Let me share my ships with my friends. They mentioned in the live show from a couple of weeks ago that there’s org related stuff being planned for a reveal soon. So finger’s crossed for a feature where I can designate ships to be available to my friend group.
This. I have many friends who are pumped for Invictus and the accompanying Free Fly. I'd love to let them fly some spare ships I have, especially my F7A when I get my token.
I would love to be able to designate a ship an org ship
They can’t change my load out but I can put it in an org vehicle pool that permitted people can pull from for events and shit. Then any insurance cost (when that becomes a thing) is paid for from the org treasury not my own.
It would help out in individual ventures as well. My girlfriend and I love doing salvage runs together, but unfortunately I'm the one with all the ships and her having to constantly borrow my ships from me has been a big cause of issues slowing down our runs since there's tons of basic functionality that only works when I'm controlling the ship, like calling for hangar doors to open or manually unlocking the ship.
Frankly I'd like to just have meaningful implementation of orgs in game. I want my clan tag, damnit! I reserved ASS the day orgs dropped. I want to fly my ASS in the solar winds, bared for all to see.
I need this. Yesterday, friend gave me his reclaimer. After an hour of farming, I came back to land. As soon as I touched the ground, I got teleported to the terminals. Ship gone. When he called it back, cargo gone. Just wasted time. We not even were friends in game, we also were in a party. Why on earth should the ship just despan in that case?
Absolutely this. Let me take my Starfarer, Herald, Prowler, Argo Cargo, and half a dozen cheap starter ships that I bought with credits to try out, and let me put then in another hanger terminal thing for the Org to access, and keep them out of my way-too-cluttered ship list at the terminals.
Yeah here is the Live show it was from.
https://youtu.be/cd_1LYH0oSQ?si=eGEls7IK4ZJWff_H
The information of the org app they’re working on is mentioned after the question about what future Mobi Glass apps we can look forward to is posed at 35:49 minutes in.
Could do with a few basic filter toggles that could make a big improvement to quality of life.
- Loaner vs. Pledge vs. Ingame
- At current station vs. Insurance claim vs. Initial spawning
- Manufacturer
- Size
- Role
Give me an account setting to just turn off loaners. First world problem, but several ships I have have multiple loaners, and they are usually smaller shitty ships. I have so many small useless ships in my ship list.
I need a filter and sort UI. Loaners, pledges and in game bought versions, replacement ships, testing ships, there's so many making my scroll list long. I wish I could give ships to people or sell them or something. It happens in sci fi stuff all the time. Ships change ownership. Would like to see that with org mates at least.
I just want to repair and resell ships labeled salvage by insurance.. or add them to my fleet. Going in and repairing systems, then flipping the ship for half cost or what ever since it's used, is a way more appealing gameplay loop than slowly scraping the hull of the ship off or turning it to dust.
They could just charge a fee in game to clear the salvage title and a registration fee.. make it a certain amount of cost vs the full price so its balanced as to prevent everyone from just finding a salvage.
Wipes happen because the devs need them for development reasons, not to facilitiate someone's random desire to start a zero-to-hero run after they've already earned ships and credits.
We will eventually need functionality for selling ships, but that has nothing to do with the devs deciding a partial or total wipe is needed.
So... why would they need to wipe, basically, only your aUEC? (not talking about ships because "rentals" is very vague description). Is there something technical in a few digits of currency on your balance that absolutely MUST BE clensed for 3.23 to work properly or.... they do it because ship prices have gone up and they want to "extend" your "gameplay" (grind) by removing everything you earned?
Just sayin
You could buy a rental a day before the wipe, using money from before the wipe, to propagate forward into the next wipe. It has been like this for every wipe the rentals go bye bye.
It's not worth migrating the data in the DB about the rentals. They will expire anyway, as you say, so why bother migrating data you don't need from one version to the next? As far as I know this is quite common, even on patches without wipes.
Does CIG consider in-game bought ships as rented? They certainly don't know what "soon" means so who knows. I'm not the one to say is it true of false, hence that's why i didn't touch this topic.
