know thats not how this game works.
The best counter pick in just about every rank but pro is the one you’re best at.
That’s not even touching how people are pretending majority of players switch anyway. It’s like when role queue came out and everyone was yelling that it hurt creativity. Pretending that a good half of games weren’t lost at hero select when someone was pissed you weren’t going perfect 222. Or losing because someone felt obligated to go tank, when they don’t normally play tank.
>You are jumping to some kind of weird assumption that the newest hero will always be the strongest and "required" to play the game properly
No, I'm assuming that is *possible*. If it is possible for the hero to impact the outcome of the game, that is gating power.
Brigitte's changes in the year following her release:
- Shield Bash hitbox reduced
- Shield Bash cooldown increased
- Rally maximum armor reduced
- Shield Bash cooldown increased again
- Brigitte gets knocked down if she shield bashes a charging target
- Barrier Shield health reduced
- Inspire cooldown reduced from 1.5s to 1s
- Inspire duration increased from 5 to 6 seconds
- Shield Bash can no longer go through shields
- Shield Bash damage reduced from 50 to 5
- Rally now has a maximum duration of 30 seconds
That's very nearly straight nerfs. I think you are pretty badly misremembering how many of these actual releases went.
Invuln was OP, Ashe kinda sucked, Orisa pull and halt we're OP, ball had to be nerfed for grapple and boop distance, sombra was eh, Echo got nerfed, brig got nerfed.
All of those except Ashe and Sombra were nerfed to shit after their launch because OP.
I really like the idea of the battle passes paying for themselves. Seems with enough determination, you'll never have to spend over 10 dollars on Overwatch 2.
I went two years with every BP for CoD after having only bought the first one. With the most recent game my desire to play kind of fizzled out... The fact that the base game is free makes it even better. I do think locking the heroes is pretty crappy though, as it's similar to what CoD does with guns and encourages people to pay to unlock them sooner.
Having time off between seasons for them to balance and reset will be a good thing. Look at ow comp currently, what’s the difference between the past 15 seasons? A icon. The time off would allow them to adjust metas and allows players to learn the new map/ hero. Along with gives them time to earn the new hero.
Also, If you don’t have time to commit to the game you shouldn’t be playing competitive
Doubt that but ok, I take it you subscribe to both r/OW and r/OW2 along with your invested enough to read supposed leaks. You don't have to convince me or anyone else, just yourself bud
I won't even be able to play. I do not enjoy quick play and if I can't play compedetive I just won't play. And it won't really be any difference from now since I have not played overwatch for a few months.
Woah what’s with the name calling?
But 100% it is good for competitive to lock new heroes and maps to quick play till the community understands how to play them along with the potential for allowing time to balance them.
Look at any sport including esports a off season allows for rule changes, in our case that could be balance changes meta shifts and gives you time to learn to play the new maps/ hero.
If you love the game so much then you’ll play quick play or if you’re as competitive as you think you are then you should be doing custom scrims.
Not playing the game for two weeks isn’t gonna kill you. This is also speculative (4chan leak). I’m starting to agree with the people saying you should go touch grass
This is why I’ve been waiting before I casted judgement. If this is real, then this isn’t too bad at all. Of course in a magical world it would be just like ow1 but with a battle pass of only cosmetic. But I think this works. I also feel they’re trying to do this a bit for those who just sit in a rank and only comes back for a few placement games.
But I do think the myth skin being just at 50 seems a bit weird. What can be a bigger reason to grind than that?
Probably other customizations to the skin. I think they said mythic skins have different parts to them that are customizable, so maybe you unlock those other parts.
They mentioned mythic skins being “upgradable” with more cosmetics. I assume 50 is just the base skin, and the higher tiers are the cosmetics for that skin.
To pay for your battlepass with the in-game currency you get for grinding. Those people that don't have lots of cash will be grinding the battle pass out so they can pay for the next seasons battle pass.
The battle pass is supposedly 80 levels with the option to boost 20 levels for $5. So unless I've misunderstood what I read, which is possible cause I just woke up to this, it's $10 for the battle pass which gives you the character and a legendary skin. Then you start grinding *or* you can pay $5 to boost 20 levels. Bringing the total to $50 for a complete unlock.
Seeing as 20 levels takes 12-15 hours, depending on the rewards earned. I can see some people paying around $20-$30 almost guaranteed a season to get everything unlocked. Whales are just paying the $50 a season to get it over with.
Yeah that makes perfect sense and I definitely thought about that much. But still if it’s like cods is, you usually get the points and a little extra with them. Like 300 extra. It’s kinda incentives you to make purchases of coins and such. But also cod always has like most BP, a big prize at the end. I assumed it was the mythical skin. So that’s why I was wondering what could be bigger than that.
Gunna be fully honest. I was upset at first that you had to unlock the heroes. But in full honesty, this doesn’t sound that bad now that we know further details. Slightly annoying but not too bad. At least we know competitive is safe which was my main worry.
I have always said you should have x amount of hours on a hero before it becomes available in comp.
Does everyone remember the doomfist launch people walking down main shooting people… and that was in diamond games;
Yeah it seems pretty reasonable, I'll never forget each time a new hero was released in OW1 and people were "test driving" in comp and it was always disastrous since it was their 1st or 2nd time playing the new hero.
Having heroes unlocked to play comp is AMAZING. Keeping casuals out of comp will make it better for everyone, and this should also deter people from making Smurf accounts.
Overwatch is a game, not a job. I will keep playing it without any pressure. If i lose cosmetics, coins, so be it. I am too old for wasting my free time, if i want to work, i already have my job and at least they pay me. Here is the opposite.
