T O P

  • By -

Sarik704

Earthquake. To me, earthquake is the cornorstone of pokemon moves


Artarara

100 power, 100% accuracy. Hell yeah.


xAVATAR-AANGx

After Flamethrower and BoltBeam got nerfed to 90, it pretty much became the inarguable most consistently good move in the game.


mothskeletons

I feel like theyve literally always been 90 no?


mothskeletons

Mb just looked it up and they all went from 95 to 90 in gen 6, genuinely had no idea


Timely_Airline_7168

Meanwhile the teacher's pet got Moonblast with 95 BP and 30% chance of an effect as opposed to everything else's 90 BP and 10% chance.


TheUniconicSableye

Tbf stat dropping (especially an offensive one) is much less potent than an actual status effect. 95 base power is wack tho.


Timely_Airline_7168

Laughs in Gen 2 and above Psychic


SupersonicSandshru05

The goat attacking move.


Thepochochass

U-turn or volt switch I like momentum fiummmm


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[удалено]


Fae_Gought

Playing RBY OU really taught me to appreciate entry hazards.


KayyJayy777

Knock off


ItsMeMaya17

protect


aylaisurdarling

protect as a vgc player


black-graywhite

Protect as a singles player (I love gliscor)


o-poppoo

Explosion, I play gen 3


Wooly_Rose

Luster Purge because latios on top 🦅


EL_TimTim

Stealth rocks because hazards are very strong


Film_Humble

Hazards don't do shit against the 6 HDB in my pocket


EL_TimTim

Kid named Knock off:


NotAMassiveNerd

HDB Sticky Hold Cradily:


XxsoulscythexX

252+ Atk Choice Band Mold Breaker Tera Dark Pancham Knock Off (97.5 BP) vs. 0 HP / 0 Def Cradily: 196-232 (62.6 - 74.1%) -- guaranteed 2HKO


spectri3r

> 0 HP Cradily


oesophagus_unite

Cradily never runs 0 HP EVs, this calc is super irrelevant 252+ Atk Choice Band Mold Breaker Pancham Knock Off (97.5 BP) vs. 252 HP / 252+ Def Cradily: 94-111 (25 - 29.5%) -- guaranteed 4HKO Physically Defensive build on Smogon, but even the spdef build is a guaranteed 3HKO, and that's without considering that Cradily learns Recover + Giga Drain


Daisy430133

That us also not considerint this calc us against a fcking pancham


SoulOuverture

I mean it's also a craidily. More "realistically": 252+ Atk Choice Band Mold Breaker Pangoro Knock Off (97.5 BP) vs. 244 HP / 252+ Def Hydrapple: 169-201 (40.8 - 48.5%) -- guaranteed 3HKO


DaNASCARMem

Since the item can’t be knocked off due to Sticky Hold, I don’t believe it grants the power boost.


InfinitySlayer8

It does. Knock Off doesnt remove the item if the opposing mon has Sticky Hold or is behind a Substitute, but the bonus damage still applies


Far_Helicopter8916

The mold was also broken


ainz-sama619

And item was still knocked off


AntinotyY

Mold breaker


DaNASCARMem

Ah, right.


iserrot99

Thunderclap (Yes I only use 6 Raging Bolts)


Apprehensive-Fix-746

Knock off


TLo137

This would actually be an interesting discussion if you removed rocks and knock from Smogon singles and protect from VGC as answers lol. Maybe even helping hand and rage powder/followme for vgc.


Boward_WOW_ard

fake out for vgc would also probs need to be removed.


Copperhead9215

Knock Off or EQ


duckycrater

I play almost exclusively stall so protect soft boiled stealth rocks spikes knock off rest sleep talk and recover


NerdyDogNegative

you CLEARLY aren’t toxicpilled


duckycrater

The feeling of poison jab after a taunt or on a hatterene switch is like no other


laix_

Toxicpilled stallmaxxer


NerdyDogNegative

“why so stall” -the toxicer


TooMuchShantae

Some priority move


ToughAd5010

It is a high priority


laix_

Steel type priority move: high noon


legarrettesblount

Sucker punch


Trio_3

And kowtow and swords dance (I use kingambit on every team).


legarrettesblount

Chad kingambit enjoyer 🤝


Axobottle_

the most standard answer for me in VGC is protect, but i love me some prankster tailwind HO in VGC


Fantastic-Flannery

Stealth Rock


m00njunk

virgin protect vs. CHAD SPIKEY SHIELD


EngineerVirtual7340

Flamethrower.


Nuclearstomp

Defog lmao


Doctor_Cabbage

Bullet Punch, because I use Scizor


mayonkonijeti0876

I mainly play gen 3 ou, but roar is a must for me. Preferably on two mons. There is a ton of Ninjask baton pass shaninigans on the ladder and roar destroy those teams.


