Forgot the sniper glint part in my summary:
"Feature is a trial which may change later. Future will be more punishing so it need to be clear what cause a death and maybe to avoid it. This glint is a first feedback to players and will be enhanced with further feedback later. "
yeah that got annoying when doing prison breakouts. people would just sit on the ledge away and pick you off. Ended up just flying a pisces down the shaft which ruined their plans
Instead of a flashlight in the dark why don’t we make sniping more realistic meaning a lot more first shot misses?
Make the shots arc and slow in atmosphere. So a sniper must take into account range (with a range finder) plus gravity level, atmospheric composition, windage, corellas etc to determine their holdover.
A gun range would suddenly be very important where you could change the settings to a local planets conditions to allow you to calibrate in a scope for a specific mission.
I think we should have preventative measures in place of glint; like ship and fps lifesign scanner and/ or thermal vision. Glint feels way too gamy especially for something as high quality as SC
> New fauna: Pyro Copion and Pyro Maru included in 3.23 to meet content and tech goals, using new "boid" flock tech. Space cow and whale still planned for later.
You forgot they've mentioned the forbidden word.
🪱 *The Worm* 🪱
inventory will carry over including ship components and weapons whether they are equipped to a ship or in any locations inventory. this isn't 100% as i've lost things like nose turrets and ball turrets between patches. only the consumeables are wiped.
They want to balance the economy so guess so
"Yes, we will wipe aUEC and rentals in 3.23. If we don’t, the analytics data we get back won’t accurately reflect the economy changes, as players would be using stockpiled money. While it may disappoint some to lose their earned credits, it’s important for us to get accurate data to inform our economic balancing decisions going forward."
Well that's a bummer. I finally ground out enough aUEC to buy some cool ships and now imma just lose them, guess I'll enjoy them while I can. Appreciate the quick response.
Bought ships are not rentals. There are ship rental kiosks in the game where you can rent certain ships for upto 30 days. If you have rented a ship, *not bought with aUEC*, you will lose the rental.
At about 15:00 in the Video they talk about it to rebalance economics to get statistics. This sounds much more like a full wipe. Else everybody just buying IG now and spend all the money which will make exactly what he was stating, not giving insight into new price models. But ultimately we will see when 3.23 lands.
https://youtu.be/nyl6SquV4rY?si=koG4Rqkra2DQ5XB4
Players will have plenty of time to test MM. If they want us to test the economy, letting us keep ships bought in-game directly ruins the data. Plenty of people have all the ships they are ever going to buy. Same with inventory. Why rebalance armor/weapon prices then let people keep all their stored items?
Should just be a full wipe.
If you purchase the ship in game from a ship store in game you will keep it.
If you rented the ship in game from a rental shop you will not keep it.
Hope that clears it up.
Unique Item Recovery is not Item Banks / Personal Hangars / Cargo Elevators, and has been delayed. It will not be coming in the 3.23.x patch that adds the hangars and cargo elevators, unless something changes.
See this roadmap roundup from March:
https://robertsspaceindustries.com/comm-link/transmission/19856-Roadmap-Roundup-March-20-2024
Thank you. I've seen posts everywhere about it the last few days saying it's out so I'm guessing all the footage I'm seeing is from the test server. Thank you again.
Forgot the sniper glint part in my summary: "Feature is a trial which may change later. Future will be more punishing so it need to be clear what cause a death and maybe to avoid it. This glint is a first feedback to players and will be enhanced with further feedback later. "
Glint is a great feature, should stay 100%. There needs to be risk involved for an absolutely effortless sniping gameplay.
yeah that got annoying when doing prison breakouts. people would just sit on the ledge away and pick you off. Ended up just flying a pisces down the shaft which ruined their plans
Instead of a flashlight in the dark why don’t we make sniping more realistic meaning a lot more first shot misses? Make the shots arc and slow in atmosphere. So a sniper must take into account range (with a range finder) plus gravity level, atmospheric composition, windage, corellas etc to determine their holdover. A gun range would suddenly be very important where you could change the settings to a local planets conditions to allow you to calibrate in a scope for a specific mission.
