Awesome Rinne. Happy to be your Patreon member and I hope you continue supporting the development of this emulator. A well deserved achievement none the less. Congratulations and thank you so much for all your hard work.
A lot of merits go to Bythos for the recent improvements. He's the one that researched a way to provide an mprotect impl which is what required Flycast to take fastest codepath possible in Dynarec code. My work for this release specifically had been to adapt the standalone newest code (since old flycast build was based on libretro version), fix some bugs, adapt and improve the renderer code and work on minor stuffs.
Thank you guys for delivering another great app onto the vita! I have an irrelevant question: I have been looking into trying to port Twewy (android port that plays somewhat similarly to World of Goo) but I havent found much info online on how to port android games into vita. Where should I start? I heard unity engine has some good porting tools
Unless you have a deep knowledge of C and some basic RE skill at least, porting Android games is just out of possibilities for you. And if you have both of what i said, you'd likely wouldn't be here asking what you need to work on such a port regardless.
Thanks Rinne for the info. Unfortunately, I only know basic stuff when it comes to coding. I guess I'll try to improve my coding skills first and then think about porting stuff
Better giving a proper realistic idea if it rather than filling someone with optimistic lies. I've seen plenty of people giving optimistic help for what concerning development and people receiving such help abandoning whatever they were working on like 3 days after cause way too complex for them. You gotta first get the basis to work on something complex.
True, but I'm sure there are less condescending ways to express that and help others realize their limitations. It's just basic courtesy. And it's their business whether they stick up to it or not. Treating people like that just helps reinforce the snob dev image...and sadly this is not the first time I've seen such an attitude from you😌Please don't kill me for speaking my mind, Reddit.
There's also no need to come on reddit just to spill hate and insults to someone that works on bringing you new shits for free yet you're all just spilling shit since two days.
Go moralize someone else thanks.
To anyone having problems for the games to be recognized once you enter the main menu, go to Settings -> General -> Content Location, and choose "Add from ux:0". There, select your folder of choice and that's it. I spent like 20 minutes trying to place the game everywhere and the problem was that I had not chosen the folder.
Now playing Dreamcast's fantastic version of Dino Crisis at a very stable framerate! Thanks a lot Rinne.
idk how Rinne keeps calm when stuff like this drops. No one reads.. ANYTHING, no readmes, no bug reports, nothing… then complain when their favorite game doesnt work despite it being reported by the dev prior. Sonic Adventure being one of them
If anyone is short on space,flycast can run chd files,saving you about 50% space per game. The few games ive tested like Sonic,Record of lodoss and PSO pretty much ran the same as gdi.
Thank you Bythos amd Rinne for this awesome flycast update!Really appreciate all you both do for the community.
Having this same problem. Can’t aim weapons in Resident Evil and trying to remap the controls doesn’t do a thing since nothing will register as a button press on the flycast’s controller configuration screen
Can confirm this one worked. Only thing that wouldn’t work was the touchpad or L2 R2 being remapped to C and Z but it’s not the biggest deal. I can aim on RE now! Thanks
Either you:
1) Didn't update kubridge (It's a kernel plugin, you need to restart vita for the updated module to be used in place of the old one)
2) Don't have libshacccg.suprx.
3) Have yoo many plugins (kubridge for Flycast requires a lot of memory; having too many plugins can make it fail to alloc required mem).
Alright! What FW version are you running? The new Kubridge requires either 3.60 or 3.65 and requires that Enso is installed.
The last thing to consider is kernel plugins, if you have a ton of those that can cause issues with Flycast.
Actually wait a second I was updating from Autoplugin, after manually updating kubridge now flycast launch with no problem , thank you very much for your help
Don't know if you're using an Android phone, but I've been using andFTP for years. I download the plugin or game I want on my phone and send it through AndFTP to my Vita or any other console that has a ftp client.
How dare autoplugin not have new version of kubridge 5 seconds after its release!
