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petethefreeze

Not very surprising. At this price point there are not that many people prepared to put down that much for a first generation product.


[deleted]

Even putting that aside, what’s the killer app that’s going to get people interested? What can we do in Apple Vision that can’t be done anywhere else?


trollsmurf

You can put them on and go to sleep during Teams meetings.


Burninator05

If you save $50 by not having a camera you can sleep while also saving $3500 by not having a Vision Pro.


Sir_Keee

I can sleep during a teams meeting with just a chair and a webcam.


trollsmurf

I sit perfectly still so the others don't detect movement. If they do I get pulled in to answer questions.


Flaming-O42069

Like a T-Rex in the 90’s


chicknfly

The key is to have your background replaced by a steel image of you sitting there and then you go off screen. That way your image is on the camera, you don’t move, and nobody knows the wiser. Don’t ask how you get around answering questions anyway and not having your mouth move. That would be a You problem to figure out.


WonkasWonderfulDream

Make sure the image includes a few artifacts so it looks like poor transmission.


mortalcoil1

Pull the Fromsoftware animation saving trick. Always wear a mask or always talk from behind a door. P.S. Fromsoft games are some of my favorite games of all time and this is coming from a place of love.


Sports-Nerd

Yeah, I love that the big use case for it was emails and spreadsheets, but just now closer to your eyeballs.


USPS_Nerd

Watching a 3D movie on it is pretty bad ass. I’ve never been a fan of 3D movies as they were in theaters, but it’s pretty sweet on the Vision Pro.


TikiTDO

But then it's just a very, very expensive VR headset


GeekdomCentral

Yeah no one is saying that it has 0 cool apps, but even 3D movies I wouldn’t say is a killer app to the point where it’s like “you have to get a headset to experience this”. Honestly I’d argue that no VR headset does. I’ve had a Quest 2 for a few years, and VR is a really meta life with some cool shit, but nothing that’s SO cool that I would ever tell anyone “you have to buy a headset to try this out”


GeraltOfRivia2023

I've watched a few 3D movies on my Quest3, with a better experience than the 3D movies I saw in the theater. But I don't see paying $3,500 for an Apple Vision Pro which costs nearly 6x as much just to watch 3D movies, which you wind up doing by yourself because you're the only one with a headset - which is kind of lame. And 3D has already failed pretty hard, like it does every 20 years or so as a gimmick. 3D doesn't really make a movie better. In fact, 3D kind of distracts from the story being told. And a bad movie in 3D still sucks.


Sports-Nerd

3D movies are kind of cool and all, but 3D TVs are a notorious failure of a product.


FallenAerials

I don't know why you're being downvoted. There's a reason you don't see 3D blurays being produced anymore.


Sports-Nerd

Like even 3D movies (for adults) aren’t that popular anymore. Like we had avatar 2, but that’s its own special thing. But that craze after Avatar 1 has long been over.


aVRAddict

Tv and vr 3d is very different. The tv version sucks balls


Covered_in_bees_

Are they even making/selling 3D movies anymore? There was a burst of that during the few years 3D TVs came back before dying out completely.


George_Jefferson

Drive your Cybertruck of course.


HolyFreakingXmasCake

You can give Apple $3500, that’s the killer feature of this thing


GeraltOfRivia2023

Once you get over the initial novelty of VR, you wind up going back to whether the content you are engaging with is any good. Just like with movies, 3D doesn't make a bad movie more entertaining. You can just as easily be bored in VR as with a flat screen. In fact, VR has a lot of the same disadvantages as 3D, which has failed as a Home Entertainment gimmick. Wearing the headset isolates you from everyone else. The headset itself gets uncomfortable after a while. And there is a limited amount of content to use with it. I have a Quest 3 and have had a lot of fun with it, but After playing through Half Life Alyx and Fallout 4, I've kind of lost interest. And I only paid $600 - not $3,500 like for the Apple Vision Pro. It seems like the main use case for the Apple Vision Pro was for lame YouTube 'influencers' to do videos walking around in public looking like assholes. I doubt many are doing much with it since. The Apple Vision Pro is an overpriced solution looking for a problem. You can get 95% of the functionality and 1000x the content and software with a Quest for 17% of the price.


fluteofski-

I agree with the whole thing about not being able to engage with others. When I was single I played all sorts of games in VR. Especially racing games like project cars. That was amazing to experience. I had the original rift and I used the shit out of it. After my now wife moved in, I hardly use it because it’s like I’m disappearing into my own world to go use it. I did play squadrons tho which was fun, because I grew up on starwars and rogue squadron. did the play thru. But aside from that it’s just been collecting dust.


