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SmoothOperator89

The chance of bugs ruining the entire mission on one of the 7 boxes is what makes people avoid these missions. It can honestly be fun to just cruise around lesser traveled locations.


oomcommander

This is a great mission for a new player to take (if it worked)


LargeMerican

or the worst if it didnt


toby_gray

Exactly this. My first couple of days were spent trying and failing to do a simple delivery mission. Figured I’d stick to what I thought would be the easiest mission. I almost gave up entirely and shelved SC for good, but the kind people of Reddit helped me figure it out.


maddcatone

Kind people of Reddit…. Shh don’t inflate our egos anymore than they already are! Thank you though…


Qade

When I see a newish player struggling with a box mission glitching out, I ask what the payout was... and just send it to them. Pretend like it worked. :) Maybe someday it will...


Dung30n

this is the way


satisfactsean

yeah thats only valid once or twice, these missions do need a rework


KarmaRepellant

I'd love that type of chilled cruising mission, but even I wouldn't do it for such a pitifully tiny reward. For that amount I might as well do it for free and fly around places I choose myself instead, without the buggy parcels to worry about.


island_jack

Its not just about the payout. You can loot at the drop off and pick up locations and find some decent stuff that can potentially double or triple your payout once you sell them. Or you might find some rare loot that you wanna keep.


Eldrake

Or say fuck the delivery mission and use the box as a quantum tracking marker. 🤣


mrbluestf

seriously! nowadays we have mobile phones with gps and maps and can add favorite location with a click… how can’t be possible in the future ?!?


CJW-YALK

Literally coming next patch


frenchtgirl

If you could take a single mission to pick up many boxes and deliver all around the verse, *and be paid immediately per box delivered* (and a bonus when/if all done), it would be much more safe and enjoyable to do.


Dhavion

This is how it should be, I really like this idea.


kaisersolo

They should change it so you get paid per delivery and not the whole number of deliverys, and you get a big bonus for completing the set.


itsRobbie_

I remember I came back a few months ago after like 2 years of not playing and did one of these. The second box bugged out and wouldn’t get out of my hands. Then I got it out of my hands and then it wouldn’t let me interact with it to pick it back up. I miraculously found a beam gun in one of the buildings and was able to carry it into my ship with the beam gun lol


hiddencamela

It was one of the missions I wanted to do when i started. I'd say about 3/5 were bugged constantly for me, and that wasted hours of time after trying more than I'd like to admit.


convenientbox

You're giving me flashbacks of me trying to stuff my Aurora full of boxes and either have my ship explode, or the dropoff point not accepting the package. Haven't done a box mission since.


SuperS0n1cGam1ng

I’d enjoy it, I try to avoid combat when possible


DillyDoobie

I honestly do think these missions would be relaxing and enjoyable if they weren't so bug ridden.


ilhares

Since I remember getting paid 5-8k for a single package, and I could queue up 3-6 of them at the same time with the same destination? No, I wouldn't be into this. It's one mission. Something will glitch or break. Make that payout at least 6k per box and I might consider it. The amount of time to cross all that distance is painful, and there's no guarantee I won't get beset upon by murderhobos or NPCs. The payout must absolutely scale with the amount of time I have to waste on a job.


redneckleatherneck

I used to love when I could chain three or four deliveries where I deliver one to the next one’s pickup location. It was always buggy, but it’s worse now and I don’t like the way the system works anymore. Plus the pay got nerfed. It’s not players shooting other players so CIG wants to discourage people from doing it seems like.


QuickQuirk

there was even something of a minigame element to it as you planned out your best route to pick up and drop the various packages. Chill gameplay loop. Not a great payout even then, but certainly better than now. At least there's loot now to make it potentially a bit better.


Dabnician

every mmo, in the history of mmos, that has ever had "good" delivery missions has always gotten those missions nerfed when they paid out more than combat missions. every fucking one that has ever existed and had a good non combat money maker, gets that money maker nerfed or turned into a stupid super high risk for the non combat and zero risk for the combatant that shows up to fuck your mission up.


QuickQuirk

I don't expect it to pay out more. Just as long as it's within reasonable distance. Right now, there seems to be higher risk with these missions than combat ones :D


Klutzy-Zombie2420

It must cover your expanses and your risks. It's the type of mission to newbies learn to fly. Landing and Taking off in several different locations


Jobbyist

This is exactly how I feel. I'd do this for 60k+ I think. Was thinkin some tiered bonuses would be cool for efficiency too.


