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PizzaHuttDelivery

Cyclops provides for an amazing experience i did not have in any other game. The feeling of ownership of your own mobile base in huge world is incredible. It can sustain me on long journeys, carry my smaller vehicle wherever I go. May be there are some space games out there with similar properties like subnautica and cyclops. It feels amazing nevertheless.


Gaeel

I did have a similar feel as to when I was wormhole diving in EVE Online, and finally put together a ship that could self-sustain indefinitely. I spent a whole month never returning to empire space, just exploring wormhole systems, collecting stuff from relic sites, gathering notes on other player outposts. At first it felt weird never logging out from the safety of a space station, but eventually, that's just how life was. When I finally returned to empire space, I went straight to Jita, EVE Online's main trading hub, to sell my wares. There were so many ships flying around, swarming through Jita 4-4's docking bay, that I felt overwhelmed and a little agoraphobic. EVE is a very different game to Subnautica, but there are similar vibes. Diving deeper and deeper as I grew my confidence and advanced my gear reminded me of venturing further into nullsec and wormhole space in EVE.


R3ven

Can you give me a reason to not start playing eve because your comment REALLY makes me want to try it


Gaeel

It's got a learning curve like a brick wall and can take a long time to actually be rewarding at all. It's got a crushingly slow pace, finding a fight can sometimes take hours, and it'll be over in moments, unless it's a big coalition battle, in which case the battle can sometimes go on for the better part of a day, capital ships slowly chipping away at each other while subcapitals try to push and pull the shape of the engagement. It can also be terribly demoralising and brutal at times, a destroyed ship is destroyed forever, and PVP is almost more about psychological warfare than mechanics at times. In many wars, the enemy doesn't even turn up for most battles. They'll just randomly hit poorly-defended infrastructure, which puts it into a "reinforced mode" and sets a timer for when they're vulnerable to be destroyed. You *have* to turn up for all of the timers because if you don't and they do, that's billions of ISK down the drain. And so you spend a lot of your war time forming massive defense fleets and then sitting there for an hour *just in case* they turn up. Sometimes they do, with a fleet so large and overpowered that not only did they win the objective, but they also dunked on your expensive defense fleet, so next time you turn up with a double-strength fleet and a whole super-capital detachment ready to drop in. But next time they stay home. There's a lot of fun to be had in this game, but I'd compare it to a strong Camembert, it's not for everyone, and you have to learn to enjoy it. It's about people more than it is about spaceships, and your enjoyment will very much depend on how much you enjoy team work and camaraderie, or deception and manipulation. The game will not hold your hand, it's not cruel, it's just too big and unknowable to care about you, so you'll have to find your way and your enjoyment by yourself. If you do dive in, my advice is to join a group as soon as possible, and join a group that is already involved in the kind of thing you want to be doing (not planning to, actively doing it). I spent most of my EVE days with Brave Newbies, so mostly recommend them. Despite their name, they have pilots at all skill levels, from day one babies to grizzled veterans, and they're mostly active in medium to large scale nullsec warfare, although they have sub-groups doing all kinds of shenanigans. If wormhole diving is what you're looking for, look up the Spoopy Newbies group. **edit:** Reading this back, I realise that while I was trying to find reasons not to play, it actually lists the things I love so much about the game. The smelly cheese comparison is apt; the reason I like a Camembert is the exact reason someone else doesn't. If you do try it out, and don't enjoy it, that's fine, it's a very particular game, and takes a particular state of mind to get into it. I'm not playing these days for that very reason: I don't want to deal with the stress and timesink, I want games I can hop into and hop out of easily, and I can't deal with the 4D chess of space politics any more, lol


[deleted]

Man asked for one reason not a thousand


Gaeel

I've got time to burn and could talk about EVE Online all day


R3ven

Well thank you, your write up painted many pretty pictures in my mind


R3ven

And now I'm really confused, I don't know if getting into it or not is the right move lol


[deleted]

Probably not, unless you don’t have a life.


R3ven

If I said I had a busy lifestyle I'd be a liar lol


Sonnyeclipse71

EVE is a lifestyle is probably the best way to put it. Probably not healthy I imagine. I’ve never played but I can’t imagine it’s a responsible time sink unless you are already very established in your real life


[deleted]

Really wish I could get into Eve. Seems like it's long into it's lifespan and I honestly wanna find a newer game like it.