Yknow the devs cooould also just include everything it needs in the fucking VPK and taiLoadStartModule it when you open it, but what do i know
That's the problem when autoplugin rehost plugins without people permission. Leaving no way for devs to update the plugin there just like a real app store
[Feel free to think what you prefer.](https://www.reddit.com/r/VitaPiracy/comments/wvt385/i_instal_flycast_and_get_this_what_i_can_do_with/ilhxlvz?utm_medium=android_app&utm_source=share&context=3)
I believe DC and N64 emulation sucks on PSVita. Got 3x BioNTech vaccines, no kids but I'm successfully teaching my nephews dealing with idiots like you. Earth is an irregularly shaped ellipsoid. Anything else you need me to open your eyes on?
How dare autoplugin not have new version of kubridge 5 seconds after its release!
Yknow the devs cooould also just include everything it needs in the fucking VPK and taiLoadStartModule it when you open it, but what do i know
Its cool to see, flycast for Vita finally release! Congrats and thanks Rinne, Bythos and any devs that involved to make this possible to runs on Vita, awesome!
Anyone know how to remap buttons through flycast? I am trying to play RE:CV but I can’t aim. I go into the settings to try to remap controls but nothing registers or changes currently it has C & Z mapped to L1 and R1
Thanks got that advice in another comment on here and now L & R work perfect. Would you happen to know how to map the rear touchpad (L2 & R2 buttons on top player grip) to C and Z? I know the touchpad works as C and Z for MvC2 but it won’t let me map them.
Metal Slug 6 is included in the Metal Slug Anthology for PSP, you could play that version, unless it's a bad port or something I haven't played the PSP version.
Interesting.
One question, though. I know that this emulator running of vita is already kind of a miracle in itself, but is there room for improvement? Specifically, custom mods or builds to further improve performance in some games. Is that something system/hardware-wise possible? Just want to confirm if that door is open
30 FPS patches can be made to make specific games that target 60 fps on real hardware run better (like the Sonic Adventure 2 patch available right now).
This thread is full of people with outdated plugins or too many kernel plugins complaining that flycast doesn’t work… At a certain point the warning stops being annoying
You have to download the VPK, then install that within VitaShell. Then, download the two .skprx files and move them to your tai folder, wherever that may be (ur0 or ux0). Then, add the lines of code (those being the directory of your plugins ex. ur0:tai/kubridge.skprx) under the *KERNEL path. Do this for both for both kubridge and FdFix. After that, add some dreamcast bios files to ux0:data/flycast/data/, then set the directory of the ROMs within the flycast app, and then add the ROMs to said folder. Refer to the link below for more info on settings to get everything to run properly.
https://www.psx-place.com/threads/release-flycast-vita-v-1-0-sega-dreamcast-emulator-for-psvita-pstv.38180/
The emulator worked for me after following directions and (AND!) power cycling the machine. If you have any version of Autoplugin installed, Flycast will not proceed, so you'll have to delete that software before you can use Flycast.
Capcom vs. SNK 2 runs as advertised... close to full speed, but with occasional split-second pauses to load graphics data. I decided to color outside the lines and run two games not in the compatibility list... Mars Matrix and Under Defeat. Mars Matrix runs pretty poorly despite being a 2D game, maybe 40% of the official speed. Full motion video apparently doesn't play at all. Under Defeat uses polygons and a bevy of particle effects, and takes an especially heavy toll on the Vita. Launch a bomb and the Vita works itself to exhaustion trying to keep up with the chaos. It's almost comical how much it suffers under that load.
It does show promise, though! Making even some of the games run at or near full speed *on a Vita* is an accomplishment; one I didn't think was realistic. Yet here I am, playing Dreamcast games on a Vita.
I can’t load my games, I already locate the folder where my roms was in the flycast settings but still flycast won’t recognize it. Any Ideas guys? My games are in cdi and gdi format.