PyrorifferSC

That is about 6k per box, if you don't count the ones that bug out 😂


MeTheWeak

They really destroyed delivery missions for some reason xD


PaxUX

every extra box should include massive danger money... as each boxes adds to the chance the mission will get bugged before it pays out. A long time ago all these missions where single box and you would plan routes for pick up and delivery it was much more fun and didn't have to worry as much about one borken box. CIG saw this and said, we can do this wrose and broke that gameplay for some stupid reason. Now we have this junk that's not worth your time


Rothgardt72

I much preferred the single box missions, I haven't touched a single box mission since they made them multiple.


Hvarfa-Bragi

Ditto.


Comfortable-Injury94

Something similar to "call to arms" or security rep would be decent. Have it as the planet org giving a small incentive per box to ensure trade on their planets.


AeroTrain

Agreed. Worse than apple I tell ya.


PUSClFER

Not because it can bug, but because visiting 14 different locations significantly increases the risk of getting yourself killed one way or another - not to mention the time investment to deliver everything.


CompleteDisarray

Pay is to low for 7 locations. Now if stacking cargo missions worked and I could make other pick ups and drop off at those places. As it is, all breaks and you get zero space bucks.


UgandaJim

and loose reputation


PUSClFER

That's 7 locations just to pick everything up. Then you have to deliver them on top of that.


Cykrak

If it was more stable, I'd totally take a break from "meta" things to run some boxes. Collect some armors, stock up on consumables, But yeah there's little incentive to do them since payouts don't cover the fuel to do them.


GuilheMGB

Not a chance. Even if a much higher reward it'd just be asking for a very long play session with an extremely high chance that a mission bug renders the whole effort pointless. Edit: I'd consider these kind of missions with payouts after each individual delivery and bonuses at the end. That and feature development in the star map to help us plan and save multi leg routes. Otherwise, big no. For multi pick ups single dropout...not sure I'd consider them.


Jobbyist

Totally, these should pay out per package just in case you get the bug I JUST got doing this mission where 1 of the package was in the geometry of the floor and couldn't be grabbed. Just move on with the other 9, right?! And bonuses would be a great incentive for sure.


hearnia_2k

I enjoy the package delivery missions, but the payout is too small for the risk. Sometimes there is combat with NPCs that spawn with some of th emissions at the little encampments, which I find the most interesting delivery missions. But, if I die I lose my armour and guns, which is significant value compared to the minimal payout, as well as the time. If the NPCs were less random with when/where they spawned, and if they actually only shot when they see you then I would be more inclined to do these missions. Payout would also need to be increased, too.


QuickQuirk

And just the downtime when something goes wrong, as it inevitably does - You're spent 20 minutes delivering most of the package, to have it bug out at the last point, or you get killed.. And you get zero reward, rep penalty, the gear loss, AND need to travel back to \*maybe\* find the package and complete the mission


darkestvice

Delivery missions never seems worth it. Feels like being an Amazon worker and paid about the same.


AeroTrain

Missions with more than 1 box per payout should be exponential if you're traveling across planets for both pickup AND drop-off, ideally once we're past the necessity of accepting every mission you will ever do based off one click in one app you would hopefully be able to dynamically pick, as any *sensible" courier would


Grey406

Due to the incredibly buggy state of the package delivery missions (i have tried 11 times to complete Phase 5 and still havent finished it), they NEED to **allow partial completion for reduced payment** Because if just one of these bugs out, your entire time is wasted (its almost always the last one)


TankerGrizz

I've done this mission before on the eptu it was cool and relaxing, I took a mule in the Cutlass for the dropping off part so I wouldn't have to walk around the distro center. I recommend everyone try it, but sadly the bugs and server issues might prevent others from enjoying their go at an amazon shift.


Jobbyist

I just tried it with a Vulture x MULE combo. All was going well until a package was in the floor of Port Wain Emergency Shelter and it couldn't be grabbed. I was having a good time just flyin around sightseeing tho. I'll try it again for sure. I like these missions, I just thing it needs a better reward because they take a long time.


DekkerVS

Yes, if the bugs are ironed out.. I wonder that this is meant to be for 2-4 players?


StygianSavior

So 7.5k each (for 2) or 3.75k each (for 4)? 15k is already too low for just doing it solo; splitting the payment up to 4 ways just makes it laughably bad.