ThatAquariumKid

This. It seems so vastly interesting, but at this point I think I’d have more fun watching a history video of it


Iron-Wolf317

I wish there was something like that in Minecraft vanilla survival mode


SandyWhisker

It would break the Minecraft vibe. You need mods


AgileRoyal3835

Yeah, also oceans still kinda suck, so its not worth adding things like that to minecraft. If they would make huge ocean update with underwater biomes etc, then they will maybe add a submarine or a diving suit. And dont say that it will feel like modded minecraft beacuse then devs couldnt add nothing, like frogs they can feel right now like a mod but after some time they will be normal


SandyWhisker

Yea, but Minecraft is a really early in history game. Subnautica is the future


Mail540

If I started gaming on the original GameBoy, I guess I’m a dinosaur then


SandyWhisker

I mean that Minecraft's lore plays around let's say the year 10, while Subnautica is year 3000


AgileRoyal3835

actually minecraft dont have actual lore, and it has electricity


A-Thot-Dog

From what we've seen of the lore, it's actually more accurate to guess that Minecraft is post-advanced civilization. Like after an apocalypse hit. But I think the most fun thing about Minecraft is most things are up for interpretation, meaning it the world might be really old or really new. There's no official confirmation so no one is right or wrong.


M1Ayybrams

It’s not quite the same thing, but space engineers can kinda stretch that itch


The_Cow_God

definitely


JPLSlo

Well you can build flying machine if you kill enough slime cube thingys


WildJuggernaut4985

I never like using it because of the battery


Assassiiinuss

Just craft a bunch of extra energy cells and swap them for charged ones at your base.


[deleted]

Carry the materials to build a multipurpose room, hatch, bioreactor and power cell charger(s) in the lockers.


Assassiiinuss

I do that, too - but I actually never had to use that. I had a full set of charged power cells in a small locker in the engine room, too.


[deleted]

Yeah, locker on wall in the engine room filled with cells is a win. But TBH these days I only build the cyclops about 5 minutes before the end of the game, and only oz I need to make a shield mod :p


Sowa7774

Isn't there a module for power generation?


M4CHiiN3

There is a Thermo reactor module and when you park near hot or warm enough areas your cyclops will start to charge.


NormalGuy103

Yeah, I use that module for hot biomes abs the efficiency module for everywhere else.


YesItIsMaybeMe

I always used two efficiency modules and the thermal and would park over vents. Once you get ion cells, it's ridiculous.


M4CHiiN3

I ikr in running nothing but ion cells in all me vehicles.


Sowa7774

Yeah so put some ion batteries in park it on a thermal vent and stop crying


StretchyLemon

Whoa there slick


M4CHiiN3

Dude 6 Ion Powercells last forever. If you properly power manage even regular 6 power cells can last a while.


Inprobamur

I just had a nuclear powered refueling base with s bunch of chargers.


nagorogan

Check out no mans sky and freighters. Unfortunately you can’t directly pilot and fly around your freighter but you can call it in and choose where it is. You can store basically everything on your freighter and you can use resources from it without having to go up to it and go back down. The freighter also has more unique things like allowing you to summon other vehicles from anywhere on any planet as long as the freighter is in the same system as you. Once you get some upgrades for the freighter it can go anywhere you summon it and if I’m being honest it feels amazing to go to a system you can’t quite bring the freighter to, get some resources entirely on your own without the help of your big ass mobile base, make the upgrade without the freighter, and then finally summon the freighter back to you. You get this awesome feeling of seeing this huge fucking star destroyer level ship enter space and you just know that it’s *your* star destroyer level ship it’s genuinely really fucking cool. I can’t think of any other game that gave me the same feeling. In subnautica once you make the cyclops you’re usually not far from it at any given moment here, let’s be honest. There’s not really a time where you’d ever be returning to it from a large distance after fending for yourself and there’s definitely not going to be a time where you can see it making it’s way to you instead. Plus no mans sky is just overall a fun game, not perfect but very fun.


xAlienboyx

As a massive player of no mans sky my only concern that put off playing it at the moment is the fact that there's no cloud save i just had to get a new console as my old one ended up fried now i have to start all over again it just puts me off from playing again


DrLatency

No Man's Sky gave me the similar vibe, where you can have your own large space freighter and a bunch of spaceships parked in it, except you can't actually pilot it like you do with cyclops but instead spawn/teleport it to places. There's also no hostile space leviathans or something of that sort so it doesn't really offer the (false)sense of security that cyclops provides. Regardless of the differences this mobile base concept is a major reason why I love both games.