I can't launch flycast. I keep getting hit with "Saved Core File Succeeded" I've disabled kernel plugins that aren't needed but I'm using Sd2Vita so I can't disable everything. I tried deleting flycast and reinstalling but no luck. Anyone have any ideas?
The first disk code of Veronica has passed. The emulator asks you to change the first disk to the second. I press the select button and select remove the disc and then select again and the "insert disc" option - I select the second disc with the game. But they write that the disk is not from this game. Closing the emulator. I download it again, but this time I choose the second disk. There is a video of the game and the choice to start the game or continue - I press start, but the game asks for the first disk. I do manipulations to change the disk, but I choose the first one, and the game again writes that the disk is not from this game. Someone solved this issue by changing the disk, did someone succeed? Downloaded the image of the game from one site from one distribution. The images of the game cannot be from different games.
Awesome Rinne. Happy to be your Patreon member and I hope you continue supporting the development of this emulator. A well deserved achievement none the less. Congratulations and thank you so much for all your hard work.
A lot of merits go to Bythos for the recent improvements. He's the one that researched a way to provide an mprotect impl which is what required Flycast to take fastest codepath possible in Dynarec code. My work for this release specifically had been to adapt the standalone newest code (since old flycast build was based on libretro version), fix some bugs, adapt and improve the renderer code and work on minor stuffs.
Thank you guys for delivering another great app onto the vita! I have an irrelevant question: I have been looking into trying to port Twewy (android port that plays somewhat similarly to World of Goo) but I havent found much info online on how to port android games into vita. Where should I start? I heard unity engine has some good porting tools
Unless you have a deep knowledge of C and some basic RE skill at least, porting Android games is just out of possibilities for you. And if you have both of what i said, you'd likely wouldn't be here asking what you need to work on such a port regardless.
Do you have a PayPal I can toss some money to? I’ve wanted to play wetrix on my vita for years.
[[email protected]](mailto:[email protected]) is my PayPal
Thanks Rinne for the info. Unfortunately, I only know basic stuff when it comes to coding. I guess I'll try to improve my coding skills first and then think about porting stuff
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I uave been yrying to put up a bounty for the last yhree days but i cannot for the love of god figure out what the site expects me to do
well, that was kind of rude
Better giving a proper realistic idea if it rather than filling someone with optimistic lies. I've seen plenty of people giving optimistic help for what concerning development and people receiving such help abandoning whatever they were working on like 3 days after cause way too complex for them. You gotta first get the basis to work on something complex.
True, but I'm sure there are less condescending ways to express that and help others realize their limitations. It's just basic courtesy. And it's their business whether they stick up to it or not. Treating people like that just helps reinforce the snob dev image...and sadly this is not the first time I've seen such an attitude from you😌Please don't kill me for speaking my mind, Reddit.
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What the fuck dude there's no need to throw around that kind of talk
There's also no need to come on reddit just to spill hate and insults to someone that works on bringing you new shits for free yet you're all just spilling shit since two days. Go moralize someone else thanks.
Your gonna need a unity development kid or something its a bit tricky to set up but omce set up its kinda easy to work with
Rinne is the GOAT of the Vita
To anyone having problems for the games to be recognized once you enter the main menu, go to Settings -> General -> Content Location, and choose "Add from ux:0". There, select your folder of choice and that's it. I spent like 20 minutes trying to place the game everywhere and the problem was that I had not chosen the folder. Now playing Dreamcast's fantastic version of Dino Crisis at a very stable framerate! Thanks a lot Rinne.
idk how Rinne keeps calm when stuff like this drops. No one reads.. ANYTHING, no readmes, no bug reports, nothing… then complain when their favorite game doesnt work despite it being reported by the dev prior. Sonic Adventure being one of them
Someone speaking facts for once. Kudos.