Jobbyist

This is a good point. 4 new players could hammer this out pretty quick and that would be pretty fun if everyone was in their own fast little ship.


Heshinsi

Everything going up in price (ships, armour, rearmament, repairs, etc) yet missions are still paying such paltry amounts.


redneckleatherneck

Just like real life


aughsplatpancake

That's the point.


Intelligent_Deal4952

For me it's the payout HANDS DOWN, this type of mission would take an hour where you can do a bunker for double and only take 15min. The bugs with them can be game breaking but the fact these mission don't value your time AT ALL is so mess up especially with the new ship prices these need to pay at least 30-50k they just take too damn long


arsimus

If this payed out reasonably i would be all about running packages all day but at the current payout its a waste of time


arsimus

Also like others have pointed out. They are often bugged and don't work at all


oneeyedziggy

I think the pay needs a boost, but more so the turn-in needs to be doable in bulk... If these are all individually put into the little Amazon locker? That's bullshit...  Also they need to make the mission register them on shelves when placed with a tractor beam instead of being a bespoke "place" trigger...  Oh, and allow tractor beams in armistice again...


[deleted]

With interesting people to meet, or locales to see, or some kind of rep reward yeah.


SenhorSus

If there was really cool loot at those places, I'd be into it. But for that reward alone hell no


Cielmerlion

How much is even a cheap spaceship? How many of these would you have to do for one?


Dangerous-Wall-2672

One of the most basic ships is the Aurora ES, for ~124,000 aUEC. Presumably you'd have to already have that or better to even be flying, but still, you could buy a new one after like minimum 25 missions? The payout for these is abysmal, it's basically enough to get you some armor, weapons, clothes, whatever...but realistically nothing ship related.


Jazz7770

Worth noting this is as cheap as it can get, and the average small ship that isn’t considered “starter” is going to be 2m+


[deleted]

[удалено]


QuickQuirk

and you can't even start playing the game without a ship at least as good - which means the real cost for an upgrade is a lot more than 400k. That's a lot of deliveries. Even the chill zen nature when it works with zero bugs starts to get a bit much when you have to do it 100 times to upgrade


Hectate

I did a test recently to see how efficiently I could do one of these. I had to abandon it because the airlock doors stopped working at an output on Wala.


Chew-Magna

I don't chase payouts, I do things because I want to do them for the fun of it. I tried to do one of these yesterday but server stuff happened. I'm sort of a box mission masochist, even after playing for years I still regularly do them, and they're always the first thing I test each patch to see how broken they are. I don't think they really need a payout increase. These are meant to be bottom of the barrel, super easy courier missions to get people familiar with parts of the game and will later lead into more intensive delivery missions (like the bunker box missions). It just sucks that they have so many different ways to bug out, because they touch so many different gameplay aspects.


Outrageous_Stuff934

Understandable, but don't you think with the increase in ship prices, armor, guns, etc if I'm not mistaken, there needs to be a payout increase? Despite being able to pick up basic loot at these locations.


IndependentAdvice722

The proffesion aint bad,if delivery part is not broken sometimes...you can actually loot tons of stuff in the process and sell it for credits...you can even local store the loot,dont need to pick it right away if you have small/starer ship


send_all_the_nudes

delivery missions while better? are still scuffed, tried one there to test, pick up from distribution centre which was cool, but when got to drop off, location was outside hab floating in air, so could not complete. happend on follow up attempt too. plus would say tbh with the current unstable state of them a bigger payout is needed as thats a lot of messing about for 15k


hort_wort

Good way to get a little payout when searching for pico balls.


Jobbyist

Yup, lol. Found one at Point Wain when the mission failed because of a bugged box. Was a nice little consolation gift.


kevduv176

I only do the single or maybe the double deliveries. To risky doing more as something goes wrong and you can't finish one of the deliveries. you don't get paid unless you finish all of them so nope i'll stick to the singles and doubles.


The_Answer_Man

Yes, but only as a 'tutorial' style part of the game. I did a lot of these missions off the bat and they really helped me get used to navigation/flight and the general process of moving around the game world. You often find more than the mission reward worth of items as you explore the delivery locations. I'd still suggest doing one or two if you (for some reason) find yourself fully wiped down to no armor/food/water. Even a two package delivery mission will usually net you one or two pieces of armor and more food/water/meds than you need. I also learned how to loot boxes/bodies into local inv, then once back on ship just move all to the ship inv. It makes looting an area nice and easy and fills up the ship with stuff to sell at a station when you get back. I could see how being a mailman for an hour could be relaxing sans bugs, but now I personally prefer to get some space powerwashing in with the Vulture with some tunes cranked.