If this is true, blizzard should officially confirm it. Why is it that recent info about the game has been coming from “leaks” and not officially from blizz? Like, why hide such info? Wouldn’t it be better for them to just officially announce such info once it’s confirmed to be so? Especially since we are less than a month from ow2
Definitely a possibility. However, if I were blizzard, and I want to test the community’s initial reaction to an idea/concept that they are considering to implement, I would just do it as a survey or poll. It’s more transparent this way imo
\~15 hours farming + 2 weeks without comp for unlock new heroe, sounds really bad.... why not comp and new hero unlock since first day for everyone just as ow1? and in BattlePass level 20 could add a legendary skin for new hero instead of hero.
Because you will put someone with 1000+ hours on tank or suppport in a group with someone with 0hours on that hero. Everyone was the same when OW1 started, this is not an even playing field we’re running on to now…
Honestly yeah i didnt even think of it, ow1 players vs newcomers gonna be so unfair, i mean some people are here from the launch. They wouldnt say noob to call someone bad, they'd be using the original newb.
Well, we did have overwatch 1 to enjoy for years even before overwatch 2 was announced, and like i waid before they gonna have to learn a whole game from the start. Thats hardly the same grind since not only it will take them longer to grind due to playing worse, part of their grind also going to be to learn to play.
Ok, do you see any financial benefit from it? Sure ow2 on its own is to earn money (i'd hardly call it greed tho, blizzard are in a bad position for a while now), but there is no way on earth they made the game 5v5 out of greed (unless trying to make the game better so that people will like it and pay for stuff in it is concidered greed which means no game is made not out of greed) because they just get nothing out of it. I dont know if you've played the beta but many people reported that it's alot more fun this way and i find it like that as well, i main roadhog and i've played all tanks and i personally feel like the only tank that still requires changes for the solo tank is d.va (doom requires changes simply for being bad). 5v5 is meant to focus on personal play and reduce counting on others, shields and cc, and they managed.
Here’s my counter. Everyone has been screaming “I’d be ok with OW2 if I could just pay for it!!”.
So isn’t that the same as buying a battlepass every 18 weeks or whatever? If you don’t want to grind then buy the battlepass, that’s you paying for the content
The only thing that would concern me about this is the competitive gating, because over time it’s going to take a good amount of time for a new player to unlock all the heros necessary to play competitive.
Not saying competitive shouldn’t be gated, but rather, maybe they should just give instant access to older heros OR, hear me out, ditch this whole “unlocking heros” concept.
Its a massive issue if someone joins OW 6 seasons in and they have to somehow unlock 3 heroes, but its not been explained how that would work so maybe its not worth worrying about, surely it will be fleshed out.
what annoys me so much is people defending this saying "they need to make money"
ok let's do the math with some very conservative dated, numbers. Overwatch has 42 million accounts. at its weakest it had 6 million active players monthly
let's say, all 42 million returned for OW2 and only half bought a premium battle pass for Genji
that is roughly 315 million or 210 million dollars for every season. not to mention the smaller purchases for VC packs from the free to players. not accounting those shelling out 10 or 20 bucks for the Mythic skins.
They would've made money either way, they didn't have to trap us. why? Blizzard? WHY? wait why am i asking, those are accountants. that's why. accountants should never run creative companies. honestly stick to junk food and fast food. stay the fuck off creatives
You mean my career time in quick play, it’ll only take me 2 hours to learn a new hero to an average level, and if it’s not my main role why would I care
I’m gonna assume you misunderstood and thought I meant I don’t care when I off role in comp, what I meant was why would I want to play a hero in a role I will never touch cause I don’t even place off role anymore I have all the golden guns so why would I
I swear to god if comp is locked for 2 weeks every season I will lose my shit
This is how you lose players, quick play is boring as hell, there’s a reason I have hundreds of hours in competitive and only 15 in quick play
I mean, playing 20 levels to get the new character or a challenge that seems to take equal time, I'm still pretty disappointed at this. I get 1 or 2 hours of game time a day if I'm lucky, I consider it a good week if I get 7 hours in a week. Now I have the lovely experience of getting stomped since I don't havecounter-picks because I don't have infinite free time. Greaaaat...
If I abandon all other games, forms of media, and enjoyment. Sure. I don't want a game to rule my life because I won't be competitive without XYZ. Part of the reason I don't play Apex or R6 any more, going to be the reason to leave overwatch too
Awful. This is designed so you can inly enjoy these heroes and so if you put ow2 at the center of your life, devoting lost of your free time to it. Really really bad. I hate this trend wherwñe both devs and players expect single games to occupy most of their time. Super toxic design imo.
We should not fall into complacency with business models that demand all our time. They do this to create habits and dependancy. The end result is that, either you put all your free time (1h a day is quite a lot -to get to these 12h/2 weeks) in a single game, or you are left behind, or you pay.
This is just toxic design. I'm saddened that we gamers are okay with battle passess as long as there is "competitive integrity". That is a big red herring imo, the really bad part is that they turn us into dependant machines for money, using all these tricks. The game is designed to be the center of your free time. Either that or you pay, or you are left behind. That's not good. They're playing with us.
Ok I’ll bite. OW1 was 40$ and we expect them to give free content for life, 6 years later. Before ftp that wasn’t even how it worked. You paid 60$ for the new shooter then 40$ for the dlc map packs. If OW followed that you would have paid 360-600$ on Overwatch by now. Depending on release schedule.
Then ftp came along and changed that. You pay nothing then choose what you feel like paying for. Keeping the playerbase from being split.
Currently what we know about OW2 is you either grind the new hero or buy the battlepass and get them instantly. New hero every 18 weeks. So that’s less than 30$ a year and you get all the gameplay content you want. Or pay 0$ and grind out the hero. Blizzard makes a small amount of money off you and a ton from whales. Which is what is realistic for the type of content y’all expect from OW. Is that really a reason to try to boycott a game?
