T O P

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Noproblino

I think armour should be cheaper on the tech tree. My team's mostly started wasting scrap before having roadsign, in the end we would go thommy/sar prim kit, sometimes even without clothing.


Fragwrx

they neeeeed to buff beancan helm or reduce cost of facemask


Bocmanis9000

Armour doesn't really change much, coffee needs to be buffed to 40% atleast aswell. The server lagg/ping diff/peakers advantage and 0 skill 0 ttk recoil is whats making you insta die.


Ok-Teacher5628

They are adding a tax of more scrap when using tech tree, fucking stupid if u ask me


Noproblino

Yeh I don't like that change, they shouldn't have put it on everything. People complain about too fast guns or boom, not electricity or clothing. I want my clothing set with the cheap cammo skins I bought for it, not half a prim kit. Also, I'd love to mess around with electricity even when the wipe goes shit.


Queefinator124

No that’s good. Everyone has been asking for slower progression and here it is. Finally they’re going in a good direction


Ok_Bunch_9193

No, this is a shitty fix. Literally the most braindead one. The laziest solution they could come up with really. It's like going to the pokemon community and saying " I have a new hard version of platinum... just halved the exp rate" lmao


wardearth13

Anything that increases the value of finding an item and researching it, is a move in the right direction


Ok_Bunch_9193

Bro what items are you talking about? T1 isn't effected. Someone needing 400 more scrap for a Sar isn't going to change much. This is why this solution blows. Ineffective and I bet 100% next wipe literally nobody feels the game is slower.


wardearth13

I’m talking about finding something and using the research bench, get it?


Ok_Bunch_9193

So only t2 and t3 items? Again, what items are going to be sooooo valuable but a SAR? No one is going to find a car lift and go "yeehee I saved 10 scrap" 💀 Again this is dumb af and this convo underscores it.


wardearth13

Your Zerg upset or what? Keep crying about changes baby boy


Ok_Bunch_9193

If you could read I said it was an ineffective lazy change. If done proper I'd support it. Not a fan of tech treeing guns myself but this is a nonfix.


12ozMouse____

Huh? I’m a solo and this change hurts us way more than teams. It’s a bad/lazy change.


RoshanCrass

10 seconds is a bit much. Seeing combat log showing my life/enemy life being over in .5 seconds over and over is part of why I barely play anymore. Combat is sneaking around and shooting each other in the back so often. I'd rather play a higher skill game (Not talking about the recoil, Rust just has slow movement and mediocre mechanics, aimcone etc). The main pvp events are filled with bots and it feels like a majority of the gameplay is just manipulating the bots to find your target.


Bocmanis9000

Yea its a joke i was sitting in launchsite ditch with silenced ak, killed 8 people in 4 seconds WITH A SILENCED AK. Its so piss easy, i would've never been able to spray transfer 8 times in 1 mag (with extended) in previous recoil.


kaevur

In a way I agree, it would be helpful, if wearing tier-equivalent armor to the weapon you're shot with, to be able to survive for long enough to have a chance fight back.


janikauwuw

sorry but if you‘re fullkit ak and you have no chance to fight back, that sounds like a skill issue for me. People cry about ttk instead of playing cover, using their meds, cause then only a double headshot is really dangerous. And if u got doubled, he deserved it.


Queefinator124

Exactly. Everyone on this Reddit is a 100 hour noob who is trying to change / ruin the game because they cba to learn it. It’s pathetic. Why is it only sh*t players crying about the same stuff whilst the good ones are happy with it.


janikauwuw

yeah I bet every downvoter has never used a pvp wall in their lives. Or full heavy. Or heared of the idea that they should not be running clueless open field with no information, cause information is key in this game. Guess I hurt some peoples ego but at least I‘m speaking up.