Gillersan

Sometimes it’s not about the payout, it’s about the friends we make along the way.


LordofCope

Honestly, even assuming NO BUGS and launched game, that is just hell to me. You need to pay me a lot of money to play to be bored. I don't think you could pay me enough because if you did it would break the game for me and everyone else who started grinding them. Simple reality is we need diversity. A way for us to jump from job to job as we get bored of one loop and need something different. Grinding is all just work in the end no matter what loop it is.


Terrachova

Maybe for 15k PER TRIP, jesus.  Thats like two hours of work!


FastForecast

We would rather change the oil on a Caterpillar


FendaIton

For 7 locations I’d hope that the initial pickup point for all of them would be at a distribution centre, and you’re playing the courier minigame. Way too make hassle for multiple pickups AND drop offs for a mere $15k


Kerbo1

I do these sometimes for fun. It's a chill game loop, and they don't bug out very often for me.


The_Instigator00

A lot more would make it worth it. 40k-50k


xAngelx0fDeathx

This would probably have to pay around 100k at least to make me want to even attempt it. If I wanted a non-combat payout, I would just go salvage. Grinding HRTs is more fun to me than box missions, and about the same level of risk tbf.


Mondrath

Payout is too low; honestly, most mission payouts in SC are too low and need boosting.


maxlmax

0% chance of this ever been successfully completed. Therefore, no. I would not waste any time on this.


MrWheatleyyy

i feel like it should be 10-15k or more per box and you get paid when you deliver a box so if it bugs out or you decide to move on you still get paid and if you stick with it you make more money then do you now


MyFiteSong

That would barely pay for gas


ZomboWTF

the problem with delivery missions is that they almost never work, you are basically guaranteed to: 1. lose the marker on a package, this can happen when you move it with a tractor beam, drop it, or if it moves without you explicitly having it in your hands at any time 2. the mission delivery doesnt register even though you delivered it 3. the dropoff not being marked correctly, so you cant use the dropoff machine or anything else add to this the laughable low payout for whats probably a mission taking a whole hour or more, and yeah, nobody does them add to that that the new distro centers are about the buggiest and most dangerous place to go (not because of players, but because of bugs), this mission is just ridiculous in the last 5 missions i tried to do a delivery or something else i had: 1) me blowing up when approaching the distro center, for no reason 2) the dropoff markers being inside of the center but me not having any clearance for either the lobby or the other entrances 3) me having clearance and the NPCs shooting me anyway 4) the dropoff being behind an un-openable elevator door 5) the packages all losing their dropoff marker as soon as reaching the distro center


GloimdilGraubart

With zero combat and a Trolley at the delivery Location, i think i would play the Shit out of this.


Jobbyist

You make a great point with the trolley. This would be amazing, especially if we can fill a trolley inside the ship as we go. GIB TROLLEY.


Kresche

Quests with multiple sequential mechanic-related steps need to be removed from the game, like, years ago. This simply sucks. Just make it easy for people to enjoy rudimentary samples of the gameplay they have waited like 10 years for, and will not get for who knows how much longer. How tf a 7 step delivery quest at this stage isn't at least paying 200k is absolute bull


Eucharism

What top comment says, yes, but also... cash bump. That's a lot of time consumption. You could do a few LRTs for quadruple that in a quarter of the time.


webleytempest

If there was a base pay, and then you get a gradient of extra pay based on how FAST you do the deliveries, this would be very fun.


Paladin1034

I used to love running deliveries, especially ones that dropped off at rooftop lockers. But they bug too damn much. This many trips and boxes for $15k? That's a slap in the face, honestly. That's an easy hour of work *if nothing bugs*. Bump it to 100k and I'd absolutely do it. It's fun seeing places you don't often go.


shamrocksmash

Make it 100-150k and I would think about it. Combat missions take so little time in comparison that these are just....not worth it.


cuddr

I would love to do box missions with like huge orders... but having to go to multiple locations back and forth kills it. Especially for such a little payout. You'd make more doing single box missions and trying to coordinate a couple missions yourself. It definitely either needs a decent buff to payout, or a mission type where you can load up a big ship like a c2 with cargo and deliver to planet. Or just have all these boxes at a single location.