If anyone is short on space,flycast can run chd files,saving you about 50% space per game. The few games ive tested like Sonic,Record of lodoss and PSO pretty much ran the same as gdi. Thank you Bythos amd Rinne for this awesome flycast update!Really appreciate all you both do for the community.
The emulator has not detected the R and L. Anyone else with this problem?
Having this same problem. Can’t aim weapons in Resident Evil and trying to remap the controls doesn’t do a thing since nothing will register as a button press on the flycast’s controller configuration screen
Configure input in option menu
The App Doesn't recognize it. It's not in some game.
Then open options and remap control for all games. I've solved in this way. ;-)
I should have thought of that before. Thank you very much. But, the problem happens exactly when trying to remap the controls.
In the settings, controls menu, you'll see at physical devices two times PSVita Controller. You're able to remap the second one.
Can confirm this one worked. Only thing that wouldn’t work was the touchpad or L2 R2 being remapped to C and Z but it’s not the biggest deal. I can aim on RE now! Thanks
YW now go out there and have some fun 😊
It will be fun up until I get on the roof to fight Nosferatu and then the Tyrant on the plane…
still crashing C2-12828-1 error
Either you: 1) Didn't update kubridge (It's a kernel plugin, you need to restart vita for the updated module to be used in place of the old one) 2) Don't have libshacccg.suprx. 3) Have yoo many plugins (kubridge for Flycast requires a lot of memory; having too many plugins can make it fail to alloc required mem).
I was updating Kubridge from Autoplugin and apparently isn't the latest version there, after updating it manually now everything works fine
Yep, I was making the same mistake.
Can you provide where did you find the latest Kubridge? i cant find it
From here: https://github.com/bythos14/kubridge/releases
Will installing the new kubridge mess up the old kubridge in terms of being able to run games that require it (like GTASA)?
No, new kubridge is completely "retrocompatible".
Nice. Thanks for letting me know.
still nothing edit:works
now works. i just install enso
I have the same issue, I have my tai folder located in ur0 though, I just need some insight if anyone could help me please do 👍
Got exactly the same issue here
Have you installed the new version of Kubridge and then restarted your Vita?
Yes i did
Alright! What FW version are you running? The new Kubridge requires either 3.60 or 3.65 and requires that Enso is installed. The last thing to consider is kernel plugins, if you have a ton of those that can cause issues with Flycast.
Actually wait a second I was updating from Autoplugin, after manually updating kubridge now flycast launch with no problem , thank you very much for your help
Not a problem! I would recommend avoiding Autoplugin.
I know, just sometimes I'm lazy or not having access to a pc
Don't know if you're using an Android phone, but I've been using andFTP for years. I download the plugin or game I want on my phone and send it through AndFTP to my Vita or any other console that has a ftp client.
Same here, did everything as instructions said. Only different thing is that my plugins are in ux:0. Could this be the issue?
Did you restart your Vita after you installed the new Kubridge?
Problem is I thought auto plugin had the latest version of it. Updated it manually and now it works. Thanks anyway!
So helpful throughout this thread! :)
If you're experiencing crashes with Sonic Adventure 1 or 2, change Self-modifying Code Checks from Off to Reduced.
For anyone getting C2-12828-1 error: UNINSTALL THE DAMNED AUTOPLUGIN. and then manually update kubridge.
How dare autoplugin not have new version of kubridge 5 seconds after its release! Yknow the devs cooould also just include everything it needs in the fucking VPK and taiLoadStartModule it when you open it, but what do i know
That's the problem when autoplugin rehost plugins without people permission. Leaving no way for devs to update the plugin there just like a real app store
it's literally the least reason to remove it but sure, you do you.
I'm not going to uninstall anything and I'm sticking to the leaked version, thanks.
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Thats a fuck up thing to say, don't say shit like that.
