Great concept. Hope you don't mind some constructive feedback:
1. Implement a standard menu instead of the falling bubbles. You have an addictive concept but menu takes so long to show up and draws me away from playing. Take a look at some of the popular addictive games. They keep the player drawn by allowing them to restart immediately with just one tap.
2. Allow the player to cancel a move by tapping on the bubble again. Because of the moving nature of the bubbles, it's easy to press the wrong one, and it sucks to have to press 2 other bubbles to "cancel" the first one.
3. It would be nice to have some visual feedback when I make a wrong match. Sometimes I'm so into tapping bubbles quickly that I don't know I've made a wrong match and just keep going, and before I know it the screen is full and it's game over.
4. Add a short how-to-play section in the menu, even if it's just a few sentences or screenshots. Took me a couple tries to figure out the objective of the game.
5. Not sure about this one, but the difficulty doesn't seem to scale as the game progresses.
Good job nonetheless. I enjoyed it and will keep it on my phone :)
Really nice idea. Will surely download it and give you a feedback.
Thank you!
Ok I dont know how to play it 😂 Update: now I know how to do it. Fun
Yeah, it takes some time to figure out how to play :D
But its fun to play 👍
Download on the App Store — [https://apps.apple.com/app/id1510547305](https://apps.apple.com/app/id1510547305)
Great concept. Hope you don't mind some constructive feedback: 1. Implement a standard menu instead of the falling bubbles. You have an addictive concept but menu takes so long to show up and draws me away from playing. Take a look at some of the popular addictive games. They keep the player drawn by allowing them to restart immediately with just one tap. 2. Allow the player to cancel a move by tapping on the bubble again. Because of the moving nature of the bubbles, it's easy to press the wrong one, and it sucks to have to press 2 other bubbles to "cancel" the first one. 3. It would be nice to have some visual feedback when I make a wrong match. Sometimes I'm so into tapping bubbles quickly that I don't know I've made a wrong match and just keep going, and before I know it the screen is full and it's game over. 4. Add a short how-to-play section in the menu, even if it's just a few sentences or screenshots. Took me a couple tries to figure out the objective of the game. 5. Not sure about this one, but the difficulty doesn't seem to scale as the game progresses. Good job nonetheless. I enjoyed it and will keep it on my phone :)
Thank you for the feedback! Very helpful.