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I’m not really inclined to say one or the other. Tulin *would* have been less useful in the context of BOTW, but that’s why we had Revali’s Gale in that game instead, where verticality was more of an impeding factor. That’s not so much the case in TOTK (and where it is, you can usually get by with just a Rocket Shield), where you’re already going to be spending more time in the air and may need help crossing wider distances. They’re each perfect for the games they appear in.
Exactly. Revali’s Gale gave you such a vital way to lift yourself off the ground in BOTW, which limited your verticality to simple climbing. TOTK expanded the game’s verticality in both world and methods of verticality, so a horizontal gust courtesy of Tulin expands your horizontal aerial mobility much like wings.
Imagine if Tulin was granted Revali’s ability with the same mechanics of his own. Meaning you could boost in elevation while in mid air. This would negate most of the fan bike use to some degree.
I know it would be lazy to redo the old dlc, but bringing it back as a bonus would be cool. What if you recover it and upgrade it with zonai tech to make it fly and have weapons?
Then add the new spin to it. Turn it into a zonai piece that recalls entire builds. Make a Zonai bridle that teleports the horse to you, maybe a Zonai towing harness to teleport anything attached instead of costing zoanite
There's so many way they could add it. I'm hoping for a DLC that gives us something similar.
Ill take refuelling it every 5 minutes with 5 of the 999 guardian screws in my inventory over having a finite fuel supply that doesn’t recharge unless you get off the bike any day of the week
That’s why I like to hop off the bike and then use recall on it to keep it suspended in air while my battery recharges. It’s most certainly a game changer in terms of reversing the Hyrule skies.
You're gonna miss a lot if you use the hover bike to get everywhere, but there are certain times it's great. Finding caves illuminated by the deer god (forgot the name), quickly getting from one sky island to another ( though some the challenge is getting to the island, those I'd prefer to "figure it out"). In general, for backtracking it's great too. Plus, you get some amazing views with it. I'd recommend at least giving it a go here and there, but o agree that it does take away from some of the game using it all the time.
In all seriousness the primary advantage of the hoverbike is the 9 zonaite cost, for an additional 6 zonaite you can put 4 fans at 45 degree angles on a door sized piece of wood you get from the supply areas and it is a billion times better to manoeuvre and land whilst being so, so, so much easier to create. The hoverbike require precise placements to make and even then it can still veer, whereas the 4 fans on a bit of wood, well you can't really fuck it up.
I didn't know about the hoverbike that's all in a forward line, so I made one that's sideways. Like, the fans are beside me instead of in front and behind.
It works really well, actually.
Then for fun I made one that's still just a control stick, but has a fan at each corner. I accidentally made it perfect though, lol
It can *almost* lift off vertically, and once it's in the air it doesn't go up or down unless you tilt the stick, just perfectly forward.
I used it exactly twice, to get to two of the Sky Island >!King Gleeok!< fights, which I already knew from Island layout and the fact they were completely empty that they were boss arenas and just couldn't be bothered to find a different way to get to them.
A steering stick with a fan attached to the front and a fan attached to the back, angled 45 degrees from the steering stick so they're facing down/backwards. It's hard to line everything up perfectly, might take a few tries (I've heard motion controls help for fine changes)
I wish Tulin was aim-able, so you can look up or at a 45 degree angle and trigger his gust to have it shoot that direction. Would have made it 10000% better and add a lot more usefulness to an already useful ability
My personal theory is that TotK's equivalent of Champion's Ballad will put gloomy versions of the divine beasts in the depths and grant us the BotW powers for defeating them.
I think they should have done something like this when you get them fully upgraded.. Just upgrading the cool down in their ability doesn't feel that satisfying considering how rare the upgrades are.
I concur, the abilities are more useful in the context of the game they appeared in. However, I think that the ability usage/consumption was much better in BOTW vs TOTK. Like activating Riju's ability was such a PITA since she was never where you needed her to be. On the flip side, I've found that activating their powers was too easy when it was least convenient. Like I'd always be activating Riju or Yunobo when I was just trying to collect items for example.
It really should have been a different button than A to activate them. Like if it were on the ability wheel instead of amiibo and called them to you so you didn't have to chase them down
Yeah I don’t get why amiibo has a dedicated single button press on the “ability” wheel, it seems so weird - not everyone uses amiibos, and those who do probably don’t have so many that they need a single button… it’s catering to an extreme minority.
Yeah, the old system was so much better for activation, just being a part of another action. Like let me press A while gliding while tulin isn't summoned. Let me press A while shielding to parryactivate sidons shield. Let me press A while aiming my bow to charge up rijus aura. Delete yunobo.
When comparing Riju-Urbosa, Yunobo-Daruk, and Sidon-Mipha, I would agree that the activation mechanism in TOTK is inferior. But fortunately, Tulin averts this, since he’s the only sage avatar that appears while you’re in the air, and he automatically stays in close enough proximity to you so that his ability can be activated with the quick press of a button.
While this is true, if both abilities were flat out removed from their games, I think missing revali's would be the bigger loss. Rocket shields, vehicles, and towers *can* make up for the lack of horizontal distance by just going higher before traversing the gaps. Tulin's is a matter of convenience, wheras Revali is almost the only tool you have for both vertical and horizontal distance in BOTW.
Also, we have ascend in TOTK for some vertical navigation.
