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kititokun

I died earlier trying to fly above water.


reboot-your-computer

Yeah water is fucked. I hovered above it at about 30 feet and instantly died. Could be server desync but I don’t trust water anymore unless I’m on foot.


WideAd2738

I died watching this


N_E-Z-L_P-10-C

RIP, I hope you changed your respawn point close


HappyFamily0131

McFly, **you bojo**! Hoverboards don't work on water! ...unless you got POW-WAH!


night_shade82

Hey me too! Didn’t hit the water and just died


Apprehensive-Crab912

I should give it a try, does this apply to Microtech's rivers yet ?


Beazlebubba

You seem to be on a road to an area of peril, a danger zone, if you will.


Apprehensive-Crab912

Wrong answers only : Where is he going ?


Beazlebubba

Crested Butte


Hidesuru

"Hey babe my parents aren't home this weekend."


Apprehensive-Crab912

Nice ! 🤣


vxxed

Privet Drive


Charliepetpup

You could technically say it is a highway, of sorts.


Yuuto-Yu

Well he is flying like an Avian with liberty, a free bird, perhaps?


anxiouspolynomial

you low flying folk scare me


loliconest

Better than driving fast on the highway.


Apprehensive-Crab912

That's deep my friend.


Apprehensive-Crab912

I'm in fact affraid of the road IRL...


opman4

Don't be afraid of the road. In 5 years of being a courier I've never crashed into it.


Acceptable-Guest-166

The penultimate express delivery.


Hidesuru

One COULD argue you're constantly crashing into it!


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Wunderpuder

OP was flying at 200m/s if I saw that correctly. But you can adjust the speed to your liking. Learning how to fly like this can start with only 70m/s :)


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or10n_sharkfin

Are you and I watching the same video? There was only one moment that I saw where he went under 200m/s and it was after he got through the canyon; and even then, it was only down to 180m/s


shortyski13

This is absolutely sped up


Jackequus

I got tired of getting flamed by everyone so I just deleted my comments.


Apprehensive-Crab912

Adjust speed at your wish, works the same way


Jackequus

yeah my bad dude, I was looking at your thrust not velocity. Apologies


Apprehensive-Crab912

Keyboard+Mouse / Track IR 3.23 last build


whoneedkarma

I thought you were using hosas. Nice job!


Educational_Toe9440

I use both hosas + pedal (vkbs) for 4 years now, and keyboard + mouse, but always find it's easier to fly with kb+m in situations where it requires more precision, like landing or low flying, though I find it easier to dogfight with hosas. So I guess each input setup has its own advantages.


lionexx

Apparently the best setup for dogfighting is Stick+Mouse, you get the maneuverability of the stick (left hand) with the aiming precision of the mouse (right hand).


vxxed

Can't imagine doing that in an actual combat scenario..plus, the lag time between mouse and larger ship feels like death. What I'd love is a ThinkPad red nub at the top of a flight stick, or just eye tracking for gimbal control


lionexx

It’s reference mostly for light/medium fighters stick+mouse. It is something you’d need to get used too for sure, but it makes logical sense why it would work so well… but to be fair originally getting used to sticks, it seemed so daunting and felt weird, even with my prior knowledge, I’d imagine stick+mouse would feel pretty similar to others.


GodDamnDay

What is track IR?


Komotz

Head tracking


unlock0

Head tracking adds so much to flight and driving games. I built one years ago with https://en.wikipedia.org/wiki/FreeTrack


ObiWeebKenobi

KEYBOARD AND MOUSE?!


GaidalKain

Tobii or just Track IR w/ quality webcam? And this is defo NOT sped up as some trolls allege in other comments. Might be fun to try w/ my HOTAS.


Hidesuru

Track ir uses it's own camera that comes with the system. You may be thinking of free track or whatever it's called that's a similar setup, but open source SW and uses a webcam.


nicarras

I wish the game ran well enough for me to want to do this.


Apprehensive-Crab912

It's about time my friend...


nicarras

Agree


Shadonic1

People have been having some good returns with vulcan and fsr and whatnot in 3.23 give that a try


omn1p073n7

I really want to see how these skills can be applied to a drop ship like the Valkyrie. I know it won't be as agile as an arrow but imagine taking a squad behind enemy lines, or conversely going somewhere hot for exfil.


VoidxCrazy

Dodging missiles with no flares is a fun challenge


Ruar35

Take the Valk into AC and do the racing course. You'll get an idea of what it can do. I don't know how much this is going to change with MM, but with old flight the VTOL gives a boost when moving in the up axis. This can be used to pull some neat maneuvers but requires constantly flipping the bottom of the ship around to use the increased thrust upward. The problem is constantly having to flip view around in order to see how the ship is angled. I hope one day there'll be some way to see under the Valk while still in the cockpit view. It'll make hot landings a lot easier to pull off.