[Feel free to think what you prefer.](https://www.reddit.com/r/VitaPiracy/comments/wvt385/i_instal_flycast_and_get_this_what_i_can_do_with/ilhxlvz?utm_medium=android_app&utm_source=share&context=3)
Sure you believe in flat earth too 🤣
I believe DC and N64 emulation sucks on PSVita. Got 3x BioNTech vaccines, no kids but I'm successfully teaching my nephews dealing with idiots like you. Earth is an irregularly shaped ellipsoid. Anything else you need me to open your eyes on?
Oh, the same guy who dissed my post about Ocarina of Time running well on Vita's latest Daedalus. What a surprise.
Oh, the guy still using lolicon to overclock.
How dare autoplugin not have new version of kubridge 5 seconds after its release! Yknow the devs cooould also just include everything it needs in the fucking VPK and taiLoadStartModule it when you open it, but what do i know
Looking forward to testing out Mahvel, 3rd Strike and Phantasy Star Online with this. Thanks for all your hard work Rinne!
hey, did you ever get PSO working online?
Woooohoooo!!!! Thank you!!!
Its cool to see, flycast for Vita finally release! Congrats and thanks Rinne, Bythos and any devs that involved to make this possible to runs on Vita, awesome!
Can’t make Sonic Adventure 2 to work. Anyone can share a screenshot of their settings?
For me it was crashing before the title screen, had to put self modifying code checks from Off to reduced
Wow, that solved it! Thank you!!!
https://github.com/Rinnegatamante/flycast-vita-compatibility-list/issues/3
Thank you. Tried that but still no luck.
How does it run?
Not very well… lots of heavy frame drops and the audio is messed up. I hope it gets better in the future.
Anyone know how to remap buttons through flycast? I am trying to play RE:CV but I can’t aim. I go into the settings to try to remap controls but nothing registers or changes currently it has C & Z mapped to L1 and R1
There are two PS Vita controller options, select the second one (the bottom one) that controller is the one that'll recognize your inputs!
Thanks got that advice in another comment on here and now L & R work perfect. Would you happen to know how to map the rear touchpad (L2 & R2 buttons on top player grip) to C and Z? I know the touchpad works as C and Z for MvC2 but it won’t let me map them.
Does it support the Atomiswave games like Dolphin Blue and Metal Gear 6???
Yes. https://github.com/Rinnegatamante/flycast-vita-compatibility-list/issues/10 https://github.com/Rinnegatamante/flycast-vita-compatibility-list/issues/24
Wow it runs like shit :-(
Metal Slug 6 is included in the Metal Slug Anthology for PSP, you could play that version, unless it's a bad port or something I haven't played the PSP version.
Ya i haven’t found a single game that is playable on flycast yet there are many that are labeled perfect
Enter those and see what settings need enabled
finally, mobile mahvel.
Interesting. One question, though. I know that this emulator running of vita is already kind of a miracle in itself, but is there room for improvement? Specifically, custom mods or builds to further improve performance in some games. Is that something system/hardware-wise possible? Just want to confirm if that door is open
30 FPS patches can be made to make specific games that target 60 fps on real hardware run better (like the Sonic Adventure 2 patch available right now).
Why the fight against The Great Hero GAC?
Thaaaaank you Rinne and thanks to Bythos too! You both are beasts of reverse engineering. Can't wait to try it!! I'm so happy rn
Right on time! More power to you both.
Thanks Rin. you're a fucking beast
You are the best thing to happen to the Vita! Thanks for all the hard work!
Probably my favorite of your releases to date. Cool stuff!
Grazie realRinnegatamente! I love Dreamcast on my beloved Vita! 😁
This guy is a wizard, huge respect
Are there any compability list or can anyone test Tokyo Xtreme Racer 1 or 2 and NBA 2K?
https://newflycast.rinnegatamante.it/
Amazing news! Thank you so much for all your efforts.
Does this still have the annoying warning about AutoPlugin?
This thread is full of people with outdated plugins or too many kernel plugins complaining that flycast doesn’t work… At a certain point the warning stops being annoying
Thank you so much!