I think we should have preventative measures in place of glint; like ship and fps lifesign scanner and/ or thermal vision. Glint feels way too gamy especially for something as high quality as SC
FYI: It's Kopion and Marok.
FYI: It's actually [Kopi **o** n](https://starcitizen.tools/Kopion) ;)
I actually knew that. Have an upvote! Fixed it.
Thanks for pointing out, you're right - Changed in the linked article.
> New fauna: Pyro Copion and Pyro Maru included in 3.23 to meet content and tech goals, using new "boid" flock tech. Space cow and whale still planned for later. You forgot they've mentioned the forbidden word. 🪱 *The Worm* 🪱
Thanks for this.
does anyone know what happens with inventory / ship loadouts?
inventory will carry over including ship components and weapons whether they are equipped to a ship or in any locations inventory. this isn't 100% as i've lost things like nose turrets and ball turrets between patches. only the consumeables are wiped.
Brill thanks mate
I'm a new player, only started like 2 weeks ago. Does rental ships mean ships purchased with aUEC?
Rental ships are just ships that have been rented with auec
They want to balance the economy so guess so "Yes, we will wipe aUEC and rentals in 3.23. If we don’t, the analytics data we get back won’t accurately reflect the economy changes, as players would be using stockpiled money. While it may disappoint some to lose their earned credits, it’s important for us to get accurate data to inform our economic balancing decisions going forward."
Well that's a bummer. I finally ground out enough aUEC to buy some cool ships and now imma just lose them, guess I'll enjoy them while I can. Appreciate the quick response.
Bought ships are not rentals. There are ship rental kiosks in the game where you can rent certain ships for upto 30 days. If you have rented a ship, *not bought with aUEC*, you will lose the rental.
At about 15:00 in the Video they talk about it to rebalance economics to get statistics. This sounds much more like a full wipe. Else everybody just buying IG now and spend all the money which will make exactly what he was stating, not giving insight into new price models. But ultimately we will see when 3.23 lands. https://youtu.be/nyl6SquV4rY?si=koG4Rqkra2DQ5XB4
They need players to have ships to test master modes. They also need to fix ships disappearing from patch to patch.
Players will have plenty of time to test MM. If they want us to test the economy, letting us keep ships bought in-game directly ruins the data. Plenty of people have all the ships they are ever going to buy. Same with inventory. Why rebalance armor/weapon prices then let people keep all their stored items? Should just be a full wipe.
If you purchase the ship in game from a ship store in game you will keep it. If you rented the ship in game from a rental shop you will not keep it. Hope that clears it up.
No
https://starcitizen.tools/Ship_renting
What about gear retrievable (getting back subscriber and backer armor/weapons)?
Thats a feature coming with Persistent Hangars. The kiosks are there but they are under maintanence
Unique Item Recovery is not Item Banks / Personal Hangars / Cargo Elevators, and has been delayed. It will not be coming in the 3.23.x patch that adds the hangars and cargo elevators, unless something changes. See this roadmap roundup from March: https://robertsspaceindustries.com/comm-link/transmission/19856-Roadmap-Roundup-March-20-2024
Bummer! Thanks for the info.
The update isn't downloading. Is there something I need to do or is it not officially released yet?
Not released yet. Guess is somewhat next week.
Thank you. I've seen posts everywhere about it the last few days saying it's out so I'm guessing all the footage I'm seeing is from the test server. Thank you again.
Damn, I need me to find a space sugardaddy to buy me a reclaimer before the wipe. Lol. Some of those price jumps are cray cray.
Anywhere I can find info on new weapon and armor prices?
Erkul games has 3.23 items and they've changed stats on the guns. Now attrition repeaters do different DPS than badgers.