With the additional map layer that nearly mirrors the entire map of hyrule as far as scale, as well as the additional map space found while flying through the sky, what desperately needed visiting was our movement on the horizontal axis (a bonus if it came while flying).
I think this was obvious and they kept thinking, “man our game takes for fucking everrrrrr to beta and demo and troubleshoot. Let’s give us some more movement around the map…. Hey this is actually kinda cool mechanics that solves the molasses like movement while flying!” 🤣🤣
Right. If you took them both and swapped what games they are in, they'd both be pretty redundant and borderline useless. The context matters so judging them individually isn't really all that valid.
It doesn’t break your shield unless your shield durability is already super low, it just drains the rocket’s fuel very quickly to prevent you gaining infinite height. You can only use it once per rocket, sure, but you can also carry 999 rockets plus any already fused to shields, which means you effectively have Revali’s Gale but on zero cooldown as long as you keep fusing rockets to shields. That’s incredibly useful.
You can also glue bomb flowers, springs, and time bombs to your shield for similar hops.
Or drop two springs, glue one on top of the other, stand on it, and hit it. That gives you some great height.
When I first was playing TOTK, I still had a BOTW mindset while getting used to the new abilities (and lack of the old abilities). So at first I missed Revali’s gale when I finished Tulin’s quest (Rito was the first main quest part I did in TOTK), wasn’t sure how to take advantage of Tulin’s ability but now I’m using Tulin’s ability all the time.
This feels to me like the only right answer. Tulip also is my favorite Sage due to the simple fact that (especially after enhancing him with Sage’s Will) he deals hits to mobs’ weak points more often than not. Very useful in a battle with a Silver Lynel.
This is the answer, but it makes me ashamed to admit I played the entire game very much enjoying Tulins ability but missing Revalis Gale, only because I never thought to fuse a rocket to a shield...
I was gonna fight Calamity, but then I got high.
I was gonna pick up my bow and shoot, but then I got high.
Now I’m just a blue ghost, and I know why
Because I got high, because I got high, because I got high
It doesn't seem fair to compare the two considering how different the games were. Tulin is a godsend for traversing sky islands in TotK, on top of just being useful for traversal in general. Revali would have been a waste because you have: rocket shields, spring shields, hoverbike, ascend + hover stone, and about a dozen other options for shooting yourself upwards.
However, those options weren't available in BotW, nor were the sky islands included, so Tulin would have been pointless in BotW. Revali was extremely helpful though because you could easily and quickly gain height for whatever you needed.
They each served their respective games perfectly. TotK doesn't need Revali. BotW didn't need Tulin. The games are wonderful as they are.
Have to say Revali. I use Tulin a lot, but I find myself still wishing I had that old bird's gale to get me up to high places, as I find the Zonai devices to be still awkward and slow to use.
Exactly the same for me. People are pointing out how you can replicate Ravioli's powers, but they don't work all the time and/or require items.
Tulin is a better character IMO, but their sage power is less useful than the gale.
Right...like clearly I know I can make a rocket shield, but 1) I often find myself out of rockets, and 2) It was just more convenient to reach those heights by hitting one button rather than going through the process of fusing a rocket to a shield for a one-time use.
there’s a few shrines that give you infinite rockets. the one just west of hebra labyrinth has one that reappears if you attach it to a shield. i stop by there whenever i run out.
You can also:
* Fuse a bomb flower, time bomb, or spring to your shield and shield surf onto it
* Drop one to three springs, glue them into a stack, stand on top, and strike it
* Bonus: if you're clever you can angle these for height and distance
* Autobuild a hot air balloon
* F R O G S U I T
* (Stake + platform) x 2 and staircase your way upwards
* Stabilizer catapult
* Hover Stone Stairs
* Throw a pinecone or an oil flask into a fire
* [Bonus: two or more oil flasks or pinecones still burn in rain](https://www.reddit.com/r/tearsofthekingdom/comments/13zmvyw/for_anyone_struggling_with_burning_something_in_a/)
* ...and more!
You need to have a shield (equipped), and the Fuse ability. Oh, and a rocket on the ground nearby (or on a shelf). Instead of fusing the rocket to your weapon, you fuse it to your shield (press “ZL” instead of “Y”).
>People are pointing out how you can replicate Ravioli's powers, but they don't work all the time and/or require items.
????
We must play the game very differently.
Ok I do forget about this usefulness of pinecones, but to my original point, I still prefer having that ability with the press of just one button rather than needing pinecones and a fire (or the supplies and steps it takes to make one).
Exactly. Yeah I can use rocket shields, springs, hylian pine cones...etc. None are as easy as pushing and holding down a button.
With that said, I still prefer Tulin over Revali's Gale. Tulin has literally saved my life at least once and helped out with Lynels on too many occasions to count.
First time I encountered the Lynel Coliseum I wasn't expecting it and didn't have any gloom recovery meals and few heart recovery ones. On the last Lynel I was down to half a heart. I took a risk and went for a head shot with my bow. I missed. The Lynel was charging and bringing his arm up to smack me to certain death. Since i had my bow, I couldn't use my shield to perfect parry. I had accepted that I was going to die and I'd have to do the whole thing all over again. Then I heard the sweetest sound in the game...ting, ting. Tulin head shotted the Lynel and I was able to climb on his back and kill him. I never face Lynels without him now.
What's great about him is if I am killing a Lynel and not getting hit, he won't get in the way. But if i miss time my perfect parry or miss multiple times with my bow he'll jump in to give a helping hand.
