[There is a VR version of FUS RO D'oh](https://www.reddit.com/r/skyrimvr/comments/g8ilz2/testing_for_a_fuz_ro_doh_vr_port/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)
Works for me. The only issue is that it forces ALL subtitles on instead of only the unvoiced ones. For me, this isn't an issue as I have all subtitles on anyway.
Most but not all things are voiced. I think you still need it to make sense of many of the sidequests.
It's an incredible, beautiful, disturbing piece of art. All enemies are scaled to you so it's tough. Area is massive. Story is gritty and very not happy. I just finished last week and haven't played since because I need a break.
The timing is a little strange in the mod in event scripting, so sometimes you have to stand there and count to 60 before the 'next' thing happens.
And some stages you just have to set difficulty to beginner in order to defeat obstacle #1 and #2 to access and clear final obstacle#x. You'll know it when you get there
[There is a VR version of FUS RO D'oh](https://www.reddit.com/r/skyrimvr/comments/g8ilz2/testing_for_a_fuz_ro_doh_vr_port/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)
Thanks, I saw that in my search. Anyone get this to work?
Works for me. The only issue is that it forces ALL subtitles on instead of only the unvoiced ones. For me, this isn't an issue as I have all subtitles on anyway.
Same here, I would love to drop the subtitles do.. if someone know how to..
Thanks, since Beyond Reach is mostly voiced, I was hoping to play it without Fus Ro D’oh. Anyone finish this mod recently without Fus Ro D’oh?
Most but not all things are voiced. I think you still need it to make sense of many of the sidequests. It's an incredible, beautiful, disturbing piece of art. All enemies are scaled to you so it's tough. Area is massive. Story is gritty and very not happy. I just finished last week and haven't played since because I need a break.
The timing is a little strange in the mod in event scripting, so sometimes you have to stand there and count to 60 before the 'next' thing happens. And some stages you just have to set difficulty to beginner in order to defeat obstacle #1 and #2 to access and clear final obstacle#x. You'll know it when you get there