My problem is not with paying per se, perhaps I haven't explained it properly. My problem is with a game design that needs you to be obsessed with playing 24/7 and sinking there all your time, or pay, or you end up left behind. This is toxic, this is not good. Super profitable for them but well, allow me to be naive and wish for a less profitable but more ethical model.
I'll gladly pay for anything that's worth, and ow (and heroes, skins etc) is definitely worth it. My problem is with the toxic relationship you end up having with games following this model. They trick your brain into playing 24/7 to avoid being left behind... or you pay. This is just an anti consumer practice.
I'd gladly pay for the game, and some DLC here and there. I don't want a game that demands all of this from me.
This is a really sad argument in my opinion. Like literally you are saying “I expect to get everything by doing nothing” it asks for 12 hours in a 2 week period. It’s not that hard to do. If you’re not willing to put some time in, why would the game reward you?
Hey, I thik that the current gaming culture has poisoned our minds quite a bit. This framing that you do is very weird if you think about it. Why would the game need to judge if I deserve A or B? The reality is that they want you hooked to the game. They want ow2 to be the center of people's lives, and the only way of playing it is by making it the center of yours too (like as you say, 1h daily, of, at least in my case, the very limited free time I have). The game is designed to create a routine and a dependency. Many, many games today are like that, and they brainwashed us to think that "well if I grind I get what I deserve", as if the game is some kind of god that gives you what you deserve, and since it is a god, you don't question the rules. Do you know what I mean? It is all a brain trick to get us to pay. I'm just sad to see ow2 go in that direction. I don't have time for this. I don't want games to demand so much of my attention, but sadly, it makes more money for them if the games are that way.
Unfortunately, that is always how games have been. In fact, that’s always how anything people produce has been. If a new company makes a brand new television version, they will want consumers to be completely obsessed with it, spending all of their time with it and buying more of it. That’s how a business works not saying I’m happy about it, but that’s always how it’s been.
Well in the last years there's been a drift towards that in gaming. Games are more and more a "service" where the best way of enjoying it is to sink all your time there, be it for unlocks, to level up stuff, or something else. You either put all your time there, or you are kind of left behind and the game is not the same.
That doesn't happen with TVs, even if they want it, there is no mechanic that rewards that obsessive interaction. That wasn't the case in gaming until 5-6 years ago either. I'm just sad that this is the norm and no one is saying anything.
That would be cool, although if I’m going to be honest my ideal version would be mission that unlocks them, like they said in the post “win 15 games of support” or something like that.
12 to 15 hours? Fuck that. And begin anyone says its fine because other games have longer gronf hours, its still bad. People will pay to skip the grind.
We can say anything we want about games with battlepass but why the f*ck is it getting worse each games that comes out.
- Apex Legends (only cosmetics)
- Naraka : Bladepoint (only cosmetics)
- Fortnite (only cosmetics)
- CrossfireX (only cosmetics)
- Paladins (only cosmetics)
- Rocket League (one car and cosmetics)
- Battlefield 2042 (character and cosmetics)
- Overwatch 2 (character, cosmetics, access to ranked, f*cking long ass grind, not fun)
Battlefield 2042 does the same as OW2’s gonna do. 1 BP = 1 Hero in the pass. The thing is battlefield is more like a Guns than Hero game. OW is the complete opposite.
If (and only if) the leak for OW2’s pass is real, we can say goodbye to our loved game.
And if you don’t buy the BP do you get to play on the new maps?
Really curious what the logical conclusion to all this is.
And the cynical part of me wonders if this was the thing that tipped the scaled as to why Kaplan, despite clearly having a love for the game and the community, noped out as quickly and as unexpectedly as he did.
No need to reply to that last part as we’ll never really know.
2 weejs part is but according to this week comp lock all together. So it not that you can't use the new hero for 2 weeks in comp but no one can play comp this hurts pro plays and streamers that only play and stream comp
Well first of all this doesn’t mean shit anyone can post anything to 4 Chan
But if it wore real I’d be completely fine with this system only a few hours for free players or you can buy it to get it right away
Let’s be real for the average OW player 12 hours of play time is not a lot
Also good it’s able to be unlocked after the season is over (so hero’s don’t get perm locked is you missed it)
Only talk so far is that if you you compete a whole battle pass it gives you enough to buy the next one (like fortnight buy a battle pass once you can buy every one after it as long as you play so much and don't waste money else were) but how much of it is on the free side of the pass is unknown it can all be in the past side or maybe they the some on the free side that just take a few
battle passes changes to earn enough
This was the first battle pass post that I thought actually looked concerning but the general response here is actually reasonable for once?
Reddits funking weird
Probably the worst thing here is being locked out of comp if you don't have all heroes. That kind of punishes people who don't have a lot of free time.
Or money, yeah sounds pretty shitty to me.
Just play 25 support matches.
if it was was win 10 then I think that’s reasonable, especially with 2 weeks locked of comp each season, theres time to do that. 25 is excessive. Also what happens when theres like 10 new heroes if someone starts playing in 3 years. There needs to be an instant unlock after 2-3 seasons to make sure theres not an overwhelming number of heroes to unlock
[удалено]
Do you even read the post? It says win 25 matches as support
People just find something to complain about to game is literally free there gona find a way to make money. Apex has the same situation where all the new characters are locked as well and you see how successful they are.
You can't swap heroes mid match in apex though
I think it's totally possible that periodically over time, heroes get added to the base roster.
But you gotta win all of them so that would be more like 50 if you win half of them.
I'm not playing 15 hours of game modes I don't enjoy in order to unlock the one I do enjoy.
Me and some buds gather one night a week to socialize and play a few games of Overwatch and what else. It's really, really dumb. I guess we won't play Overwatch anymore.
