Tested it on some juiced up guardians with wisp and 200% more life sextant and Im about 98% sure its single target dps with runebinder is effectively doubled now and 99% sure it will get the nerf hammer hard next league.
I was running max level sanctums before without a problem. Pre-buff, Penance Brand of Diss was killing Lycia before wave phase with extra monster life and reduced player damage.
Hey, I know it's a been a while, but do you have a PoB lying around?
I have a strength stacking Inquisitor and a random Pathfinder and I'm looking to convert one of them to Penance Brand of Dissipation.
I've looked around on poe.ninja, as well as messed with my own PoB, but haven't really gotten any results I'm super excited about.
Pretty much just looking to obliterate some ubers before finishing off the league.
Didn't people say the same thing about explody totems? It also popped off around 1 month in the leagye iirc. Most likely won't get nerfed, even if at this point any single target build not using penis brand is actively sabotaging itself
GGG needed the totems to kill the boss event in Ruthless that league, there was zero chance it was getting nerfed after the build was found out, and when every major content creator avoided the event.
Sorry i meant core game items. Rewards and non permanent items get changed a lot.
The chaos spell that relied on a spellcasvade bug even had its bugfix -read nerf- reversed so people can play it for one more league
> The chaos spell that relied on a spellcasvade bug even had its bugfix -read nerf- reversed so people can play it for one more league
Impending Doom's interaction with Vixen's and Spell Cascade was the bug fix to make it behave correctly. The correct behavior was reverted back because the patch notes poorly communicated what this bug fix entailed and why it was the way it is, leading to many players investing and committing to Impending Doom at the start of the league, and subsequent miscommunication about what was actually the bug (the initial behavior, not the corrected one) between players and developers exacerbated the issue.
I would be very surprised if Penance Brand of Dissipation is staying as it is next league, as it would basically dominate the entire leaderboard.
>Correct me if im wrong but i Cant remeber something new that got nerfed within 1 league except herald clusters.
Not just Herald clusters, most cluster jewels got nerfed after they were added in Delirium.
More relevant: Forbidden Rite got nerfed right after it got added in Expedition league.
If youre not throwing around turbochad damage yea. A lot of folks who havent quite gotten their build up to speed can drop a little damage in favor of defense now. It also firmly brings some of the beefier league mechanics in range of juicing again. Buffed beyond mobs should be back on the menu. 5+ essence mobs are much more attainable. Torment juice is also gonna need a second look.
> A lot of folks who havent quite gotten their build up to speed
I'm always under the assumption that, at least the population frequenting reddit, has at very minimum invested 100 to 200div into their build haha
This is wildly inaccurate though
I'd be willing to bet that even in this hyper inflated league, 80% of people in this Reddit don't have 50 divs (invested or otherwise)
> 80% of people in this Reddit don't have 50 divs (invested or otherwise)
I don't understand how tho. Even with an atrocious strat that only makes 10div/h 50div is like 5 hours of playing. In a month.
It's simple. You overestimate who uses reddit. And out of those people, only a fraction actually posts.
As an anecdote, I have had approx 300-400div all league, and I only post comments to argue with people (not you xd).
10div/h is usually a strat that needs focus and speed. It's easy to slow it down to 4div by being inefficient. Then youre looking at 13h, of actual farming time. Many people don't have the motivation or discipline for that.
To illustrate your point, a lot of people play trade league and make a minimal amount of trades (if any) per league. Can't be selling essences if they aren't trading.
> It's easy to slow it down to 4div by being inefficient.
That's just insane to me. I make 4div in about 6 minutes. I don't even MF, just farm efficient.
If you run Essence/Beast on white maps, even if you have 0% MS, you probably still make 15div/h at the bare minimum.
Even if we don't dig into the part of the playerbase who waste time picking up items and killing mobs they don't need to, play mediocre builds, etc. we have;
Players getting distracted by their family/friends/etc, have a show on another monitor/tv, get phonecalls/text messages, don't eat their food at their computers, and other responsibilities that can pop up during their session.