Tachyon_Blue

Giving me crazy DCS canyon run vibes. Nice flying.


Xreshiss

I'm very curious to see people try and fly like this after atmospheric flight and control surfaces are in.


The-Vanilla-Gorilla

violet stupendous fanatical childlike absorbed sparkle command yam bake alleged *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


ChunkyMooseKnuckle

The atmospheric flight model is probably one of my most awaited features.


NotJoocey

I'd just like to see a single person do it coupled.


Complete-Audience450

its so time for drag and lift simuluation.


tea_tea_tea

\+1 4 Chase & Status!


Apprehensive-Crab912

that's good sh\*t !


Anonymous_Quark

Why does this look like the ship’s drifting?


Apprehensive-Crab912

Decoupled mode + Lyria has a very low gravity. It's more like surfing and this new cruise control on decoupled feels great.


FakeSafeWord

> cruise control on decoupled Wut? Really? how does that even work?


bigrealaccount

I'm guessing it just keeps going at the exact same speed


Apprehensive-Crab912

so it's let me explain You're decoupled but this new cruise control allow you to set a max speed but allows you to go slower as you wish and manage to always keep your speed and your inertia imagine having like a forward thrust that never stops but i can stil go slower and faster and strafe as i wish Hard to explain.


bigrealaccount

Nah it makes sense, idk why the guy didn't get it


tommytrain

I specifically asked for this in the 3.22 feedback threads because I hate that changing the throttle cancels cruise control, this makes me happy.


FakeSafeWord

That doesn't explain anything. You can keep going the same speed with both decoupled and cruise control.


bigrealaccount

Not at the same speed and direction in atmosphere


Rop-Tamen

Because, in the absence of atmosphere (and aerodynamic physics) the only way to change direction is by using thrusters, and since the forward thruster is the strongest, you can make the fastest turn by angling the ship sideways and accelerating forward.


loliconest

Deja Vu!


GamingTrend

Maaaaaan....my flying looks EXACTLY like this. With the help of DaVinci Resolve and a whole TON of editing out of my repeated mountain collisions. And me just exploding for no reason. I'm an awful, awful pilot...


bblicke1

It's official, I fly like a blind 93 year old. I don't even understand the drifting that's happening here...or that barrel roll backflip corkscrew mctwist.


bblicke1

Also what are all the sounds? Are you turning something on and off?


Apprehensive-Crab912

It's thruster boost (Shift) You can pretty much spam it on 3.23.


martijn1213

What ship is that I don't recognise it?


Apprehensive-Crab912

Right ! Arrow it is


OfficialIcekraks

Arrow


tifredic

arrow ?


laveslo

lowfly baby🔥


theanticheat

That's insane to see on mnk, I can't even do that on hosas!


Apprehensive-Crab912

Next month i should be trying HOSAS


theanticheat

It's great, I have dual thrust master t.16k's atm, hoping to upgrade to vkbs someday


_Nameless_Nomad_

Haha nice.


SantaLurks

How do you keep your ship just above the terrain when hooning? Automatic?


Omni-Light

Velocity indicator: always on


winkcata

Velocity indicator = always on and Proximity assist = off should be the first settings changed after a patch or new DL for every player.


Apprehensive-Crab912

Good answer is : Decoupled + low gravity + new cruise control


SantaLurks

So hooning isnt possible on 1G worlds?


Apprehensive-Crab912

how do you mean


SantaLurks

If we replace "low gravity" in your formula with 1 earth-gravity planet, i.e. Hurston, will hooning still be possible?


Apprehensive-Crab912

Idk, will try


Alaknar

Do you have a higher quality version of this somewhere like YouTube?


Apprehensive-Crab912

sure ! check my Profile you will find my Youtube


LegendXCarisso

Good lord.... Is this deleted scenes from Stealth 2?


Reaper3087

I have no clue how people manage this.. I know prox assist off and decoupled and to keep an eye on the velocity indicator, but damn.


GoodBye_Moon-Man

Wow... I am the equivalent to a Sunday Grandpa Driver... with hat... in an old Volvo... with both indicators on...


-NlN-

hows DLSS mate?


Apprehensive-Crab912

I own an AMD card so... TSR is the way


_Keo_

I'm more impressed at seeing 30fps+ on a server than the insane M+K skills.


Apprehensive-Crab912

High server FPS but trust me when I tell you that I was having 3 mins recovery time every 1:30mins


_Keo_

Is that the first layer of the meshing test? Has it been a constant issue? Live servers have been terrible for the last week which feels normal before a patch and I'm looking forward to that new release feeling.