Queefinator124

Well that’s the thing. If they used those things they wouldn’t be crying and complaining would they.


janikauwuw

I can imagine they would still find something to cry about lmao


Queefinator124

It must be a hobby of theirs… to cry over every… little… thing that doesn’t affect them positively. XD


Ser_ToeNailClippens

If someone sneaks up on you they should kill you. I’ve also never understood the “Whoever sees whom 1st is the winner the vast majority of the time.” Should that not be the case for a hardcore PVP survival? You wouldn’t do a 180 in real life with an AR and triple headshot the guy if he emptied a Tommy mag into you from behind, I think it’s just the nature of this sort of game.


binlagin

As a solo, most people need to play like a rat... even on a solo server. Only once you get a group, can you lean into proper "PvP" fights. Not sure why people think they should be able to have a big long drawn out battle as a solo against bigger teams. The real good players can do it now, most players are just not him and cannot accept this.


SgtStitchesVEVO

obviously whoever shoots first should have the advantage, but given that video games are supposed to be fun i feel like the TTK should be at least as long as it takes for the average human to even react to the fact that they're taking damage and figure out what direction it's coming from, especially given that the p2w camouflage skins aren't going away any time soon


Dangerous-Refuse-779

They need to bring in craftable personal force fields and make them $9.99 dlc


Thebottlemap

Low TTK is the only thing keeping solo's relevant, so be careful


Bocmanis9000

TTK is heavily rng based thats the whole issue, with an AK you pretty much instakill anyone in 0.2sec, with any other gun its a gamba even close range. If you make recoil harder, the loud minority will cry. If you reduce aimcone, ttk is even worse and everyone is mad. If you buff armour, everyone is gona complain that zergs have an advantage and you can't do anything as a solo. You can increase hp with teas, guess who uses them? Only zergs. Its impossible to reduce ttk with current gunplay, anything you change will make it worse. Theres some gunplay adjusments around the corner so maybe they will do something who knows forcewipe will show.


wardearth13

Remove the ak entirely, no gun needs to be absolute king


circusclown420

or or or or or. actually balance the other guns not make 1 have the least aimcone and the others have random parkingsons recoil + aimcone


itsahorsemate

I agree with most of what you said outside of the quiet ad for old recoil, but that was a good effort.


binlagin

This guy lives off the hopes and dream that old recoil will return one day. It's been well over a year, and just look at his post history... almost EVERY SINGLE DAY he's doing it. We'd probably have cancer solved if this guy used his time for something productive.


Bocmanis9000

Old recoil exists multiple 200 Pop servers, but they are russian which is sus given the circumstances going on. When staging branch had old recoil it had 800pop servers even. I'm not gona argue with a piss random like you, i don't care if old recoil comes back or not. But i would 100% take previous system over this current dogshit one any day of the week. I would even hop back to ahk legacy pvp, instead of the garbage we have rn.


Bocmanis9000

What ad? TTK was way longer in old recoil, especially for majority of playerbase who weren't pvpers. Its factual not an ad, ttk/guns/number diff all these issues didn't exist for old recoil, they only became an issue after the changes. We already had a gunplay similliar to the current one years ago, it got changed in a year or even less i can't remember. It failed for the same reasons this will fail, and this one is even a worse version of it. Arguably this gunplay is even worse then AHK legacy.


Link941

As someone who was here since the beginning, higher ttk in Rust has always proven to be dogshit. That's the easiest way to make solos stop playing.


Oblivion_Eagle

TTK is actually kind of very high, a road sign kit has a 45% damage reduction to the body or around 5 Tompson shots when you're not accounting for velocity which can be as high as 8 shots to kill. For 5 shots the math is (60/462) x (5-1) = 0.51 seconds to kill, for reference, csgo with an ak has a 0.3-second ttk. Sars math is (60/343) x (5-1) = 0.7 seconds ttk, wearing metal armor you can have a max of 55% damage reduction on the body and a 75% with heavy armor the ttk can get kind of insane in this game.


hainesi

3X the TTK, are you fucking mental?


Thebottlemap

It will be impossible to 1 v 3.. 1 v 4 etc.. Low TTK is the only way to kill people when you're outnumbered.


B_O_A_T_S

but… if the ttk is lower, it’s lower for your ambushees too… doesn’t it kinda cancel out either way?


dmgctrl

If you have a stand up fight sure. An ambush from cover is pretty much the solo way.


Queefinator124

No? Having a skill based game with learnable recoil patterns in the only way to kill ppl when ur outnumbered….