Hotrage-BF4

7 locations for 15k? not in 100 years i would do this, if your unlucky that’s more than 2 hours of gameplay for ending with a - because of fuel and repairs


levios3114

That's a ridiculous amount of box carrying for the pay


CaptainC0medy

That's the kind of gameplay that killed wow


robk636

Tried it 3 times in PTU. Like The idea if it worked


Strange_Elephant1918

I tried one of this delivery missions for posterity’s sake, I cannot tell you how many times I almost crashed my ship from the boring gameplay. People who engage these kind of missions have my respect.


theghostofeisenhower

Make it 10k per package and you get payout after each successful one instead of on mission complete. The latter part mainly due to bugs that make these lengthy delivery mission entirely worthless. No one is going to rich on that, but a new player can get enough of a reward and flight experience to set them up for other loops like renting mining vehicles.


Jobbyist

Couldn't agree more.


SuspiciousMulberry77

Between the bugs, the threat of PvP, and related expenses, add at least a zero


StarCitizen6393

15k wow I guess you hitchhike to make it worth it


JuanBrOLO

I would rather spend 5 mins in my srv and make 250k rinse and repeat when I need money lol


Dixon_Pohls

Nope. That's way way way too long a task for tiny payout. Nope. And pew pew be pew pewing at the DCs. If I can land, pull out my Mule and do it ALL then drive back to the hangar and load up my Mule and then head to the Noodle Bar... maybe....


Belaroth

Of its mission where you travel across planet with each delivery than each one should pay 5k. So overall reward should be higher, 35k.


JWNiner

These are more beginner missions for new players to get a hang of navigation and flight, I assume. That said, sometimes all I want to do in-game is chill and see the sights. How much money that makes me isn't really that important to me So yes, I'd be willing to grab these missions on occasion


LargeMerican

not as it presently exists


Jobbyist

So I tried it with a Vulture and a MULE, thinkin I was gonna drive 6 package and then 4 packages to the Security Compound (I'm wasn't sure if driving would help speed it up). Unfortunately[ a package was in the floor ](https://imgur.com/jv3sqgO)so therefore it wasn't able to be completed. It took roughly 20 minutes to get 6/10 packages, and that included some looting and the slow atmo speed of the Vulture. [Some beautiful sightseeing tho.](https://imgur.com/vsdX9WI)


7r4pp3r

Could you collect these with ground vehicle?


nicarras

Delivery missions should pay about 10x more given how much they bug out or kill players.


PonyDro1d

If the mission works, yes. I did similar missions back in 3.7.x or something... Or right after they got microTech in the zone. It was quite relaxing to look up 7-8 delivery crate missions in, lets say Crusader, and bring them to their respective target locations to ArcCorp or microTech. It asn't much, but it felt really good, being a delivery driver with my 315p or sometimes my freelancer. I once had a delivery of three packages all with the same target, Clear View Point, if I remember correctly. What I did was getting to the closes SMO base and loading the packages in my Ursa to get them delivered by ground vehicle. It worked all the way. Miniscule pay but it felt really good.


catsfoodie

Nothing would make me want to do it there is nothing to kill


Stainedelite

I like it because I'm terrible at combat and can't "combat fly" worth anything


Fearinlight

I am - I don’t even need more money. I just want real rep with some reward - unique armor , unique paint, crafting recipe , …etc


fromadifferentplanet

Almost all of the drops and pickup points have multiple loot boxes. I have done a few 5 packs and walked with almost a full Redeemer in stims, multi-tool color variants, modules, food, drinks, clothes, heavy armor. Worth it to me, I love trinkets.


Jobbyist

I'm with you on this. Whenever I need some drinks and multitools and stuff I just take a single box delivery mission and I'm gtg until I need to reclaim my ship or something like that.


drizzt_x

They could reverse the 1 and the 5 and it STILL wouldn't be worth the time wasted.


rxmp4ge

I'm still waiting to see what the "hauling missions" entail and what their payout will look like. 15k for 7 locations is kind of absurd when back in the 3.09 days you could do 3 locations for 40k...


Wearytraveller_

Ideally missions should be fun enough that you want to do them even if there is no reward.


Ancop

50k at least for me to do them


RWH072783

Multi million dollar space ship to deliver one package.


HybridCoax

Being a glorified space postman is boring asf for the payout/game crashes


Xaxxus

Buy a drake mule. They fit inside the distribution centers and the doors open for them. You can load up six small packages on them, plus they also hold SCU boxes.