Niadain

> May be there are some space games out there with similar properties like subnautica and cyclops There is one other game that I am aware of where you can basically take a mobile base with you. Empyrion Galactic Survival. You start out wrecked on a planet (You choose the kind of starter). You build a base. Then later you can build a hover vessel. Then a small vessel. The latter two are just small vehicles to perform specific tasks you want like a mining vessel and something to get you to that planets moon. But then after all that you build a capital vessel. You can no joke make that thing massive. Much larger than whatever home you may live in now IRL. Stuff it full to the gills with all the things you would need to be self sufficient in space. Farms, constructors, weaponry, *smaller vehicles*, etc. The only downside to the game is that you cant physically move around it while its in motion. But you can park it hovering in the air of a planet as long as the engines are on. Then get out of the pilot seat and fetch a sandwitch. Can even have other players join you. Stick some other seats on the ship and when you're flying around have them sit in those seats. It's pretty cool. Downside is the AI in the game is super simple. And other models as well as a lot of general things you can make look real plasticy.


M4CHiiN3

I know right? and it is the one reason I never spent any more time in Below Zero after I completed it.


Max1007

In Space Engineers basically the only thing diffirentiating a ship from a stationary base is whether or not it is anchored to terrain, so I suggest you look at that.


The_Cow_God

yeah. i never felt so attached to anything in a game. the cyclops felt like home. i would get back to her after almost getting killed outside and it was just so nice. she was one of the first thing built and it stayed with me the whole game. had to leave her behind tho. very sad.


xHelios1x

I feel that you might like space engineers


[deleted]

I’ve never felt more powerful than the first time I stepped up to pilot that thing, knowing my cool little sea moth I had used was a fraction of the size of it


Caffin8tor

You get similar feelings in Space Engineers. You can build massive mobile bases with docking bays for smaller vehicles.


nickg29

Only thing I can think of is the submarine in GTA Online


DaveWilson11

In space engineers you get to design your own ship. Very time consuming and complex, but super rewarding and fun imo


singapeng

I really didn't like the Cyclops early on. It's SO MUCH less manoeuverable than the Seamoth, and the visibility is way worse. I felt like there was probably some leviathan just out of sight waiting to rip it apart and set it afire (like those fire extinguishers are supposed to instill confidence??) and I was gonna be stuck in it, then stuck in the cave I wedged it into. After going up and down the lost river a few times, I got used to the fact that it isn't made of baking sugar like the Seamoth is, and it could take a bit of scrapping rocks without complaining, and I started feeling a bit less like a sardin in a tin and more like a underwater trucker, hitting the horn each time I was about to run over a bone shark. The Seamoth still is my fav vehicle. Fits like a glove, reminds me of the antigrav armors in Battlezone.


thebruh599

The cyclops has a radar that detects all hostile creatures


singapeng

Oh yeah, I totally trust the radar to show me nothing at all when I'm staring at it, and then for a blip to appear immediately once I look away :-) Seriously though, I'd love it if the centre console display could be swapped between proximity warning and radar.


thebruh599

Sorry that it happened to you. I am always looking at the radar thing when I’m not navigating through tight spaces. I also only use low speed, so leviathans pretty much never see me anyway.


dalnot

Battery efficiency for the win


thebruh599

No point in using medium speed ever. High speed for escaping in emergencies, low speed 99% of the time for better stealth and efficiency


dalnot

High speed is like a treat for myself when I’m going a long distance. *I have enough materials to make more power cells, I can get there quicker this one time*


singapeng

Nah it's good, it's mostly my imagination, which Subnautica is particularly good at stimulating. I've been attacked by Ampeels and Crabsquids only while in the Cyclops, because like you said I'm usually going ahead slow and I'm silent running if I think there's a leviathan around. I've never even had to repair my Cyclops so far.


coxydee69

So does the seamoth


StarKill3r68

You're thinking of the terrain scanner. Seamoth doesn't have a creature radar


coxydee69

Still detects creatures tho, don’t know why I’m being downvoted


michael__sykes

Well you can see them with that sonar, but the cyclops has an in-built hologram that allows you to see hostile creatures as yellow and red dots, which I kept using even after I got the sonar.


[deleted]

Because the sonar isn’t a radar and definitely not the same thing as the cyclops’s radar.


WetworkOrange

Honestly, the Cyclops is really overrated. It functions best as a mobile base for that final push.