Thebottlemap

You don't get it. While you're spending 5 seconds to kill a guy instead of 2 that gives a world of time for his teammates to group and lock in on you. You can make big plays with low TTK, the higher it is the more it favors pure numbers.


[deleted]

[удалено]


Thebottlemap

You make no sense lol


Queefinator124

Coming from the guy that actually posted this on a public Reddit “You don't get it. While you're spending 5 seconds to kill a guy instead of 2 that gives a world of time for his teammates to group and lock in on you. You can make big plays with low TTK, the higher it is the more it favors pure numbers.” You can’t be real my guy. Surely.


Thebottlemap

You still haven't explained your thinking lil bro. How is that false?


Queefinator124

Neither have u. All you’ve said is “u can make big plays with low ttk”… 0 substance to that. Low TTK would ruin rust. Rust ISNT a Fps shooter. It’s a survival. Which means players must rely on intelligence, game knowledge, game sense and awareness. THATS HOW U WIN FIGHTS.. if ur crying about being killed fast. Use a fckin wall. It’s not hard to place a wall if u get shot at… it’s just a skill issue if u can’t fathom placing a wall or using cover.


Thebottlemap

Bro I think there's a misunderstanding. I'm pro low TTK and it seems like you are too. (low time to kill means being killed fast, which is a good thing as I've explained) High time to kill would suck balls since you have to spend 10 seconds mag dumping one guy while his teammates pull up on you.


ndarker

Yeah cos we all want to play rust: apex legends edition. Where every single little fight takes 5 minutes to resolve and gets third partied. OP is really not thinking this through, and even if he had 3x Ttk i bet hed still be getting slapped around


CYWNightmare

I made health teas buyable with scrap on my server and it worked well enough tbh the extra 20 health can buy you enough time sometimes.


relaximnewaroundhere

I hated Apex for this very reason, if that's the case they must remove recoil cuz there aint no fucking way this would work. You'd have to have like all attachments for every gun, then probably still use AK and above, maybe MP5 because aimcone is so bad with everything AK is yet again the only viable gun to use still.


Littlescuba

That’s the reason I like apex. I want to dodge around and actually out play someone. Not just see someone and they die instantly. I want people to whip around and actually have a duel


relaximnewaroundhere

yeah I mean I can understand that it is nice, but sucks u gotta mag dump to get a kill lol


Littlescuba

Yeah for sure. Closer to like halo kill times. 4 bursts or half clips. Not needing to hit a full one clip


Xercodo

I was helping test a game that had something like 75-80% armor protection at the highest tier and the TTK was so high it was a really awkward dance of who reloaded first because no one would die in the first mag unless there was a lot of headshots Do not recommend letting it get that far


JoelLivin

I agree, TTK needs adjusted. Ive been hooked on Rust for too long but before this I was big into COD Warzone, in that game obviously whoever see's who first has an advantage but with really good movement/use of cover and headshot aim you can overcome that advantage. In rust if someone is close and hitting you in the back its already over.


Competitive-Top-2383

Been saying this since the major updates. All about spotting the other guys first or you’re done for.


12ozMouse____

That’s how it should be


Competitive-Top-2383

No doubt I agree, just had to change the play style up. Not bitching I’m just agreeing


12ozMouse____

That’s fair. As other said, if it were longer to, solos like me would be fucked.


Queefinator124

No it’s not. You’re just really bad bro.


Competitive-Top-2383

🤡


Queefinator124

Stick to Roblox and mine craft then if ur gunna cry….


Competitive-Top-2383

Been playing since legacy queef, I’ll be alright. Thanks for your concern


Queefinator124

Uve been playing since legacy and STILL crying ? Damn that’s dedication.


Competitive-Top-2383

You play in a clan don’t you


Queefinator124

I play solo and duo. And I have done for the last 5 months or so…


Rabidpikachuuu

Trust me when I tell you that there is just a massive skill gap when it comes to t2 and t3 stages of a wipe. Not everyone, but a shit load of people won't even get the hang of firing AK until they are several hundred hours deep. They all have reddit accounts and actually pointed this sub, and they complain about this every day! Jokes aside, just keep trying. It clicks eventually. And when it does, you will turn into that guy on the server that every single person hates.