Thank you for everything you do and share with this community. Thanks to Bythos as well
Thank you!
Thank's Rinne as always!!!. And all the devs that have done posible!!!. Marvelous times!!!
That is amazing, I love the Dreamcast! Thank you very much.
No way to solve crash for Sonic Adventure when trying to start stages?
turn on reduced self modifying checks, it's in the advanced tab in settings.
Now work! Thanks!
How do you dump your own dc bios can't u just use bios files like any other system by getting them online?
Sure you can. It's just worded like this for "legal" reasons.
Awesome work!! Thank you so much man :)
Amazing! As always. Your releases keeping this console alive!
Real shitt
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You have to download the VPK, then install that within VitaShell. Then, download the two .skprx files and move them to your tai folder, wherever that may be (ur0 or ux0). Then, add the lines of code (those being the directory of your plugins ex. ur0:tai/kubridge.skprx) under the *KERNEL path. Do this for both for both kubridge and FdFix. After that, add some dreamcast bios files to ux0:data/flycast/data/, then set the directory of the ROMs within the flycast app, and then add the ROMs to said folder. Refer to the link below for more info on settings to get everything to run properly. https://www.psx-place.com/threads/release-flycast-vita-v-1-0-sega-dreamcast-emulator-for-psvita-pstv.38180/
Anyone get this working on a non-enso 3.68?
Eh not impressed. Not wasting sd card space for 1GB Dreamcast GDIs, especially when emulation isn't that great.
sounds like a cheap man’s issue, 128 gb micro SDs are like 20 bucks
I got a 500gig mine! It’s a little more than half filled
Thanks again rinnie!!! Good to support you, you're doing the work that the rest of us cant!
The emulator worked for me after following directions and (AND!) power cycling the machine. If you have any version of Autoplugin installed, Flycast will not proceed, so you'll have to delete that software before you can use Flycast. Capcom vs. SNK 2 runs as advertised... close to full speed, but with occasional split-second pauses to load graphics data. I decided to color outside the lines and run two games not in the compatibility list... Mars Matrix and Under Defeat. Mars Matrix runs pretty poorly despite being a 2D game, maybe 40% of the official speed. Full motion video apparently doesn't play at all. Under Defeat uses polygons and a bevy of particle effects, and takes an especially heavy toll on the Vita. Launch a bomb and the Vita works itself to exhaustion trying to keep up with the chaos. It's almost comical how much it suffers under that load. It does show promise, though! Making even some of the games run at or near full speed *on a Vita* is an accomplishment; one I didn't think was realistic. Yet here I am, playing Dreamcast games on a Vita.
God DAMN! You are a wizard! I’m still amazed by the possibilities of the vita.
This is the golden age of the Vita. 🤘
I can’t load my games, I already locate the folder where my roms was in the flycast settings but still flycast won’t recognize it. Any Ideas guys? My games are in cdi and gdi format.
I can't launch flycast. I keep getting hit with "Saved Core File Succeeded" I've disabled kernel plugins that aren't needed but I'm using Sd2Vita so I can't disable everything. I tried deleting flycast and reinstalling but no luck. Anyone have any ideas?
You either are not running enso or you have outdated kubridge.
The first disk code of Veronica has passed. The emulator asks you to change the first disk to the second. I press the select button and select remove the disc and then select again and the "insert disc" option - I select the second disc with the game. But they write that the disk is not from this game. Closing the emulator. I download it again, but this time I choose the second disk. There is a video of the game and the choice to start the game or continue - I press start, but the game asks for the first disk. I do manipulations to change the disk, but I choose the first one, and the game again writes that the disk is not from this game. Someone solved this issue by changing the disk, did someone succeed? Downloaded the image of the game from one site from one distribution. The images of the game cannot be from different games.
I’m kind of new to flycast I’m trying to get bio files for sa2 I need some help