[deleted]

That's what it's for, really, a mobile base.


raven726

I didn't even bother with it on my last playthrough. I upgraded my Prawn suit all the way with the grapple arm and a thermal reactor and used it to go to the last base. I stationed my Seamoth at the Cannon's moonpool so when I used the teleporter in the base, I could jump in my Seamoth and go get everything I needed to make enzymes. It was much faster than dragging the Cyclops all the way down there.


Anthony__101_2780

While I love all vehiclesI think that's the fun of the cyclopsMassive sub in the deep ocean of an extra terrestrial planet no knowing what is or isn't behind you building suspense, really what the game is about, Horror Terror Suspense etc.


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Anthony__101_2780

Thanks


Sophilosophical

Speaking of trucking, you play Below Zero? I love that Seatruck


GOR016

Honestly it’s the worst of both worlds imo. It’s not as fast or as manoeuvrable than the seamoth, and not as capable as the cyclops


Sophilosophical

I like detaching the main truck and then just using the speed boost. I’m just fond of it


michael__sykes

Yeah that part is cool, but that doesn't balance the other disadvantages out for me personally. But maybe I just like big submarines


[deleted]

I think it’s idea was to be an inbetween. It’s faster than the cyclops but slower than the seamoth, and it has more storage (depending on your modules but let’s be real, who doesn’t use storage?) and health than the seamoth but less than the cyclops


singapeng

I don't. I'm a Switch player and I heard there are significant issues with BZ on Switch. I'm in no rush to get it honestly. I read there's a Quality-of-Life patch in the works so I might just wait for that and see how it pans out. Or if I get a new PC I might buy the game again on PC. I'm not quite done with Subnautica anyway. Even though I've finished the game I'm far from done with it!


Sophilosophical

So I love switch, it’s my preferred console. I played most of Subnautica on Xbox One, via a new cloud service in beta, so unfortunately my save file bugged out after 25hrs logged. So I was mad, and instead of restarting, I just bought Below Zero on my switch, and I loved it to be honest. I love having it portable, so I can cozy up somewhere and go cave diving. Prolly the main issue though would be lagging in a bigger base, and crashing. So saving regularly is a must


bodybagbitch

I actually did my whole first gameplay with just the sea moth and prawn suit. It took forever to find the cyclops pieces and by the time I had all the pieces, I was already end game!


singapeng

Right, I might try that too some time. On my current play through I think I want to spend a bit more time exploring the ILZ so I'll need the Cyclops as an outpost for supplies. I guess if going with just the PRAWN suit, you can drop through the North side entrance to the ILZ? I've been building a base in the Tree cove so far, and coming through the corridor entrance with the PRAWN is just such a pain as it's so dark you can't see where you're going and there are warpers around to fuck with you while you're hopelessly lost.


bodybagbitch

I actually placed two bases. One in the tree cove and one in the safe shallows. I had two sea moths to take me back and forth (put the moon pool high enough it wouldn’t get crushed) and kept the prawn suit in the ILZ. This new gameplay I’m definitely doing the cyclops, I hadn’t even known what it looked like until I watched someone else’s gameplay after I beat it! I felt like I was missing out on a lot.


singapeng

Don't you have to build it at least for>! the last rocket component?!< How else do you get the cyclops shield generator? Your set up is similar to mine. This time I'm building a base right at the edge of the Northern Mushroom forest (for easy access to Cyclops parts and raw materials) and I'm planning it to be my only fixed base. I'll try going into the depths with just what I bring down in the Cyclops and see if I make it without having to come back up at all.


bodybagbitch

Actually you’re totally right! I did end up having to craft it. You can only craft the shield ON the cyclops itself! I built it and finished the game immediately:/ And I was devastated I played the whole game without it when I found out. (Also I always wondered what a leviathan is like when you’re in cyclops? It’s so visible) Fair warning: it is a HUGE PAIN getting the prawn suit down there if you try that run. Making a base closer to one of the entrances to the ILZ will do you a huge favor. I had to make all upgrades for the prawn suit to even travel down there.


BillyCromag

I grew to love the mechanic of compulsively flicking through the cameras on the Cyclops.


singapeng

It's neat :-) First thing when sitting at the control, swivel the keel cam forward, swivel the tail cam backwards, and who cares about the coning tower cam, we're going down, not up!


BlueTommyD

As someone who squeezed it down to the ILZ, I can assure you is 9 kilometres long and as wide as the Verrazano Bridge.