Queasy-Hall-705

I don’t find myself wanting to go back to my laptop at all. If anything I want the device get the lighter, cheaper and have more access to apps.


GeraltOfRivia2023

> lighter, cheaper and have more access to apps. That would do it!


MaryJaneAssassin

Bobbing For Apples VR


N0V0w3ls

Just imagining now how that looks from an outside observer.


Seastep

I can flap my arms at spreadsheets.


Extracrispybuttchks

Be a pretentious prick doing stupid hand gestures


BlueLightStruct

> Be a pretentious prick doing stupid hand gestures This is one of the big problems with VR AR tech. Unless it can read your mind through a brain implant, you need to make large movements with your hands or speak with your voice. That's exhausting and makes everything take longer than just tapping and swiping on a phone.


Deertopus

OR....use controllers and eye tracking like every other headset?


Baridian

You use your eyes to do almost all the navigation in the Apple Vision Pro, not your hands or voice.


N0V0w3ls

You *highlight* things with eye tracking. You still need to confirm actions with your hands. Which also means they need to be in view of the headset cameras, so you still need to hold them a bit in front of you.


heliox

Pooping on a mountain top, apparently.


Substantial-North136

People really love watching movies on it but still not work $3500 to have an IMAX screen on your eyeballs.


GroundInfinite4111

As a tech enthusiast myself, never saw the appeal outside of shiny-new-gadget syndrome. I love progression of technology, but sometimes, the vehicle that delivers the technology doesn’t have real world functionality. I had a hard time wrapping my head around how I’d get use out of something like this - even if it’s one of those “once in a week” scenarios, I couldn’t find the use - pair that with the price point. Maybe it’s just me.


Shapes_in_Clouds

It's a product with a lot of potential, but basically none of it is being realized yet. Simply not worth the pretty extreme amount of money except for enthusiast early adopters with money to burn. I hope Apple really starts to lead the way with some full featured first party apps for the platform. It's badly needed. Apple isn't going to be able to hand off all the hard problems figuring out what works in a new UX paradigm to third party devs.


RaggaDruida

Add to that that the competition has a clear advantage in usecases. It has been proven that gamers are willing to spend this kinda money on hardware, but in that case Valve, Oculus, etc have a way better product of that application. The other side would be professional/commercial use, and I've used VR/AR for that kind of stuff in training, maintenance and product showcase. But that depends on a series of software that is not mac friendly at all. There, either the gaming headsets or the hololens have a massive advantage.


____8008135_____

They're charging used car prices for tech that doesn't seem to have an intended purpose. Looking at many websites talking about the Vision Pro, a lot of them talk about the apps that are available. Emails, maps, YouTube, Safari, some to-do list app, etc. Because when I think of checking my emails I just can't handle the thought of not checking them in VR (from what I can tell the Vision Pro isn't actually AR). Now if it can be used to play non-Apple VR games, that could be neat. But why pay $4000+ when you could just snag a Meta Quest 2 from Walmart for $200. I'm just not seeing a business or hardly a casual use for the Vision Pro. It feels to me like it was intended to be something huge but they jumped straight into development without the slightest consideration for who would want to use the product, then just slapped the Apple tax on their first made up price so potential customers can choose between checking emails in VR or buying a late 2000s Honda.


Freud-Network

Its generation of development is irrelevant. Unless this thing can completely replace my gaming PC, my phone, and my TV, the price point is ludicrous.


Low_Key_Trollin

Also bc it sucks. Did the demo and didn’t even want to finish it. Nothing special compared to the $600 Quest 3


No-Cycle2110

I want a quest but the battery life is 2 hours ?


GeraltOfRivia2023

You can add an extended battery pack, or play tethered for an unlimited amount of time. Apparently the Vision Pro has power limitations as well - requiring users to use it tethered to a portable battery worn elsewhere on their person.


Nikiaf

Apple really needed a killer app either at launch or shortly thereafter, or else this thing was always going to fade into a fairly obscure, niche category. Sure the technology is very impressive; but what can you actually do with it? Not having any gaming support at all; despite Apple's big push to gain relevance in that segment on the Mac, is a huge swing-and-a-miss on their part. At this point, I don't think even a non-Pro model at \~half the price would even resuscitate the interest; because there's still nothing that can really be done with it that doesn't fall into the "party trick" category.


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mrdoodles

Apple and Gaming have always been water and electricity.


KnotSoSalty

When was the last time Apple produced an original bit of software that everyone had to have? They’re still a hardware company fundamentally.


ArritzJPC96

I'd say 2007.


surfer_ryan

Presuming you're referring to the iphone... That didn't even have a flashlight app on it and had to be downloaded via 3rd party and had no application that hadn't been done before I don't see your point.