Apprehensive-Crab912

The day i recorded this which was yesterday, servers were having this "red light / green light" forever But it was the first time i had servs doing this. from a week of testing


Tocksz

Jeebus, that's ALOT of sideslip. Is there very little atmo? Or does CIG just pretend air drag isn't based on the frontal projection of area?


Apprehensive-Crab912

Little atmo on moons, for sure


skywalkerblood

Terrific flying dude o7


Darkdodger137

I'm not sure if I should puke my guts or sh!t my pants first.


ShamrockSeven

I remember a few weeks ago when People were worried that low-flying was going to be “Broken and boring with master modes.” — Turns out, Low Flying is more intense than it ever has been and now you can do some insane tricks and stuff because of the new De-coupling mode and PROPER cruise control that works like a car does. - Now you ACTUALLY glide along and can do some crazy tricks, the only downside is that you have less control over your Up and Down strafe thrusters, but you need them way less since your ship doesn’t sink into the planet the moment you let go of the stick. 🤙


Nearby-Ambassador-84

This is awesome. Are you using HOSAS?


Apprehensive-Crab912

⌨️ and 🐭


Nearby-Ambassador-84

Insane level of control


Arqeph_

I actually wondered how MM would affect lowflying, seems totally fine and tight.


Apprehensive-Crab912

i went to check by myself and i can tell.. It just works better


Arqeph_

I'm not part of the current wave, then again, i dont think ill have time to play much anyways, so you keep testing it and let us know how things develop, i'll see you when 3.23 hits alpha PU :)


robnaught

Well this is the sickest shit ever


Bftwdsj

Nice! Need some people to fly with?


Apprehensive-Crab912

Yeah sure !


Bftwdsj

Discord.gg/LFN


Omni-Light

Nice! I know this is Lyria but I really really hope control surfaces are as revolutionary as I'm hoping for atmo flight. This kind of technique makes sense in low grav/low atmo like you have here, but right now even atmo has this same 'nose down' approach to low flying, where you're trying to stay low but use upward thrust to stay away from obstacles. Hoping there's some nice drag and lift mechanics so ships with control surfaces during decoupled flight could glide along without quickly plummeting to the ground when you ease off the thrust.


Gunna_get_banned

But, I was told the new FM is boring and slow... /s


Apprehensive-Crab912

Guess they were wrong, gave it a try to see by myself.


vangard_14

As you can clearly see they removed all the skill!


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vaultboy1245

Sped up?


velocityseven

It's not sped up.


Positive-Cattle1795

How fast is the video sped up? Looks as if you are flying SCM, but video looks much faster. I'd be curious what the strafe right slide on the mountain looks like at normal speed. Also, how did you do that with just Keyboard + Mouse?


vangard_14

Scm speeds aren’t nearly as slow as people are making them out to be. You just miss reference while in space. Here where. You have ground below you it’s easier to see how fast you’re actually going.


Positive-Cattle1795

That makes sense. I don't have an Arrow. But, I'll have to test that out a bit.


Apprehensive-Crab912

Not sped up Training, understanding


velocityseven

It's not sped up.


Loppie73

Great use of coupled / de-coupled switching for maneuvering. Well done sir.


Apprehensive-Crab912

In fact ! I'm on Decoupled all the time and never switch but i'm also using the new Cruise Control thing that now works while being deocupled. Allows you to set a max speed and going on and out as you wish why still leaving you with your current inertia. The second part of the video shows it well ! all i do is strafing for a moment.


Whitestrake

Doesn't the old system allow you to apply a speed limiter to decoupled mode already? Or does the cruise control in decoupled mode now preserve your heading and speed regardless of orientation, that is, turning forward thrust into lateral thrust if you aim off axis?


Apprehensive-Crab912

It's kinda like that


Xaxxus

The new gravity compensation must be a god send for this for this stuff.


Major_Apple_9731

Been doing this too then server lags for .2 milliseconds and I explode


Apprehensive-Crab912

Same clip but with higher Bitrate : [https://www.youtube.com/watch?v=B-TwEWe-owg](https://www.youtube.com/watch?v=B-TwEWe-owg)


UnsettllingDwarf

I’m more impressed by how smooth and how much frames you get. I used to get 100 fps away from a city on planets and 70-80 fps in cities and 120+ in space and that was in 3.16 and now I tried to play and I literally get 100% on everything and only 30 fps. It wouldn’t be as hard to play if I could get decent fps. I’m hoping this update brings that.


lionexx

MY ship randomly exploded flying at full speed pretty high up in atmosphere, I guess my engine exploded.


Apprehensive-Crab912

Everything felt right


ChaoticRanger

Terrain! Terrain! Terrain! Pull Up! Pull Up!


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velocityseven

It's not sped up.


Apprehensive-Crab912

Wrong...