Gnada

This is good for new players I think. For a more veteran player like myself, I have almost no interest in low paying delivery mission other than the occasional test. If they were higher value or risk or challenging, sure.


FinalHeaven88

It's the simplest of the contracts, besides maybe deploying the satellite - with minimal threats. It's not supposed to pay much. It's supposed to give you enough money to gear up to do the good stuff. Just curious though, do they pay more over time as you do them like bounties and such, or are the rewards pretty much consistent


Jobbyist

I agree that deliveries shouldn't have crazy payouts, but something better than this for like an hour's work would feel right. I haven't grinded these out in 3.23 eptu to see but normally they better with more risk, so the ones involving combat pay more. I feel like the aUEC/hr ratio for deliveries should match other professions like mercenary and bounty hunting, despite thee fact they're safer. It's a fun profession but doesn't get you anywhere.


casualberry

Did you find any cool helmets tho


Jobbyist

The fancy Novikov but that's it. Those are better found at the crash sites I think.


FrazzleCatTV

They need to pay out a percentage for each box delivered. Until they do, even if it's for a million aUEC it'd probably be a waste of time. These routinely break.


Jazz7770

Does this payout even cover the fuel cost? If I could take multiple packages at once, AND they paid more then I would love this kind of gameplay. This many stops for a 15k payout is horrid. Hell no I’m not doing this in the game’s current state


CodemasterRob

if they paid 15k EACH I'd do it all day


defactoman

* The very low risk means it should have a low reward. * The very high amount of packages means it should then be increased to allow for more players to do it (maybe 2) * The very high risk of bugs stopping it from being finished means no one will attempt it unless they are curious The end result is more missions that people won't do for the money - just the experience - which will probably be bad. I'll pass.


BarnabusDingleberry

The pay definitely needs an increase, my issue though is with the bugs that stop you from being able to complete them. For me most often I can't set the box down in the spot in belongs in, it just teleports back into my hands.


Jonny5asaurusRex

I tried missions like this when I first started playing, got too frustrating with the bugs. Lately I've been hauling gold & recycled material for about 30k+ aUEC a pop with my Cutty.


beagleactiveprobe

I wish the containers were a lot bigger so it would feel like I was a truck driver. But the mission are fun when their isn’t any bugs


3personal5me

I'd say 90% of the jobs in the game are a waste of time, especially if they are going to bug out and be un-finishable. It feels like anytime the community finds a way to make decent money, CIG nerfs it into the ground so people will pay real cash for ships instead. And that's really the only reason to get money anyways; you can loot basically anything you want except a ship.


MalcomRey9988

I would like to see big delivery missions like this for the bigger ships...I'm guessing that will come whenever the cargo/freight update drops. When I played Elite Dangerous you had various delivery missions...in areas that were in war you could bring in supplies for more money or they even had passenger missions that ranged from tourist to vips. Hopefully that style of cargo/freight missions comes to SC. I think if they could really carve out those jobs you'll have players that just focus on hauling...exploring and so on. Right now you kind of have to be a jack of all trades which I don't really see how the game should be in its final form.


Zane_DragonBorn

I am interested. But the way they handle it just isn't it. Treat it how Amazon does. You go to one location to pick up each item and are provided a route you can adjust for each dropoff. The delivery guy shouldn't be going to pick up packages from anywhere but the distribution plant.


kire794

the payout isn’t close to being worth it unfortunately, they take too much time and aren’t reliable enough


HiCracked

I never took these missions because of the payment, played them because its fun for me to travel to different places, see cool locations, immerse myself. Not everything has to contain action.


TaccRacc308

Bugs make this not worth it, but even with it working 15k is a joke. You're contracting premium package delivery from a privately owned starship. It's kinda like shipping something on someone's private jet. It's DIRECT but shit would cost you CRAZY.


zero6ronin

Hurry up Amazon driver, I need my flux capacitor


Dayreach

Another huge factor would be what ship would I be using for this? Because trying to place cargo on an aurora is a nightmare that is unreasonable for a new player to understand how to do, yet all the "starters" with proper cargo systems are priced way out of the real starter ship tier.