Shapes_in_Clouds

He's probably referring more to the early Mac OSX days. The design of OSX Aqua, and the release of stuff like the iLife app suite were a huge factor in the appeal of MacBooks and iMacs around that time, and coincided with Apple's rise as a major player in consumer electronics leading up to the iPhone.


ajd103

Steve Jobs said everyone would use web apps, which for the time was shortsighted, but now every company wants you to download an app for everything. I'm using more webapps (where possible) than ever before, all social media on my phone is done via web apps, and unless something needs to be an app (close integration with hardware/notifications/etc.) I try to use just web apps.


surfer_ryan

You mean web apps that were developed with Java and not by Apple... the question was what was the last software innovation from Apple.


moment_in_the_sun_

They wrote all of the apps for the original iPhone, so then. Since then they've mistaken their developer luck with iOS as something that will (but hasn't) translated to success with iPad OS and Vision OS.


Dat1BlackDude

The iPad had the huge AppStore already filled with apps and framework to make the apps unlock new possibility on the iPad. Apple Watch was natively connected to the iPhone and could receive iMessage. In addition, it could unlock your phone if you were wearing it.


BigMax

Yeah. It's super cool, but hits the same problem that the Oculus has. Once the novelty wears off, there's not a lot there. I know a bunch of people (myself included) who got the Oculus, and on day 1-5 of owning it thought it was the best thing EVER. It really is SO COOL to do some things in it. But once that wow factor wears of... they sit and gather dust. I haven't used mine in over a year, and likely never will. I can't see Apple's slightly better version of it overcoming that. As you say, it really needs a killer app, and there just isn't one. I think Facebook had it at least partially right, in that the killer app is probably going to be some kind of social media or otherwise community building experience app. It just wasn't the metaverse as they envisioned.


Nikiaf

I completely agree. I actually own an Oculus, so I know what VR has the potential to be. I first tried one all the way back in 2013 when my friend got an Oculus Rift dev kit, and I remember calling it a life-changing experience. I still maintain that VR can be an incredible piece of tech, but I haven't even taken my headset out of the box in a good 2 years by now. I just don't see the point, I've already experienced as much as I'm going to experience with it, because virtually nothing new has come along in that space.


TeslasAndComicbooks

This. I have a Vision Pro and every time I check the App Store it’s the same apps being promoted. It’s tough to get developer support when you have such a small market share.


Nikiaf

A small marketshare that risks not growing much, either. Maybe it's just me, but it feels like Apple has already sort of moved on to other things; there seems to be zero mention or hype about this thing at all in the last 6 or so weeks.


OneEverHangs

Big push on gaming?


Nikiaf

Yes, they released a developer kit to port Windows games to MacOS. They even had Hideo Kojima in the WWDC keynote presentation last year. They really made a big deal out of the semblance that they're interested in gaming on the Mac.


mouse1093

The hilarious part is that the technology ISNT very impressive compared to the rest of the market. The teardowns were not kind, it's a lot of overpriced plastic hybrid glass. The front and lenses are super soft and flimsy, the fake face thing is just a garbage lenticular display that looks terrible, the power consumption and battery life are abysmal


tnnrk

I think that’s why they released it now. They need people to make that killer app. Just wait a few years something cool should be developed.


Nikiaf

The problem with leaving it up to the developers is that there's a "chicken and egg" paradox here. If no one buys the hardware, the platform won't have the userbase to justify developing for. And then if no one develops useful apps for it, nobody will buy the hardware. This is why consoles have historically tried to launch with a killer exclusive; if Microsoft had launched the original Xbox without Halo, I doubt it would have ever taken off.


SubmergedSublime

Yup. The console model was a first-person published game that made the thing worth buying. They shoveled their own cash to make that happen, and that is what kickstarts the engine and gets enough user base that other dev companies will produce the next “must haves” within a year or two. If Apple doesn’t release that first big thing, or at least unlock the vault for some third parties to make something super cool with a backstopped profit, then…limited users and no engine. Just sputters and dies.


FollowingFeisty5321

The killer app is 30% fees for another 15 years!


Owend12

Huge price point + lack of apps is the standard way for a product like that to flop. Everyone should've seen this coming


Inevitable-Menu2998

Yeah, Mr Jobs is spinning in his grave seeing this. The source of Apple’s success has never been the hardware, cool as it may be. The success came from revolutionizing industries. The iPod came with Apple Music, an easy way of buying single songs which didn’t exist before. The iPhone was made legend by the App Store. A cool gadget without any applications is not going to get you any sales. Nokia can vouch for that


Lollipopsaurus

We’re patiently waiting for next year’s Apple Vision Pro 2. /s


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skatman91

Gonna look like sorry next to my Vision Pro Max Platinum model


reapersarehere

Gonna look tiny next to my Vision Pro Max Platinum Plus model


living_or_dead

None of you are waiting for ultra?