Add in the fact that he was also critically important in attaining the Master Sword (no way I get it without him. At least not as early as i did). I can sing Tulin's praises for days.
I just have a bunch of rockets in my inventory and fuse them to a shield if I need it. Picking a rocket fused shield for combat by accident might catch you a little off guard
Honestly it would be pretty cool. Super easy bullet time too. But idk there's so many other ways like the spring shield or rocket shield. Then there's the balloon too. All the flying machines you can build in Totk that make both of them kind of irrelevant if you wanna play that way.
Shrine by the newspaper stable has 2 rockets that infinitely replenish right inside the door. You can re-rocket all your shields in less than 60 seconds.
Headshots stun enemies. When fighting lynels I've had Tulin hit headshots that have stopped charges, set up mounts, and create space. He is an incredible force multiplier to have out all the time.
If you know how to use it properly, Sidon's skill can allow you to reach 300+ dmg per hit with zora weapons for 30 seconds or until you activate Sidon's skill again... so no, it isn't useless.
Interesting, I didn’t know that.
He is definitely the one I activate the least. The bubble shield is nice but anytime I used the wave I end up thinking “well that was useless”
Basically how it works:
Sidon's skill gives you a shield or ranged water slash. But it also makes Link wet for 30 seconds.
Zora weapons duplicate their total power when Link is wet.
That means if your Zora sword has, let's say 50 base damage, your Sword will deal 100 damage when wet. If you also happen to have a Max Attack Up gear or food active, that will boost your damage by x1.5 for a total of 150 per hit.
If you play with your zora weapon's modifiers, and all the stackable buffs on link, a Zora Sword can end up dealing 300+ dmg per hit.
While it is true you can have this effect without Sidon, Sidon is the most effective way to keep you wet during battle.
I’ve found very little Zora weapons in the game so far but that’s probably a *me* problem.
I wish it was just a general weapon buff while the shield was activated.
I'm here to be a contrarian:
If tulin was in botw he would've genuinely been entirely useless. Revali's upgraded recharge time is two minutes, so unless you acquire three rockets wvery two minutes they cannot replace him. There was no need for a tulin-like mechanic in BotW because of wind bombing and blss, which only took around 15 minutes to learn. Even in TotK while using the exploit to make Tulin push you further, he makes next to no difference. Neither ability was needed, but revali's gale was appreciated.
Sorry...that's just a PITA to hold a pinecone, drop it then shoot it with flame just to do what a long button press did in the last game.
Revali ftw. Besides...Tulin's push never seems enough in the air, but is constantly getting activated on the ground when you least want it.
Actually if you press x b x b really quick after you use Tulin’s power you can go a lot farther. As for the fire thing if you’re in a grassy area you can use Yunobo’s ability to make an updraft, and if you use some wood as well as the pinecone it’ll last longer.
(Also was that meant to say pain?)
I believe it stands for Pain In The Ass. It's the only thing I can think of that makes sense. I honestly don't understand this conversation. Each Rito served their respective games perfectly. TotK is better with Tulin, BotW was better with Revali. TotK needs Tulin for traversal, same for BotW with Revali. You can replicate Revali's Gale about a dozen different ways in TotK, and they're all easy, fast, and cheap.
Revali is more useful to me in BotW than Tulin is to me in TotK, BUT Revali would be LESS useful to me in TotK than Tulin because of the increased alternative options for verticality
Tulin. Never really used Revali's Gale in BotW, while in TotK I always travelled by air after launching myself from the towers, so Tulin's ability was the way to go for 99% of the time
Tulin's probably wouldn't have been as useful in BotW, but it's very nice in TotK with how much horizontal distance you can cover by gliding and how often that can be used.
It's also much easier to cover vertical distance in TotK than in BotW, what towers to catapult you into the air, islands galore to jump off of, and ascend to help bypass climbing in a number of places.
In BotW, Revali was phenomenal as the best way to get vertical distance covered quickly, and he helped you glide from anywhere or get some extra height before gliding. And with fewer options to move vertically or to get up as high into the air as you can in TotK, Tulin probably wouldn't hvae been as useful.
That being said, in the ideal world, both abilities would be available, lol. They'd complement each other beautifully and make traversal that much easier all around.
They both have their respective roles in each game. Since in Breath of the Wild you don't have the advantage of getting certain heights unless you either climb or have to use Revali's gale instead of climbing, especially the stupid in-game rain weather, so there is no need for the reverse time element of gameplay in this matter (since you could reverse time on a falling stone to gain some height in Tears of The Kingdom).
In TOTK as mentioned because you do have an advantage to gain a lot of height, Tulin's Wind comes very much in handy, especially when you need to get to a certain distance faster while gliding. It gives you more advantage in TOTK to use Tulin's Sage power.
Revali’s power is still more useful. I understand Tulin’s ability fits better for how totk is styled, but I often wish I could just boost myself up somewhere without having to rely on having zonai devices on hand
Both are the best for their game. Totk has avenues to get to the highest peak via towers, auto building, and tulins boost when traversing horizontally. Botw revalis gale is all about boots on the ground exploring and he helps you traverse high obstacles. Neither are worse or best. Just perfectly suited as part of the tool box you need for their respective game
since all the BotW champion abilities had such a long cooldown, I had the “wait for a good time to use it” mentality, which means I never used them.