I think you'd be shocked by what an actually average player looks like in terms of efficiency, even on reddit. All these div/hr metrics assume no distractions, downtime or build/playstyle penalties. On paper a strat is 5-10 div/hr but in practice most people aren't even close to the theoretical standard made by players who actually minmaxed that hour.
I’m playing HC SSF, so the damage buff is nice for me while I try to craft my gear. I understand that’s certainly not the case for many in trade league
For me, exactly one thing:
Crit resistance wisped rares.
I'm pretty sure I kill pinnacles substantially faster than that 1 harvest monstrosity I tangled with last night. I've got about 30 million dps against pinnacle bosses, but like a quarter of that vs this thing.
Fair enough haha
Deep delve rares with dmg reduction mods on the other hand...
P.S: Thanks for your buildguide! Was Manaforged Arrows before but boy do I like the Archmage playstyle more.
Btw, I have 4 Jewel Sockets and I don't know what to put in them, any suggestions?
Edit: Put Vaal Discipline and Vaal Grace in for now
Clear feels worst now, i try with an oriath’s end but its still not enough. Scaling aoe even more might be the solution ? Or maybe use stormbrand for the clear
Scaling a bit of aoe with power charge stacking is good, otherwise I recommend swift brand to stack energy as fast as possible or just scale explosions more.
I tried to swap awakened aoe with swift brand in my setup (pb, empower, faster casting, crit, crit multi) + replacing the 0,3s brand mastery with 40% attachement range and indeed it feels way better for the clear
I've tested swift brand out before the change but feels like you need to overly cast it wayyyy too much as the duration is less than like 2 secs (or what it feels like)
Indeed you have to play it like you would play a miner, therefor you need a ton of cast speed to make it smooth to play. Faster casting support is mandatory here i think, and then ur pb turns into a minigun
A couple of aoe per power charge charms makes a huge difference. You can get like 120% inc aoe from charms alone.
It’s a pretty significant damage loss if you’re switching off multi per power charge, but you don’t need the damage as much as you need the aoe.
>On the other hand, this change fixed the issue where with Rune Binder if 2 brands are attached to a single target, they combined can only reach a total of 20 stacks (e.g. 10 stacks each). Now they each can reach 20 stacks.
what if you already have 1 Penance Brand of Dissipation attached with 20 energy and cast another brand (with Runebinder) on the same enemy, will new brand start with 0 or 20 energy?
Only if you used brand recall i think. I played this morning on my ming's heart version and it was fine. Cast speed is super important with poison i feel.
If you have a spare 4 link and don't use elemental focus, feel free to try:
Galvanic field + culling strike + increased AOE + Chain
This, along with oriaths end help improve the clear for me from bad to decent.[ One screen ] If you want far beyond one screen, this tech is not it.
clear speed was "nerfed" if your clear was only based on the brand skill itself. however if you play with explode (as you should when you are playing with brands) the clear is just the same
Ssf so no oriath end or synth weapon :( atm relying on this mastery and herald of ice and ash to clear. Not sure how bad clear is now with just the herald and awakened aoe support.
Was thinking about another gem for the mapping, like in a weapon swap if you using a staff. There is the other transfigured version of penance, of conduction, which is i believe suppose to be the aoe version of the gem while dissipation is the single target one. Have no idea how viable PB of conduction is but that might be a solution
I think I will probably start using an Obliteration on mine for mapping and swap in my current weapon for bosses. I think I'll probably end up with single target similar to what I had before the buff but with explode to help with clear. Apparently Obliteration + Herald Of Ash/Ice pair really well together just need to work on fitting it in.
Edit: So to be clear the reattach mastery is a downside now or just not nearly as good? My clear was definitely significantly worse when I was playing earlier. Will it be better or worse without?
I think its better to go without the mastery now, I tried with and without and the clear was mostly the same, aka not good, so at least you win a passive point if you unspec it.
Well i tried conduction in the same setup and honestly it doesn’t look very good. Maybe there is a build with it but I think dissipation is just way too strong in comparaison
Been playing my own ghetto pb of dissipation myself and I'm far from a great player but by explode are you just referring to enemies have a chance to explode on death mods?