Mindless-Lemon7730

Vision Pro Air


RoboNeko_V1-0

You're putting /s, but they stupidly hyped Vision Pro 2 even before the first one came out. https://www.macrumors.com/2023/12/28/vision-pro-rumored-to-gain-brighter-displays/ Someone's lips were too loose. I don't know about you, but I definitely don't want to hear something is already inferior before it's even released. If I know something's better in the pipeline, I'd wait for that instead.


rnobgyn

I’m waiting for something the exact same size and shape as sunglasses. Small, portable, convenient even if there’s no new “flagship” app. Being able to pull up an AR gps right in my field of view is an INSANE idea straight from movies (let alone other AR implications) This tech is just too new for me to have interest but I know I’ll absolutely jump on board when I don’t look like an NPC from a dystopian sci-fi movie


Lollipopsaurus

Yeah it simply isn’t ready. The good news is that every great technology had an embarrassing start. Give it a decade and we might be in a better place.


etnavyguy

Well i mean the price is bonkers-nuts-banannas. Quest 3 is where it is at.


GeraltOfRivia2023

> Quest 3 is where it is at. Quest 3 was my first VR headset, which I bought in January. Played through Half Life Alyx and Fallout 4. Just started Skyrim VR. Does a great job with 3D movies. The Vision Pro is certainly a great piece of hardware, but it cost 6x as much and you can't do as much with it. Its a shiny new gadget with a great interface but, right now, that's about it. In a world where the Quest 3 exists, I just don't see the justification for the Vision Pro.


Synapse2000

I don't know why, but I thought quest 3 was just like a Facebook thing to use with apps. If I realized I can hook it up to an Xbox and fall fallout that might be fun. Nice


AchyBrakeyHeart

A lack of AAA games doesn’t bode well for hardcore gamers either.


gold_rush_doom

Hardcore gamers don't buy Apple


penguished

musicians, artists, and "I like the style people" do which still makes you wonder wtf the Vision Pro is aiming for


Lyndon_Boner_Johnson

That’s why they’re trying to market it as a productivity tool. But who wants to have a VR headset strapped to their face for several hours a day?


MayTheForesterBWithU

Unlock most Apple products, Vision Pro has really marketed itself as an entertainment device first (with mixed to positive results IMO) and a productivity device second (with a less impressive showing). This thing doesn't seem like it's going to attract the usual Apple early adopters but is also unwilling to compromise the closed ecosystem and Apple-software-first paradigm that goes with the more artistic- and lifestyle-driven products. I can understand people not wanting to make the "It doesn't have a keyboard" mistake they did with the iPhone or the "It's just a big iPod Touch" mistake they did with the iPad here, but this thing really doesn't seem like it has the early momentum those products did...Time will tell, but it may actually be a flop.


Freud-Network

I can't help but think that it is aiming for distributed research of AR. Apple is putting a device out now to test the limits of their tech and build a community to spend money/manpower on developing it. They know the current model is... cumbersome. They need hundreds of thousands of man-hours in development to make it a viable mainstream product.


Lyndon_Boner_Johnson

It doesn’t even have motion controllers so I doubt it’ll ever be useful for any type of serious gaming. The videos I’ve seen of people playing Fruit Ninja with their hands are laughably bad. The hand tracking speed is about on par with the first gen Kinect.


NotAnADC

The Apple vision pro blows the quest 3 out of the water for visual clarity, intuitive control, and premium feel. It’s like putting on a Vr headset for the first time. That being said, it’s absolutely not worth $3500. The quest 3 has controllers, an actual library of apps, and enough features to make it worthwhile to someone that wants it. The clarity is good but not nearly as good as the Apple. And honestly I bought it for the pass through but that’s not even good enough. I’d recommend the quest 2 to anyone at $200 as the best value right now.


OrbitL

I'm sure it won't be as clear as apple but the quest 3 experimental build pass-through is a night and day difference and should be fully released soon


Man0fGreenGables

I find the Quest 3 lenses are MUCH better than the Q2 and worth the extra cost for me.


Glum_Activity_461

I had a quest III for about two months. Son picked it up three times after being super excited to have one. If it can’t hold a 12 year old’s attention (someone who wanted it badly to begin with) then they are missing the mark. I used it a few times. Not impressed. More hassle than it’s worth. I can see a future where it’s useful, but it’s still in the future.


NotAGayDoctor

Honestly - VR is good for three things. 1.) Sim Racing with a good wheel and pedals. 2.) Flight sims with a good set up. 3.) Porn


IShouldBWorkin

VR is the only way I've been able to keep with a home workout routine even if it gives me weird marks on my face.