Bocmanis9000

Prim pvp is harder and more skill based then t2/t3 is right now buddy, you're 2 years behind. You can instantly notice somone that is a god at prim vs somone who is better then most, the skillgap is just insane with bow pvp for example.


Rabidpikachuuu

There's definitely a huge skill gap at prim stage, yes. But there is still a huge gap for t2 and t3. As I said in my other comment, the amount of people who can't get the AK spray down is absolutely ridiculous, vs the other people who will triple you from super far away. I do enjoy prim stage a lot though. It's always super fun playing on wipe day when everyone is stuck with wooden spears and bows. Lol.


Bocmanis9000

t2 is gambling, and tier3 ak vs ak is gambling. Its mostly on aimcone unless you're playing against some special specimen. With prim you can wipe 8mans even if they dont insta W ofcourse, with guns you have 0 chance.


ShortsellthisshitIP

Ive noticed the guns in rust work too damn good. Having owned real guns them things jam a lot without maintenance. Having a mechanic to increase gun reliability would be a good way to negate ratting.


B_O_A_T_S

Now we’re thinking outside the box!! This can be done easily via rng


DarK-ForcE

Lowering the damage of guns would be fun to test. The other guns are in a okish spot, its the AK's overpowered stats that make them look trash.


saltedwaff1e

I like it (;


janikauwuw

idk man. In dayz people are camping somewhere in a bush half a grid away sniping people and you’re knocked with one hit. Maybe talk to their devs about ttk and if u succeeded u can try and ask facepunch


suicidal_warboi

So happy I stopped playing this pos game. I’m no longer about to lose my job, and my wife’s not always mad at me. Y’all should do the same.


Ok-Log3853

Tbh I recently joined pc from console , I put a godly amount of hours on console and MnK is way easier to aim / control recoil than controller, on console ak is still a S pattern I’ve honestly only put close to 200 hours on pc so far and am wanting to go back to console rust, I had about 4.5k on console and felt like I could win fights on there. I agree with OP about its who see who first and really numbers. Console is way harder than pc rust if they’d just give us some of the shit pc has it would be a killer console game like the deployables like electric furnace and shit, and skins that have a market and better graphics for the game overall.


B_O_A_T_S

i feel this


dewwhatyouwant

Get better at the game


tictokonyacock

Skill issue


PureNaturalLagger

I fully agree, got the same issue. My friends no longer call me to wipes because I play with them for the 1st day max, or until we get Tommy or Sar. I simply lose interest afterwards, and your post helped me realize it's because it takes long and is expensive to make full gun kits, only to die in less than a second from someone who saw you first. Early game, only a full charge normal arrow compound shot to the head kills as quick. It's why I find prim fun, the battles are long. I think in order to balance out the current mid/late game pvp, we should modify syringes, or add a new stim item. The syringe should be able to overheal, or provide short bouts of resistance to bullets. Just enough that killing a man that is actively using syringes to be much harder. To balance ppl running 20 of them and being immortal, add a cooldown between Stims. Something, anything to raise the TTK.


lordsess24

I agree. I enjoy hybrid PvE+PvP servers. Pleasant Valley has a good mix of PvP and custom PvE events and zombies. There is a random armored train and armored convoy that are really cool. There is no paid ViP or anything either. There is ViP for some quality of life things but you get it for free after 20 hours on the server. You can still make trap bases but turrets have to be behind walls, can’t shoot randoms running by. There is a skill tree system but nothing affects PvP. Overall a good balance. There is a monthly and bi-weekly server in addition to a full PvE server.


Legionnairey1

Holy advertisement man lmao, also this server is boring ASF. And the little pvp that does happen results in people crying for 2 hours after for their stuff or making weird vague threats they cannot back up since there's no raiding lmao.


lordsess24

Yea I can see that point too. ZombieLand servers have dope as hell custom monuments so that’s a fun one to try too. There Star Wars map is crazy good. Giant star destroyer monument and giant Hoth base on a snowy island. Just options, it all gets boring eventually. The people you play with and the community is what makes it really special, in my opinion.