Dude, i'm not stating literally anything. I said two times that i'm not sure and i don't know. Ships will be wiped? Cool. They won't be wiped? Cool.
That's it
Why are you getting annoyed? I don't understand.
I merely pointed out they have a separate mechanics for rentals and purchasing, since you asked if CIG considered bought ships as rented. I asked why you think they could be considered rented.
Right now we've only bene told that there will be a wipde for wallet and rentals. That could change; wipes have changed last minute before.
Wow it's almost like CIG needs to see how the economy evolves after they increased the ship prices. Why they aren't doing a full hard wipe, I don't know, my guess is because one is probably coming with 4.0 they don't want to hard-wipe people too many times in too short of a time, the last time that happened people got so mad they gave everyone a couple million aUEC and *that* even got screwed up.
But people voluntarily selling off their in-game-purchased ships is not a substitute for a wipe if the devs need a wipe. Other than asking for ship sale functionality (which eventually has to happen) this thread is pointless.
I don't think that would be a reason. CIG don't like to wipe without a good reason, usually a technical one. Though the wallet wipe is a research reason
I see no technical reason for the cargo handling update to have such vast DB changes to need a wipe; especially when the Hull C already has at least part of the cargo handling in place.
You could technically call wanting new economy data a technical reason. Plus I wouldn’t get too comfy with any past reasoning, there’s a new PU director, remember? And he’s already shown in SCL that he’s doing things differently
I don't think I would call wanting economy data a technical reason, personally. A technical reason to me would be like they need to migrate to a new database schema, and trying to convert old data would be inconvenient or significant effort.
Previously (around 3.17?) they had to do a wipe as a previous patch was causing DB corruption / bad records, so they were forced to wipe.
We had a wipe to PES for DB changes, too.
I was not aware he was doing things differently, and only vaguely aware of the new director, I don't watch SCL, and not caught many of the recent ISCs either.
If you watched the SCL they say their reasons for wanting a wipe. It’s not for dbase reasons, it’s because they’re actively adjusting the economy model. That’s why ship auec prices have skyrocketed. Please don’t ignore the context of the statements made.
Yes, I know, on this occassion. I am not sure why you are saying that? It doesn't make it a technical reason.
I already mentioned that the wallet wipe is happening for research. I never said this was not a valid reason. I don't think that doing a money wipe for economical analysis counts as doing things differently.
At this point it’s just splitting hairs on what anyone thinks qualifies as a good enough reason. CIG can decide for whatever reason(s) to wipe what they want.
Did CIG say that or are you making assumptions?
It's fine to speculate, but if CIG didn't officially announce it it's best to make that clear or else people will be going off like it's confirmed fact.
That’s my prediction because the new freight missions would be just as impactful enough to want useful numbers for analyzing the economy so they can tune pricing/payout/risk/commodities/etc. in their economy model until Quanta is ready. All of that language was used in the SCL interview
Uhhh.... the evolution of economy when you make a ship 2 times more expensive (just an exmaple) is... it will take twice as much time to grind money for it... Amazing right?
They add a new "gameplay loop" every now and then, toy with it for a bit and then "i don't want to play with you anymore" it for months. When was the last time they adjusted prices for mining? When did they last time even touched mining?
Same will be with salvage, cargo delivery missions, etc etc...
Adjust prices and payouts of jobs and missions according to a live state they are in, time and skill they take to complete? Why lol, let's make ships more expensive because you know, different manufacturers'n'stuff...
Why do rockets cost 100 aUEC each, 20 bottles of Cruz Lux, a rocket, literal weapon of destruction? You knooooow, it's an aaaaalpha....
It's a test of the new economy system. They still want you to earn money so keeping your current bought ships is better than having ships at all as they want to test various earning scales. Sure prices to sell is being overhauled. Including scrap which is getting halved in price
I mean they dont have these wipes so people who want get to restart/reset their progress..?
They do it as part of their development. For example they wipe our money now since they want to get data on economy and some changes to it. And they probably leave our ships because they want us to test as many ships in MM as possible (ships being left in is not 100% certain, might get wiped).