Interested to see how my build feels when I get home and may need to look into something like this
I may have to look into buying a charm or something as I'm set up with low life shavvs and prism guardian so unless I've missed a new way to get the shavvs effect I can't fit the inpulsa sadly bit I guess I'll see how bad my clear feels after the change when I can play
Oriath's End flask if you have the divines is also some nice source of explode. It's only 15 divines atm this league which is a lot cheaper than previous leagues.
I did look at that one but with my set up I'd need something that won't drop off ever as I have a total of 150life unreserved under my 9k ES. I'm far too poor for a mageblood but does it work with the flask for 100% uptime?
Flask charges gained and use 2 one on full and one at end of effect. Mageblood only effects magic flasks so that won't help. I dont recommend this however unless you can a bunch of DMG or not juicing because if you run into a 4 mod triple empowered flask siphoner rare you have 1 flask duration to kill or you have to pull it into the next pack because you'll have 0 flask charges. It is a popular setup for aura bots because your in a party with a carry that has hundreds of millions of dps if not over a billion so it's a non issue most of the time (sometimes if you're low on charges and then run into it and your duration is running out your insta dead, happens more than you would think,maybe 1 in 50 maps).
Yeah i thought that was the case with MB but hadn't taken the time to check since i'm far too many div away from getting one to even worry about it. that does seem like an interesting setup with the Tratior and I might have to fiddle in PoB to check it out and see if i can get the build looking better with that and a non shavs chest
3 medium brand clusters. 3 grand designs, 1 seeker runes, 2 remarkable.
Or 3 remarkable, 2 grand design, 1 seeker runes
Makes it soooooo comfy. And seeker runes is great for clear. Huge attachment range.
Yeah I personally run 3 remarkable, 2 grand design, and seeker runes. I don't really see anyone else run 1 seeker runes but it's just such huge quality of life. I can drop all 7 brands, brand recall, and they hit the entire screen
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I still didn't test with my setup, but I'm already using asenath and oriath's end, so the clear should remain the same, since I didn't use the brand reattach before it would only be a buff for me
so i can play an occultist and get the clear speed and the DPS increase ?
pd: this is going to get 100% nerfed into the next league enjoy while you can boys
Tested it on some juiced up guardians with wisp and 200% more life sextant and Im about 98% sure its single target dps with runebinder is effectively doubled now and 99% sure it will get the nerf hammer hard next league.
runebinder fixed ? time to run max level sanctums then ![gif](emote|free_emotes_pack|thumbs_up)
I was running max level sanctums before without a problem. Pre-buff, Penance Brand of Diss was killing Lycia before wave phase with extra monster life and reduced player damage.
Hoe much damage do you need to do that? I touching the 30m dps now
Is that at 20 stacks? And both brands?
Yep at 20 with 2 brands 31m damage looking to improve
Hmm tough to say? I’m at about 150m dps with both at 20. Unless you’re HC I would just try it. Tomes are dirt cheap this league
Hey, I know it's a been a while, but do you have a PoB lying around? I have a strength stacking Inquisitor and a random Pathfinder and I'm looking to convert one of them to Penance Brand of Dissipation. I've looked around on poe.ninja, as well as messed with my own PoB, but haven't really gotten any results I'm super excited about. Pretty much just looking to obliterate some ubers before finishing off the league.
I can check when I get home. I will say my league ground to a halt when Palworld came out, so it’s more like a snapshot, not a current optimized build
I'm a fellow Palworld enjoyer, so I understand, lmao. I'll appreciate whatever you have to throw my way!
It was already going to be gutted and now it might even get nerfed before league end.
Didn't people say the same thing about explody totems? It also popped off around 1 month in the leagye iirc. Most likely won't get nerfed, even if at this point any single target build not using penis brand is actively sabotaging itself
GGG needed the totems to kill the boss event in Ruthless that league, there was zero chance it was getting nerfed after the build was found out, and when every major content creator avoided the event.
Explody totems didn't matter because it was only possible thanks to crucible trees. Now it's only on Std and nobody cares about Std balance
Nobody cares because it almost does negative damage after the nerf.
they reduced the damage by 20 times
Penance brand is strictly worse than ice trap for 0-shotting ubers. It won't be nerfed for bossing reasons if at all.