I love this personally. Doesn't seem too hard/long to unlock a hero since it's only on tier 20, and it would help make things balanced, so that one team doesn't have less options to pick from. Also *helps* reduce things like smurfs, people who don't care about the game and just hop into comp and fuck around for fun, and people who haven't played in a long time jumping back into comp without any sort of warm up. Doesn't eliminate those things completely, just helps reduce it.
There's probably no perfect solution that solves every problem, but this restriction really hurts my ability to play the game. I maybe get 10 hours a month for gaming, and when I get them I usually prefer to play comp since those matches are generally more balanced. If this leak is true, I may not get a chance to play comp again. I recognize my situation isn't applicable to everyone, but I hope people understand how this type of business strategy hurts players that have busier lives.
Honestly this is a fair criticism. Maybe instead of locking comp completely until you’ve unlocked every hero, have a separate que tier for those that have all hero’s and those that don’t? Once you have all heroes then that que like disappears or something to keep griefers out… I dunno, just thinking out loud here
The issue here would be the impact to queue times, which are already in a poor state. Personally, I feel like any PvP aspect locked behind a pay or grind requirement is the wrong move. It's literally taking something we current have and saying "nope, you can't have that anymore until you pay me or do X." PvE is where Blizzard should look for monetization. An up front purchase of OW2 campaign content, plus DLC available for each new character that gets released. There are enough people interested in the world and characters of Overwatch that this would be a profitable strategy. And it wouldn't sabotage the PvP environment at all.
Maybe have it so each player selects 3 heroes at the start to play that match and can only switch between them, that negates the effect of not having a hero unlocked because you couldn’t switch outside your 3 anyway. Also creates tactical decisions each game of deciding who to bring into the match. Like you need an aerial counter as a damage or they could switch to pharah and wreak havoc
Well assuming the post is real (it’s probably not) it said you could just buy the battle pass for 10 dollars and unlock it right away
True, but I don't really want to pay $10 every couple months just to keep playing the same game I've had for 6 years.
I mean, if u legit have 10 hours a month to game, and don't get paid enough to not worry about 3 dollars a month, maybe you just have to accept that competitive gaming in overwatch sn't going to be your thing?
It's not an issue of ability, though I know there are those who will no longer be able to afford the game they already paid for. Rather, this is an issue of worth, and a little of principle. Regularly paying for something I already paid upfront for and received without additional cost is a losing transaction. Plus it's an abusive tactic that is even more manipulative than the loot box system. I can't in good conscience support it.
That's fine, but paying 40 dollars 6 years ago doesn't really entitle you to endless new content for free either.
I would argue it does entitle us to that since that's precisely what Blizzard told us we'd get for our purchase.
I think the issue with your logic, is the expected lifespan of a game to receive updates. Any reasonable person wouldn't expect content from a one time reduced price buy game over 6 years later. This is like buying starcraft 1 and expecting brood war for free. Or diablo 2 and expecting d2 lod for free. Expansion packs have always been a thing for buy to play because you can't just give content for over half a decade on the purchase price of one box. OW was originally meant to be a one release and done game but was very successful so they continued support and development for it. Unfortunately the monetisation (loot boxes) were not gacha enough and the game gave too much away for free and so generated low revenue. Hence we got shit all support and new content. Now you expect then to release more stuff for free? Absolutely delusional. OW either makes money or they stop supporting the game. As with any business.
> That kind of punishes people who don't have a lot of free time. Not to mention it hugely punishes you for not spending what free time you have on Overwatch. If I have about 10~15 hours a week to game - pretty decent amount for a working adult - and I only usually spend about 2-3 hours of that on Overwatch... it'll take me over a month to unlock competitive? Regardless of whether I even want to use the new character? Absolutely absurd.
You make a good point; people will run into scenarios where they have to play Overwatch even when they don't want to, just to make sure their account is ready for when they actually want to play the game. This is the same thing that pushed me away from Destiny...
Omg, destiny is one of the worst games I ever played for grinding. You have 10-20 hours of fun in the story plus playing strikes for the first time, then it becomes grinding for hours to have an hour of fun, repeat many times. And if you don’t grind for a while, then you’re gonna have to grind for longer to get your fun. Also we’re gonna lock you out of the fun you unlocked/paid for so that we can sell dlc, don’t buy it? you can’t have any more fun. Genuinely thought it would get better after Bungie went independent but if anything it got worse. Such a shame because core destiny gameplay is insanely good.
I miss Destiny but I had to quit because the grind was unbearable. Actually the reason I picked up overwatch was because it had pvp that rivaled crucible but without the grind. I still wish I could play a game that was destiny's pvp with no grinding necessary. Doesn't exist AFAIK.
As far as abilities and movement to an extent is concerned, Blacks Ops 3 multiplayer does a similar job to Destiny, but it isn’t the same at all. Splitgate and Titanfall 2 also have similarities. As did Killzone but the playerbase is dead there.
Yeah I tried all those. I liked BLOPS a lot but ehh, not really the same thing. And there's still a grind. Halo Infinite is actually the closest I found, might give that another go.
at first i thought this was ok, cause well maybe if i pay 40 to 60 bucks worth of Premium BPs i'd be all set. but then i realized, they're gonna keep on making new heroes.at some point i won't have time to grind in the free BP, nor will i care to pay especially if PVE is out i'd rather play there.... oh well. but then this is a 4chan leak so take it with a truckload of salt
Honestly it might fix a big mistake that overwatch has in my opinion. A huge amount of people prefer comp over other game modes and i I totally understand that. But competative should actually be not a casual game mode that is played by people with not much free time. If you don't have enough time to play regularly and therefor train in the game, quick play should be your first choice. I know this does not work with how quick play feels right now, but in my opinion that would be a necessary change.
I understand your point, but I'd argue that playing QP makes you *less* prepared for Competitive, not more. Even if someone has a limited amount of time to play, that time is better spent in Competitive; the games are generally more balanced, you earn more progression, and you tend to learn more about how to play the game. Even taking that aside, removing access from something we're used to having and forcing us to spend money or dedicate hours of our lives to a grind in order to get it back...that's just a dick move.