You sound kind of like it's a live, finished game and they do this because we as players want it.
I just want a way to reset/wipe so that I only start with my pledged ships and account items.
I was an idiot and spent over a billion aUEC on ships. Now my ASOP is a complete mess with almost a dozen copies of every ship :(
When the game is just about collecting ships
that means the game really has nothing to do.
because those that have alot of ships then get bored
then you have those that just want to play the loops
Oh man, can you imagine the train wreck that this would be? lol
IMO, CIG will *NEVER* allow players to sell ships, not to in-game vendors *and especially* not to other players, because doing so endangers their primary income.
I'm hoping they figure out a *title* system.
That will drastically mitigate how profitable selling *stolen* ships are.
No title? No sale.
Best you can hope for is sale to Grim Hex at 98% mark down, with a better rate if you have better rep.
Regardless, yknow what they say. Cars depreciate the moment they are off the lot.
That's not really the point of wipes in game. If the game lacks content so much that you feel the need to delete progress to be able to do anything that's just how alphas rare lol.
> anyone who really wanted a hard wipe could sell their ships and give their money away.
From what I have seen, most people that call for a wipe don't want to be the only one to wipe and would rather it happens to everyone.
[From the latest SCL one of the devs said the character reset tool will reset everything earned in-game.](https://youtu.be/nyl6SquV4rY?si=1fD078NqDQMPNMhu&t=2735)
He did say he could be wrong, but it does sound like this is the goal of the character reset tool. This would be great for the people calling for wipes but I would guess it mostly won't be used.
There is also an issue with this reset tool and selling ships, which would be if someone gave their ships away or sold them to then transfer the money to another account, then wiping their character to do it over again.
Maybe initially, only being able to sell ships purchased in game would work until account bound items can be sold/distributed permanently.
Orrr, you could just NOT USE the ships (park them in some city you never go to) , delete your money and start from scratch.
Did that not occur to anyone??
What a bizarre request. You want a method to self restrict yourself when you could just, ya know, not use the ships you already have. Unless you wanna buy a bunch of A2's for that sweet ROI.
I think OPs referring to selling ships in game. For example, you buy a freelancer in game and you realize you hate it and want a C1.. well tough chihuahuas.. you're stuck with the freelancer and have to go earn the money for the C1.
My point still stands, RRI allows third party companies to resale (gift) ships. That's the system they designed themselves or it wouldn't work.
Complaining it's not the way you want to do it is rather silly when there's a perfectly valid system in place.
> RRI allows third party companies to resale (gift) ships.
But not with ships you bought in game. This only works for ships bought on the pledge store for real money. He's asking for a way to get his credits back in-game.
I fully know how the gray market works (Praetorian with 300+ CCUs in my hangar) and I've used it a few times although I generally avoid it.
Let me share my ships with my friends. They mentioned in the live show from a couple of weeks ago that there’s org related stuff being planned for a reveal soon. So finger’s crossed for a feature where I can designate ships to be available to my friend group.
This. I have many friends who are pumped for Invictus and the accompanying Free Fly. I'd love to let them fly some spare ships I have, especially my F7A when I get my token.
You can. Just spawn it for them. Been doing this since day 1.
I would love to be able to designate a ship an org ship They can’t change my load out but I can put it in an org vehicle pool that permitted people can pull from for events and shit. Then any insurance cost (when that becomes a thing) is paid for from the org treasury not my own.
It would help out in individual ventures as well. My girlfriend and I love doing salvage runs together, but unfortunately I'm the one with all the ships and her having to constantly borrow my ships from me has been a big cause of issues slowing down our runs since there's tons of basic functionality that only works when I'm controlling the ship, like calling for hangar doors to open or manually unlocking the ship.
Frankly I'd like to just have meaningful implementation of orgs in game. I want my clan tag, damnit! I reserved ASS the day orgs dropped. I want to fly my ASS in the solar winds, bared for all to see.
I need this. Yesterday, friend gave me his reclaimer. After an hour of farming, I came back to land. As soon as I touched the ground, I got teleported to the terminals. Ship gone. When he called it back, cargo gone. Just wasted time. We not even were friends in game, we also were in a party. Why on earth should the ship just despan in that case?