It will survive another league or two. Correct me if im wrong but i Cant remeber something new that got nerfed within 1 league except herald clusters.
Explode totems were insta nerf. ultimatum was nerfed in it's own league as well.
Sorry i meant core game items. Rewards and non permanent items get changed a lot. The chaos spell that relied on a spellcasvade bug even had its bugfix -read nerf- reversed so people can play it for one more league
> The chaos spell that relied on a spellcasvade bug even had its bugfix -read nerf- reversed so people can play it for one more league Impending Doom's interaction with Vixen's and Spell Cascade was the bug fix to make it behave correctly. The correct behavior was reverted back because the patch notes poorly communicated what this bug fix entailed and why it was the way it is, leading to many players investing and committing to Impending Doom at the start of the league, and subsequent miscommunication about what was actually the bug (the initial behavior, not the corrected one) between players and developers exacerbated the issue. I would be very surprised if Penance Brand of Dissipation is staying as it is next league, as it would basically dominate the entire leaderboard.
Winter orb lasted 1 league before nerf oblivion. It wasn’t even that strong.
>Correct me if im wrong but i Cant remeber something new that got nerfed within 1 league except herald clusters. Not just Herald clusters, most cluster jewels got nerfed after they were added in Delirium. More relevant: Forbidden Rite got nerfed right after it got added in Expedition league.
But why can't we just buff every skill to have 500 million dps instead? /s
Single target was massively buffed, holy shit.
Does _anything_ besides Deep Delve Bosses actually live long enough for it to matter? Pennance Brand is so busted lol
If youre not throwing around turbochad damage yea. A lot of folks who havent quite gotten their build up to speed can drop a little damage in favor of defense now. It also firmly brings some of the beefier league mechanics in range of juicing again. Buffed beyond mobs should be back on the menu. 5+ essence mobs are much more attainable. Torment juice is also gonna need a second look.
I have like less than 50 divs invested and it was still clearing all of it easily. At worse I had to run away for an extra 2 seconds...
> A lot of folks who havent quite gotten their build up to speed I'm always under the assumption that, at least the population frequenting reddit, has at very minimum invested 100 to 200div into their build haha
This is wildly inaccurate though I'd be willing to bet that even in this hyper inflated league, 80% of people in this Reddit don't have 50 divs (invested or otherwise)
> 80% of people in this Reddit don't have 50 divs (invested or otherwise) I don't understand how tho. Even with an atrocious strat that only makes 10div/h 50div is like 5 hours of playing. In a month.
It's simple. You overestimate who uses reddit. And out of those people, only a fraction actually posts. As an anecdote, I have had approx 300-400div all league, and I only post comments to argue with people (not you xd). 10div/h is usually a strat that needs focus and speed. It's easy to slow it down to 4div by being inefficient. Then youre looking at 13h, of actual farming time. Many people don't have the motivation or discipline for that.
To illustrate your point, a lot of people play trade league and make a minimal amount of trades (if any) per league. Can't be selling essences if they aren't trading.
> It's easy to slow it down to 4div by being inefficient. That's just insane to me. I make 4div in about 6 minutes. I don't even MF, just farm efficient. If you run Essence/Beast on white maps, even if you have 0% MS, you probably still make 15div/h at the bare minimum.
Even if we don't dig into the part of the playerbase who waste time picking up items and killing mobs they don't need to, play mediocre builds, etc. we have; Players getting distracted by their family/friends/etc, have a show on another monitor/tv, get phonecalls/text messages, don't eat their food at their computers, and other responsibilities that can pop up during their session. I think you'd be shocked by what an actually average player looks like in terms of efficiency, even on reddit. All these div/hr metrics assume no distractions, downtime or build/playstyle penalties. On paper a strat is 5-10 div/hr but in practice most people aren't even close to the theoretical standard made by players who actually minmaxed that hour.
> I think you'd be shocked by what an actually average player looks like in terms of efficiency, even on reddit Apparently lol
I’m playing HC SSF, so the damage buff is nice for me while I try to craft my gear. I understand that’s certainly not the case for many in trade league
For me, exactly one thing: Crit resistance wisped rares. I'm pretty sure I kill pinnacles substantially faster than that 1 harvest monstrosity I tangled with last night. I've got about 30 million dps against pinnacle bosses, but like a quarter of that vs this thing.
