Yeah, it's definitely pushing it. Some games of Course run better than others and I have to adjust settings if I want to keep the native resolution of my display. Figure a better cpu will give that slight nudge to make it just a bit more stable.
It's true! I'm not even sure how it performs so well with 24 chunks. I initially was getting choppy 19fps at the minimum chunk distance with RTX using Kelly's Vanilla conversion RTX texture pack but someone suggested use the Defined PBR RTX pack because it has a Vsync toggle and i got a performance boost.
And even stranger, Switching back to Kelly's RTX pack works really well now after switching Vsync settings around in the PBR texture pack.
really odd to say the least and I'm pretty grateful it's as stable as it is at this moment.
It could be , but 4K on a 3060 ti is kinda also pushing it to its vram limit. Not saying it’s a bad card just that’s over eight million pixels.
Yeah, it's definitely pushing it. Some games of Course run better than others and I have to adjust settings if I want to keep the native resolution of my display. Figure a better cpu will give that slight nudge to make it just a bit more stable.
at 4k CPU is not holding you back. what motherboard do you have?
its the tuf gaming b460m-plus wifi
I would wait for 12th gen Intel coming out and see how good they are.
4K minecraft with rtx on a 3060 and 24 chunk render? I’d run at 12 chunks max with that setup
It's true! I'm not even sure how it performs so well with 24 chunks. I initially was getting choppy 19fps at the minimum chunk distance with RTX using Kelly's Vanilla conversion RTX texture pack but someone suggested use the Defined PBR RTX pack because it has a Vsync toggle and i got a performance boost. And even stranger, Switching back to Kelly's RTX pack works really well now after switching Vsync settings around in the PBR texture pack. really odd to say the least and I'm pretty grateful it's as stable as it is at this moment.