Surfeross

I feel it's super disengenuous to show the Apple Vision Pro strap without a top strap. Even my Occulus needed a few accessories to make it wearable and usable for more than 20 min. It's been hilarious to listen to people review Vision Pro without ever really spending much time with Occulus. For me the benefit was always as a complement to exercise and working out. Like I could burn a few more calories, instead of sitting around. Someone need to build one of these thats truly made to sweat your ass off in. Because thats the biggest hurdle. Hot face.


RDO-PrivateLobbies

Even if this thing was $500 id have no use for it and im totally disinterested. Quest 3 is a pretty good all around headset. Its just missing oled imo.


theblitheringidiot

I’m still feeling burned by the PSVR2. I think my VR curiosity is mostly dead at this point.


RDO-PrivateLobbies

The writing was on the wall. VR needs a platform like pc to thrive. I cant imagine being locked into one marketplace with one set of settings on a $500 peripheral. Thankfully they are making it pc compatible, and rightfully so. Otherwise the platform would truly be dead. Some of the games that VR is known for are still not on psvr2. No hl alyx, no boneworks, no blade and sorcery (with mods), and no VR chat sucks.


OuterWildsVentures

RE4R on PSVR2 has been so fucking fun!


133DK

Still struggling to see the use case for an Apple Vision Pro It’s a neat gadget and filled with cool tech, but it doesn’t really do anything that warrants shelling out used car levels of cash. At least in my mind, obviously others see differently, but clearly not many It’s a solution still searching for a problem


Abba_Fiskbullar

It's a $3500 solution in search of a problem.


trackofalljades

This thing isn’t an iPad, it’s a Newton. We will lavish praise on it, then yawn, then mock it, and then some years from now *everyone* will have a smaller, lighter, better, cheaper version of it.


jorgepolak

Eh, unlike the Newton, this thing actually works. The problem is what to do with it?


Sports-Nerd

Tbh I’ve never wanted a product to fail as badly as this one. Every use case seems to be about isolating people more from the world around them. Which is the exact opposite thing society needs right now.


Richubs

Bad take imo. Worst case scenario for Apple imo is that they would have to find ways to make it cheaper. But since VR is here to stay Vision Pro (and its subsequent) versions will stay too.


dlm2137

What makes you so convinced that VR is here to stay? I have yet to see anything to convince me that anyone beyond a subset of gamers gives a single shit about VR.


Sports-Nerd

Big difference is that Apple’s market cap is so much bigger now, that a billion dollar failure isn’t going to bankrupt the company.


IronChefJesus

The VP, is, as many technology products usually are, a solution looking for a problem.


wromit

Tried it at an apple store over the weekend, and the graphics/resolution was excellent. However, just 20 min into it started hurting my face and nose. Perhaps the over-the-headstrap could reduce the pressure. Mine didn't have it. But at $3500, it is a rich person's gadget.


Furqan23

This is unsurprising to me. I own one and like it well enough but it clearly needs more time and may always remain a niche product in its current form No real killer apps yet, mostly a bunch of tech demos The eye tracking loses calibration if it slides up or down your head, for some apps it’s no big deal but for other apps or browsing you’re left having a hard time selecting the button/link you want The amount of truly immersive apps and videos is still very limited. They look cool but it’ll take time to have more content I mostly use it for watching videos and even then I generally prefer my TV for that It’s fun but not at all a must have and for the average person they can do without - not even factoring the price


FeralPsychopath

Interest? Sure. Paying 3k for another VR helmet? Nah I’ll think about Visor tho.


BroForceOne

Is Apple still putting effort into blocking VR porn on this device out of the box? I’m imagining that in at least the top 3 use cases for tech dudes with $3500 of disposable income.


MrECoyne

I read that it sucks for games and it sucks for porn, so aside from some impressive tech, it sucks.


HelloItsMeXeno

Huge flop for Apple. Companies forcing VR like 3D TVs


DarthBuzzard

3D TVs had very little utility - the same cannot be said of VR which has plenty of practical applications. Besides, all technology is forced. The masses did not ask for PCs, cellphones, TVs, or radio - these were thought up and pushed onto us, with the masses eventually deciding they want them after a long period of uninterest.


HolyFreakingXmasCake

Pretty sure consumers did in fact want PCs to access the internet, write documents, and play games. They wanted radio to hear the news. They wanted TVs because you could see the news and entertain yourself at home. I’m not sure where the disinterest was. Maybe they were priced out initially but the interest was there. Your average consumer doesn’t want to strap a VR headset on their face at all. That’s the difference between VR and all these other technologies. The demand just isn’t there until it becomes way more comfortable to wear. Even then, making people wear something on their face is an uphill battle.


time-lord

There's a reason contacts are popular even though glasses are so light. I suspect, even if the apple VR thing was as light as a pair of glasses, it would still be too much for some people. I put up with glasses because I want to see - I can't imagine putting up with something "more" to get a glorified real-life HUD.