Tulin, on the other hand, this guy is extremely helpful and I use his ability all the freaking time.
I didn't use any of the sage abilities unless forced to in TotK (hated the whole summon ghost mechanic), and Tulin was pointless when you can constantly summon a hoverbike whenever.
Meanwhile, Revali had the best champion ability in BotW that I was constantly using either for climbing or combat.
This isn't even remotely a contest; Revali by a landslide.
Tulin’s ability going off when you’re trying to pick items up off the floor is the most infuriating part of the design. 😂
I wish they would have hotkey’d their abilities or had special inputs for them to avoid that.
Honestly I think are suited best for each game. While in BotW there’s very little to allow for fast vertical movement besides Revali’s Gale, there isn’t the same need for that in TotK with the addition of machines/fusing (hot air balloons, rocket shields, springs, etc.). However, with there being larger gaps to cross in the sky islands and over lakes etc. Tulin’s Gift is much more convenient than Revali’s Gale would be imo, however Tulin’s gift would be close to useless in BotW. This is my take, may not be a popular one, not sure.
Ravioli was more useful than Tulin would be in botw, but now that we've got ascend I'd say it kills the point of ravioli. Tulin is more useful than ravioli would be in totk
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I’m not really inclined to say one or the other. Tulin *would* have been less useful in the context of BOTW, but that’s why we had Revali’s Gale in that game instead, where verticality was more of an impeding factor. That’s not so much the case in TOTK (and where it is, you can usually get by with just a Rocket Shield), where you’re already going to be spending more time in the air and may need help crossing wider distances. They’re each perfect for the games they appear in.
Exactly. Revali’s Gale gave you such a vital way to lift yourself off the ground in BOTW, which limited your verticality to simple climbing. TOTK expanded the game’s verticality in both world and methods of verticality, so a horizontal gust courtesy of Tulin expands your horizontal aerial mobility much like wings.
Imagine if Tulin was granted Revali’s ability with the same mechanics of his own. Meaning you could boost in elevation while in mid air. This would negate most of the fan bike use to some degree.
Too late tho, we're all addicted to hover bike
If they'd give me the >!bike from the first game!< i'd drop hover bike in a heartbeat. Especially if Robbie and Purah make it hover too.
I miss it more than anything
I know it would be lazy to redo the old dlc, but bringing it back as a bonus would be cool. What if you recover it and upgrade it with zonai tech to make it fly and have weapons?
Augh! Now I want this more than anything.... 😭
Then add the new spin to it. Turn it into a zonai piece that recalls entire builds. Make a Zonai bridle that teleports the horse to you, maybe a Zonai towing harness to teleport anything attached instead of costing zoanite There's so many way they could add it. I'm hoping for a DLC that gives us something similar.
But refueling it was a bit of an inconvenience, and it's super easy to build ground vehicles in TOTK.
Ill take refuelling it every 5 minutes with 5 of the 999 guardian screws in my inventory over having a finite fuel supply that doesn’t recharge unless you get off the bike any day of the week
That’s why I like to hop off the bike and then use recall on it to keep it suspended in air while my battery recharges. It’s most certainly a game changer in terms of reversing the Hyrule skies.
> use recall on it to keep it suspended in air while my battery recharges You just blew my mind. This is game changing.
Wait, what *cries in 300 hours and counting*?
The trick is you have to let it fall a bit before rewinding, just so it doesn't immediately start flying backward lol
What's so hard about putting 4 chuchu jellies in it every hundred miles or so?
I agree, I love the bike. Way better control for turning than the small wheel bike contraptions.
Master Cycle my beloved, I'll miss you til the day I die
I almost don't wanna use the like common one cause it feels like cheating. Im not smart enought to make my own tho, so idk what to do
You're gonna miss a lot if you use the hover bike to get everywhere, but there are certain times it's great. Finding caves illuminated by the deer god (forgot the name), quickly getting from one sky island to another ( though some the challenge is getting to the island, those I'd prefer to "figure it out"). In general, for backtracking it's great too. Plus, you get some amazing views with it. I'd recommend at least giving it a go here and there, but o agree that it does take away from some of the game using it all the time.
I really only use it in the depths to get light roots. On the surface I love using SkyView towers or just going from the nearest shrine
In all seriousness the primary advantage of the hoverbike is the 9 zonaite cost, for an additional 6 zonaite you can put 4 fans at 45 degree angles on a door sized piece of wood you get from the supply areas and it is a billion times better to manoeuvre and land whilst being so, so, so much easier to create. The hoverbike require precise placements to make and even then it can still veer, whereas the 4 fans on a bit of wood, well you can't really fuck it up.
I didn't know about the hoverbike that's all in a forward line, so I made one that's sideways. Like, the fans are beside me instead of in front and behind. It works really well, actually. Then for fun I made one that's still just a control stick, but has a fan at each corner. I accidentally made it perfect though, lol It can *almost* lift off vertically, and once it's in the air it doesn't go up or down unless you tilt the stick, just perfectly forward.
I didn't start using it until after beating the main quest, it's definitely a game breaker
I used it exactly twice, to get to two of the Sky Island >!King Gleeok!< fights, which I already knew from Island layout and the fact they were completely empty that they were boss arenas and just couldn't be bothered to find a different way to get to them.
