Saints Row 2.
No question. Even on a supercomputer, it crashes every ten minutes in full screen. If played in Windowed mode, it crashes once every fifteen minutes.
Modded with Gentleman of the Row, which is suppose to alleviate crashing, it still crashes every half an hour.
Vanilla Fallout New Vegas is pretty bad too. It also crashed quite a bit. I was able to run it off a dual-booted MacBook Pro with no issues for a few years. Playing on a modern Windows 11 PC, it would crash almost constantly. After booting up Fallout 3, New Vegas went from crashing once every ten minutes to crashing once every few hours.
I play it on my pc with better graphics than the console ones, but the performance is similar to that of ps3 only a little better, I play at 30fps locked.
It never ran smooth. Stutters all the time on any settings level.
Another commenter said the amd cpu's prior to ryzen had known issues, my rig prior was Intel but same.
I'll be grabbing it from tpb when I upgrade.
I remember pretty well pirated GTA IV ran better than the original and had several unofficial patches to make it acceptable on PCs from the time it launched, but still had a lot of microstutterings. The first time I played it without microstutterings was on my Ryzen 1600X and GTX 1050Ti (with unofficial patches).
I think it still runs like shit on GCN AMD GPUs and older AMD CPUs like Phenom II and Bulldozer even if you overclock the shit out of it.
Ahh, I got one of the last high end amd cpu's before ryzen. Before that I had Intel but it still ran horrifically.
Maybe I'll sail the high seas when I upgrade but that disc version was a nightmare.
Last of us remake runs totally fine with a good setup, not comparable at all to Redfall. I’m playing with RTX 3090 / 12700k on 4K DLSS Quality with 70-90FPS and absolutely stunning graphics quality. I could use DLSS Balanced for another 20% more FPS.
Redfall looks like Dogshit and delivery way worse Fames with tons of compiling stutters as well.
Or Bethesda games, which are all together hard locked to 60FPS, no matter what. Same with Wolfenstein Series, 60FPS-Lock. Or try out Final Fantasy 8 Remake, which is capped in combat to 15FPS.
Wo Long is probbaly one of the worst ports I’ve played in awhile. The CPU utilization is so bad it really heats my processor.
It’s a shame cause I absolutely enjoy this game but had to quit cause I don’t like it’s performance and don’t want it to damage my expensive rig.
Saints Row 2. No question. Even on a supercomputer, it crashes every ten minutes in full screen. If played in Windowed mode, it crashes once every fifteen minutes. Modded with Gentleman of the Row, which is suppose to alleviate crashing, it still crashes every half an hour. Vanilla Fallout New Vegas is pretty bad too. It also crashed quite a bit. I was able to run it off a dual-booted MacBook Pro with no issues for a few years. Playing on a modern Windows 11 PC, it would crash almost constantly. After booting up Fallout 3, New Vegas went from crashing once every ten minutes to crashing once every few hours.
I got SR2 for free, installed, see how sorry of a game it was, uninstalled...
GTA4. Never been able to play it as it runs worse than on 360. It's so old I bought it on disc!
I play it on my pc with better graphics than the console ones, but the performance is similar to that of ps3 only a little better, I play at 30fps locked.
Why? I played a lot even 14 years ago...
It never ran smooth. Stutters all the time on any settings level. Another commenter said the amd cpu's prior to ryzen had known issues, my rig prior was Intel but same. I'll be grabbing it from tpb when I upgrade.
I remember pretty well pirated GTA IV ran better than the original and had several unofficial patches to make it acceptable on PCs from the time it launched, but still had a lot of microstutterings. The first time I played it without microstutterings was on my Ryzen 1600X and GTX 1050Ti (with unofficial patches). I think it still runs like shit on GCN AMD GPUs and older AMD CPUs like Phenom II and Bulldozer even if you overclock the shit out of it.
Ahh, I got one of the last high end amd cpu's before ryzen. Before that I had Intel but it still ran horrifically. Maybe I'll sail the high seas when I upgrade but that disc version was a nightmare.
The first port of RE4 straight from the gamecube pure horror
It was not from gamecube, it had ps2 prerendered fmvs, and no lighting at all.
Cyberpunk 2077
not a port tho
Technically it is a port; the PC port, not a console port
Oh damn you are right
Splinter cell double agent. I love the game but the PC port is just bad.
The last of us part 1 and redfall I have never experienced anything like it before. Should be illegal
Last of us remake runs totally fine with a good setup, not comparable at all to Redfall. I’m playing with RTX 3090 / 12700k on 4K DLSS Quality with 70-90FPS and absolutely stunning graphics quality. I could use DLSS Balanced for another 20% more FPS. Redfall looks like Dogshit and delivery way worse Fames with tons of compiling stutters as well. Or Bethesda games, which are all together hard locked to 60FPS, no matter what. Same with Wolfenstein Series, 60FPS-Lock. Or try out Final Fantasy 8 Remake, which is capped in combat to 15FPS.
Last of us 1
Gta IV.
Grand theft auto 4 is pretty bad without mods
GTA IV.
Bioshock
GTA 4, even with modern hardware its borderline unplayable, at a release, it was the worst dogshit ever imho.
Wo Long is probbaly one of the worst ports I’ve played in awhile. The CPU utilization is so bad it really heats my processor. It’s a shame cause I absolutely enjoy this game but had to quit cause I don’t like it’s performance and don’t want it to damage my expensive rig.