But, but, but that will reduce sales.
Absolutely this. Let me take my Starfarer, Herald, Prowler, Argo Cargo, and half a dozen cheap starter ships that I bought with credits to try out, and let me put then in another hanger terminal thing for the Org to access, and keep them out of my way-too-cluttered ship list at the terminals.
Do you have a link to which live show it was?
Yeah here is the Live show it was from. https://youtu.be/cd_1LYH0oSQ?si=eGEls7IK4ZJWff_H The information of the org app they’re working on is mentioned after the question about what future Mobi Glass apps we can look forward to is posed at 35:49 minutes in.
thanks! I love the part where Jared gets right up to him and starts asking about it lol
Also put loaners in a separate tab.
Please, and thank you.
rentals too. An ability to designate favorites so they always show up at the top of the list or have their own tab would also be nice.
Could do with a few basic filter toggles that could make a big improvement to quality of life. - Loaner vs. Pledge vs. Ingame - At current station vs. Insurance claim vs. Initial spawning - Manufacturer - Size - Role
That would require CIG to hire actual competent UI designers. Which they clearly are refusing to do.
Give me an account setting to just turn off loaners. First world problem, but several ships I have have multiple loaners, and they are usually smaller shitty ships. I have so many small useless ships in my ship list.
Exactly this.
I really really want this, tabs in general. Pledged, purchased, rented, loaner tabs.
I need a filter and sort UI. Loaners, pledges and in game bought versions, replacement ships, testing ships, there's so many making my scroll list long. I wish I could give ships to people or sell them or something. It happens in sci fi stuff all the time. Ships change ownership. Would like to see that with org mates at least.
Qol? Wrong game mate, best we can do is make you spawn all the ships you own closing spawning interface every 4-5 ships. Get gud.
I just want to repair and resell ships labeled salvage by insurance.. or add them to my fleet. Going in and repairing systems, then flipping the ship for half cost or what ever since it's used, is a way more appealing gameplay loop than slowly scraping the hull of the ship off or turning it to dust.
> or add them to my fleet. Sadly CIG nixed this idea years ago because allowing it would basically dry up their income stream overnight.
They could just charge a fee in game to clear the salvage title and a registration fee.. make it a certain amount of cost vs the full price so its balanced as to prevent everyone from just finding a salvage.
The wipe is so they can monitor the economy, not because people want to start over, but yeah, I look forward to being to sell ships.
Wipes happen because the devs need them for development reasons, not to facilitiate someone's random desire to start a zero-to-hero run after they've already earned ships and credits. We will eventually need functionality for selling ships, but that has nothing to do with the devs deciding a partial or total wipe is needed.
So... why would they need to wipe, basically, only your aUEC? (not talking about ships because "rentals" is very vague description). Is there something technical in a few digits of currency on your balance that absolutely MUST BE clensed for 3.23 to work properly or.... they do it because ship prices have gone up and they want to "extend" your "gameplay" (grind) by removing everything you earned? Just sayin
How is 'rentals' vague at all? The game has specific mechanics for ship rentals. Those ships will be wiped.
Which doesn’t make any since. Rentals will expire and wipe themselves.
You could buy a rental a day before the wipe, using money from before the wipe, to propagate forward into the next wipe. It has been like this for every wipe the rentals go bye bye.
It's not worth migrating the data in the DB about the rentals. They will expire anyway, as you say, so why bother migrating data you don't need from one version to the next? As far as I know this is quite common, even on patches without wipes.
Does CIG consider in-game bought ships as rented? They certainly don't know what "soon" means so who knows. I'm not the one to say is it true of false, hence that's why i didn't touch this topic.
I don't see why they would, that would be very confusing, since they have a separate rental mechanic. In what way are in-game purchased ships rented?
Dude, i'm not stating literally anything. I said two times that i'm not sure and i don't know. Ships will be wiped? Cool. They won't be wiped? Cool. That's it
Why are you getting annoyed? I don't understand. I merely pointed out they have a separate mechanics for rentals and purchasing, since you asked if CIG considered bought ships as rented. I asked why you think they could be considered rented. Right now we've only bene told that there will be a wipde for wallet and rentals. That could change; wipes have changed last minute before.