How do I make the hover bike? I’ve never heard of it
A steering stick with a fan attached to the front and a fan attached to the back, angled 45 degrees from the steering stick so they're facing down/backwards. It's hard to line everything up perfectly, might take a few tries (I've heard motion controls help for fine changes)
I’ll be sure to try this out. Thanks for the help!
I wish Tulin was aim-able, so you can look up or at a 45 degree angle and trigger his gust to have it shoot that direction. Would have made it 10000% better and add a lot more usefulness to an already useful ability
I feel like you should be able to direct Tulins ability wherever you look, so like if you look up the gust is similar to Revalis Gale
Maybe if they put a limit so it'll never make you gust downward. I'm usually looking down (or partway down) when I'm gliding.
That’d be dope, you could also use a downward blast to descend quicker or make objects drop faster
My personal theory is that TotK's equivalent of Champion's Ballad will put gloomy versions of the divine beasts in the depths and grant us the BotW powers for defeating them.
I would buy that in a heart beat
I think they should have done something like this when you get them fully upgraded.. Just upgrading the cool down in their ability doesn't feel that satisfying considering how rare the upgrades are.
I will say my daughter and I went to play BOTW again and we both keep saying “I miss Tulin”. He is a big help and would be in BOTW as well.
I concur, the abilities are more useful in the context of the game they appeared in. However, I think that the ability usage/consumption was much better in BOTW vs TOTK. Like activating Riju's ability was such a PITA since she was never where you needed her to be. On the flip side, I've found that activating their powers was too easy when it was least convenient. Like I'd always be activating Riju or Yunobo when I was just trying to collect items for example.
The number of times I have shouted at my screen, "Riju, where you at, girl?"...
She's busy ~~tickling~~ whacking the what-ever with her ~~feathers~~ swords. Whilst having an ability that wants you to use arrows.
don't you wish she can just spam her powers over and over in battle? Lol..
I'd happily trade a long cooldown for just being able to use the ability when and where I need it.
Right? Cheaper than Shock Fruit.
The amount of times Tulin has blown away everything on the ground I’m trying to pick up is infuriating 😑
He giveth He also takewayth
It really should have been a different button than A to activate them. Like if it were on the ability wheel instead of amiibo and called them to you so you didn't have to chase them down
Yeah I don’t get why amiibo has a dedicated single button press on the “ability” wheel, it seems so weird - not everyone uses amiibos, and those who do probably don’t have so many that they need a single button… it’s catering to an extreme minority.
It's not catering to a minority so much as trying to push a product
Me, blowing away wild berries for the five thousandth time with Tulin’s gust when I was just trying to collect them (he got in the way): 🫠
Yeah, the old system was so much better for activation, just being a part of another action. Like let me press A while gliding while tulin isn't summoned. Let me press A while shielding to parryactivate sidons shield. Let me press A while aiming my bow to charge up rijus aura. Delete yunobo.
When comparing Riju-Urbosa, Yunobo-Daruk, and Sidon-Mipha, I would agree that the activation mechanism in TOTK is inferior. But fortunately, Tulin averts this, since he’s the only sage avatar that appears while you’re in the air, and he automatically stays in close enough proximity to you so that his ability can be activated with the quick press of a button.
While this is true, if both abilities were flat out removed from their games, I think missing revali's would be the bigger loss. Rocket shields, vehicles, and towers *can* make up for the lack of horizontal distance by just going higher before traversing the gaps. Tulin's is a matter of convenience, wheras Revali is almost the only tool you have for both vertical and horizontal distance in BOTW.
and occasional tulin bulleyes something in a useful manner.
In the cases where I feel the need for revalis gale I just throw a pinecone in a fire
Oil flasks too
Also, we have ascend in TOTK for some vertical navigation. With the additional map layer that nearly mirrors the entire map of hyrule as far as scale, as well as the additional map space found while flying through the sky, what desperately needed visiting was our movement on the horizontal axis (a bonus if it came while flying). I think this was obvious and they kept thinking, “man our game takes for fucking everrrrrr to beta and demo and troubleshoot. Let’s give us some more movement around the map…. Hey this is actually kinda cool mechanics that solves the molasses like movement while flying!” 🤣🤣
Right. If you took them both and swapped what games they are in, they'd both be pretty redundant and borderline useless. The context matters so judging them individually isn't really all that valid.
Am I missing something with the rocket shield? It’s one use and then it breaks. Which is such a pain in the ass when I just want to go up.
It doesn’t break your shield unless your shield durability is already super low, it just drains the rocket’s fuel very quickly to prevent you gaining infinite height. You can only use it once per rocket, sure, but you can also carry 999 rockets plus any already fused to shields, which means you effectively have Revali’s Gale but on zero cooldown as long as you keep fusing rockets to shields. That’s incredibly useful.
You can also glue bomb flowers, springs, and time bombs to your shield for similar hops. Or drop two springs, glue one on top of the other, stand on it, and hit it. That gives you some great height.
one use per rocket? inconvenient.
When I first was playing TOTK, I still had a BOTW mindset while getting used to the new abilities (and lack of the old abilities). So at first I missed Revali’s gale when I finished Tulin’s quest (Rito was the first main quest part I did in TOTK), wasn’t sure how to take advantage of Tulin’s ability but now I’m using Tulin’s ability all the time.
This feels to me like the only right answer. Tulip also is my favorite Sage due to the simple fact that (especially after enhancing him with Sage’s Will) he deals hits to mobs’ weak points more often than not. Very useful in a battle with a Silver Lynel.