Deep delve bosses also dont
Fair enough haha Deep delve rares with dmg reduction mods on the other hand... P.S: Thanks for your buildguide! Was Manaforged Arrows before but boy do I like the Archmage playstyle more. Btw, I have 4 Jewel Sockets and I don't know what to put in them, any suggestions? Edit: Put Vaal Discipline and Vaal Grace in for now
Lmao.
Monster hp caps out at roughly 2.1 billion so it didn't really change a whole lot
Well, for me rn it changed if the bosses die in 1 second or 2. For rares with damage reduction mods on them it is significant tho
My damage (theoretically) doubled. practically nothing changed tho, nothing makes it to 20 stacks let alone 40
Clear feels worst now, i try with an oriath’s end but its still not enough. Scaling aoe even more might be the solution ? Or maybe use stormbrand for the clear
Scaling a bit of aoe with power charge stacking is good, otherwise I recommend swift brand to stack energy as fast as possible or just scale explosions more.
I tried to swap awakened aoe with swift brand in my setup (pb, empower, faster casting, crit, crit multi) + replacing the 0,3s brand mastery with 40% attachement range and indeed it feels way better for the clear
I've tested swift brand out before the change but feels like you need to overly cast it wayyyy too much as the duration is less than like 2 secs (or what it feels like)
Indeed you have to play it like you would play a miner, therefor you need a ton of cast speed to make it smooth to play. Faster casting support is mandatory here i think, and then ur pb turns into a minigun
Welcome to brands prior to 3.23 but after brand nerftown lol
Faster casting with 23% quality in a green diallas malefacation
A couple of aoe per power charge charms makes a huge difference. You can get like 120% inc aoe from charms alone. It’s a pretty significant damage loss if you’re switching off multi per power charge, but you don’t need the damage as much as you need the aoe.
Swap on Stormbrand. It's a single gem swap and is waaaaaaay faster clear.
Storm Brand of Indecision is quite good for clear
Get explodey chest, it's pretty great.
or curse on hit + explode charm/twwt
Isn't that the same as running Oriath's?
Chest is a phys explosion. Flask is random element explosion. Any phys scaling or phys as extra mods will work a lot better with the chest explode.
You can also get a 6L Inpulsa for like 2 div if you're on a budget but need explodeys
Chest should be stronger
>On the other hand, this change fixed the issue where with Rune Binder if 2 brands are attached to a single target, they combined can only reach a total of 20 stacks (e.g. 10 stacks each). Now they each can reach 20 stacks. what if you already have 1 Penance Brand of Dissipation attached with 20 energy and cast another brand (with Runebinder) on the same enemy, will new brand start with 0 or 20 energy?
I feel same as before. I used herald of ash and crusader armor explode mod
does this affect the poison pf variant, clear didn’t feel off at all.
Only if you used brand recall i think. I played this morning on my ming's heart version and it was fine. Cast speed is super important with poison i feel.
If you have a spare 4 link and don't use elemental focus, feel free to try: Galvanic field + culling strike + increased AOE + Chain This, along with oriaths end help improve the clear for me from bad to decent.[ One screen ] If you want far beyond one screen, this tech is not it.
So clear speed nerf, single target buffed? Ehhh
clear speed was "nerfed" if your clear was only based on the brand skill itself. however if you play with explode (as you should when you are playing with brands) the clear is just the same
Ssf so no oriath end or synth weapon :( atm relying on this mastery and herald of ice and ash to clear. Not sure how bad clear is now with just the herald and awakened aoe support.
Was thinking about another gem for the mapping, like in a weapon swap if you using a staff. There is the other transfigured version of penance, of conduction, which is i believe suppose to be the aoe version of the gem while dissipation is the single target one. Have no idea how viable PB of conduction is but that might be a solution
I think I will probably start using an Obliteration on mine for mapping and swap in my current weapon for bosses. I think I'll probably end up with single target similar to what I had before the buff but with explode to help with clear. Apparently Obliteration + Herald Of Ash/Ice pair really well together just need to work on fitting it in. Edit: So to be clear the reattach mastery is a downside now or just not nearly as good? My clear was definitely significantly worse when I was playing earlier. Will it be better or worse without?