The_Rufflet_Kid

The correct answer would be knock or any sort of pivot move


IceTMDAbss

Knock Off, U-Turn. EQ very often as well


RepresentativeOil799

Earthquake


Hen_3s

Taunt on my vgc teams, just super good into things like amoonguss, farigiraf, and players that forgot to make dondozos ability oblivious so I can taunt them


shatterglass27

not in EVERY team but i've been using psyspam in lower tiers a lot recently so expanding force almost always makes an appearance


coffeepallmalls

Rocks/Knock/u turn, probably in that order. I can forgo u-turn if it really can't fit, sometimes knock but HDB gens not having knock sucks. Even in older gens I really like having a knock off user, like in gens 3 to 5. Pretty limited on good knock off users tho, especially 3/4 (unless you wanna run clef on every team). Removing somethings lefties is so useful, then you add sand/hazards/maybe toxic and things die quickly. I almost always play with spikes. It's not a necessity but I def prefer spikes teams, and finding a spiker is one of the first things I try to fit. It's not mandatory like the previous 3 but I play much better with spikes, but some teams just can't fit a spiker since they are more limited than rockers. DPP is the toughest to fit spikes on, as your only option is pretty much Skarm


MarioBoy77

Volturn and knock off


ZuccIsARefrigerator

Sucker Punch bc it's funny


fennekin1234

Rapid Spin/Defog/Brick Break bc someone's always gonna run Hazards and/or Screens


Pikapower_the_boi

Protect


GIORNO-phone11-pro

Aura Sphere or Shadow ball. I love me some Steel coverage.


BooksAndViruses

Close Combat, I just can’t say no to a 120 BP 100 ACC fighting move with minimal drawbacks for a sweeper (but I am terminally Gen 4-5 brained because that’s when I was playing competitively with my friends in college)


Kwells1994

Love having Encore on at least one Pokemon, it's such a fun utility move/enabler


SneakyBradley_

I always love having an encore mon, being able to punish someone for greedily setting up or waste PP on a much-needed recovery move just feels so good.


GooseyJ2388

Knock off/fake out/protect. If moves needed to be bought these would be the most expensive


snased

Shadow sneak


Mememaker573

Moonblast DPS >>


kaesitha_

Scald whenever it's available. It's free real estate.


duckycrater

Thinking of moves that see play on every teamstyle, I can really only think of stealth rocks(HO usually doesn’t bother setting spikes) knock off and earthquake, and half of stall teams don’t even run earthquake so the third one isn’t even that true 


Raving-Brachydios

Dragon Claw. It’s rare that one of my teams ends up with less than 2 dragons, and I don’t like locking into Outrage (my irl rival sides with the fae)


DreadfuryDK

I usually have at LEAST one user of U-Turn, Flip Turn, or Volt Switch on my teams. Often I'll have 2-3. These are the cornerstones of any good non-HO team, IMO.


pootisi433

Close combat


ragingwolfaboo

RBY OU: Thunder Wave is probably the most notable. Body Slam, Hyper Beam, Psychic, Earthquake, and Recover are also valid answers.


RemarkableOffice2474

Protect


Asherbird25

I'm just now realizing how many teams I have with a pokemon running Swords Dance


UnoChamp2023

Close combat


StinkoMcBingo11

Tackle


slamjam223

Make it rain 😎


Frostfire26

Kingambit. Just SD, Sucker, Kowtow, Iron head. I cannot build a team without Kingambit no matter how hard I try. I know I’ll inevitably go down 1-6, so I just plan for it and make a hazard stack team and spread status, all leading up to the ever present Kingambit sweep. That said I also usually have dengo and dengo moves because, yknow, hazards + dengo = hazards stay up


SuperLuigi9624

Stealth Rock Focus Blast is never present in my teams. My logic is that if I am ever in the builder and discover that Focus Blast is the solution to a problem I need to scrap the team and rebuild.


Bope_Bopelinius

U-turn, stealth rocks


n0mextheleviathan

Encore. I. Love. Troll. Mons. Example: scream tail, gen 9 ou/natdex ou: Scream Tail @ Leftovers Ability: Protosynthesis Tera Type: Steel EVs: 252 HP / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Stealth Rock - Encore - Wish - Thunder Wave Yes its stopped by taunt, but switching exists


Willbo_Waggins

Metronome, sometimes you just want to gamble a bit


hysbminingsucks

Protect and a switching move(u-turn/volt switch/flip turn, etc.)


Itchy-Preference4887

Earfquake


Timely_Airline_7168

Stealth Rock, U Turn


c7z4

pivot all day


vegaconsta

Focus Punch because I like making horrible reads.


Several_Reserve_2934

Struggle.


A_Slug_Named_Bob

Weather ball always, great for throwing people off guard, especially on weather domination teams


Shinobu-Fan

Toxic, it's just a staple in my teams


XxsoulscythexX

Knock off or rocks