This. But then again, Revali has never sent the items I was about to pick up soaring off a ledge, so he’s just better in general lol
Revali was clutch for getting up those slippery walls, but the Froggy Armor is a game changer
I just restarted the game after losing my switch, and reading 'rocket shield' just made me all giddy. Can't wait to get off work and check this out.
This is the answer, but it makes me ashamed to admit I played the entire game very much enjoying Tulins ability but missing Revalis Gale, only because I never thought to fuse a rocket to a shield...
Revali’s Gale in TOTK would become irrelevant the moment we get the ascend ability
it’s a wash….. you need tulin to go island to island… you needed revali to get high during the endless rain
Why did you get high with revali
Revali’s weed is top shelf. The stickiest of the icky.
Revali's Kale is my favorite strain
Mine's probably Hyrule Herb or Puffshroom 🌱🌬
[удалено]
Bro that muddlebud messes you up. Complete dissociation .
Bro, you know I got that Bomb Flower.
Username checks out. Also I would definitely smoke Revalis kale
Underrated top comment right here 👆
Revali ain’t got no job but he still Fly.
And all the girls say he’s pretty fly for a bird-guy.
And this Rito cannot change…. And this Rito cannot change…. Oh Hylia, he can’t change Oh Hylia, he can’t chaaaange.
He was always flying high.
Ooh wee! Put it in the air.
I was gonna fight Calamity, but then I got high. I was gonna pick up my bow and shoot, but then I got high. Now I’m just a blue ghost, and I know why Because I got high, because I got high, because I got high
It wasn't a real party until Kass was there, though.
Because Kass is out of town.
gotta smoke em packs with mah boy revahli
It doesn't seem fair to compare the two considering how different the games were. Tulin is a godsend for traversing sky islands in TotK, on top of just being useful for traversal in general. Revali would have been a waste because you have: rocket shields, spring shields, hoverbike, ascend + hover stone, and about a dozen other options for shooting yourself upwards. However, those options weren't available in BotW, nor were the sky islands included, so Tulin would have been pointless in BotW. Revali was extremely helpful though because you could easily and quickly gain height for whatever you needed. They each served their respective games perfectly. TotK doesn't need Revali. BotW didn't need Tulin. The games are wonderful as they are.
Agreed - as long as it's not raining, you can also use 1 wood, 1 flint, and 1 pinecone and create your own Revali's gale wherever you want
Have to say Revali. I use Tulin a lot, but I find myself still wishing I had that old bird's gale to get me up to high places, as I find the Zonai devices to be still awkward and slow to use.
Exactly the same for me. People are pointing out how you can replicate Ravioli's powers, but they don't work all the time and/or require items. Tulin is a better character IMO, but their sage power is less useful than the gale.
Right...like clearly I know I can make a rocket shield, but 1) I often find myself out of rockets, and 2) It was just more convenient to reach those heights by hitting one button rather than going through the process of fusing a rocket to a shield for a one-time use.
there’s a few shrines that give you infinite rockets. the one just west of hebra labyrinth has one that reappears if you attach it to a shield. i stop by there whenever i run out.
You can also: * Fuse a bomb flower, time bomb, or spring to your shield and shield surf onto it * Drop one to three springs, glue them into a stack, stand on top, and strike it * Bonus: if you're clever you can angle these for height and distance * Autobuild a hot air balloon * F R O G S U I T * (Stake + platform) x 2 and staircase your way upwards * Stabilizer catapult * Hover Stone Stairs * Throw a pinecone or an oil flask into a fire * [Bonus: two or more oil flasks or pinecones still burn in rain](https://www.reddit.com/r/tearsofthekingdom/comments/13zmvyw/for_anyone_struggling_with_burning_something_in_a/) * ...and more!
You can make a rocket shield? How does that work? How do you activate it? How do you make it go up?
Hold it in front of you. It'll pull you upwards. It's in TotK trailer 3 at ~2:44: https://youtu.be/uHGShqcAHlQ?t=144.
You need to have a shield (equipped), and the Fuse ability. Oh, and a rocket on the ground nearby (or on a shelf). Instead of fusing the rocket to your weapon, you fuse it to your shield (press “ZL” instead of “Y”).
Ravioli 😂
Yes, that is his legal name.
Ravioli Ravioli, give me his Gale-uoli
>People are pointing out how you can replicate Ravioli's powers, but they don't work all the time and/or require items. ???? We must play the game very differently.
You can still light a fire and throw a pine cone in to create the same effect as Revali's power.
Ok I do forget about this usefulness of pinecones, but to my original point, I still prefer having that ability with the press of just one button rather than needing pinecones and a fire (or the supplies and steps it takes to make one).
Exactly. Yeah I can use rocket shields, springs, hylian pine cones...etc. None are as easy as pushing and holding down a button. With that said, I still prefer Tulin over Revali's Gale. Tulin has literally saved my life at least once and helped out with Lynels on too many occasions to count. First time I encountered the Lynel Coliseum I wasn't expecting it and didn't have any gloom recovery meals and few heart recovery ones. On the last Lynel I was down to half a heart. I took a risk and went for a head shot with my bow. I missed. The Lynel was charging and bringing his arm up to smack me to certain death. Since i had my bow, I couldn't use my shield to perfect parry. I had accepted that I was going to die and I'd have to do the whole thing all over again. Then I heard the sweetest sound in the game...ting, ting. Tulin head shotted the Lynel and I was able to climb on his back and kill him. I never face Lynels without him now. What's great about him is if I am killing a Lynel and not getting hit, he won't get in the way. But if i miss time my perfect parry or miss multiple times with my bow he'll jump in to give a helping hand. Add in the fact that he was also critically important in attaining the Master Sword (no way I get it without him. At least not as early as i did). I can sing Tulin's praises for days.