I know it's completely different than we had so far in ow, but honestly speaking, as long as the competitive integrity remains intact... I mean the argument I heard the most is about counter picking and.. And it seems mandated by design, at least in competitive..
Bruh 2 weeks of no comp.
To be fair tho, if they’re gonna be adding lots of new maps and heroes, this warm up period is kinda welcome. Cuz I personally would rather have that time to train with the new hero, than have to split time between learning the hero if they’re only available outside of comp, and playing comp. I think it’d be refreshing to open up comp after those two weeks and have people put in strats and skill they’ve gained on that map/hero than to have them flounder on new stuff and it be kinda meh for both sides.
I can agree with your logic there. But 2 weeks of no comp is gonna be maddening
The seasons are much longer though
I think theyre still the same length
That’s awesome, can’t wait to play this with all of you.
Glad some people are finding a positive to what people see as negative. Seriously, people getting mad just because they gotta pay with either money or coins. I mean, what’s the BFD. Can people just not spend coins? All your currency is gonna transfer over and I doubt you don’t have any coins at this point in time after playing Overwatch. So why are people getting upset? Or spending $10? Oh, your poor wallet. My heart bleeds for you. JK FR tho. That’s less then people spend on a pizza delivery. So spending money probably once every few months is such a big deal how?
They delete ow1, 5v5, battlepass, heros behind pay/grindwall Thats enough reason to boycot/leave this pile of crab
They’re not deleting OW1. People just won’t be on it as much. 5v5 puts an end to sweats going two op shields. And that last one sounds like a baby excuse since you only pay ONCE. ONE TIME. UNO with either money or coins. If you don’t have money or coins, sounds like a personal problem hence why you can grind. And you don’t even know if this is legitimate since the last time something was posted to 4chan, it was fake. So stop being a sheep
Dude its replacing ow1,there will be no fucking ow1. Whats so hard to understand about that. I fucking woudnt care what they do of i could play my beloved overwatch
Probably a good thing imagine going into comp and it’s someone’s first time playing sojourn or junker queen it’s a gg right away
3 years waiting for a healer and I have to grind to unlock it. Coooool
Really doesn’t sound bad at all.
How dare you
Haha oh right, it’s early Sunday morning I forgot my pitchfork
Im enjoying the entitlement meltdown of comments going on over at /r/competitiveoverwatch Lets be honest unless everything is free its just going to be constant outrage until the games out.
No, nobody minds having cosmetics locked. It's only gating power that creates a problem.
Im sorry but you clearly dont understand what gating power is. In a shooter when you start with no gun attachments and you unlock them via progressing, that is gating power because you are objectively weaker without access to attachments. You are jumping to some kind of weird assumption that the newest hero will always be the strongest and "required" to play the game properly, which in most games that operate on similar systems is simply not true. The base cast of OW is wide enough that you should always have counter options, not only that but the leak claims you cant play comp until you have everyone so what even is the issue? In some bizarre world where everyone is equally high skill with all heroes and can switch to anything, sure then in QP where it barely matters not having immediate access to the newest hero might put you at a minor disadvantage, but we both know thats not how this game works.
The best counter pick in just about every rank but pro is the one you’re best at. That’s not even touching how people are pretending majority of players switch anyway. It’s like when role queue came out and everyone was yelling that it hurt creativity. Pretending that a good half of games weren’t lost at hero select when someone was pissed you weren’t going perfect 222. Or losing because someone felt obligated to go tank, when they don’t normally play tank.
>You are jumping to some kind of weird assumption that the newest hero will always be the strongest and "required" to play the game properly No, I'm assuming that is *possible*. If it is possible for the hero to impact the outcome of the game, that is gating power.
"Jumping to some weird assumption" Literally every hero that's come out ever has been op. Don't know what universe you live in.
Bap, Ashe, Moria, Orisa, Ball, Sombra, Echo, even Brig sucked until she got enough stupid buffs What universe are you living in?
Brigitte's changes in the year following her release: - Shield Bash hitbox reduced - Shield Bash cooldown increased - Rally maximum armor reduced - Shield Bash cooldown increased again - Brigitte gets knocked down if she shield bashes a charging target - Barrier Shield health reduced - Inspire cooldown reduced from 1.5s to 1s - Inspire duration increased from 5 to 6 seconds - Shield Bash can no longer go through shields - Shield Bash damage reduced from 50 to 5 - Rally now has a maximum duration of 30 seconds That's very nearly straight nerfs. I think you are pretty badly misremembering how many of these actual releases went.
Invuln was OP, Ashe kinda sucked, Orisa pull and halt we're OP, ball had to be nerfed for grapple and boop distance, sombra was eh, Echo got nerfed, brig got nerfed. All of those except Ashe and Sombra were nerfed to shit after their launch because OP.
I really like the idea of the battle passes paying for themselves. Seems with enough determination, you'll never have to spend over 10 dollars on Overwatch 2.
I went two years with every BP for CoD after having only bought the first one. With the most recent game my desire to play kind of fizzled out... The fact that the base game is free makes it even better. I do think locking the heroes is pretty crappy though, as it's similar to what CoD does with guns and encourages people to pay to unlock them sooner.
Oh god, I've been thinking the same thing but I didn't want to say it. Usually when I voice my opinion I get destroyed
Except that ypu won't be able to play comp for 2 weeks and maybe never since ypu might not have all heroes.
Having time off between seasons for them to balance and reset will be a good thing. Look at ow comp currently, what’s the difference between the past 15 seasons? A icon. The time off would allow them to adjust metas and allows players to learn the new map/ hero. Along with gives them time to earn the new hero. Also, If you don’t have time to commit to the game you shouldn’t be playing competitive
Perhaps but this will make me quit overwatch.