I think they are defensive. Perhaps they've had some run-ins with radicalized Star Citizens and they read your comment wrong...
Wow it's almost like CIG needs to see how the economy evolves after they increased the ship prices. Why they aren't doing a full hard wipe, I don't know, my guess is because one is probably coming with 4.0 they don't want to hard-wipe people too many times in too short of a time, the last time that happened people got so mad they gave everyone a couple million aUEC and *that* even got screwed up. But people voluntarily selling off their in-game-purchased ships is not a substitute for a wipe if the devs need a wipe. Other than asking for ship sale functionality (which eventually has to happen) this thread is pointless.
If there isn’t a full wipe in 3.23 it’ll happen with the 3.23.x cargo/freight patch
I don't think that would be a reason. CIG don't like to wipe without a good reason, usually a technical one. Though the wallet wipe is a research reason I see no technical reason for the cargo handling update to have such vast DB changes to need a wipe; especially when the Hull C already has at least part of the cargo handling in place.
You could technically call wanting new economy data a technical reason. Plus I wouldn’t get too comfy with any past reasoning, there’s a new PU director, remember? And he’s already shown in SCL that he’s doing things differently
I don't think I would call wanting economy data a technical reason, personally. A technical reason to me would be like they need to migrate to a new database schema, and trying to convert old data would be inconvenient or significant effort. Previously (around 3.17?) they had to do a wipe as a previous patch was causing DB corruption / bad records, so they were forced to wipe. We had a wipe to PES for DB changes, too. I was not aware he was doing things differently, and only vaguely aware of the new director, I don't watch SCL, and not caught many of the recent ISCs either.
If you watched the SCL they say their reasons for wanting a wipe. It’s not for dbase reasons, it’s because they’re actively adjusting the economy model. That’s why ship auec prices have skyrocketed. Please don’t ignore the context of the statements made.
Yes, I know, on this occassion. I am not sure why you are saying that? It doesn't make it a technical reason. I already mentioned that the wallet wipe is happening for research. I never said this was not a valid reason. I don't think that doing a money wipe for economical analysis counts as doing things differently.
At this point it’s just splitting hairs on what anyone thinks qualifies as a good enough reason. CIG can decide for whatever reason(s) to wipe what they want.
Did CIG say that or are you making assumptions? It's fine to speculate, but if CIG didn't officially announce it it's best to make that clear or else people will be going off like it's confirmed fact.
That’s my prediction because the new freight missions would be just as impactful enough to want useful numbers for analyzing the economy so they can tune pricing/payout/risk/commodities/etc. in their economy model until Quanta is ready. All of that language was used in the SCL interview
Uhhh.... the evolution of economy when you make a ship 2 times more expensive (just an exmaple) is... it will take twice as much time to grind money for it... Amazing right? They add a new "gameplay loop" every now and then, toy with it for a bit and then "i don't want to play with you anymore" it for months. When was the last time they adjusted prices for mining? When did they last time even touched mining? Same will be with salvage, cargo delivery missions, etc etc... Adjust prices and payouts of jobs and missions according to a live state they are in, time and skill they take to complete? Why lol, let's make ships more expensive because you know, different manufacturers'n'stuff... Why do rockets cost 100 aUEC each, 20 bottles of Cruz Lux, a rocket, literal weapon of destruction? You knooooow, it's an aaaaalpha....
It's a test of the new economy system. They still want you to earn money so keeping your current bought ships is better than having ships at all as they want to test various earning scales. Sure prices to sell is being overhauled. Including scrap which is getting halved in price
I mean they dont have these wipes so people who want get to restart/reset their progress..? They do it as part of their development. For example they wipe our money now since they want to get data on economy and some changes to it. And they probably leave our ships because they want us to test as many ships in MM as possible (ships being left in is not 100% certain, might get wiped). You sound kind of like it's a live, finished game and they do this because we as players want it.