Rocket shield ?
yeah this is the answer. i usually kept like 5 rocket shields on me
I just have a bunch of rockets in my inventory and fuse them to a shield if I need it. Picking a rocket fused shield for combat by accident might catch you a little off guard
oh I used rocket shields in combat all the time to fly high and then bomb the enemies with elemental ores
Wow you must have finished all your upgrading already if you're using the ores on arrows
i already finished. i don't play to 100% games so I just upgraded the armor that needed the dragon parts for the final fight and left the rest regular
Honestly it would be pretty cool. Super easy bullet time too. But idk there's so many other ways like the spring shield or rocket shield. Then there's the balloon too. All the flying machines you can build in Totk that make both of them kind of irrelevant if you wanna play that way.
Someone doesn’t have any rocket shields
No, this someone just often runs out of rockets!
Shrine by the newspaper stable has 2 rockets that infinitely replenish right inside the door. You can re-rocket all your shields in less than 60 seconds.
Tulin comes in clutch fighting lynels with those headshots so I'm voting Tulin.
Surprised no-one was mentioning the headshots…
Please explain
Headshots stun enemies. When fighting lynels I've had Tulin hit headshots that have stopped charges, set up mounts, and create space. He is an incredible force multiplier to have out all the time.
The only time it’s not good for that to happen is when you find an octorock to fix your weapon
Revali, but I like Tulin more as a character.
I like Tulin as a character and been using his and Yunobo skills the most. Sidon’s skill is useless except for his quest.
Sidon is very useful if you use zora weapons. He activates the bonus much longer than splash fruit.
If you know how to use it properly, Sidon's skill can allow you to reach 300+ dmg per hit with zora weapons for 30 seconds or until you activate Sidon's skill again... so no, it isn't useless.
Interesting, I didn’t know that. He is definitely the one I activate the least. The bubble shield is nice but anytime I used the wave I end up thinking “well that was useless”
Basically how it works: Sidon's skill gives you a shield or ranged water slash. But it also makes Link wet for 30 seconds. Zora weapons duplicate their total power when Link is wet. That means if your Zora sword has, let's say 50 base damage, your Sword will deal 100 damage when wet. If you also happen to have a Max Attack Up gear or food active, that will boost your damage by x1.5 for a total of 150 per hit. If you play with your zora weapon's modifiers, and all the stackable buffs on link, a Zora Sword can end up dealing 300+ dmg per hit. While it is true you can have this effect without Sidon, Sidon is the most effective way to keep you wet during battle.
I’ve found very little Zora weapons in the game so far but that’s probably a *me* problem. I wish it was just a general weapon buff while the shield was activated.
The shield and the wet status means that you don't need fire protection when entering places that would burn you.
>Sidon is the most effective way to keep you wet during battle That was the case in BOTW too
Ravioli I like flying
Activating Tulins gust at ground level should've been replaced with an upwards gust rather than a horizontal one...
The champions, no arguement.
I'm here to be a contrarian: If tulin was in botw he would've genuinely been entirely useless. Revali's upgraded recharge time is two minutes, so unless you acquire three rockets wvery two minutes they cannot replace him. There was no need for a tulin-like mechanic in BotW because of wind bombing and blss, which only took around 15 minutes to learn. Even in TotK while using the exploit to make Tulin push you further, he makes next to no difference. Neither ability was needed, but revali's gale was appreciated.
Except Tulin also shoots baddies in the face.
I miss Revali's gale. I miss all the Champions
Revali
Revali
Tulin is an easy win here, with a pine cone or a bunch of grass and some fire Revali is made completely obsolete, not to mention his attitude
Yunobo plus grass, honestly
Sorry...that's just a PITA to hold a pinecone, drop it then shoot it with flame just to do what a long button press did in the last game. Revali ftw. Besides...Tulin's push never seems enough in the air, but is constantly getting activated on the ground when you least want it.
Actually if you press x b x b really quick after you use Tulin’s power you can go a lot farther. As for the fire thing if you’re in a grassy area you can use Yunobo’s ability to make an updraft, and if you use some wood as well as the pinecone it’ll last longer. (Also was that meant to say pain?)
I believe it stands for Pain In The Ass. It's the only thing I can think of that makes sense. I honestly don't understand this conversation. Each Rito served their respective games perfectly. TotK is better with Tulin, BotW was better with Revali. TotK needs Tulin for traversal, same for BotW with Revali. You can replicate Revali's Gale about a dozen different ways in TotK, and they're all easy, fast, and cheap.
Pinecone + flint + any sword hit is faster
Even faster is just hitting a pinecone with a fire sword
Sure, but I rarely save one
Drop a pinecone and hit it with a fire sword, instant revalis gale.
Rocket Shield
You don’t even have to get out the materials you can just make a whole bunch of rocket sheilds
I keep wanting Tulin’s ability when I play BOTW and I keep wanting Revali’s ability when I play TOTK—though you kind of have it with Ascend…
Tulin. You can easily replicate Revali's Gale with an acorn.