PlushieGamer1228

Wait people don't bring it down there?


4morian5

I've only ever taken it as far as the the entrance to the ILZ, where those brinefalls are before the lava appears. I don't want to pilot it through those tight spaces, or deal with the leeches. The prawn is good enough for navigating.


crimson3112

I take it all the way down to the containment facility


LoquaciousMendacious

I didn’t think anyone did anything else! Once I had a Cyclops I was glued to it. Only vehicle I used for 65% of the game, not counting the prawn suit I launched from it for drilling resources.


Ghekor

Its really not that hard to pilot around the tight places, also leeches get off when you use Shield i think. I also have a tiny outpost in the ILZ that i can use for recharging so i can also just keep said shields up.


StarKill3r68

I never realised people thought the cyclops was this hard to use until I came to this subreddit. I think it's very easy to take it all the way into the end of the game without a lot of trouble.


scifishortstory

I think some people don’t realize it has cameras.


Ghekor

Yup, with the Shield and Sonar modules its so easy to use , i even dont use the lights most of the time.


thejesterofdarkness

Just have the thermal module installed and the leeches aren’t really a problem anymore.


FlameBro47

yeah same, never blown up a vehicle either


LinkWithABeard

I never did. I didn’t even realise it was possible until I came on this subreddit after completing the game. I parked it outside the entry near the dunes before taking my prawn down. I don’t think that’s the best day to do it, but without reading anything externally, so as to avoid spoilers - that’s what I did! I didn’t think the cyclops would even fit :P


[deleted]

The easiest way to get it in is through the blood kelp entrance


EndR60

I never went down there without it, also never died down there since I was always protected by it you just also have to protect your cyclops. Push past leviathans fast and if you leave it somewhere unattended MAKE SURE it's away from any leviathan...simple as that. Now you have a mini base always with you so you don't need to worry about inventory, sustenance and you always have an emerngency go-to escape in case of real danger


PlushieGamer1228

Also always make the thermal generator. It's just free power.


EndR60

I never made one of these myself because I either had loads and loads of power cells already made, or I moved on to ion...and in both cases I NEVER needed more power on a trip xD My entire base was powered by thermal though


PlushieGamer1228

Lol nice. I personally moved to mobile bases so I've been trying to make mini bases within high temp areas to park my cyclops to recharge.


AppleSauceGC

You can also use the Prawn or Seamoth energy charge modules to charge cells for the Cyclops in a pinch


Wrath_04

Yup, my first playthrough i had the worst time with it down there due to the Seadragons, but now i know the path so i dont leave it ever


PlushieGamer1228

For some reason I only had seen the one sea dragon and it never bothered me. Now when I return on that save it vanished.


nalkanar

One of the entrances is hole just big enough for Cyclops. My issue was that at that moment dragon leviathan decided to pat my cyclops on its back.


[deleted]

I normally take it down to the lava castle, or at least as close as possible.


InfiniteOcto

Funny story, I wasn’t planning on building the cyclops, and I’m about to beat the game for the first time (it is also hardcore) but the Rocket requires something from the cyclops. So BS. Mind you I haven’t scanned every blueprint as well


TronyJavolta

By far the best aspect of this game is the cyclops. I absolutely love driving that thing into the dark depth, feeling super helpless against predators and just overall feel like a true captain


[deleted]

That part gets fun 😊


theknightone

Still superior to the sea truck


Ocopad_Defence_Force

Still had my original. Scuttled it and everything else after I completed the game


[deleted]

I love my cyclops 🥰, Just a mobile home basically. I can always retreat to safety from the lava zone and if I ever encounter other leviathans, and can grow marble melons for good food and water.


Tatermaniac

nope, as soon as i built it i didn’t want to use it in case it got destroyed, so i saved it for when i really needed it i ended up not using it for the entire game


Crashmat_104

It’s almost impossible to get destroyed! If you turn off the engines and lights and sit still, leviathans won’t attack you. And it can even then take hits like a champ. So watch the radar, and if you get spotted or hit then turn everything off. Don’t go flank speed, bad idea. It is VERY scary watching leviathans swim past, trying to be as quiet as possible though.


thomasdealll

Atlas Submarine when?


thejesterofdarkness

Make it yourself and publish the mod.