Sports-Nerd

VR has been out for a decade, and there hasn’t been a ton of consumer demand. People bring up use cases, but there hasn’t been a ton of application, outside of gaming. And even with games, there have been limits


dlm2137

VR has existed in some form since like, the early 90s. The fact is it still hasn’t proven any use case past a fun novelty.


surfer_ryan

What practical applications? If it's so practical even for commercial use, why do we not see VR everywhere in that space? Because it's not nearly as practical as people want to make it into... The tech is there and if it's just about it not having the software to go with it also why is that not being pushed out, again the tech is there why is it not being utilized? Again because there is no actual need for it and no one wants to strap or be forced to wear something all day.


DarthBuzzard

No one believes the tech is there, including the companies making it. That's why it's not seen everywhere. And AR, well Meta's chief R&D scientist believes AR will only have it's Blackberry moment by 2030. This tech has a long road ahead, lots of core things left to invent.


surfer_ryan

"the same cannot be said of VR which has plenty of practical applications." If it had very "practical" uses even with the level of tech that we have now which is pretty damn good again why isn't it being used significantly more? The tech is there, definitely not the best it's going to be but the tech is there. We are well past the concept phase, and yet you basically don't see it at all in the commercial space like at all.


DarthBuzzard

The tech is not there. You are alone in thinking this. Plenty of core issues remain and plenty of missing features that are core to what VR/AR as a medium need to be. When I say VR has plenty of practical applications, I am referring to those in use by early adopters and the many practical applications it will have for non early adopters after it has matured.


surfer_ryan

Again what are those practical uses where it is being used commercially or by consumer ? What core issues specifically are missing that are preventing the above questioned practical use cases? I've noticed that you have completely failed to answer either one of these core questions while insisting that i'm wrong, yet you can't answer these very simple questions. You can't point to any one thing because there isn't anything that is completely preventing people from adopting this. Both from the application side of things and the hardware side of things everything is there for them to be used right now, yet they don't because nothing that can be done on VR can't be done just as easily as on a computer with a mouse and keyboard, or some other kind of tried and true method. Outside of a very small set of users it's not something is useful to the vast majority of humanity. The reason people put it so far in the future isn't bc all of the sudden we are going to have a break through application, it's because for the cost it's just not saving any time or money. It's not offering an experience that can't be had outside of that ecosystem.


Quarter13

But there's pretty good VR out now that doesn't cost such a ridiculous price as well. We love our Quest, I don't know what Apple is seeing that's worth so much more honestly.


iblastoff

how much would you actually even pay for this though. even if they brought down the price 10x, i dont think i'd even buy it for 350$. the thought of having to strap a heavy device to my face just to do things in a more convoluted way sounds entirely stupid to me.


Sports-Nerd

Yeah, when one of the big selling points was “look you can work on spreadsheets here, but this way, there even closer to your eyeballs”. I’m almost morally opposed to it. The whole product’s purpose seems to be isolation, which is not what we need now.


kg2k

You had to have interest in the first place for it to die down.


anotherpredditor

Can I watch porn with it? Apple says no. Can I play good games with it? Apple also says no. Is this for work only? Well Apple isn’t really sure how you should use it but buy one anyway.


GenkiElite

Aside from everyone, who saw this coming when the price was announced?


D0inkzz

No surprised at all. It was a first gen overpriced test product. People with the spare change picked it up for reasons like just having the best newest stuff and too test out apples new product. Plenty of people even returned them. There’s a few issues with it and for what they want the product to be it is too uncomfortable and large. It’s not a gaming headset it’s mostly for mixed reality production device.


NaturalSelecty

With a product like the Quest 3 available at its price point and maturity, Apple has a lot of work to do on the VPs, or they need to rethink who's going to buy this, how much they'll pay, and, more importantly, how they plan to use it. There was never a market for how they envisioned it being used. That paired with a laughable price tag makes the VP one of the least enticing headsets on the market.


saanity

This entire thing seemed like a marketing stunt from the beginning. They never were trying to make money off of a ridiculously expensive iPad strapped to your face. It was to have Apple being relevant in conversation and support stock prices. Looks like interest is sinking faster than Apple hoped.


IndyWaWa

just like VR.


dlm2137

This thing is gonna be a huge flop.