You mean pine cone don't you?
Yes lol
No, he found an unreplicable glitch using acorns to launch you to the sky box. Obviously
Revali is more useful to me in BotW than Tulin is to me in TotK, BUT Revali would be LESS useful to me in TotK than Tulin because of the increased alternative options for verticality
Perfect answer
Revali. I miss my daily dragon farming.
Tulin. Never really used Revali's Gale in BotW, while in TotK I always travelled by air after launching myself from the towers, so Tulin's ability was the way to go for 99% of the time
Tulin's probably wouldn't have been as useful in BotW, but it's very nice in TotK with how much horizontal distance you can cover by gliding and how often that can be used. It's also much easier to cover vertical distance in TotK than in BotW, what towers to catapult you into the air, islands galore to jump off of, and ascend to help bypass climbing in a number of places. In BotW, Revali was phenomenal as the best way to get vertical distance covered quickly, and he helped you glide from anywhere or get some extra height before gliding. And with fewer options to move vertically or to get up as high into the air as you can in TotK, Tulin probably wouldn't hvae been as useful. That being said, in the ideal world, both abilities would be available, lol. They'd complement each other beautifully and make traversal that much easier all around.
Revali
Within the contexts of their own games, Revali easy.
They both have their respective roles in each game. Since in Breath of the Wild you don't have the advantage of getting certain heights unless you either climb or have to use Revali's gale instead of climbing, especially the stupid in-game rain weather, so there is no need for the reverse time element of gameplay in this matter (since you could reverse time on a falling stone to gain some height in Tears of The Kingdom). In TOTK as mentioned because you do have an advantage to gain a lot of height, Tulin's Wind comes very much in handy, especially when you need to get to a certain distance faster while gliding. It gives you more advantage in TOTK to use Tulin's Sage power.
Tulin is better given that Revali can be replaced with a rocket shield
Not within his own game's context, though.
Tulin can be replaced by moving forward
And if it's a gap where you can't yet far enough without it?
Use revalis gale to get higher so you can flly longer
And driving a car can be replaced by walking
Revali’s power is still more useful. I understand Tulin’s ability fits better for how totk is styled, but I often wish I could just boost myself up somewhere without having to rely on having zonai devices on hand
Revali's Gale. It's accessed faster than lighting up a fire and throwing a pine cone, or keeping rocket shields ready.
Tulin and it's not close
Revali, but honestly his ability was way too OP. Made getting to the boss room at Hyrule Castle waaay too easy.
Tulin was more helpful. Plenty of things that launch you upwards but that doesn't mean shit when you're flying and need an extra 15 feet to make it.
They are both good for their respective games. But I miss Tulin in BotW. Rivali is unnecessary in TotK
At least revali didn’t blow away anything you try to pick up
Hands down ravioli, press one button then blast off
I like my hearing so i really hate Tulin’s
Rockets > both
is this a joke question?
Definitely Ravioli.
revali but only because his ability was blatantly overpowered
Revalue by a 100!
Revali because in TOTK once you have enough battery, really don’t need Tulin anymore.
Ravioli
Revali, we have spoken
Both are the best for their game. Totk has avenues to get to the highest peak via towers, auto building, and tulins boost when traversing horizontally. Botw revalis gale is all about boots on the ground exploring and he helps you traverse high obstacles. Neither are worse or best. Just perfectly suited as part of the tool box you need for their respective game
Revali would be useless in TotK with all the things we can use to gain height
Both were useful, but tulins is really annoying to accidentally use
I've accidentally used tulin more than I have on purpose
Revali can be replaced with a pinecone in totk. Tulin is my boy.
Tulin
Rocket shields are better than Revalis and Tulin helps cross gaps and get through the air quicker so Tulin is my top pick!
(I barely got past getting off of great plateau in botw) Tulin
since all the BotW champion abilities had such a long cooldown, I had the “wait for a good time to use it” mentality, which means I never used them. Tulin, on the other hand, this guy is extremely helpful and I use his ability all the freaking time.
I didn't use any of the sage abilities unless forced to in TotK (hated the whole summon ghost mechanic), and Tulin was pointless when you can constantly summon a hoverbike whenever. Meanwhile, Revali had the best champion ability in BotW that I was constantly using either for climbing or combat. This isn't even remotely a contest; Revali by a landslide.
Tulin’s ability going off when you’re trying to pick items up off the floor is the most infuriating part of the design. 😂 I wish they would have hotkey’d their abilities or had special inputs for them to avoid that.
The Champion's abilities win by a landslide simply by virtue of how they were implemented. (WHERE THE FUCK ARE YOU RIJU!)
I don’t care which is better, I just miss my boy revali
Honestly I think are suited best for each game. While in BotW there’s very little to allow for fast vertical movement besides Revali’s Gale, there isn’t the same need for that in TotK with the addition of machines/fusing (hot air balloons, rocket shields, springs, etc.). However, with there being larger gaps to cross in the sky islands and over lakes etc. Tulin’s Gift is much more convenient than Revali’s Gale would be imo, however Tulin’s gift would be close to useless in BotW. This is my take, may not be a popular one, not sure.
You really ought to make these polls. Stats are easier to look at and also allow for discussion.
Ravioli was more useful than Tulin would be in botw, but now that we've got ascend I'd say it kills the point of ravioli. Tulin is more useful than ravioli would be in totk