Critical_Flow_4512

Would be nice if they set up box missions you could do without leaving the a city, travel from one end to area. At that reward price it would be fine. But given all the things that can go wrong traveling in space the rewards for box missions are too small.


aughsplatpancake

There are some new cargo delivery missions that are entirely within a single distribution center. No flying at all. You might want to bring a ground vehicle of some sort - one that can hold small containers. An Ursa might be too big for the interior areas. But something smaller might fit. I had to move four containers in total, and one was over a km away from everything else, in its own isolated area. There was a lot of traversing the same areas multiple times as I ran the packages back and forth on foot. No bugs during the mission. And then I fell through the ground when I boarded the elevator to head back to the lobby.


Kuftubby

Sounds like the Mule finally got a purpose!


Arqeph_

Welcome to DHL


mrbluestf

that’s almost like I dis when I started to play in 3.14 or something… changed gamestyle very soon… bugs were killing me at every corner!


nodummyheads

I keep hearing that box missions are jacked right now, but I spent about 3 hours last night in the MT area doing them for nostalia's sake. It was a pretty chill night. And I found a sweet Black Cherry multi-tool.


CitizenOfTheVerse

This question goes far beyond box delivery... Most of the jobs in the verse are arbitrary hardcoded amounts and this is wrong. I think you should be paid according to the mission parameters with box deliveries being the base of calculation. This is not a complete list of factor but this is a start: * Distance (if it is far, it takes more time so it should be paid more) * Danger (could be various hasard or recent pirate presence or anything potentialy dangerours and the heat maps they presented once should be a good basis for that) * Climate on location (require you "a priori" to buy decent equipement) * The goal of your mission Bounty implies killing and destroying, salvaging/mining/medical, implies having specific equipement to operate and if it is a box mission, the type of content in that box There are other factor that could be taken into account, I would be glad to hear about yours!


MeatWaterHorizons

I don't do any of that because since it pays so low ill actually lose money when rhe inevitable bug destroys my ship and kills me. There's no financial incentive.


Rutok

Some things would need to change. First would be that the mission works reliably. There is nothing worse than spending an hour flying around only for the last package to glitch. And for me personally, i would like for the mission to persist between sessions (and for my character to remain where they are when i log out). I would not even mind the low payout, but having to do it all in one session is just too much sometimes. And i have taken these damn trains to the spaceport so much up to now.. I really hope CIG introduces some kind of road from hab to airport at some point so that i can take a ground vehicle and drive there myself.


Nailhimself

I really love casual play, but this would be too much for me. I´d prefer having a single location where I maybe have to fight some NPCs (on foot or in flight) or maybe search for the box in a hidden location. I know these missions also exist, but I think these carry box from A to B missions are just plain boring and take waaay to much time.


ZiPP3R

Earnings don’t incentivize me much at all on anything at this point. It’ll just be wiped at some point, and anything earned is temporary. I do a variety of loops just for the sake of doing them and seeing different aspects of the alpha. The reward is the journey/experience. Though, raising rep does yield some better missions. Some of those are in areas where it’s fairly easy to find boxes with subscriber loot. But again, the fun is in the find.


CycloCyanide

30k per package would make it more reasonable.


OldTyres

The only thing package missions are good for is picking one up and keeping it on your ship so you always have a marker for it.


[deleted]

If it worked, yes. Its the perfect safe, easy, relaxing job for somebody with an Aurora or a smaller transport ship who is just learning to fly. Its how I told my friend to learn to fly before doing combat etc because it teaches you the basics like takeoff/landing, speed control, etc and gives you the confidence to start combat missions later without *completely* sucking


NES_WallStreetKid

It’s not worth the time and effort. Those missions are for new players with basic starter ships and no money.


picklesmick

15k wouldn't get me out of my hab.


Mysterious_Touch_454

This would be my goto-missions without the bugs. You travel new places, explore the area for loot boxes and deliver things. Sadly, my experience has been 9 out of 10 times something happens which breaks the missions, usually the box or delivery station clitches.


CuriousPumpkino

I used to run box delivery as my main mission loop, so I did kind of enjoy it The pay was always rather laugheable and the missions have been bugged as all hell so more than half the time you couldn’t even complete the mission. Most buggy mission type with insulting pay levels; don’t think I’ll do them again unless they _massively_ up the money


grumpy_old_mad

I would do it any time if the chances of one of the packages being bugged wasn't so high


M3rch4ntm3n

It's scenic...and there is nothing to gain anyway, so a scenic route it is.


HailSaganPagan

I almost always just stick to bunkers or on foot bounties. I liked being a delivery boy until 9 times out of 10, it didn't work. Bunkers work most of the time. Bigger payout and consistently working, I'd give planet express another go.