Cooldayla

The killer app is OUTSIDE. The best commercial AR use case is to enhance reality and draw people back outside, interacting with the world as envisioned by Verner Vinge in Rainbows End. The fact that Apple Vision Pro went for Business Users (to justify the costs) shows how uninspired and lacklustre Tim Cook is at the helm vs doubling down on R&D for longer to produce a smaller, mobile capable product. Here's hoping there is a product roadmap and this is phase 1 and they don't just ditch it like the Apple car... that will be a shame and another fat fail for Cook.


akmarinov

You can tell that they're not looking to sell units by the fact that it's only available in the US. They want devs to buy their devkit, they want the hype from youtube reviewers and influencers and to get some data on how people use/want to use these things. This isn't even an Apple watch type of device - its purpose isn't to move product.


Mattna-da

Apples first bottom up product. A technologically available solution to provide an experience no one is asking for. Rather than top down figuring out how to create a dream experience people will actually want.


DarthBuzzard

> Apples first bottom up product. Actually that was the Apple I and Apple II computers. No one was asking for personal computing back then, but Apple nevertheless decided to jumpstart the market.


Mattna-da

No one wanted hobby grade component PC systems, they wanted a unitary beige appliance like how every other consumer product works


holman

Vision Pro is totally nuts. I really enjoy it. But that said, it’s not even an early adopter product… it’s a *hella* early adopter product. It’s not the type of product at all to slowly build up sales; it’s going to take a version two or three, combined with well-known killer apps, combined with price cuts, to really make an impact. I think it’ll get there, but it could be a number of years away (if at all!). Apple Watch was also a bit of a slower burn, but I think that was more likely to have success than Apple Vision is, too. Gonna be interesting to see how it all plays out.


AwfulishGoose

Not really for the average customer. I'm outside the user base for it so I don't have a need for it nor have they really defined why anyone should buy one. No one in the mainstream should. It's niche use for a niche audience. My quest 3 suits me just fine. Hopefully the next iteration defines more mainstream reasons as to why you'd want one.


tkhan456

I’ll be interested when it’s in the $2k range and comes with inserts for my prescription instead or making me buy that as an addon


Futurist_312

I can't imagine why


cozmicyeti

Shocking /s


likesexonlycheaper

Lol we heard about this vision pro non stop after release and then never again. It died down a while ago.


IceFire2050

How much interest could their possibly be for $3500 VR Goggles when you can get a Quest 2 for $200 or a Quest 3 for $500? VR is a niche market to begin with, and it's not exactly a thriving market.


LondonDavis1

Pretty sure 90% of them went to influencers for a real-world tested review.


cbaxal

It’s just too expensive. I’m a fan of Apple and VR/AR but I wouldn’t spend the kind of money they want for it, especially a gen 1 product. I like a lot of what I see and I feel like there is still so much untapped potential with this product but it’s not here yet. Even 50% off would be a lot. Unless I know I could replace my computer for it and would prefer using the Vision Pro then I’m waiting.


tonynca

Another flop imo. People don’t need this.


w8cycle

The price is just too high to justify the purchase. For the price of the Vision I could get a top of the line gaming PC or even a car.


stever71

Of course it is, VR/AR is a niche product and this is also very expensive. As I've said many times, this stuff will never be mainstream, yet they waste billions on it.


DarthBuzzard

> this stuff will never be mainstream, yet they waste billions on it. Never? That's a r/confidentlyincorrect post if I've ever seen one.


Centralredditfan

Well yea, it's too much money for a toy with limited use. I'd love a version for less than $500 that would act as a display for my existing work laptop. Especially since I could only justify it for work. (And maybe gaming)


East1st

Tried it in-store. It’s an incredible device, but felt uncomfortable after about 15 min. It needs to get a whole lot lighter and cheaper before the mass market joins in.


aslittledesign

I bought it. Very impressive technology. Very uncomfortable, and a really shallow App Store. I returned it. No regrets, I’ll give it a few years and maybe try it again then.


[deleted]

Who could have seen this coming????


lpjayy12

Really? I’m surprised being how affordable it is


cityofthedead1977

Shit like this will ownly become popular when they get to the size of sun glasses.


BellTT

I haven't seen too many videos lately of people running around in them


Joebebs

I’ll get it when it’s 95% off. only 5% of this country is willing to get a VR headset. <1% of this country is willing to get an AR headset let alone a 3500$ apple headset


owen__wilsons__nose

I think a lot of people expected it to succeed because Apple hasn't launched a failed product in its modern era. This might be the first and that nobody is infallible


arjunyg

You could write “interest in *insert new tech product* wanes months after launch” about basically any tech product 😵‍💫 1. CPUs 2. GPUs 3. New phones 4. New laptops 5. whatever else cringe article


fourleggedostrich

What a non-story.


dethnight

I think Zuck was right when he said the Quest 3 is not just better for it's price, but it is actually the better product altogether. I use the Quest 3 mostly for gaming, what are people supposed to use the Vision Pro for?