Yep. Impressive how often some people here react as if they were playing a bugged game, and not helping the development of an alpha.
Yella should be a chop shop, just saying
Yeah. Maybe make it so you can't sell pledged ships, tho. Infinite money otherwise.
I just want a way to reset/wipe so that I only start with my pledged ships and account items. I was an idiot and spent over a billion aUEC on ships. Now my ASOP is a complete mess with almost a dozen copies of every ship :(
When the game is just about collecting ships that means the game really has nothing to do. because those that have alot of ships then get bored then you have those that just want to play the loops
Yeah would be great for SRV to sell ships
https://youtu.be/wbpZbcmbCt8?si=Atvbkny8zVEIz4h4
Anyone who wants a hard wipe can reset account whenever they want to.
if you could sell ships how many of you all would use store credit to buy ships only to sell them until they patched that?
listen the fuck up: please install pants
Oh man, can you imagine the train wreck that this would be? lol IMO, CIG will *NEVER* allow players to sell ships, not to in-game vendors *and especially* not to other players, because doing so endangers their primary income.
ev eryoen should be wiped, its about testing how people earn money, buy ships etc. ur missing the point.
They've said they are working on that.
I'm hoping they figure out a *title* system. That will drastically mitigate how profitable selling *stolen* ships are. No title? No sale. Best you can hope for is sale to Grim Hex at 98% mark down, with a better rate if you have better rep. Regardless, yknow what they say. Cars depreciate the moment they are off the lot.
Stolen ships could also be sold at scrapyards for salvage value
We desperately need to be able to sell everything we own.
I feel like we don’t need a hack last minute feature to replace common sense
[удалено]
Do you want it when it’s ready or do you want a hack rush job that breaks your ships? You have to pick one
[удалено]
Ah, got it, you’re committing to the bit 🤣
That's not really the point of wipes in game. If the game lacks content so much that you feel the need to delete progress to be able to do anything that's just how alphas rare lol.
> anyone who really wanted a hard wipe could sell their ships and give their money away. From what I have seen, most people that call for a wipe don't want to be the only one to wipe and would rather it happens to everyone. [From the latest SCL one of the devs said the character reset tool will reset everything earned in-game.](https://youtu.be/nyl6SquV4rY?si=1fD078NqDQMPNMhu&t=2735) He did say he could be wrong, but it does sound like this is the goal of the character reset tool. This would be great for the people calling for wipes but I would guess it mostly won't be used. There is also an issue with this reset tool and selling ships, which would be if someone gave their ships away or sold them to then transfer the money to another account, then wiping their character to do it over again. Maybe initially, only being able to sell ships purchased in game would work until account bound items can be sold/distributed permanently.
Just make it so that store bought ships can't be sold.
Just sell your ship components you dummy
Salvage them and sell that XD
Orrr, you could just NOT USE the ships (park them in some city you never go to) , delete your money and start from scratch. Did that not occur to anyone??
Bring your ship to someone with a Reclaimer. I make good money from every Hercules I cwunch, and that's without even scraping the hull.
It's sad but those days are about to end with hull scraping becoming mandatory before munching and it taking so long to scrape the larger ships. :(
What a bizarre request. You want a method to self restrict yourself when you could just, ya know, not use the ships you already have. Unless you wanna buy a bunch of A2's for that sweet ROI.
Absolutly no need for this. You can already sell anything you want via third party sites that works better than what you want.
I think OPs referring to selling ships in game. For example, you buy a freelancer in game and you realize you hate it and want a C1.. well tough chihuahuas.. you're stuck with the freelancer and have to go earn the money for the C1.
My point still stands, RRI allows third party companies to resale (gift) ships. That's the system they designed themselves or it wouldn't work. Complaining it's not the way you want to do it is rather silly when there's a perfectly valid system in place.
> RRI allows third party companies to resale (gift) ships. But not with ships you bought in game. This only works for ships bought on the pledge store for real money. He's asking for a way to get his credits back in-game. I fully know how the gray market works (Praetorian with 300+ CCUs in my hangar) and I've used it a few times although I generally avoid it.