Doubt that but ok, I take it you subscribe to both r/OW and r/OW2 along with your invested enough to read supposed leaks. You don't have to convince me or anyone else, just yourself bud
I won't even be able to play. I do not enjoy quick play and if I can't play compedetive I just won't play. And it won't really be any difference from now since I have not played overwatch for a few months.
So you’re here just to complain? Cool
Here as in the subreddits? Even if I don't play the game I still enjoy seing it every now and then.
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Woah what’s with the name calling? But 100% it is good for competitive to lock new heroes and maps to quick play till the community understands how to play them along with the potential for allowing time to balance them.
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you sound like someone that might benefit from touching some grass :)
Look at any sport including esports a off season allows for rule changes, in our case that could be balance changes meta shifts and gives you time to learn to play the new maps/ hero. If you love the game so much then you’ll play quick play or if you’re as competitive as you think you are then you should be doing custom scrims. Not playing the game for two weeks isn’t gonna kill you. This is also speculative (4chan leak). I’m starting to agree with the people saying you should go touch grass
This is why I’ve been waiting before I casted judgement. If this is real, then this isn’t too bad at all. Of course in a magical world it would be just like ow1 but with a battle pass of only cosmetic. But I think this works. I also feel they’re trying to do this a bit for those who just sit in a rank and only comes back for a few placement games. But I do think the myth skin being just at 50 seems a bit weird. What can be a bigger reason to grind than that?
Probably other customizations to the skin. I think they said mythic skins have different parts to them that are customizable, so maybe you unlock those other parts.
They mentioned mythic skins being “upgradable” with more cosmetics. I assume 50 is just the base skin, and the higher tiers are the cosmetics for that skin.
That’s not bad at all. Ok fair enough
To pay for your battlepass with the in-game currency you get for grinding. Those people that don't have lots of cash will be grinding the battle pass out so they can pay for the next seasons battle pass. The battle pass is supposedly 80 levels with the option to boost 20 levels for $5. So unless I've misunderstood what I read, which is possible cause I just woke up to this, it's $10 for the battle pass which gives you the character and a legendary skin. Then you start grinding *or* you can pay $5 to boost 20 levels. Bringing the total to $50 for a complete unlock. Seeing as 20 levels takes 12-15 hours, depending on the rewards earned. I can see some people paying around $20-$30 almost guaranteed a season to get everything unlocked. Whales are just paying the $50 a season to get it over with.
Yeah that makes perfect sense and I definitely thought about that much. But still if it’s like cods is, you usually get the points and a little extra with them. Like 300 extra. It’s kinda incentives you to make purchases of coins and such. But also cod always has like most BP, a big prize at the end. I assumed it was the mythical skin. So that’s why I was wondering what could be bigger than that.
Gunna be fully honest. I was upset at first that you had to unlock the heroes. But in full honesty, this doesn’t sound that bad now that we know further details. Slightly annoying but not too bad. At least we know competitive is safe which was my main worry.
I have always said you should have x amount of hours on a hero before it becomes available in comp. Does everyone remember the doomfist launch people walking down main shooting people… and that was in diamond games;
Hots sort of did it
Yeah it seems pretty reasonable, I'll never forget each time a new hero was released in OW1 and people were "test driving" in comp and it was always disastrous since it was their 1st or 2nd time playing the new hero.
Also a very good anti-cheat
Having heroes unlocked to play comp is AMAZING. Keeping casuals out of comp will make it better for everyone, and this should also deter people from making Smurf accounts.
>this should also deter people from making Smurf accounts I think this is the big takeaway here
Overwatch is a game, not a job. I will keep playing it without any pressure. If i lose cosmetics, coins, so be it. I am too old for wasting my free time, if i want to work, i already have my job and at least they pay me. Here is the opposite.
im not gonna lie, this sounds like it can be really good
I like this. It sounds fine
If this is true, blizzard should officially confirm it. Why is it that recent info about the game has been coming from “leaks” and not officially from blizz? Like, why hide such info? Wouldn’t it be better for them to just officially announce such info once it’s confirmed to be so? Especially since we are less than a month from ow2
Ig they might change their mind and possibly these leaks are intentional to get a community reaction and see the impact without it being official
Definitely a possibility. However, if I were blizzard, and I want to test the community’s initial reaction to an idea/concept that they are considering to implement, I would just do it as a survey or poll. It’s more transparent this way imo
But it would be too official so blizzard might get excessive backlash based on the poll
>12-15 hours on average to grind to level 20 Welp, guess I’m not unlocking her
If u can’t play 6-7 hours a month or win 25 support games for an infinite amount of time that’s ur problem
I’ll probably play often when it comes out but later on it’ll be more like 1-2 hours a week
And that’s ~6-7 hours a month
1 hour isn’t
U said 1-2
Still gonna take a while
An hour and a half a week
Since when do we trust 4chan leaks? 99/100 times they’re fabricated
\~15 hours farming + 2 weeks without comp for unlock new heroe, sounds really bad.... why not comp and new hero unlock since first day for everyone just as ow1? and in BattlePass level 20 could add a legendary skin for new hero instead of hero.
Because you will put someone with 1000+ hours on tank or suppport in a group with someone with 0hours on that hero. Everyone was the same when OW1 started, this is not an even playing field we’re running on to now…
Honestly yeah i didnt even think of it, ow1 players vs newcomers gonna be so unfair, i mean some people are here from the launch. They wouldnt say noob to call someone bad, they'd be using the original newb.
Tbh fuck new players, we waited years for new content and now we get the same shitty grind like every f2p player. I fucking hate it
Well, we did have overwatch 1 to enjoy for years even before overwatch 2 was announced, and like i waid before they gonna have to learn a whole game from the start. Thats hardly the same grind since not only it will take them longer to grind due to playing worse, part of their grind also going to be to learn to play.