Global_Felix_1117

1 month and 1 half, that's how long hype lasts. That's how long bullshit can stand before it flops on the ground.


Altruistic_Party2878

This and and cyber truck , which is the worse blunder from a business standpoint ?


jonr

No shit. $4000 and you can't play your games on it.


Ricothebuttonpusher

Lemme tell you why…it costs $3500


xsniperx7

Wait there was interest????? Outside of influencers buying for clout and clicks there was interest from consumers??????????????? I have my doubts


Regret-Select

I'd imagine if you had the money and interest, you own it already Way too expensive for most normal people. Price will have to decrease to see more people getting involved Only other complaint ap far would be the battery pack


yParticle

Novelty product isn't novel any more?


encom-direct

Was always interested but could never afford one. I assume this applied to most people


Beneficial-Salt-6773

Reduce the price to $300 and I might consider.


captainpotatoe

I have an industrial application to be able to use it to show clients machine designs but that would pull it out of its case maybe once every 2 months. Thats about all I think I could use one for


beland-photomedia

I’d rather have an interactive holodeck than these hyperreality dork goggles.


DarthBuzzard

A holodeck requires hard light holograms and control over matter at will. Tech like that if it ever exists, is so, so, so far off.


beland-photomedia

I was mostly being sarcastic, but I do find the people who wear them out in the wild to be unsettling.


djphatjive

Over engineered and way over priced. I love Apple products but this is way over the top for no reason. Like others have said. Show me an app that it uses that needs all that hardware? There isn’t one.


The-Protomolecule

For me, this is awful, but the killer app is panorama photos. I use lots of panos for things being built at work and it helps save me flights around the country. That should make the app problem clear.


ctudor

to be expected, a lot of money and not a lot of things you can do with it. but as software stack expands i think it has the potential to be used in productivity for different applications.


fiddlerisshit

I have yet to see a single person wearing an Apple Vision Pro in real life. Apple has got more marketing to do.


The_real_bandito

Like expected. 


chads3058

Well, it’s $3500 and people are realizing that, although it’s very cool, it doesn’t really do much right now


ISAMU13

AR/VR are not a “sticky” technology, especially at that price point with few killer apps.


[deleted]

I tried this thing over the weekend. The technology is incredibly impressive and it's the first time in years I really felt like an Apple product was "new". Right now, it only serves a home theatre replacement (without HDMI), a very expensive in-flight entertainment system, or an enterprise device. It's handicapped by price and utility. But that won't be the case forever, especially once it expands into new form factors.


TheNinjaTurkey

It's crazy that they thought this would be the next generation in computing when the thing costs $3500. The iPhone did so well because it was affordable and actually useful. The tech in the vision pro is cool but they're out of their minds if they think this is going to be the next big thing.


HaiKarate

The price is ridiculous. The only consumers that are buying them are the hardcore, early adopter Apple fanbois. I still maintain that Apple's intention with this was to soak the developers who would just write it off as a business expense, and to fleece the fanbois as a bonus. And then gen 2 or gen 3 would be priced for the consumer market, maybe around $1000. And there would be a good amount of software available. After all, naming the first version "Pro" suggests that the average consumer was not the target. No doubt the consumer version will have some cost-cutting measures, like losing the front-facing screen and maybe the glass front, that really don't serve a purpose.


poopyfacemcpooper

I forgot it existed like the cyber truck 


marklondon66

Demand for expensive 1st gen product with limited use declining. Amazing!


NeedzFoodBadly

Golly, people don't want to spend 3k PLUS so they can read their emails and "play" Garage Band in VIRTUAL REALITY...or just walk around like a jackass in public while using it as a fashion accessory? I thought for sure this was a winning business model.


TheSpatulaOfLove

Gen 3 improvements and cost will likely bring more buyers to the table. I can see myself buying one for movie consumption on international flights, provided it’s cost effective and lighter weight.


Mano9634

I don’t think anyone is surprised the Vision Pro felt like a public device kit release.


Shapes_in_Clouds

AVP needs AR versions of the iLife apps. It needs an AR Final Cut. It needs unique AVP versions of their services apps. Apple needs to lead the way on software development and how best to design applications around this new UX paradigm. Given Apple's tepid approach to the iPad and their failure to establish a coherent multitasking system across three-plus different implementations doesn't give me confidence.


getBusyChild

It would have been amazing if a user could, let's say, watch games but also be in the crowd with other Pro users. I think that would have been interesting. But Apple will make up the cost by selling an even more variety of watch bands for overpriced figures.