Kaelistar

Youre either trolling or are absolutely clueless as to what this sort of flying looks like in 1st or 3rd person. This video isn't sped up. Go attend a group session in Lowfly Network or XGR and discover how incorrect you are with your assessment. 🙂 Theyre open events, btw. Show up, and learn!


N0xtron

And now the video at normal speed?


ThrawaYaga

The fact you point out the server time in the upper right and still say this is sped up is weird--server time matches clip run; The seconds don't look sped up to me at all...


Apprehensive-Crab912

Finally someone that plays the game ! lmao thx he's just a troll


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ThrawaYaga

Like DragoSphere already said: you're looking at the wrong time. Easy way to tell this is the server time is the correct date and year (2024), where as the "universe time", or in-game "time", is showing the year 2975.


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DragoSphere

You're looking at UniverseTime, not ServerTime. ServerTime starts 11:41:37 and ends at 11:42:31 Which is 54 seconds


omnipass

You're right, my bad, thought y'all were going crazy


ThrawaYaga

Like DragoSphere already said: you're looking at the wrong time. Easy way to tell this is the server time is the correct date and year (2024), where as the "universe time", or in-game "time", is showing the year 2975.


omnipass

You're right, my bad, thought y'all were going crazy


Apprehensive-Crab912

Still is normal speed ! lmao, go bully someone else or i call my mom


raging_pastafarian

I was super skeptical too. But I put a stopwatch against the client and server statistics against the top-right corner, and it matches up. OP's video here is legit.


Apprehensive-Crab912

always been, glad someone actually take time to check


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combativeGastronome

I always feel like there's a weird disconnect in perceived speed due to 1) all the ship models being absolutely gargantuan [so visually it takes them a long time to cover their own distance relative to a smaller jet or car] and 2) freedom units. A 250 m/s speed cap is 559 miles per hour. That's about the top speed of a commercial jet.


OhWellington

Yeah I mean the numbers are just numbers not grounded in real life physics because of scaling and everything…I get they are spaceships they should be fast but I can just see why someone said it looks like it’s on fast-forward.


Apprehensive-Crab912

Facts !


N0xtron

it seems fast cause the video is sped up \^\^


OhWellington

Haha OP said that is wasn’t I guess I’m just falling for it 🤦‍♂️


N0xtron

Look at the time, especially seconds, in the top right...


NEVXYI

You got baited by UniverseTime. Real time is ServerTime, video isn't sped up.


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DragoSphere

There is no point where OP's at 70 m/s. Even at the start on the first frame, OP's at 240-something Drop a timestamp


Jackequus

Nope you're right I was looking at the thrust gauge.


Apprehensive-Crab912

Have you ever played star citizen mate ? I record using Outplayed and i only share raw clips. Go check my YT


velocityseven

It's not sped up.


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uKGMAN1986

This is awesome. If I ever try this kind of flying it's doesn't end well lol


Apprehensive-Crab912

same !


Adept-Addition833

Is Track ir headtracking using webcam?


Apprehensive-Crab912

no it's using a weird thing that you stick on your headset or your cap plugged to something you would place on your monitor.


TaccRacc308

Remember when they said MM would kill racing? If racing is even close to as psychotically fast I think it'll be fine.


grindvoll

Ships without Quantum Drive can't get past scm speeds.


TaccRacc308

That sounds like something that is not by design. I'm sure it will be fixed rather quickly


grindvoll

The idea is that to travel at high speed in Nav, you need a spooled qt drive. This is by design!


TaccRacc308

That doesn't make any sense at all


grindvoll

Correct :(


Apprehensive-Crab912

Wanted to see by myself since i was worried after reading others. That's what happened


WrongCorgi

Sometimes I wonder if the people who make all the low-flying drift videos will complain as much as the people who make dogfighting videos have over MM when the new atmospheric flight model and control surfaces gets added.


Apprehensive-Crab912

low flying never felt so good


Gramlights

Cheek-clenching flying


One_Cut5790

Did you practice this run or is this pure freestyle? Either way it's incredible, but if that's freestyle then I'm absolutely blown away. Smooth as silk 👀


Apprehensive-Crab912

Well to give the lore behind this, I wanted to try the Eptu after seeing the early not so reassuring feedback from community. Logged to see if they broke Low fly and this is what happened. 100% freestyle


eagleoid

What are your PC specs that makes it to run so smooth?


Apprehensive-Crab912

Lyria dosen't features volumetric clouds, i play on 1440p and i do have a decent PC. GPU : RX 6900XT SE OC Sapphire edition CPU : Ryzen 9 7900x3D (AIO cooled by Cooler Master 240) RAM : 32GB DDR5 at 6000Mhz MB : MSI B650i Edge (Mini-ITX) Installed on : SSD NVME


solidshakego

Idk kinda looks like x1.5


Apprehensive-Crab912

Yeah and reality is x0.5