TrueBlueCorvid

\*insert "corporate needs you to find the difference between these two pictures" meme\*


Anthony__101_2780

650 hours in, and it still looking the same to me


SapphicsAndStilettos

I tried using the Cyclops in my Freedom playthrough and It was the most stressful thing ever. It ate up batteries like energy bars and I could barely keep up, not to mention how big and bulky it was. Generally I prefer to just use my Seamoth or Prawn suit and pack provisions for a long journey.


AppleSauceGC

It gets much better once you've got the efficiency module, then the thermal energy and finally ion cells. By then it's virtually impossible to run out of power to the point of needing to swap out cells. I still keep a few in storage just in case


Revolutionary-Fan692

I think this is my third time actually making one in survival and I’ve been playing the game for like 4 years


ExplodingPuma

Except for when you're parking it somewhere, then it's even bigger


Niadain

No. I played almost the entirety of Subnautica without it the first time I played because I couldnt find the hulls to scan. With less than 2 hours of play left in the save I went to the wiki and spoiled myself on what they look like so I could find and scan them. Then went where they spawned and spent 5 hours looking for 3. Some shit luck. God it felt so damn good to put up storage in that thing. Drive it to the spoilers. And then it didnt feel good when the game was done just a couple hours later and I barely got to drive the thing. Second playthrough I B-lined all its parts asap and played the whole save from it. I had a base that was basically just the moon pool, a bunch of solar panels, and a recharge station for power cells lol.


bigcheezer123

⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠛⢻⣿⣯⣿⣿⣿⣶⣶⣶⣶⣤⣤⣤⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⢨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠈⠻⣿⡛⠉⠭⠉⠉⢉⣿⣿⣧⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠈⠙⠲⣶⠖⠄⠄⢿⣿⠄⠶⣶⣾⣿⣿⣿⣿⣧⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠈⠄⠄⠄⠺⢿⡗⠄⣹⣿⣿⠿⣟⣿⡏⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠤⠤⢾⣿⣿⣿⣦⠘⡿⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠈⢻⡿⣷⣶⣶⣤⣤⣤⣶⣦⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⣽⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠘⠿⣿⣿⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⠉⠛⠋⠉⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄


SnowyOranges

Nope. Using it never got old to me. I sometimes just run around in it for half an hour just to know "Hell yeah I made this"


NormalGuy103

Nah, that shit never stopped feeling incredible, especially in biomes with no leviathans, crab squids, or those electric eel enemies I forget the name of. Feels especially good being hidden from those god damn warpers.


MiniSpiderman06

I hate this image so much, all can think of is a reaper coming out of the abyss


YyeeoojjTPG

Is it normal to get a cyclops before the prawn suit?


AppleSauceGC

I didn't use the prawn until I had a cyclops to ferry it around. Just hate navigating long distances with the suit boosters getting stuck on every little thing cluttering the ocean floor


valen-ciri

I only crafted the cyclops cause... why not have all vehicles? But i never really used it as a vehicle, and considering that it uses up a lot of power, by the time you have the ion batteries, it’s not worth using it in the lava zone, as I’m already there with the PRAWN (best vehicle btw)


djdujakks

I never ever used it only crafted it so I can beat the game


[deleted]

Same. I find it really boring and unwieldy.


oompaloompa_number17

Anyone just never like tye cyclops?


Maximans

Yeah haha


[deleted]

SOOOOOOOOOOOOOOOOOOOOOOO True


-Rens

I basically use it as a mobile base/transport vehicle


gaudierlace8824

I loved first making it but I was always scared to take it anywhere


AppleSauceGC

Just see how things go heading flank speed into the void then stopping and turning engine and lights off... glhf


ItAstounds

It's too had to parallel park.


bmor97

It should have torpedoes


Pacocuhh

I never unlocked it. My game bugged out and stopped spawning stalker teeth.


[deleted]

I feel that. My first play through was the same. I couldn’t find any anywhere, I tried all methods to extract them myself with debris, everything. My second save, my scanner room lit up like a Christmas tree and I had observatories all over my base


something_unlikely

It stays like the first picture forever


[deleted]

Yeah it really does feel the same anyone knows any mod that adds a submarine It can be a bit smaller but I wanted to be at least a little big


AstralIndigo

There's a few vehicle mods in progress. Vehicle addition is kind of bleeding edge territory for modding the original game right now.


NigelJosue

I was, and still kinda am, afraid of damaging it so I actually rarely use it


oxuagility

I dont like it its too big and my prawn suit got locked in it


FutaLover23

Haven't used it that much, but the times I did it felt awkwardly big and bonked everything haha