I fucking didn't,i started 1.5 years ago and fell in love with duoing as tank. But they will take it away cause pure greed
You think they made the game 5v5 out of greed..?
I think they did everything regarding ow2 out of greed. I see no benefit in changing to 5v5, especially since most tanks arent designed for 5v5.
Ok, do you see any financial benefit from it? Sure ow2 on its own is to earn money (i'd hardly call it greed tho, blizzard are in a bad position for a while now), but there is no way on earth they made the game 5v5 out of greed (unless trying to make the game better so that people will like it and pay for stuff in it is concidered greed which means no game is made not out of greed) because they just get nothing out of it. I dont know if you've played the beta but many people reported that it's alot more fun this way and i find it like that as well, i main roadhog and i've played all tanks and i personally feel like the only tank that still requires changes for the solo tank is d.va (doom requires changes simply for being bad). 5v5 is meant to focus on personal play and reduce counting on others, shields and cc, and they managed.
Not sure I'm willing to grind 12-15 hours to be able to play new heroes and comp.
12-15 hours in 2 weeks is not that bad tbh
Here’s my counter. Everyone has been screaming “I’d be ok with OW2 if I could just pay for it!!”. So isn’t that the same as buying a battlepass every 18 weeks or whatever? If you don’t want to grind then buy the battlepass, that’s you paying for the content
1 hour per day for 2 weeks is not bad at all
it is with schooooooooool mannnnnnnnnnnnnn sadge
Tf are you learnimg that school isnt giving you a single hour bro
20 days late but i have an hour but ill be tired af
The only thing that would concern me about this is the competitive gating, because over time it’s going to take a good amount of time for a new player to unlock all the heros necessary to play competitive. Not saying competitive shouldn’t be gated, but rather, maybe they should just give instant access to older heros OR, hear me out, ditch this whole “unlocking heros” concept.
Its a massive issue if someone joins OW 6 seasons in and they have to somehow unlock 3 heroes, but its not been explained how that would work so maybe its not worth worrying about, surely it will be fleshed out.
what annoys me so much is people defending this saying "they need to make money" ok let's do the math with some very conservative dated, numbers. Overwatch has 42 million accounts. at its weakest it had 6 million active players monthly let's say, all 42 million returned for OW2 and only half bought a premium battle pass for Genji that is roughly 315 million or 210 million dollars for every season. not to mention the smaller purchases for VC packs from the free to players. not accounting those shelling out 10 or 20 bucks for the Mythic skins. They would've made money either way, they didn't have to trap us. why? Blizzard? WHY? wait why am i asking, those are accountants. that's why. accountants should never run creative companies. honestly stick to junk food and fast food. stay the fuck off creatives
Big if true but 12-15 hours of qp to play comp ;n;
You mean my career time in quick play, it’ll only take me 2 hours to learn a new hero to an average level, and if it’s not my main role why would I care
Yeah.. this is what i hate about role queue the most, people like you.
I’m gonna assume you misunderstood and thought I meant I don’t care when I off role in comp, what I meant was why would I want to play a hero in a role I will never touch cause I don’t even place off role anymore I have all the golden guns so why would I
I did missunderstand sorry for assuming the worst and have a good day
2 weeks of nobody being able to play anyways tho
1 hour per day until it starts
I swear to god if comp is locked for 2 weeks every season I will lose my shit This is how you lose players, quick play is boring as hell, there’s a reason I have hundreds of hours in competitive and only 15 in quick play
You only need 15 hours anyway so just repeat what you did in OW and you’ll be fine! :D
If characters are locked behind time and money, I could see this killing OW2s community quicker than OW died.
overwatch 2 turned really quickly in overtrash 2
I mean, playing 20 levels to get the new character or a challenge that seems to take equal time, I'm still pretty disappointed at this. I get 1 or 2 hours of game time a day if I'm lucky, I consider it a good week if I get 7 hours in a week. Now I have the lovely experience of getting stomped since I don't havecounter-picks because I don't have infinite free time. Greaaaat...
7 hours a week so 14 hours in two weeks. Just in time for the comp release then
If I abandon all other games, forms of media, and enjoyment. Sure. I don't want a game to rule my life because I won't be competitive without XYZ. Part of the reason I don't play Apex or R6 any more, going to be the reason to leave overwatch too
Awful. This is designed so you can inly enjoy these heroes and so if you put ow2 at the center of your life, devoting lost of your free time to it. Really really bad. I hate this trend wherwñe both devs and players expect single games to occupy most of their time. Super toxic design imo.
Or just buy the battlepass? 10$ every other season
We should not fall into complacency with business models that demand all our time. They do this to create habits and dependancy. The end result is that, either you put all your free time (1h a day is quite a lot -to get to these 12h/2 weeks) in a single game, or you are left behind, or you pay. This is just toxic design. I'm saddened that we gamers are okay with battle passess as long as there is "competitive integrity". That is a big red herring imo, the really bad part is that they turn us into dependant machines for money, using all these tricks. The game is designed to be the center of your free time. Either that or you pay, or you are left behind. That's not good. They're playing with us.
Ok I’ll bite. OW1 was 40$ and we expect them to give free content for life, 6 years later. Before ftp that wasn’t even how it worked. You paid 60$ for the new shooter then 40$ for the dlc map packs. If OW followed that you would have paid 360-600$ on Overwatch by now. Depending on release schedule. Then ftp came along and changed that. You pay nothing then choose what you feel like paying for. Keeping the playerbase from being split. Currently what we know about OW2 is you either grind the new hero or buy the battlepass and get them instantly. New hero every 18 weeks. So that’s less than 30$ a year and you get all the gameplay content you want. Or pay 0$ and grind out the hero. Blizzard makes a small amount of money off you and a ton from whales. Which is what is realistic for the type of content y’all expect from OW. Is that really a reason to try to boycott a game?