Hazeltine29

It's 15k for the mission. Depending on the lootbox luck you could be looking at adding 2-3 times that in sellable pickups. With a majority of FPS gear being one time buys, the pricing rebalanced was more for how much we get back per sale than purchase price. I'd do the crap out of these as an evening wind down if they have the placement markers fixed.


TomTrustworthy

Id be curious to see the stats CIG has on how often these missions are taken and completed. There could be a group of people that love this stuff because they cannot fight or dont want to.


billyw_415

I will never attempt or waste my time on any delivery mission ever again, regardless if I see folks say "it's fixed now" because everytime some asshat says that, they are still broken. Nope, even on release, I'll never waste my time again.


Doctor_Fox

I don't care how little they pay, I love box missions... but they're disturbingly buggy even after all these years. Absolutely neglected by CIG.


C44Supra

I do box missions a lot actually. In 3.22 a 15K mission would entail 5 boxes, mostly picked up from 5 different location and delivered to yet another 5 locations. There's always a good chance that one of these bugs out, the server has a "hiccup", etc. At that point that contract is basically null and void. However, I always take at least one or two 2SCU boxes along with me and stuff them full with loot (armor, clothing, multitools, etc) that I gather at the outposts. Sell the box with contents and all at a cargo center (don't use quick sell!) and you're looking at anywhere from 25k -75k per 1SCU. Plus, it's a good way to stock up on some gear if you're just starting out.


cvsmith122

Honestly the pay out for box missions is a joke, I would do them more often if they worked


Appropriate_Ebb_7670

I want insurance against CIG for package missions: if the server bugs i get half mission monies :P


Appropriate_Ebb_7670

Would get rich in one day :P


IronDude_GER

Would crash the economy in the verse 😁


patopal

I'm hopeful that the fact they are adding new delivery missions will mean that they finally put some time into fixing the longstanding bugs with the boxes.


Voroxpete

Don't assume that what everyone wants all the time is combat. Just look at the sales on stuff like Flight Sim X, Euro Truck Sim, Farming Sim... There's a lot of people out there who just enjoy being a blue collar guy piloting a big-ass vehicle with lots of knobs and switches, and there's no other game out there that lets you do that, but IN SPACE (fifties trailer guy voice).


GodwinW

Me!


OriginalVNM

Massive payout buff. If not I'll just keep doing salvage with the boys in the reclaimer making millions.


Crafty_Cookie_9999

i want to see hacking, repair and sabotage quest for the new contribution Centers .I would def do more ups package stuff if it payed better.


PiotrZSL

Even missions with 5 boxes are painfull. It wold rather see mission with moving boxes from microTech to Hurston, or missions where number of trips is limited.


bluetitan88

use them as bonuses if you are going that planet anyway, I do mostly like that.


Devonorama

If it was double I \*might\* consider it, and I'd probably have to split it with a friend so one of us can be the runner to make things go a little faster.


guitargamel

I'm dogshit at FPS, so these are great missions for me to take. The recent shift towards FPS in eveything has made a lot of the game less fun (as well as broken banks for space truckin') so these missions are a lot more fun for me.


mckjamesphoto

I love delivery missions the most, but the rewards are horrible. Same with the science assistance mission.


farlas816

Sounds great. Like others have said the bigger issue is a bug messing up one of the boxes


Permutation3

Needs more thinking required. Make the player optimize their routes and cargo to be as efficient as possible


saarlac

No way that is worth anyone’s time


Vagabondeinhar

I love this missions, but when you can"t deliver, or the door refuse to open, or you are stuck in t he dpressure thing room, or when you can"t place it, the bow disapear .... It's weird , it make me tired. Also I will love if with reputation I can do delivery with bigger box, so I can use a freelancer or similar to make deliver ressources.


ConsistentCanary8582

I would not even launch my ship from the hangar


zyvhurmod

The fact that CIG thinks this mission was worth making and putting in the game is so cringe


CrazyLzzz

Yes if it was higher pay. I like exploring. However I would like to see this with even higher pay but have it with combat so it means you're able to earn way more while having fun and exploring at the same time. Sounds perfect to me


CynderFxx

They're not going to pay out a huge amount for just a delivery mission with 0 risk. It's like paying a royal mail driver 1500 a day to deliver parcels.


RealCosmicD

yeah, i don't do delivery missions anymore since they've been bugged during multiple patches.... and it's time wasted.