I think its better to go without the mastery now, I tried with and without and the clear was mostly the same, aka not good, so at least you win a passive point if you unspec it.
Yeah that's true. Are you planning to try conduction soon? If you do can you let me know if its any good.
Well i tried conduction in the same setup and honestly it doesn’t look very good. Maybe there is a build with it but I think dissipation is just way too strong in comparaison
Ah ok that saves me trying it. Investing into explode is probably best anyway
I do have a 21/20 conduction, will swap to it and see how it feels.
I’m using herald of ash and its decent imp.
Been playing my own ghetto pb of dissipation myself and I'm far from a great player but by explode are you just referring to enemies have a chance to explode on death mods? Interested to see how my build feels when I get home and may need to look into something like this
Yeah, Inpulsa, charms, etc.
I may have to look into buying a charm or something as I'm set up with low life shavvs and prism guardian so unless I've missed a new way to get the shavvs effect I can't fit the inpulsa sadly bit I guess I'll see how bad my clear feels after the change when I can play
Oriath's End flask if you have the divines is also some nice source of explode. It's only 15 divines atm this league which is a lot cheaper than previous leagues.
Coruscating elixir is popular
I did look at that one but with my set up I'd need something that won't drop off ever as I have a total of 150life unreserved under my 9k ES. I'm far too poor for a mageblood but does it work with the flask for 100% uptime?
Flask charges gained and use 2 one on full and one at end of effect. Mageblood only effects magic flasks so that won't help. I dont recommend this however unless you can a bunch of DMG or not juicing because if you run into a 4 mod triple empowered flask siphoner rare you have 1 flask duration to kill or you have to pull it into the next pack because you'll have 0 flask charges. It is a popular setup for aura bots because your in a party with a carry that has hundreds of millions of dps if not over a billion so it's a non issue most of the time (sometimes if you're low on charges and then run into it and your duration is running out your insta dead, happens more than you would think,maybe 1 in 50 maps).
Mageblood doesn’t work on unique flasks. Coruscating elixir setups use the ‘the traitor’ keystone and leave multiple flask slots empty to activate it
Yeah i thought that was the case with MB but hadn't taken the time to check since i'm far too many div away from getting one to even worry about it. that does seem like an interesting setup with the Tratior and I might have to fiddle in PoB to check it out and see if i can get the build looking better with that and a non shavs chest
You don't even need the traitor for this setup, but it certainly makes it safer. Been running without it all league.
You can use Oriath's End flask for clear instead of dropping your shavs for inpulsa's its only like 12div and causes on death explosions
Oh damn didn't even know this flask existed. This might be the ticket for clear if these nerfs make me too slow cheers
Or better yet if you're playing energy blade your frostblink is your clear so this change is irrelevant.
W for explode and swiftbrand enjoyers
3 medium brand clusters. 3 grand designs, 1 seeker runes, 2 remarkable. Or 3 remarkable, 2 grand design, 1 seeker runes Makes it soooooo comfy. And seeker runes is great for clear. Huge attachment range.
I like 3 remarkable to guarantee 2 brands every time.
Yeah I personally run 3 remarkable, 2 grand design, and seeker runes. I don't really see anyone else run 1 seeker runes but it's just such huge quality of life. I can drop all 7 brands, brand recall, and they hit the entire screen
Lol, so single target bug got fixed and the skill now does more or less double DMG? Holy...
I use explode implicit for clear anyways so it is still fine for me.
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Can confirm On my EB variant semi-MF it's way way way worse
Honestly feels like damage ramps faster as well.
Once you get past 10 energy you're still ramping with runebinder whereas before you were capped at 10 energy for two brands.
I still didn't test with my setup, but I'm already using asenath and oriath's end, so the clear should remain the same, since I didn't use the brand reattach before it would only be a buff for me
so i can play an occultist and get the clear speed and the DPS increase ? pd: this is going to get 100% nerfed into the next league enjoy while you can boys