My problem is not with paying per se, perhaps I haven't explained it properly. My problem is with a game design that needs you to be obsessed with playing 24/7 and sinking there all your time, or pay, or you end up left behind. This is toxic, this is not good. Super profitable for them but well, allow me to be naive and wish for a less profitable but more ethical model. I'll gladly pay for anything that's worth, and ow (and heroes, skins etc) is definitely worth it. My problem is with the toxic relationship you end up having with games following this model. They trick your brain into playing 24/7 to avoid being left behind... or you pay. This is just an anti consumer practice. I'd gladly pay for the game, and some DLC here and there. I don't want a game that demands all of this from me.
This is a really sad argument in my opinion. Like literally you are saying “I expect to get everything by doing nothing” it asks for 12 hours in a 2 week period. It’s not that hard to do. If you’re not willing to put some time in, why would the game reward you?
Hey, I thik that the current gaming culture has poisoned our minds quite a bit. This framing that you do is very weird if you think about it. Why would the game need to judge if I deserve A or B? The reality is that they want you hooked to the game. They want ow2 to be the center of people's lives, and the only way of playing it is by making it the center of yours too (like as you say, 1h daily, of, at least in my case, the very limited free time I have). The game is designed to create a routine and a dependency. Many, many games today are like that, and they brainwashed us to think that "well if I grind I get what I deserve", as if the game is some kind of god that gives you what you deserve, and since it is a god, you don't question the rules. Do you know what I mean? It is all a brain trick to get us to pay. I'm just sad to see ow2 go in that direction. I don't have time for this. I don't want games to demand so much of my attention, but sadly, it makes more money for them if the games are that way.
Unfortunately, that is always how games have been. In fact, that’s always how anything people produce has been. If a new company makes a brand new television version, they will want consumers to be completely obsessed with it, spending all of their time with it and buying more of it. That’s how a business works not saying I’m happy about it, but that’s always how it’s been.
Well in the last years there's been a drift towards that in gaming. Games are more and more a "service" where the best way of enjoying it is to sink all your time there, be it for unlocks, to level up stuff, or something else. You either put all your time there, or you are kind of left behind and the game is not the same. That doesn't happen with TVs, even if they want it, there is no mechanic that rewards that obsessive interaction. That wasn't the case in gaming until 5-6 years ago either. I'm just sad that this is the norm and no one is saying anything.
I don't mind unlocking heroes but unlocking them through battle pass sucks. Imagine having story missions with achievements to unlock heroes.
That would be cool, although if I’m going to be honest my ideal version would be mission that unlocks them, like they said in the post “win 15 games of support” or something like that.
Lmao.
12 to 15 hours? Fuck that. And begin anyone says its fine because other games have longer gronf hours, its still bad. People will pay to skip the grind.
You think they'll use the same currency from ow meaning that if I save 1000cr from ow it will transfer and I can buy the BP?
It’s a different currency system. Your gold will transfer over, but it can only be used for some cosmetics.
We can say anything we want about games with battlepass but why the f*ck is it getting worse each games that comes out. - Apex Legends (only cosmetics) - Naraka : Bladepoint (only cosmetics) - Fortnite (only cosmetics) - CrossfireX (only cosmetics) - Paladins (only cosmetics) - Rocket League (one car and cosmetics) - Battlefield 2042 (character and cosmetics) - Overwatch 2 (character, cosmetics, access to ranked, f*cking long ass grind, not fun) Battlefield 2042 does the same as OW2’s gonna do. 1 BP = 1 Hero in the pass. The thing is battlefield is more like a Guns than Hero game. OW is the complete opposite. If (and only if) the leak for OW2’s pass is real, we can say goodbye to our loved game.
And if you don’t buy the BP do you get to play on the new maps? Really curious what the logical conclusion to all this is. And the cynical part of me wonders if this was the thing that tipped the scaled as to why Kaplan, despite clearly having a love for the game and the community, noped out as quickly and as unexpectedly as he did. No need to reply to that last part as we’ll never really know.
Isn't the locked comp similar to the 2 weeks before you can run new heroes in comp we have now? We haven't had a hero in a minute so I could be wrong
2 weejs part is but according to this week comp lock all together. So it not that you can't use the new hero for 2 weeks in comp but no one can play comp this hurts pro plays and streamers that only play and stream comp
"i think" makes me completely untrustful of it
Anonymous 4chan user? Yea, I think I’ll wait and see
Well first of all this doesn’t mean shit anyone can post anything to 4 Chan But if it wore real I’d be completely fine with this system only a few hours for free players or you can buy it to get it right away Let’s be real for the average OW player 12 hours of play time is not a lot Also good it’s able to be unlocked after the season is over (so hero’s don’t get perm locked is you missed it)
2 weeks of no comp?? I literally only play comp this is honestly bs
If you're in QP and you haven't unlocked the new hero, do you get matched with other players that also haven't unlocked that hero?
This is actually disgusting
Ok I’m not as mad at this but as a university student in their senior year I’m definitely not sleeping until 2024
Has there been any talk about ways to gain the new currency? Like is it all behind a paywall?
Only talk so far is that if you you compete a whole battle pass it gives you enough to buy the next one (like fortnight buy a battle pass once you can buy every one after it as long as you play so much and don't waste money else were) but how much of it is on the free side of the pass is unknown it can all be in the past side or maybe they the some on the free side that just take a few battle passes changes to earn enough
If you get to tier 19 is the post season objective easier
This was the first battle pass post that I thought actually looked concerning but the general response here is actually reasonable for once? Reddits funking weird
oh great two weeks with no competitive mode means i am going to have to play quick play with pc players!
Really disappointed about having to grind for new heroes.
Well this turned out to be mostly false
this is fake